Fractured Fantasy: A CK2 Style Final Fantasy quest

The Gestahlian Empire kind of has the opposite mix from Shinra. Their elite units aren't as strong as the higher class SOLDIERS, though more reliable. Magitek armors are probably about equivalent to a 3rd Class SOLDIER, with their main advantage there being mass-production. Magic Knights, being much rarer, could probably be rough equivalents to the 2cnd Class, but again are fewer in number compared to Shinra's crews. Shinra has Gestahl easily overpowered when it comes to elite units and special forces.

But what Gestahl really has is that their basic army grunts aren't terrible. Shinra's grunts honestly are just up-armed thugs dependent on their fancy gear, Gestahl has a large, professional army and the means to maintain and expand it, with enough Magitek Armors to form an armored backbone. In a competition between a Gestahlian army formation and a Shinra garrison force, the Gestahlians bury them in numbers and grind them down every time. When it comes to putting boots on the ground and actually occupying territory rather than bullying and demanding tribute, Gestahl has Shinra soundly beat.
 
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The One Who Didn’t Belong
The One Who Didn't Belong

Fang strutted down the halls of the l'Cie training facility, spear strapped to her back. For every slapped-together training room she passed, each batch of recruits within practiced one of several kinds of powers their brand gifted them, all recorded and distributed to those in the need-to-know by the paper pushers she shared the hallway with.

And of course, despite blending in a bit better here, she still had to pretend she didn't hear people running their mouths as she passed.

"Uh, who's...?"

"Beats me. A recruit from the refugee groups, maybe?"

"Is that in style where she's from?"

"A-And, uh, how do you get that chiselled? Like crystal..."

Okay, so maybe she smirked hearing that last one come from one of the gals in that swarm of clipboards. Not to mention, those abs really were crystal until recently. She'd have to work to keep them that way now.

Maybe she could kill two wyverns with one stone, then.

She stopped short at another training room. This one's schedule didn't have a role written in, but "General Formation Prep." Some of the more advanced recruits, she supposed. Good. Fang slipped through the wide-open entrance, sidling along the wall until she got a good view.

In every corner of the room, groups of l'Cie recruits tried out their powers against PSICOM's robotic training dummies, with a few key differences to the other classes: all were in groups of two to three, and every group flashed various colours from time to time as they shifted their power sets. With this many groups training, the place could pass for a nice view of the lightbugs on the water back home.

The group she stood nearest could be doing way better, though. They were half-and-half Cocoon natives and apparent outworlders, and the team taking their turn at the moment was just the same. An outworlder in dress closer to hers than anyone flickered between red and blue, while his partner, the spitting image of a Cocoon softie, swapped between blue and grey. Despite the fine pairing of roles, though, the training dummy barely registered their hits.

The outworlder threw down his baton, whirling around to his partner. "Would you do something, already? The measure's barely moving!"

The Cocoon man just huffed, mechanized staff in his crossed arms. "And do what, heal it to death? You're the only one with any punch here, all I've got is a dinky waterball."

"Then use it!"

"I have been!"

Fang sighed. Pushing off from the wall, she sauntered through the group. Almost refreshing, seeing little brow raises and awe instead of jolting double-takes at the sight of her. Once she broke through the front, she planted herself between them. "Alright, spill it. What's got you two all in a huff?"

"This idiot might as well not be here, that's what! If I could go solo and do just as much on the offense, what's the point?"

The Cocoon man's cheeks puffed in a pout. "And again, what do you expect me to do? I'm using all I've got for offense, my last role's Medic, for crying out loud!"

She sighed, hands at her hips. "Typical." With a practised flourish, she undid her spear's strap and planted it in the ground with a whirl. "Both 'o you, roles, let's hear 'em."

The outworlder crouched down to scoop up his baton. "Commando, Ravager, Sentinel. That last one's not doing much until we have dummies that fight back."

"Ravager, Medic, Saboteur. Like I said, not much there to do."

Something sparked in her. Now those, those roles she could work with. "You said Saboteur, yeah?"

He shied back, clutching his staff closer. "Yeah, but, well... It's piddly damage, and a robotic dummy isn't getting poisoned anytime soon."

A debuffer, rather than a debilitator. She smirked, turning to face him. "Alright, what else? Imperil? Deshell? Deprotect?"

"That last one, yeah." His shoulders slumped. "Not that it'll help much. A little bit of softened armour is nothing compared to just going all out. If only I could do that in the first place."

