Ghosts of the Ancestors. (A Cultivation Riot Quest).

I still think its worth tapping in and if my omake earned even two progress points I would use it to do so. Especially as we are likely to push our ears to level III next turn.
Omake points can't actually be used for pure progress only to Buy Qi but the reroll can effectively do so.

Anyways, I'll add a reroll and 3 omake points for your omake.

Hey, whats the skinny on using this to set up a cultivation spot on an expedition to a place you don't care about to avoid needing to care about the corruption when you are done cultivating there.
There is nothing standard about using this, its not a spread enough skill to actually have anything close to best practice plotted out.

If you get an expedition to somewhere you don't care about and need to stay there a few turns, you can totally do this.
 
Omake points can't actually be used for pure progress only to Buy Qi but the reroll can effectively do so.

Anyways, I'll add a reroll and 3 omake points for your omake.
Btw, could you edit the omake informational threadmark?
It still has the old version.
I probably should threadmark this as this is the second time it has been asked.

There are indeed omake rewards, aside form the fact that people being invested enough to sit down and write something within my works boosts my motivation (and as such speeds up the update) I also offer either progress (exact amount not yet determined) something related to the omake (mainly in the form of unlocking actions, or opportunities and the like).

And from to time, I might offer something more if I can think of something.

Same goes for fanart.

Story Omake standards.

There are going to be two kinds story omake, "short stories" and regular.

Short stories are a minimum of 150 words (don't swept it if your at 147 or something) and will award a reroll.

Regular are a minimum of 500 words and will likely award some small amount of set progress.
Like
"Regular are a minimum of 500 words and will award a re-roll and points that can be spend on Qi"
 
[X] Lookout for dangers- the world beyond the sect is a dangerous place stand, vigil and sense for threats that must be avoided, the ghosts of wrath are particularly suited for their task as their resonance with the bloody path allow them greater range in detecting Qi infused with killing intent. effect depandant on total result.
lebaker threw 2 6-faced dice. Total: 7
4 4 3 3
 
-Condense qi in guang li dantian: [28/135]+6+12= [46/135] -4 Water qi

[X] Condense Qi in Guang Li Dantian. Cost 2 (3 for later stages) Qi per time taken [28/135]. Advance to QC 3 high.
-[X] use Water Qi
So I had rolled a 5 (4+1) which then gets +2 from the 2 syphons. then is doubled from water Qi. So there should be a plus 14 instead of the 12 (since I didn't see anyone else do it besides us two). Unless the Math goes (Base roll, Modifiers) + Syphons.

So Basically My question is Does it go
A) (Base roll+ Syphons) * modifiers
or
B) (Base roll, Modifiers) + Syphons
 
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Infinite Mountain sect. New
Infinite Mountain sect.

The Infinite Mountain sect is the youngest of the four great powers, formed at the conclusion of the third demonic war, in actuality it was a demonic sect (Corpse Covered Mountain sect) which reformed away from its demonic ways. This fact is not mentioned much (at least not in the infinite mountain presence) and if it ever dos, only in how virtuous it was for them to turn the path of righteousness.

Despite their reformation Infinite mountain disciples use many a technique which border on the demonic, from blood Qi gathering techniques to soul consumption (a fact the Guang took great umbrage to) only escaping the accusation of demonic by a strict policy (that is harshly executed and upheld) against their usage on mortals and fellow righteous cultivators.

Their specialty is the perfect example for such, there is no meaningful difference between "righteous" flesh crafting and "demonic" flesh crafting aside from where one gathers the materials for it.

Infinite mountain disciples are probably the weakest of all the great powers, their body cultivation is exquisite and through flesh crafting they attain inhuman power and abilities but such pales next to the soul cultivation of the Guang, the Self-sacrificing technique of the Jiu or the mastery of the sword by the sword ascendant sect.

Their solution to this state of affair is two fold and both extensively utilize the use of "righteous" flesh crafting.

