Ghosts of the Ancestors. (A Cultivation Riot Quest).

Slowly but surely, Li is advancing! It'll probably be a while before we're anything other than mediocre, but we'll get there eventually!

And yeah, I certainly wouldn't complain about using blood qi to enhance our bones first. Anything that reduces our chances of being injured is Aces by me!
 
I mean, I don't think there is a single project we can complete with 1 Blood Qi.


Also the nails being cheap means they are tempting enough we should probably vote to lock it before we get a Blood Qi
 
[] Wrath and Sacrifice- with advance applications of blood and vitality the ghosts of wrath may extend the duration of many of the miraculous medicines Guang LI imbues. 1 blood Qi [0/50] a semi-random (things like the healing elixirs or other low value stuff are excluded) positive effect gains an additional turn to its duration.
This one feels like the best thing to spend Blood Qi on for now, then after we've got that we can look into the Blood options for Body refining?
Water Qi is ever flowing, water represent change and flexibility and it naturally attempts to become a liquid. Utilizing water Qi for condensation accrues double the progress, completing a project which gives +Dex with mostly water Qi doubles the Dex gained.
Yin represents the mind and spiritual. By dint of their bloodline the Guang posses Yin roots heavily developed. Utilizing mostly Yin Qi for projects which improve the mind/spirit double the benefits incurred.
As far as breakthroughs go we could use Water Qi for an extra +1 Dex, but if we use Yin we could get +1 to Wisdom, Perception and Intelligence.

Now he's got the breakthrough skill I imagine we'll spend a load of Pure Qi failing to breakthrough so Guang Li can use his 1d10+X to do it himself.
 
This one feels like the best thing to spend Blood Qi on for now, then after we've got that we can look into the Blood options for Body refining?
The caveat being that the effect extension is only temporary. In general it's probably better to spend blood qi on stuff with permanent effects until we can farm it more easily.

Honestly I would be in favor of using blood qi on QC actions when possible. It doubles progress like water qi, doubles all physical gains like fire qi, and also boosts HP as well. Very valuable in the long term.
 
It says it double progress on Breakthrough, double the bonus of physical stats, and adds +1 HP.

So it would count as two attempts on its own at least.

I suppose we can hammer on Breakthrough with autofail pure Qi attempts to reduce the Difficulty? We kind of want the one to succeed to be the blood using one in this situation so the double progress is more like a poor mans compensation the the point of it.

We coudl use Yang Qi or Yin qi to double the physical or mental stat boost of the breakthrough and the only thing we give up is the +HP.

You could, you would need 2 though.
Ah, I was hoping 1 and 1 of something else would be close enough. So we really cannot do anything with a single blood qi but let some ghost randomly use it.
 
It says it double progress on Breakthrough, double the bonus of physical stats, and adds +1 HP.

So it would count as two attempts on its own at least.

I suppose we can hammer on Breakthrough with autofail pure Qi attempts to reduce the Difficulty? We kind of want the one to succeed to be the blood using one in this situation so the double progress is more like a poor mans compensation the the point of it.

We coudl use Yang Qi or Yin qi to double the physical or mental stat boost of the breakthrough and the only thing we give up is the +HP.


Ah, I was hoping 1 and 1 of something else would be close enough. So we really cannot do anything with a single blood qi but let some ghost randomly use it.
Wait do we even get any boni for using special qi for breakthroughs?
 
Yeah it seems like one of the big benefits of Blood qi is that it's an improved version of fire qi in body refinement that we don't have to pay contribution points for.
 
Its an advanced qi for a reason.
Whats weird for me is that yin and yang feel weaker even though they are of higher tier.
They aren't more advanced though? It seems like there are seven basic qi types, the five elements and yin and yang, since there's really no combination of other qi types that replicate yin or Yang's effects and they seem to be pretty common elements in advanced qi types.

It's a pretty unique system with pure elements being the weakest while more and moreuddled elements are stronger that the sum of their parts.
 
Whats weird for me is that yin and yang feel weaker even though they are of higher tier.
That's somewhat because you're looking at the elements through their effects only at QC (a decision I made to avoid overwhelming you with not relevant information) and that Yang/Yin stuff mostly shines in their special and secret "paths".

