Silence in-specialization is neat. Dance/Anew similarly. Though I must wonder if Silence suffers the same problem it normally does, where the enemies you actually benefit from Silencing also resist it the easiest.
so when do we learn how to dance and when can we confuse the hell out of everyone by dancing while in dragon mode. I can even see it now.
Random solder, "so I heard that some performers and dancers can motivate solders to move quicker and do more things then normal in a battle, how do you think it works?"
Other solder, "No idea about normal people but for us having a giant lightning breathing dragon behind you telling you to move faster does wonders at getting you to move your ass."
I was looking at the dragon forms of manaketes in Awakening and realized the colors remind me of Ryza before I edited out the green. Somewhat relatedly, I want Warp and Rescue badly.
[X] Pack light, as Robin suggested. You won't be able to bring as much, but it'll make movement somewhat easier. (Top four choices will be taken)
-[X] Extra Food: While you'll certainly take some, bringing more might make things easier. Or at least make it so Robin doesn't have to do as much work.
-[X] Extra money. Phoebe suggests that, if you do end up needing to get information or supplies from someone while away from Agrithe, having a good store of money will be useful. You're not quite sure how this "money" works, but you're sure Robin does.
-[X] Thunder's Cry: While not as powerful as your dragon form, Thunder's Cry has gotten you out of some sticky situations. You also know exactly how to use it.
-[X] A bigger map. You still have the scroll Archduke Letoro gave you, and it looks very useful. However, if you're going to be searching, it might be a good idea to dig out a bigger, more detailed map to find your way.
"Proper Planning Prevents Poor Performance."
Castle Agrithe Storage
"Wow…" you whisper as you look around the massive underground room.
Intellectually, you knew that, there being so many humans, they would need a way to feed everyone. It was something else to see stack upon stack of barrels, boxes, and racks of food. You and your parents could have eaten for decades off of this!
"It's something, isn't it," Artemis says. "Father always makes sure to have a surplus. Not only is it useful in case there's an unexpected siege, it can be distributed in case of famine in the outlying towns."
You frown. "Will it be a problem if I take some?" you ask. You want to be able to rescue Sypha, and Robin seems to know what he's doing so you and the others had agreed to follow through with his plan. That being said, you don't want to cause any problems…
Artemis ruffles your hair. "Don't worry about it," she says. "I'm sure Agrithe can spare enough for you. You don't seem to eat that much." She frowns, glancing around before continuing in a softer voice. "You… don't normally need to eat more, do you?"
You cock your head. "I mean, I don't need to," you say. You'd been hungry a few times on the journey, but Artemis had always made sure you'd eaten enough to keep going. "Why?"
"Well, I was just thinking about… other you," Artemis says. "She's much bigger. I remember listening to a few Imperial students at the Marble Hall complaining about how much wyverns eat. That makes sense, since they're carnivores and pretty big…"
You shake your head. "Manakete rarely eat in dragon form," you say. "We use magic to shapeshift; that provides the energy our bodies need for the shifting." You frown thoughtfully. "I suppose if a manakete were to remain half-shifted for days, they'd have to eat as a dragon and they'd probably have to eat more, but I didn't read anything about it so I don't know. I can take a look if you want to know."
Artemis shakes her head. "Only if you want to," she says. "I'm sure you have more important things to think about right now." Hefting the bag she'd grabbed when coming in, she looked around. "We'll have to focus on the salted meat," she mutters. "It's early spring, the bread won't last long out there…"
"Oh, is there a stasis ward down here?" you ask. You hadn't seen anything like that when you'd come in, but you'd been a bit distracted.
"No, no," Artemis says. "It's just food lasts longer when it's kept in a cool, dark, dry place like this." She glances at you. "Is that how your family stored food?"
You shrug. "Sometimes," you say. "Mostly, Mother just froze anything she hunted if we didn't eat it right away; there wasn't usually much at any one time. It was only when we started getting towards winter that we would stock up." Another thought occurs to you. "Artemis, how do humans avoid overhunting? With so many people to feed, you would have to hunt so much…"
"Thankfully, we don't need to hunt as much as your mother probably did, or we would all starve," Artemis says. "Most meat comes from farm animals, things like pigs and chickens that are raised for that purpose. Of course, even that has its limits, which is why there's so much grain in here."