The first is the utilization of dead spirit beast carcasses as golems of flesh, the disciples of the infinite mountain frequent the most beast infected regions and hunt extensively for a supply of spirit beast corpses which they then enhance and animate using righteous flesh crafting for use as disposable minions. Most infinite mountain disciples can often be found with at least on or two such beasts.

The rest are stored deep within the mountain that upon which their sect was founded, to be released in the need of war, last reports indicate around two and a half million flesh crafted beasts slumbering beneath the mountain, a considerable force.

Thankfully, they possess the fewest nascent souls out of all of the great powers, their profession drawing heavens enmity, making their tribulation all the more deadly.

Their second use of flesh crating is in the creation of large flesh vehicles in the form of men or beast, which they grow out of their own flesh (utilizing special treasures and techniques to grow and regrow their skin and muscles for harvest), creating powerful engines of war able to fight scores of their peers at once.

Those engines of war are also extremely QI consuming beasts and cannot operate outside of high ambient Qi regions for long without racking gup quite the spirit stone bill.

It is rumored that the engine of their sect leader could match a spirit severing cultivator when fully powered, there has been no way to confirm those rumors as even in the most danse Qi regions, fully powering his engine of war for a single second would cost a a full decade of the infinite mountain spirit stone income.

The infinite mountain have three faction which hold power in its halls.

The artists- which hold that their works of flesh must be art and must be perfect. Great crafters and masters of the flesh crafting art are usually part of this faction. They mostly care about being left alone to pursue their craft and are terrible fighters.

The "traditionalist"- a faction which holds that the mountain should return to its root as a demonic sect, thankfully for all this faction is the smallest and even then, they are only suggesting or implying and speaking in ways that could be interpreted as such because those that openly state their support for this faction get executed.

The reformists- a faction which holds that the mountain should cast away more of its demonic knowledge and become a fully righteous sect. they are a tiny faction because doing so is tantamount for the infinite mountain losing its place as one of the four great powers.
 
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Not sure but I think you mean the word exquisite

If not I have no idea.

The first is the utilization of dead spirit beast carcasses as golems of flesh, the disciples of the infinite mountain frequent the most beast infected regions and hunt extensively for a supply of spirit beast corpses which they then enhance and animate using righteous flesh crafting for use as disposable minions. Most infinite mountain disciples can often be found with at least on or two such beasts.

So are these corpse puppets or are they keeping the flesh invovled "alive" somehow?

are silly part of this faction.
Really no idea what the Silly here refers to... Usually?
 
Their second use of flesh crating is in the creation of large flesh vehicles in the form of men or beast, which they grow out of their own flesh (utilizing special treasures and techniques to grow and regrow their skin and muscles for harvest), creating powerful engines of war able to fight scores of their peers at once.
1)
Meat Mecha!
2)
Things you do not want to fall into the hands of the group that genocided the Guang and then managed to bind them.
 
Tally:
Current Tally for #3631
WISDOM:
-advanced alchemy: [21/250]+10=[31/250]
-Butcher(mortal): [5/10]+9+7=[21/10] Threshold Achieved X2
-Train Breakthrough:[31/50]+11+13+6+8+8+9=[86/50] Threshold Achieved
-Train Fellowship : [8/25]+7+8+13+4=40/25 Threshold achieved
-Knowledge of the bloodline:[121/250]+8+10=139/250
-Serenity of Water :[21/50] +9=30/50 (-3 Water qi)
-Look to the stars :[222/500] +8+7=237/500
-Pulse combat style :[28/50]+6+4+10=48/50
-knowledge of extrem Yin and extream Yang. :[62/250] +12=74/250

