[X] Kill the dragon.

Come at us, bro! Let's see how your words match up to our bullet spam!
 
[X] Kill the dragon.
-[X] Put the Nirnroot somewhere out of the way of the fight first. Don't want to smash it by accident.​
 
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Personally I think we should kick the dragons ass and demand its servitude. Since that doesn't seem to be even remotely an option though.

[x] Kill the dragon, messily.
 
[X] Kill the dragon.
-[X] Put the Nirnroot somewhere out of the way of the fight first. Don't want to smash it by accident.

Uh guys....we're holding stuffs.
 
[X] Kill the dragon.
-[X] Put the Nirnroot somewhere out of the way of the fight first. Don't want to smash it by accident.
The Fly-crab speaks words of wisdom.
 
Votes are not locked.
[X] Kill the dragon.
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[x] Kill the dragon, messily.
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[X] Kill the dragon.
-[X] Put the Nirnroot somewhere out of the way of the fight first. Don't want to smash it by accident.
3

No shit. Lol. A choice like this is no choice at all. :p
Considering Flan also entered Raldbthar without getting the Aetherium Shard (WTF), and then decided to not even go look for Vulthuryol ....
 
Votes are not locked.
[X] Kill the dragon.
8

[x] Kill the dragon, messily.
1

[X] Kill the dragon.
-[X] Put the Nirnroot somewhere out of the way of the fight first. Don't want to smash it by accident.
3


Considering Flan also entered Raldbthar without getting the Aetherium Shard (WTF), and then decided to not even go look for Vulthuryol ....
Well, you did your best to make it sound like a mistake to look around...
On the level of us making the whole thing collapse when we fought the dragon underground/etc.
The Aetherium wasn't anywhere near us or Flandre would have noticed it.
 
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Well, you did your best to make it sound like a mistake to look around...
On the level of us making the whole thing collapse when we fought the dragon underground/etc.
Really? That was completely unintentional.
The Aetherium wasn't anywhere near us or Flandre would have noticed it.
The Clone that saw the dormant Sphere was maybe a hundred meters from it, straight-line.
 
Really? That was completely unintentional.

The Clone that saw the dormant Sphere was maybe a hundred meters from it, straight-line.
Really? Which update was that? All of it seemed like it was all 'goldish metal, nothing interesting here, do you want to explore somewhere else instead?'
 
New rule: Explore the shit out of everything.

[X] Explore the nearest bush.
-[X] Thoroughly.

[X] Kill the dragon.
-[X] Spend two days exploring its corpse.
 
Main problem was there was no option to explore before or after we got the roots; halfway though getting the roots we needed seemed like a trap of 'either get all the roots needed, or explore and lose them.'.
You don't start doing something halfway though a task, either do it before or afterwards.
Halfway through just means you have two things to worry about.
EDIT: Words.
 
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Main problem was there was no option to explore before or after we got the roots; halfway though getting the roots we needed seemed like a trap of 'either get all the roots needed, or explore and lose them.'.
... No option to explore after we got the roots
...
Of course, you are done with your job, so you could just head back to the College and see Lutecia ….


What do you do?

[ ] Look for the survivors.
- [ ] North of the mushroom grove.
- [ ] West of the mushroom grove.
- [ ] Keep following the road south.

[ ] Explore the Cavern.
- [ ] North end.
- [ ] West side.
- [ ] South side.


[ ] Start going back to the College of Winterhold.
- [ ] Bring one of the helmets for identification.

[ ] Wait for Lutecia to contact you.
- [ ] Ask her for advice.

[ ] Other?
Uh, there was an 'Explore' option after finishing up Nirnroot collection, along with a perfectly good 'Other' option for a write-in.

You don't start doing something halfway though a task, either do it before or afterwards.
Halfway through just means you have two things to worry about.
Yes, which is why Blackreach II ended with Flan pondering whether it was worth going up the pipe to explore more thoroughly, because she was in the middle of looking for Nirnroots when she decided to wander into Raldbthar.
 
...