You listened attentively as Artemis described the wonders of agriculture and how it could be used to sustain the ridiculous population you'd seen.
Truly, humans are fascinating!
Castle Agrithe Library
You can't help but feel a little disappointed as you look around the library where Artemis had taken you to find a map. You suppose it was kind of impressive on its own, especially as you factor in how efficient books are compared to scrolls. There was clearly a lot of information stored here.
On the other hand, with how many people you'd seen wandering around Castle Agrithe, you'd expected the library to be… bigger. Father's personal library had been at least half again this one's size, and Mother's had only a tiny bit smaller. And that wasn't even counting the storage caverns for lesser-used scrolls you'd gotten lost in for the better part of a day once. Mother, even your own little library would not be insignificant in here.
This… was one room. A decent sized one, true, but one room. Maybe two depending on if that door in the back was a closet or not.
The young woman, probably five or six decades (years, you remind yourself) older than Artemis looks up. "My lady!" she says happily, hopping out from behind the long table she'd been sitting at. "What can I get for you?"
"Hello, Pincana," Artemis says. "My friend here needs a map of Legerius and the Imperial Southlands Duchy," Artemis says. "The most detailed we have."
Pincana glances at you, surprised. "I… of course, my lady," she says. "I think I have something back here that's just what's needed."
As Artemis and the lady get to work digging through a pile of scrolls, you find yourself wandering to the nearest shelf and plopping down to look through the books. With a huff, you remember that you can't read any of them. You're about to turn back to Artemis when something catches your eye.
On the front of one of the books is a detailed drawing of several figures. On the left, a helmeted man riding a wyvern and carrying a spear that seems to shed green light is depicted in the act of diving downwards. On the right, a woman with a billowing cloak is surrounded by lashing lightning, a haughty pride clearly visible on her face. In the center, slightly larger and above the others, is a man. In one hand, he carries a flaming sword, and the other holds a crown with a jewel set into it aloft. His gaze blazes with purpose, seeming to glare at you off the cover.
What really catches your eye, however, is the darkness at the bottom of the picture. A darkness that, as you look closer, contains shapes. Shapes with wings. With four legs. With scales and horns and murderous eyes.
You don't know why you take the book off the shelf. Not only can't you read it, you know it will do nothing but upset you. However, almost against your will your shaking hand reaches forward, grabs the book and flips it from page to page.
The writing is illegible to you, but it seems that whoever wrote this was also a gifted artist. You see pictures, pictures that draw you into a story you can't read. The fire-sword man from the front kneeling and howling obvious pain to the sky with a burning village in the background. The lighting woman running with a pair of dragons circling mockingly above. A cloaked figure pointing towards a line of objects laid out on-
Artemis's hand gently plucks the book from your numb grip. "The First Emperor," she says softly. "The most recent penned iteration of the Empire's founding myth."
The woman she'd been talking to crouches down on the other side of you. "Are you okay, child?" she asks worriedly. "I know that story gets a bit depressing at parts…"
You force yourself to smile. "I'm okay," you whisper. "Just…"
Artemis wraps an arm around you. "Don't think about it, Ryza," she whispers. "This was written centuries after everything happened. It got details wrong."
"Really, I'm okay," you say. "Just… just looking at the pictures."
Your friend frowns for a moment, but simply gives you another squeeze before putting the book back. "We found the map," she says, holding out a scroll to you. "Is there anything else you want? I know you decided not to bring your own…"
You grimace. You had wanted to. Oh, how you'd wanted to, but you just couldn't justify it. Sypha and Artemis needed you to go fast, not waste your time reading about yourself. Although… "Is… is there something small that would help me learn how to read?"
Before Artemis can answer, Pincana's eyes widen and she smiles. "Oh, yes," she says, hopping up. "I was actually tasked by the Archduke to re-write the old primers, I have a finished one back here!" Hustling behind the table she'd started at, she picks up a small book that could fit easily in her hand. You'd easily be able to squeeze it into the bag. "I do wish more people had the time to learn to read," she says as she offers it to you. "The Archduke, spirits bless him, does his best, but so many have other things they need to do… I'm just glad that someone is taking initiative."
You frown slightly, was she saying… "Can… most people not read?" you ask.
Artemis sighs, gently patting you on the shoulder. "Things are different, here," she explains, giving the woman a warning look as she starts to open her mouth. "I'll explain later."
"Okay…" you say.