"Right, then." She plucked the spear's planted tip out of the floor, giving the whole thing a few spins as she approached the dummy. With a snap of her fingers, a red spark coursed through her. "Let's check that theory, shall we?" She dropped into a thrust stance. With a sharp lunge, the dummy jolted a bit, but the sparking energy of apparent shielding around it had the speartip sliding away as the attack landed. Even so, she moved the measures more than either did together. "Mm. Sturdy. I like it." Fang strutted off to the side, then gestured to the dummy with her weapon. "Go on, then. Deprotect, however long it takes to stick."

With a sigh and a flash of grey, the Cocoon man gave a few flicks of the hand, willing a miasma around the dummy each time. Around the fourth cast, the protective barrier turned red and crackly, sparking against the miasma.

"Alright, you got it. Now..." She stepped back in front of the dummy, taking up her original stance. When she stepped forward to thrust, however, she smirked and planted her spear in the floor instead, pushing off it for a kick to the dummy's torso.

And despite a leather sole's obvious disadvantages to a spear, she left a crater on impact and the support pole bent hard enough the dummy now stared somewhere above them all.

She glanced to the measuring instruments. "I dunno 'bout you, but I think that's an improvement, eh?" Sparks, sputters, and a few wisps of smoke were all the results it would give, though the disparity spoke for itself.

"W-Whoa..." The Saboteur stared down at his free hand, flicking wisps of the miasma across his palm.

"It's really that simple, tough guy." Fang laid her spear across her shoulders. "If ya can't break things yourself, you make it nice 'n easy for the others. Think you've got that for next round?"

"Uh, pardon me, but what next round?" With a flick of the baton, the outworlder gestured to the smoking scrap heap. "Kinda a problem, I'd think."

"True, true." She chuckled under her breath. "Guess I'll just have to own up to it, eh?" A snap of the fingers, and a yellow flash. She braced with the pole of her spear in front, and a dome of pale green energy coalesced around her. "Need dummies that fight back for Sentinel practice, that's what you said, right? We'll see about that. The Medics'll get a chance too, at this rate." For a brief moment, she let the shield fall, then beckoned with a hand. "Now, come at me!"

By the time she cycled through enough groups that the outworlder in the first pair volunteered to take her place, Fang's whole body burned in the best of ways, and as she ambled back to her perch against the wall on shaky feet, several members of the group offered their greetings. Whether outworlder or Cocoon citizen, she got a bouquet of high fives, pats to the shoulder, and even a shy bow from the Saboteur with the mechanical staff.

Though watching her unofficial group's progress was satisfying, she found her eyes wandering to the side. There, a pair of l'Cie had just begun pumping out numbers on the measures, and each took turns flickering purple. Synergists, and in a pair who knew how to get their unique options to complement each other.

"Wait, is that... Well, I'll be darned!"

A bushy afro and a pair of pistols on one side, and frizzy white hair with a rifle on the other. Raines's handpicked l'Cie, well on their way to making something of themselves. And with guns loaded with more buffs than bullets, the training dummy sure agreed with that assessment.

Still, Fang bit her lip. Unless there was a third member she and Vanille took in somewhere in the foggy mess that was her memories of the latter half of their journey, she didn't have much in the way of practice with Synergists. More often than not, she'd keep things from moving while Vanille shattered their defenses. That was more than sufficient for their unenhanced selves to deal a heavy blow. These new teammates, though...

She leaned her head back, her laugh fading into the cacophony of the training centre. "Ah, who knows. Maybe they'll make me better than ever." Her eyes drifted shut. "Maybe... Maybe they'll make me good enough to tear down the sky for you."

--

Two things I feel necessary to note:

1. Deprotect and Deshell are essentially magical versions of Armor Break and Mental Break from FF10, but a bit weaker in exchange. Whereas the FF10 statuses lower their respective Def stat to 0 (and remove the Armored keyword in Armor Break's case), Deprotect and Deshell remove 89% of resistance to their respective damage type. Which is an oddly specific number, but I'm sure it calculates out to a more even number when checking the effective amp or something.

2. Fang has the highest Strength stat in FF13 and it's not close. You can honestly get away with giving her the Pandoran Spear to make her Debilitate skills stick instead of cranking her offense; she'll still hit about as hard, and your Target Times will be more generous.

I think I got distracted from the prompt somewhere in there, but eh, that was nice to get written out regardless.
 
As of strength considering Kefka and Emperor kinda suck in melee combat I'd assume they're not particularly stronger. Hell we don't even know how many Magitek Knights they managed to create as we're really only aware of 3 - Emperor, Kefka and Celes and I don't exactly recalm fighting too many empire aligned enemies that could cast spells.
Kefka also fights Terra and Celes (among other people) at Narshe and Terra at least is likely physically stronger than most humans due to her heritage. While he didn't win, they also weren't able to kil him. Given he can hold his own the frontlines like that, the man isn't exactly physically "weak", just not substantially stronger than other enhanced/super humans like Celes and Terra.