Wrath:
-Basic armor: [13/30]+9=22/30
-Lookout for dangers :9+6+8
-Restless anger:12
-Refine ears(blood):[14/76]+16+18=[48/76] (-4 blood qi)
Qi:
-Condense qi in guang li dantian: [28/135]+6+12= [46/135] -4 Water qi
-Gather qi (yin):[8/17]+12+5+10+8= [43*1.6/17]=>[0/17] +4 Yin qi
-Gather qi Qi (water)[2/9]+9+10+11+7 =[38*1.6/9]=>[6/9]+6 Water qi
-Refine Organs(blood qi):[41/90]+24+26=[91\90] Threshold Achieved -8 Blood Qi
-Craft Qi siphon yin :[34/170]+ 9+6+11=[60/170]
-Prepare for the opening of the middle dantian :[22/25]+10+6 =[38/25] Threshold achieved -4 Pure qi
Yin:
-Nurture Yin [6/100]+2(-2 hp )
Qi reserve [30/49]:
-pure 10-4-3=>3 Pure Remaining.
-water 7 +5 -9 => 4 Remaining.
-Yin 13+4=>17 yin Remaining.
-blood 16-8-4=> 4 Blood Remaining.
-ice 1.
-spirit 1.
I went through the posts since the turn started and there's just three places in your tally that aren't quite right:

Fellowship should be 54/25, Restless Anger should be 17/8 (for +2 to Li's rolls this turn), and Prepare To Open The Middle Dantian should be 39/25

Other than that your numbers are 100% correct!
 
The Guang Clan. New
The Guang Clan.

You must understand nephew, that although we have held the title of great power the least amount of time out of the four, our history is a long and storied one.

The clan which is now known as the Guang began around seven thousand years ago but we are older than that, before we were known as the Guang we had another name, the Gui. We were travelling priests, mystics and exorcists. Our main work was in giving both the living and the dead the peace they so deserved, allowing them their final rest.

Our bloodline, vessel of the ghost, was particurlly suited for such, allowing us to channel the deceased for questioning and to channel them though our bodies and purify their souls so they may continue on their journey.

And we have done it for thousands of years before we ever became the Guang, how the translation happened is unclear to us, the records we have access to are spotty at best and the collective dos not posse this knowledge but at some point, seven thousand years ago our bloodline changed, Mutated.

We suspect an active hand -although we aren't sure- as in a generation or two all of the Gui became the Guang and dispersed as we were at the time, an evolved bloodline dominating its predecessor in the new generation is an unlikely explanation, although it is possible.

But I digress, we became the Guang, not in name, not yet but in our blood and we have found our traditional role ill-suited for us. Where once before we could channel ghosts into our bodies, now we couldn't even speak with them and with this change our purpose and means of acquiring income was gone.

The clan fell into ruin, our coffers emptying out, our cultivators stalled from lack of resources.

It was a bad time for us. That all changed a generation or two later, when the old guard began to die in such numbers that the weight of our collective became sufficient to breach the vail and the truth of our new bloodline was revealed.

Instead of just channeling any ghost, we now could only channel those which were related to us by blood and which carried our bloodline. But more, not only channeling them but allowing the dead to act upon the world, to reach out and effect change.

Our ascent was a slow one, the strength of our bloodline came in the work of generations, each clan member working tirelessly to lay another stone on the path, so that the next might go higher. The knowledge forever stored in the collective accessible for all and in their death, they supplied their soul to help and guide the new generation.

This is who we were, this is who we are. You may or may not be the last Guang but you aren't not alone, for no Guang ever is.

There were five branches of our line (five that were recognized as such).

The Gui- they were not truly the Gui of old, they have merely retained more of our original bloodline allowing them to bond and converse with ghosts outside of our line should they mange to convince them. They adopted the name in respect for our ancestors.

The Liu- their bloodline expressed itself toward mantling the ancestors, allowing them to ride along in their body and soul and more directly offer aid although the ancestors abilities to influence the world indirectly through them was quite limited.