Uh, there was an 'Explore' option after finishing up Nirnroot collection, along with a perfectly good 'Other' option for a write-in.
... Didn't see that or was too paranoid due partially to:
Yes, which is why Blackreach II ended with Flan pondering whether it was worth going up the pipe to explore more thoroughly, because she was in the middle of looking for Nirnroots when she decided to wander into Raldbthar.
When Flandre seems to think it might be a bad idea, it's almost certainly a bad idea.


I'm not intending to sound aggressive, apologies if it seems that way.
 
When Flandre seems to think it might be a bad idea, it's almost certainly a bad idea.
That's not Flan thinking it might be a "bad idea," that's Flan not sure whether going up the pipes is going to be worth the effort. She has very little idea of what could be up there, whether in terms of items of value/interest or in terms of an interesting fight, especially since she's going up a broken pipe, not a proper stairway or elevator.

EDIT: Votes are now locked.
[X] Kill the dragon.
8

[x] Kill the dragon, messily.
1

[X] Kill the dragon.
-[X] Put the Nirnroot somewhere out of the way of the fight first. Don't want to smash it by accident.
3

[X] Explore the nearest bush.
-[X] Thoroughly.
[X] Kill the dragon.
-[X] Spend two days exploring its corpse.
1
I guess we're gonna kill a dragon, then.
 
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Dragonslayer
[X] Kill the dragon.


After a moment's thought you put your parasol away and turn to face the dragon. Lutecia told you have some fun, and here it is, waiting for you to come and play. You draw Laevateinn as it spews another gout of flame, and a bolt of lightning shoots up from the ground to strike at it, though you can't see if it did any damage, or even hit, from this angle. Of course, if you're going to fight a dragon, you can't go about in a simple dress, you have to be properly attired! You take Loki out and place it around your wrist, then whisper to it and begin pouring power into it. The coruscating reds of the magic flow about you, forming a protective orb, then wink out, and you flex your shoulders as the dragon's head jerks about, sensing the activation. You drift forward as it swoops away from the statue, wheeling around to meet you. It's rather small, you think, maybe a young one? You idly wonder just how polite you should be before it pulls short, wings beating slowly. Then it does … something.

You watch the flames travel toward you, not a burst of expelled fire, not a fireball, not some more mundane concoction, but … just a line of flames, self-propagating as they jet toward you. For long seconds you're buffeted by the raging inferno, flesh and Barrier Jacket alike burning away and reforming – then it's over, and the few smoldering embers that remain are smothered by your power. The dragon looks at you, almost waiting, almost … expectant? You shake yourself and raise Laevateinn, pointing it at your opponent, and your own flames reach out to engulf it. You cut off the power and are mildly surprised to see the dragon is unharmed, without even scorch marks marring its green and bronze scales. Its head tilts as you ponder whether you should unleash your whole bag of tricks or just beat it to death with your gift, and you see a figure on the ground duck against the base of the statue. The dragon roars, and you grin as it heaves itself forward, beginning the fight in earnest. You throw yourself forward as well, your gift raised for a terrific strike against the dragon's snout as you swoop from side to side, daring it to commit itself to an attack. It doesn't attack, though – you hear something, then it's past you in a rush of air, and you tumble to reorient yourself, watching it wheel around to face you again. You're a little surprised by its apparent reliance on aerodynamics for flight – it's obviously a magician, so why it hasn't augmented its flight more effectively is a mystery – but it may just be biding its time, waiting to catch you by surprise. Too bad for it!

It flies toward you, and you decide to up the stakes, making a charge of your own and spinning your gift against the side of its snout – at least, that was your plan. Instead of shattering its upper jaw, or at least tearing a bloody gash along it, the dragon is able to duck its head down and to the side, and the tip of your gift merely scores a superficial cut along its scales, drawing a line between its eyes. There's an odd distortion of some kind as it ducks under you, and you're barely able to dodge its whipping tail strike. You study Laevateinn as it passes – it felt like it was being … stretched, perhaps? Like whatever magic the dragon used to dodge when it was moving much too slow to dodge effectively did something to it, but you can't find any problems. You frown at the dragon as it banks again, then slowly grin. Your own tricks are no less dangerous than its own, after all!