"Come on, we need to go visit Chamberlain Ebenezer. He'll be able to help us get the rest of what we need."
As you turn to leave, you glance back at Pincana and wave. "Thank you," you say.
She waves back, smiling. "Ryza, right?" she asks. "When you get back, don't be a stranger! I'll be interested to know how well you liked my work!"
You smile. You're so glad that, whatever their literature is like, the humans of Agrithe all seem to be as nice as Artemis had said they would be.
Castle Agrithe Treasury
The tall, gaunt form of Chamberlain Ebenezer peers scornfully down his long nose at you. "You wish for funds to be released to this… child?" he says, barely on the respectful side of sneering.
Artemis's fist clenches. "This is important, Chamberlain Ebenezer," she says. "Ryza has a mission Father tasked her…"
"From what little information you have told me, my lady, Sir Robin has a mission His Highness tasked him with, and for some reason this little girl is along for the ride," Ebenezer says, adjusting the odd glass and metal things in front of his eyes. "Now, if one of them were to make this request, then…"
"And what if I make the request," Artemis says coldly.
"You will be Archduchess one day, that is true," Ebenezer says. "However, even after that day comes to pass, I or whoever inherits my position will have a say in how the treasury is used. I have yet to hear an explanation for this 'mission' and why a child is required to hold valuable coin."
You frown; you still don't quite get why this money is considered so important that this man needs to be so stingy with it. You would have thought the person in charge of the food stores would be warier, as with so many people around any disruption could lead to people going hungry.
Meanwhile, Ebenezer is still speaking. "Especially considering the fact that there has already been an investment gone wrong with the loss of the tomes Master Shadebringer was to bring back. That was a significant loss, my lady-"
"Do not speak to me about the losses of that night!" Artemis snarls. "I watched my best friend and a lot of good people die, that's a little more important than some lost books!"
"Dame Selena's death is tragic, certainly," Ebenezer says with a slight but noticeable airiness. You automatically grip Artemis's wrist as her fingernails drive so hard into her palm that you smell blood. "However, the loss of those tomes is significant. Not only are those funds gone, but so too will be the funds that will be required to be released to purchase another round." Ebenezer raises a hand as Artemis starts to open her mouth again. "My lady, if His Highness does command that these funds be released, I will of course do so, but as Chamberlain it is my duty to argue for sound investments, which means I must go and speak-"
"Any supplies or equipment you might need are open to you, feel free to request them."
You jump slightly as the Archduke's voice echoes from behind you. You hadn't heard him come in! Turning, you're shocked to see not Artemis's father, but Kopoi leaning against the door, which was once again closed as if it had never been opened. Even though you'd heard the hinges squeak when you'd come in a minute ago. You also see Phoebe, who had been standing off to one side, regaining her footing from where she'd stumbled away. Could nobody hear him!?
The man's cold grey eyes pierce Ebenezer, who pales. "Those were His Highness's exact words, spoken directly and deliberately to Ryza this very afternoon," he says, shifting back to his own voice. "I do not see any other way to interpret them other than every member of this household being expected and required to give her exactly what she asks for." A faint, dangerous smirk crosses his face, though it doesn't reach his eyes. "Of course, I don't have quite the way with words as you do, Chamberlain Ebenezer Shylock. Perhaps you might educate me on whatever strange variation of the common tongue he was apparently using that offers a different interpretation. Or did you simply think his eldest daughter a liar or a fool?"
"I… I see," Ebenezer stutters out. "I… I suppose there… what I mean to say is…" Kopoi raises an eyebrow slightly. "I… I was unaware that you were-"
"What you are unaware of could fill many volumes, Chamberlain," Kopoi cuts in. "And as Her Ladyship has determined that you do not need to know the specifics of the mission, one that I will tell you is vital to the security of Agrithe, you will remain unaware." He doesn't move, but somehow seems to loom larger over all of you. "Now, I believe you have something you need to get for the girl?"
Ebenezer slumps in on himself. "Of course, if it is His Highness's command," he says meekly, shuffling to the large, iron-bound door behind his desk and fiddling with some keys.
Swallowing, you force yourself to smile at Kopoi. "Thank you for vouching for us," you say.
The cloaked man studies you. "I am simply expediting the task that His Highness has commanded you to undertake," he says after a moment.
"Still, you were of assistance," Artemis says. "Thank you."