The Xiànjǐng- instead of allowing them to channel our ancestors this mutation of our bloodline allowed the Xiànjǐng to trap the souls of our enemies within themselves and with the help of the ancestors grind them down. This line was kept hidden, their abilities-stricken from all written records and a shadow cast over any memory of it. For with the help of the ancestors even the old monsters that roam the lands could be brought low, the third heavenly demon was slayed using this method for no matter how many corpses he stacks and soul consumed it could never be stronger than the endless numbers of the collective.

The Zǒu- this branch expression of the bloodline was inverted, instead of channeling the ancestors, they could be channeled by the ancestors, passing into the realm of dead. Excellent for spy works as they could move unseen and without suspicion.

The Sǐ chǎn- this branch is not talked about often; it brings shame to us all. In truth its not even a branch of the bloodline but such is the easiest description. Rarely, when a baby dies in the womb or during the birth, the soul of one of the ancestors is reincarnated into it. For a long time, it was believed that the stronger soul pushed away the soul of the new born. Thankfully this was proven to not be the case but many still held to the superstition. The lose of a child is never easy. The reincarnated ancestors were for all intents and purposes alive expect for one thing, they could give birth or sire a child all dying in during their pregnancy and the soul of an ancestor reincarnating within.
 
Our family info post!

We suspect an active hand -although we aren't sure- as in a generation or two all of the Gui became the Guang and dispersed as we were at the time, an evolved bloodline dominating its predecessor in the new generation is an unlikely explanation, although it is possible.
Interesting.

Our ascent was a slow one, the strength of our bloodline came in the work of generations, each clan member working tirelessly to lay another stone on the path, so that the next might go higher. The knowledge forever stored in the collective accessible for all and in their death, they supplied their soul to help and guide the new generation.
Slow growth, but a high ceiling.

This is who we were, this is who we are. You may or may not be the last Guang but you aren't not alone, for no Guang ever is.
"Do you know how hard it is to get into the mood when the Ghost of your grandma is watching?"

The Gui- they were not truly the Gui of old, they have merely retained more of our original bloodline allowing them to bond and converse with ghosts outside of our line should they mange to convince them. They adopted the name in respect for our ancestors.
So they could adopt non-family Ghosts.
Neat.
The Liu- their bloodline expressed itself toward mantling the ancestors, allowing them to ride along in their body and soul and more directly offer aid although the ancestors abilities to influence the world indirectly through them was quite limited.
Hey, that is one of the things we could buy with shards!
Does that mean
  1. Li is of the Liu branch
  2. The branch is just better at it than other parts of the family, but the rest could do it too
  3. Shards can buy specialties of other branches
?

The Xiànjǐng- instead of allowing them to channel our ancestors this mutation of our bloodline allowed the Xiànjǐng to trap the souls of our enemies within themselves and with the help of the ancestors grind them down. This line was kept hidden, their abilities-stricken from all written records and a shadow cast over any memory of it. For with the help of the ancestors even the old monsters that roam the lands could be brought low, the third heavenly demon was slayed using this method for no matter how many corpses he stacks and soul consumed it could never be stronger than the endless numbers of the collective.
Trap the soul of a living enemy and then let the collective fuck 'em up?
Is that just to immobilize their soul and let the collective damage them, or does it also enable extracting information?
(A heck of a hero killer either-way)
The Zǒu- this branch expression of the bloodline was inverted, instead of channeling the ancestors, they could be channeled by the ancestors, passing into the realm of dead. Excellent for spy works as they could move unseen and without suspicion.
And another ability that is disgustingly effective for both info gain and assassination.

Can they interact with non-Guang Ghosts while they are in the realm of the dead?
The Sǐ chǎn- this branch is not talked about often; it brings shame to us all. In truth its not even a branch of the bloodline but such is the easiest description. Rarely, when a baby dies in the womb or during the birth, the soul of one of the ancestors is reincarnated into it. For a long time, it was believed that the stronger soul pushed away the soul of the new born. Thankfully this was proven to not be the case but many still held to the superstition. The lose of a child is never easy. The reincarnated ancestors were for all intents and purposes alive expect for one thing, they could give birth or sire a child all dying in during their pregnancy and the soul of an ancestor reincarnating within.
Is the rarely here that is is rare for there to be a stillbirth (but they always get reincarnation of an ancestor) or that even among stillbirths the reincarnation is rare?