It was also him and a squad of mook Magitek Knights that got sent to do the backstabbing on the Espers at Thamasa and even with the element of surprise, it was Espers they had to fight.
That only worked because Empire (likely thanks to Cid) had means to basically instantly kill Espers if Kefka's fight with them was any indication. Don't think that would be possible with Shinra considering Rufus is also not kind natured naive and remorseful being. He's definitely not going to be stabbed that easily.
That's the thing, I don't thing the whole massacre was actually "instant". The spell Kefka seen using is seemingly X-Zone/Banish, which though powerful, is "ordinary" magic - he was probably the only one there capable of casting it. His retinue of Magitek Knights probably couldn't and would've had to kill the Espers the old-fasioned way, which they did succeed at doing.

Rufus Shinra also doesn't guard Mako Reactors in person.

It would likely be Public Security, maybe a few SOLDIERs and Turks that get sent. If Gestahl wanted to backstab them, he wouldn't be giving them a fair fight either, he'd be sending Kefka to do the job and Kefka has been known to use poison.

They would be caught off guard when it happened. I can see a large portion of the men stationed there just start keeling over at breakfast from spiked rations or water one day and while the whole place is in disarray trying to work out what exactly happened and treat the victims, there's going to be a group of men dressed in stolen Shinra uniforms walking around slitting the throats of everyone still alive. Kefka would probably dress up as a medic or doctor just for kicks while doing it. Depending on how many Turks and SOLDIERs survived the initial poisoning, they might be able to get a few licks in, but they'll probably end up going the same way General Leo did in the end.
 
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"average person commits 3 war crimes a year" factoid actualy just statistical error. average person commits 0 war crimes per year. Warcrimes Kefka, who lives in Vector & commits over 10,000 each day, is an outlier adn should not have been counted
 
But what Gestahl really has is that their basic army grunts aren't terrible. Shinra's grunts honestly are just up-armed thugs dependent on their fancy gear, Gestahl has a large, professional army and the means to maintain and expand it, with enough Magitek Armors to form an armored backbone. In a competition between a Gestahlian army formation and a Shinra garrison force, the Gestahlians bury them in numbers and grind them down every time. When it comes to putting boots on the ground and actually occupying territory rather than bullying and demanding tribute, Gestahl has Shinra soundly beat.

The difference in gear would probably still even the odds. We're still talking about mostly medieval technology vs modern weaponry.
 
I tend to think various "Empire" equivalents wind up roughly equal, so it mostly depends on if Gestahl can pull off a sabotage. Even then it wouldn't be a fun fight for any member. That said I feel we are a few steps away from that kind of direct warfare. Kefka is a maniac but I don't think the total empire is that bad yet.
 
The difference in gear would probably still even the odds. We're still talking about mostly medieval technology vs modern weaponry.
This is why I feel like Gestahl would be trying his best to steal as much of their tech as he could before actually deciding to pit his forces against them. The odds against Midgar - to say the least of Cocoon with their huge airfleets - are iffy, even with numbers the Empire's side, so he'd want to shore them up first.

Shinra is probably one of the easier targets to acquire tech from, if only because they are a company and can be bought with enough money. Gold/Gil is a pretty universal currency no matter what world and while the size of the Empire's treasury might never have been mentioned, it's likely to be pretty hefty.
Kefka is a maniac but I don't think the total empire is that bad yet.
There's good men in the Empire but problem is, the guy at the top is rotten. The plan to backstab the Espers came from him and he keeps Kefka around precisely because he wants a guy who will eagerly do that kind of stuff on his behalf.

Kefka made getting rid of Emperor Gestahl look easy, but then it's Kefka we're talking about. Sephiroth made getting rid of the Shinra President look easy too.
 
Oh, I don't think the Gestahl Empire is a saint. I just don't think they'll charge into war just yet. Even in VI proper where they were the lone superpower they tended to do a lot of deceptive stuff as opposed to direct assault. Kefka may want that (Kefka is hard to predict given he's insane), but I expect the holding pattern to last a while longer.

One thing I'm thinking of. What if Gestahl manages to use Magicite and the SOLDIER program or the like to create artificial hybrids like Terra? I could see all sorts of crazy things coming from VI tapping into other worlds, or vice verse. Which is also part of why I expect things to stay stable. Entities like Chaos or the Heartless will charge forward but may take a bit for them to cause major damage.
 
The question on that part is also how careless Shinra would be on that part. Considering similarities between Geshtalians and Shinra there's very high likelihood they would expect backstabbing and prepare accordingly.