"My life for Agrithe, my lady," Kopoi says.
The four of you stand in awkward silence for a minute before you speak again. "If you don't mind me asking, how do you do that?" you ask. "Be so sneaky, I mean. I do have better senses, but I never hear you…"
Kopoi simply stares you down. "Why do you need that information?" he asks.
"Because she might run into other people who also have a Seal, Kopoi," Artemis says. "She needs to know what humans are capable of." She looks down at you. "Kopoi is no simply spy; he has been bonded with a Fell Seal. He is more than just a man now."
Kopoi does not grimace, but you can sense a flash of displeasure. "It is unlikely she will run into anyone else with a Fell Seal, my lady," he says. "There are, to the best of my knowledge, between fifteen and twenty other Fell Seals in existence. Now, she might run into other seals, but those behave very differently, so knowledge of mine will not help her."
You look around, confused. Artemis sighs. "Seals are tools that humans use to enhance their natural talents and powers," she says. "When bonded with one, men are enhanced to superhuman levels." She grimaces. "They are, however, very difficult to use. I attempted to use an Orion Seal once, but it rejected me. They will only accept someone who has earned their allegiance. Even death does not immediately break that allegiance."
You blink, that sounds like really powerful and delicate runewrighting. You're sure Father could have done it, but you wouldn't even know where he would start. Curious, you look at Kopoi. "May I-"
"No." Kopoi's voice is even more flat than before. "No. You. May. Not."
You flinch away from the man. "Sorry…" you whisper. Even Artemis looks unnerved.
Another long, awkward silence fills the room before Ebenezer returns. "The money you requested, my lady," he says, offering her a bag that jangles slightly as it moves.
"Thank you, Chamberlain Ebenezer," Artemis says, taking the bag and offering it to you. It's heavier than it looks, but you're able to avoid dropping it.
"Yes, thank you," you say. "I promise I'll be careful with this."
The man grimaces slightly, but nods. "I'm sure you will," he says. He glances at Kopoi. "Is there anything I can do to help you, spymaster?"
Kopoi steps aside from the door. "In a moment," he says, his cold eyes still locked on you.
Artemis nods. "Of course," she says, tugging on your arm. "Thank you again for your assistance, Kopoi." The man nods sharply.
As you pass, you glance up at him. "Kopoi…" you say softly. "I know what it's like, to have something precious to you. Something you can't bear to lose. I'm sorry I worried you about yours." He doesn't answer, but you feel his eyes on your back as you walk away.
The next day, you find yourself riding in front of Artemis on an equally big, even more unnerving horse than Actaeon. Around you ride several more people. Robin himself is there, of course, carrying a bag like yours, a strangely shiny bow, and a sheathed sword. Then, there's Phoebe and three more similarly armed and armored people, who Artemis said were escorting you to your launch point.
Artemis's father had insisted that you leave as soon as possible, to give you the best chance of catching up to Sypha and the people who took her. However, he also understood that having you transform in the middle of the courtyard of the castle would not be comfortable for anyone. Instead, he pointed you to a grove of trees on a hill a mile or so away from the castle.
"It will be a cloudy day today," he had said. "That should give you some cover." He had then put a hand on your shoulder. "Find her, Ryza. For Agrithe and the Southern Kingdoms, find her."
"I will," you'd said. "Please… make sure nothing happens to Artemis while I'm gone, won't you?"
Dione had laughed at that. "I think we can manage, Ryza, despite what I'm sure will be my daughter's best efforts."
You were distracted from the memory as Artemis gives you a squeeze. "Do you have everything you need?" she asks.
You nod. "I do," you say, mentally tallying what you'd grabbed. The food, the longest-lasting Artemis could find, was safely wrapped up at the bottom of the bag. You also stuffed the money down there, hoping you never had to figure out how to use it properly. The large map, along with the first one you were given, were near the top for easy access, along with the little reading primer and a piece of parchment you'd scribed a shortened version of the half-shift ritual on. Thunder's Cry, meanwhile, is in a small knapsack Artemis found for you, easily in reach if needed.
You're as ready as you'll ever be.
Artemis sighs and hugs you closer. "You'll do great, Ryza," she says. "Listen to Robin. He knows what he's doing, but also don't be afraid to tell him when he's misjudging what you can do. I made that mistake a few times on the way here; it's sometimes hard to remember that you're a lot more powerful than you look."