And I'll assume the last sentence means that they can't give birth/sire a child, with all attempts leading to a stillbirth with another Sǐ chǎn re-incarnation?

A Sǐ chǎn couple could give the strongest/most talented Ghosts chances at reincarnation.
 
It's the second. They are just better with it. In fact, the clan originally developed the mantling technique by copying the natural way the Liu did so, producing a viable but less effective technique that others can use.


Is the rarely here that is is rare for there to be a stillbirth (but they always get reincarnation of an ancestor) or that even among stillbirths the reincarnation is rare?
The lattar.

And I'll assume the last sentence means that they can't give birth/sire a child, with all attempts leading to a stillbirth with another Sǐ chǎn re-incarnation?
Correct.

A Sǐ chǎn couple could give the strongest/most talented Ghosts chances at reincarnation.
This would be heavily frowned upon, a new soul is still created in the process, only to die and for another to take its place. It's not something that potential parents would wish for (nor the ancestors who might get reincarnated), the few times that such was attempted was when someone thought they might have a potential cure/treatment.
 
Just caught up reading this. Unfamiliar with riot quests can new people still join?
Yes, the vote is still open.
So just vote for your ghost type and for your action.

What specialization will you be?

Note:
[] Pulse combat style [28/50]- add pulse dissecting sense rank to all combat dice. Special, wrath ghosts may roll as if this action is in their category wit a -2 penalty.
Has enough progress from other Ghosts to only need 2 progress, with the static +1 to result (-1 from traver and +2 from Yin syphons -> +1) you could finish it, regardless of what type of Ghost you want to become. And it might come in handy next 2 turns.
 
Were these questions overlooked or not answered (yet) on purpose?
Overlooked. Generally, if I won't/can't answer something without revealing something I'll just say so.

Is that just to immobilize their soul and let the collective damage them, or does it also enable extracting information?
It traps the soul and then allows the collective to crush it but beyond that there isn't interaction between the trapped soul and its prison.

Can they interact with non-Guang Ghosts while they are in the realm of the dead?
They could, although the ancestors warn that they should not do so under any circumstance.

Just caught up reading this. Unfamiliar with riot quests can new people still join?
Anyone could join, just pick an ancestor type from the following and then go back and pick an action to roll for.

[ ] The old, the infirm, the wise.

You were the ghost of an elder, old and gray, your time at the land of the living has given you wisdom beyond your fellows.

When picking a wisdom action roll 2d6 instead of 1d6.

Guang Li starting attributes are weighted toward Intelligence and wisdom.

[ ] The broken, the sorrow, the wrath.

You were the restless ghost, the one who died unfulfilled, the one who was killed with regrets the innocent killed at the hand of a murderer. You have been born into this world with anger in your heart and it will never fade.

When picking a Wrath action roll 2d6 instead of 1d6.

Guang Li starting attributes are weighted toward strength and dexterity.

[ ] The young, the lifeful, the Qi.

You were a child, a teenager, so full of life, so full of promise, all of it cut short by cruel fate, you died without regret, without anger and your youthfulness has carried though to the realm of the dead. You are more connected with the living, more aligned with the energy of life itself.

When picking a Qi action roll 2d6 instead of 1d6.

Guang Li starting attributes are weighted toward constitution and perception.
 
[X] The old, the infirm, the wise.

[X] Look to the stars for hidden knowledge of the future [222/500]. Reveal the event in the event track permanently.

AGFarb threw 2 6-faced dice. Total: 5
4 4 1 1
 
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