Kefka made getting rid of Emperor Gestahl look easy, but then it's Kefka we're talking about. Sephiroth made getting rid of the Shinra President look easy too.

Neither of those were particularly hard. Without Magic the Emperor wasn't particularly skilled fighter. Neither is Kefka if his fights against Sabin/Shadow (skilled and strong but otherwise normal people) and Leo (non Magitek Knight, highly skilled) are anything to go by. Even his boss Fight around Esper was more of a testament of his magic skills that physical prowess. Espers as well ultimately while strong in magic aren't exactly overwhelming monsters considering that magickless empire already captured quite a few during their initial attack on Esper World.

Ultimately the strength of the empire came from numbers and advantage brought by them being the only power with semi widespread access to Magic. And reluctance from any of their opposition to actually obtain and use the same tech against them in fear of triggering another war of Magi (yes I'm gonna say that Banon's moral core worked strongly against him and ultimately lead to the dystopian World of Ruin).
 
You know... considering the Gestahl Empire developed the tech to extract magic from things to directly infuse its soldiers to power them up... would they be able to that sort of thing with materia? On the one hand they dismissed the magicite left behind by an Esper in canon, but on the other they'll have very real proof materia can do stuff.

Come to think of it, they may want to try and grab a Fal'cie to do it as well. A L'cie might also be a valid target with some tinkering.

I'm now wondering if they could also do it with deifacted nethicite? Like, say, the Dusk Shard which may have currently been absconded with by a thief?

I feel like infusing a magic nukes worth of power into someone might... have consequences.

I'll admit I was thinking that without the Triad and the rest of the Espers the Empire would be stuck with a hard cap on how far they could escalate into the bullshit, but they've got quite a few options for draining targets.

In fact, at least one FFXII esper made it over too, though frankly if Gestahl manages to get to him they'd have already taken Rabanastre.
 
I can't really blame Banon, if nothing else it doesn't seem like they really had access to the technology to do much. For all that it wasn't too hard for the heroes to obtain it that always felt like special circumstances not something that's normal. Banon could be pro magic as much as he wants and the Returners would still have issues. Ultimately no one could predict the WoR either.
 
Neither of those were particularly hard. Without Magic the Emperor wasn't particularly skilled fighter. Neither is Kefka if his fights against Sabin/Shadow (skilled and strong but otherwise normal people) and Leo (non Magitek Knight, highly skilled) are anything to go by.
Emperor Gestahl DOES have high-level magic, he cast Flare when trying to fight Kefka and if the way he acquired his powers was the same kind of Magitek infusion done on Celes, he can do it barehanded without any equipment.

President Shinra probably didn't have Mako infusions, but in order to reach him Sephiroth - at least in the original game - needed to cut his way through all the security forces in the Shinra building and left a river of blood dripping through the whole place from the violence. There was a private army standing between him and the President. Sephiroth made them look like nothing, but cutting through them fast enough to get to Shinra before he gets evacuated is likely not something just anyone can do.

Gestahl, in addition to his personal magic, would likely have the same kind of arrangements, possibly better because Kefka might decide to actually do his job and bodyguard Gestahl if he decided that he hated the other guy more.
 
Hm, I wonder about FFVI Cid in this context. In a way, he's the Gestahl Empire's answer to Hojo, but, well, he's not an evil bastard. He'd probably welcome the chance to work on Materia, if it means he's at least not dismantling sapients this time
 
Emperor Gestahl DOES have high-level magic, he cast Flare when trying to fight Kefka and if the way he acquired his powers was the same kind of Magitek infusion done on Celes, he can do it barehanded without any equipment.

It's hard to tell how much of it were his original infusion abilities and how much came from being jacked on way too much Magicite. Remember it's heavily implied that he and Kefka got Majority from all the killed Espers.

Again the main advantage of the Empire pre climax was that no one had the same access to magic as them. That's not the case in this patchwork world outside of Magic Hating Cocoon.

I can't really blame Banon, if nothing else it doesn't seem like they really had access to the technology to do much.

The thing is Banon consciously chose to never pursuit Magitek. After recruiting Terra Edgar suggests that to even the odds they should try and obtain Magitek for themselves. Banon Rejected the notion worried it would turn into the second War of the Magi and make Returners no better than the Empire.
 
I'm now wondering if they could also do it with deifacted nethicite? Like, say, the Dusk Shard which may have currently been absconded with by a thief?

I feel like infusing a magic nukes worth of power into someone might... have consequences.

I'm fairly sure that isn't what it will be...but we probably should check to make that it isn't that yes. It's a scary thing to even think about, I'd rather we not risk it being reality.
 