It would not surprise you to know that the super-secret special soul cultivation locked behind your bloodline actions utilizes Yin (and only Yin), same for the Yin refinements you can unlock (I am honestly surprised you're not halfway through the bloodline action right now, did not expect that).

If we used only Yin Qi on a breakthrough would we improve our Qi capacity gainssince Yin enhances spirit?

If we used Yang Qi on a breakthrough would we improve our HP gains?
Correct.
 
Since using Yin qi doubles the benefits for projects that improve the mind, would using Yin qi on Mind refinement grant double the "increased comprehension speed" bonus?
It would yes.

As a note, (because this would be relevant for when you get the Yin refinements and is relevant for the Blood refinements) in the actions which require a specific Qi type, the benefit of that Qi (at least in terms of "bonus") is already calculated into the action itself.
 
Looking back at the Wrath BR options since we were discussing them a bit earlier, I noticed that the wrath eye refining says it's mutually exclusive with the qi version but we don't have an option for refining the eyes in the regular version. Have we just not unlocked it yet, or is it exclusive from the senses refining option?
 
He has suggested their are other refinements that may be locked to specific Qi types

The list we got is likely the standard "everyone knows about these" list

There are probably things like fire qi eyes that provide heat vision or something but you can only have one
 
The list we got is likely the standard "everyone knows about these" list
The list you got, is basically what the sect gives every new disciple. Even if the ancestors optimized things a little.

The Guang Clan real knowledge of BR is blood and Yin.

As a relevant example, one of the possible Yin refinements is Yin eyes (Edit: Well there's actually a few version of Yin eyes), which is obviously mutually exclusive with Blood-seeking eyes.
 
Last edited:
It is also the cheapest at 15 with all other options costing more than 30 so it wouldn't be as costly as the others, but I don't plan on buying it right now maybe a few turns later when getting blood qi becomes much more easier
No. That's not even the point. It's not the price in actions or blood qi. It's that if it's not the core to our kit, then once our boy gets good enough, it's a straight-up drawback. It's paying something in the short term to make his life worse in the long term.

Again, if we want to go full-on claws, that's fine. It's an interesting decision with interesting tradeoffs. This isn't about that. This is about the "backup weapon" plan.

- Most people don't choose to take claws because there are downsides to turning your fingers into killing blades. You can learn how to work around it, and those who follow this path do, but it's not free. It takes attention. It also makes you look funny and makes you stand out more and may make certain people rather more concerned about you because you are armed with a deadly weapon at all times. These are manageable downsides, but they are downsides, and they kick in as soon as you buy that first level and they go away never. So just buying, like, a level or two in the short run, and then dropping it later? That means that we're saddling our boy with a permanent reduction in quality of life for a purely temporary gain... and since it's for the backup weapon, it's not even a particularly significant gain.

- If claws are our backup weapon, then we'll need a primary weapon. Let's say we're talking about swords. We'll need to invest the resources to get a good sword, and then get a better sword, and keep upgrading our sword at reasonable intervals. This will leave us with a bunch of leftover swords. As such, the easiest, most obvious backup weapon to have is just... to keep around our old swords. Long-term, we'll have a spatial ring or something equivalent, and we'll be able to do that easily.

- That primary weapon? eventually we're going to get to the point where we want sword-related qi arts, and possibly other sword-boosting mystic stuff that we haven't even heard of yet. Perhaps some sword intent? Regardless, that's all going to mean that if we want claws to be a useful backup weapon in the long term, it's going to wind up way more expensive than the plan of "I'll just use my old sword" It's going to mean investing in higher and higher levels of claws, and investing in developing claw arts to go alongside our sword arts and so on and so forth. It's going to wind up pouring lots of resources in, just trying to keep pace with "my old sword" who's there just standing still.

So yeah. As soon as you set out on the path of "claws as a backup weapon", you're locking yourself in, in the long-term, to either doing a simple thing very inefficiently, or to accepting a permanent reduction in quality of life for no long-term benefit. Both of these things are bad. Do not do it.
 
I'm not against getting those blood claws at some point if we decide they're the best way to improve our combat capabilities, but at the very least I want to see what kinds of weapons we can get first. So yeah, locking that action might be for the best next turn, just to keep anyone from trying to grab it before anyone can stop them
 
Back
Top