You start with the basics, slipping into invisibility and charging straight at it. It doesn't react at all, and you giggle reflexively as you drop the invisibility before Laevateinn rips apart the left side of its jaw. It bellows in pain, rearing back, and you dance behind it to thrust your gift deep into its back – to the side of its spine, of course! You don't want to end the fight just yet. Hot, noisome blood spurts out and you fling yourself back, giving it space to recover. You gather some of the blood onto your hand and lick it clean, resisting the temptation to spit it out. It's … unlike the goblin blood, which you can see people liking, the dragon's blood doesn't seem to have any redeeming taste. It's certainly powerful, which would lead to demand, although you can tell that its power is fleeing even now, so storing it would need some kind of special magic. All in all, probably not worth the effort … not unless you get one as a servant. Hmm … a possibility. Not now, though – now, your blood is up and you're having a bit of fun!

The dragon snarls at you as it wings about in a tight circle, and you laugh openly at the display of hatred. "Come on, then! Hate me, try to hurt me!" You mock your opponent and it throws itself at you, using its first trick to charge directly at you, but you slip just to the side, and instead of its jaws locking around you, you thrust Laevateinn into its left eye and yank it out, your gift shearing through the bones as you sweep it across. That finally gets you a major reaction, and the dragon shudders, losing control of itself and crashing to the ground. Laughing merrily, you descend as well and walk toward the feebly thrashing creature. Secure in the fortress of your arrogance, you are unable to react in time when it reuses the trick it used to dodge, and its jaws clamp around your body, teeth punching jagged wounds into your front and back, along your left side, and you feel that disturbing distortion, the parts of your body actually touching the dragon seeming to move at a different speed than the rest of you. The dragon whips its head up, tossing you into the air before lunging again to bite you or swallow you … but you're ready this time, and you dive straight down faster than you would fall. Your left hand flashes out, shattering its mouth even further, and when you land you maul its flank in a frenzy, Laevateinn tearing through its scales with ease. The dragon tries to shift, to get away from you, and your gift cleaves through the largest bone connecting its left wing to its body. Laughter spills from your throat, wild and hysterical, and the dragon's once-feigned weakness is now genuine. You spear its neck with your gift as it feebly tries to flee and it collapses, shuddering slightly. You put Laevateinn away and rip the hole wider – blood spurts out, and then you shove your face into the gory wound, swallowing blood as quickly as you can. All too quickly, however, you need to stop, to pull away and clear your throat of the vile blood.

As you stand there coughing, you notice a humanoid figure approaching cautiously. And something else springs to mind, something that definitely worries you: you weren't able to talk to Lutecia. When you activated Loki, you should have contacted her automatically and immediately, but … you didn't, and this was supposed to use your power, so that means that either the communication was blocked, or Lutecia was unable to respond. You almost wonder if they already managed to open up a portal … but Lutecia and Agito wouldn't have left, since they can't get anywhere on their own. So that means that either the College is under siege somehow … or something happened to Lutecia.

"Hello? Are you alright?" Your head whips up as you finally register the figure's questioning. A Dunmer woman. You also become aware of a sharp hunger, and your tongue flicks over your lips. The dragon's blood was powerful, but not … filling. Perhaps you should take this meal as well, before rescuing Lutecia?


What do you do?

[ ] Ignore the woman, head straight for the College.

[ ] Talk with the woman for a bit before returning to the College.
- Any subjects to pursue or avoid?

[ ] Drink the woman's blood before returning to the College.
- [ ] For that matter, refill at the city of Winterhold.
 
[X] Talk with the woman for a bit before returning to the College.
- [X] Mention the "Newcomers", yourself and Lucretia, in third person.

Edit: clarification of statement
 
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[X] Kill the dragon.
-[X] Spend two days exploring its corpse.
You put Laevateinn away and rip the hole wider – blood spurts out, and then you shove your face into the gory wound
Close enough.

I want to bring the dragon back to the College. We might have missed out on magical artefacts, but maybe we can still get a pet dragon ghost or a dragon-scale cape or something.

Edit: Dragon-bone crown of +1 Pimpin'. We can't let Vita out-hat us when we see her.
 
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