I'm not denying that. Just I don't think it would have made a difference. The obvious meta level of "the WoR will always happen" aside (though could be a fun story if Banon caused the WoR), it just doesn't seem like it should be that easy to strip the empire of tech. If nothing else you'd expect a split from the Returners and people using it. Now, granted, it being a game it's not always going to be a 1:1 realism wise, but for me at least it's more plausible that it's not that easy to get tech as opposed to everyone who has issues with the Empire just… never even tried.

Edit: On the "infusing people with Nethicite" thing, great way to get more final boss tier threats for sure. VI's big tech gimmick is fairly flexible concept wise. I'd definitely be curious to compare it, VII's stuff, and VIII's as the "artificial super solder" take in the series.
 
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Agreed. Blaming the World of Ruin on Banon is not really fair.

There's only 1 person mainly to blame for it and that was Kefka. Not even Gestahl wanted to destroy the world in the way it was wrecked after Kefka got hold of the Warring Triad. Ruled over by Gestahl may not seem that much better, but at least most of the world would still have been there.

Whether Banon's decisions would've resulted in the Returners winning or losing the war, only 1 man would've been insane enough to do what they did with the Warring Triad and that was the psycho clown.
 
I may have worded my post poorly. I don't blame Banon for WoR. Yes in the end it was something brought out by Kefka. But ultimately I find it hard to deny that his moral high ground would eventually lead to Returners failure regardless of Player's involvement.
 
To be fair to Banon, the War of the Magi is a big 'oh yeah, that time everything got fucked up to an apocalyptic level' so it's not exactly strange that he goes 'alright, let's try to win without resorting to that'
 
To be fair to Banon, the War of the Magi is a big 'oh yeah, that time everything got fucked up to an apocalyptic level' so it's not exactly strange that he goes 'alright, let's try to win without resorting to that'

Yeah I understand why. Hell this is why I chose to write his sidestory. But it sticks out to me that Returners didn't seem to have a plan. They had no idea on how to even fight the empire which is why their actions were limited to gathering support and surveillance.

Out of various rebel factions in FF stories I'm aware of Returners are the most passive before heroes come to their aid. And that includes Timber freaking Owls that amounted to three people using a train car as their base of operations. Because they at least had a plan. Just not great one and requiring costly Mercenary group to do the job.
 
Being fair most rebels don't really have a plan outside of "the players somehow solve the issue". Like... that's just kind of the nature of the game. Some of them have broad goals, but they don't give you a powerpoint presentation on "here's how we overthrow the empire in five easy steps". Honestly Rinoa is one of the ones with a way more involved plan honestly who stands out on that front I feel.

And the Returners were doomed but I don't think that has anything to do with not using magitech. Even if Banon was gung-ho about it, it wouldn't stop the WoR if Kefka got there again, it was basically a fluke accident not a planned thing (unless Ultimania says otherwise I suppose, but it always struck me as Kefka just being impulsive and opportunistic). Best case scenario it might have stopped them from getting to that point, but I'm kind of doubtful.
 

The One Who Didn't Belong


I think I got distracted from the prompt somewhere in there, but eh, that was nice to get written out regardless.
A little bit but I don't mind, I had fun reading it. Fang was one of the cornerstones of my endgame team precisely because she had the most overwhelming offense as a commando. And saboteur is always helpful.

I was struggling to come up with a unique reward for this one, and ultimately failed, so instead I'll give you a few selections from the set I've been using for Negaquests.
  1. 2 Stat points to spend on any of the party's heroes (except Aerith. That would be too powerful)
  2. 4 EXP, given to the party's lowest level member (in this case, Agnea)
  3. A question, anything that isn't too spoilery or too far in the future. I'll answer if I can, if I can't, I'll tell you and get you to ask another.
  4. I'll roll on the Chaos table a few times, and let you pick which one occurs next turn as an "extra" chaos event. It won't replace the one already set to occur next turn.
 
I was struggling to come up with a unique reward for this one, and ultimately failed, so instead I'll give you a few selections from the set I've been using for Negaquests.
  1. 2 Stat points to spend on any of the party's heroes (except Aerith. That would be too powerful)
Assuming nothing else comes to mind, +2 Stewardship to Agnea seems nice right about now to help cover our generally lowest stat until we have more of a specialist aboard.
 
Assuming nothing else comes to mind, +2 Stewardship to Agnea seems nice right about now to help cover our generally lowest stat until we have more of a specialist aboard.
That works for me. I'll add it to her sheet
Maybe have the XIII crew here about us via the refudges?
Not a bad idea, but I already have a reward planned for saving the refugees, it's just taking a little time to happen.
 
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