"I know, I know," you say. "I'll be fine, Artemis."
"I know," she says. "It's just… well, I can't help but worry. Father and I are asking you to go straight at the people strong and cunning enough to take a countess's daughter with only part of their forces. I know you're tough, but still…" She leans in close and whispers in your ear. "Ryza… I know I'm going against what my father would say is proper behavior, but as far as I'm concerned, your most important mission is to come back safely yourself. If you look at whatever situation Sypha's in and you realize that you just can't get her out without getting yourself hurt, then don't. Leave her behind if you have to, okay?"
You frown. "I… I don't know," you say.
"If you get killed or captured, Ryza, then there's not going to be anyone to save or avenge you, and Sypha will still be in danger," Artemis says seriously. "I know you want to help, but as much as I hate to say it, sometimes the best way to help is simply to leave. I learned that lesson the hard way in the Icewalls: if I had stayed and fought, I wouldn't have accomplished anything other than handing myself to the enemy. I never would have had the chance to find you. Please… just stay safe. I'd never be able to forgive myself if you get hurt because I got you into all this."
You pat her arm. "Don't worry, I'll be fine," you say. "I'm a big girl. Robin and I'll go get Sypha, and there won't have to be any more fighting or arguing between you and Mantrae."
Artemis sighs. "I'm afraid it will take a bit more time before I'm willing to forgive her," she says. "But the important thing is that Sypha, Axton and Lancel will all be able to go home. None of them deserve any of this." You nod, that does sound like the most important thing.
"My lady, Lady Ryza, we're here," Phoebe says.
"Ryza," you remind her, letting Artemis help you off the gigantic horse. You don't know if it was just the distance, but pegasi had always seemed smaller and more elegant than their ground-based cousins.
Robin stretches. "Alright, my lady," he says, bowing slightly to Artemis. "I promise that I will bring your friend safely home to you."
Artemis nods. "Thank you, Robin. Good hunting."
While they're talking, you give Artemis one last hug before finding a clear patch of ground and kneeling down. Pulling out your stone, you feel your wings extend and your ears lengthen as lightning begins to gather around you. "Alright, everyone stand back," you say as you hear a few muttered curse words from the knights that had come with you. "Don't worry, everything is under control."
The air is filled with static and tension as you do your work: you've never transformed around so many people, especially since some of them seem to be filled with nervous anticipation. Thankfully, you'd had plenty of practice, and you'd gotten some rest, so you maintain your focus.
Finally, after fifty minutes of casting, you throw your head back and unleash the power within. Lightning lashes your form, but it fills you with strength rather than pain as your body shifts and elongates, scales replacing flesh and cloth, wings kicking up dirt and small plants as you flap them experimentally.
"Bloody void…" one of the knights mutters.
"Glad it's on our side…" another whispers back.
"Hey, that's rude!" you whine, glaring at him. "I'm a person and my name is Ryza!" The man pales. "But it's okay, I guess I forgive you." You stretch languidly. "So, Robin, should we get going?"
The man blinks before nodding. "I suppose we should," he says. "It's quite something. How does it feel, being a dragon?"
"Manakete," you say automatically. "Though I suppose in this case dragon does fit." Laying down, you offer your foreleg to Robin. "It feels really nice. Not like when I full-shift; then I'm too angry or scared or whatever to really appreciate it, but it's nice right now. Probably because dragon-me's still in torpor, so she's not complaining as much about me using her body." You squirm a little as Robin climbs on; he's heavier than Artemis.
"So was my advice about packing light useless?" Robin asks mildly as you stand up. "I don't see the bag anywhere."
You pause to consider. "I don't think so," you say. "I do actually feel a bit lighter; I think that anything I'm wearing transforms with me, so the more stuff I have, the more energy it takes." You shrug. "I guess? I don't know; I never read the whole thing, just enough to make it work."
"Well, I'm glad I didn't go with the idea of giving you armor," Artemis says, moving around to stand in front of your head. "Spirits fly with you, Ryza."
You nudge her playfully with your snouts. "They'll have to fly pretty fast," you say. "Stay safe, Artemis. I'll save Sypha, and we can all be friends." With that, you spread your wings, and, once Artemis is at a safe distance, shoot up into the sky like a reverse lightning bolt.
As you settle in to flying back south-west, thankful that you're not flying in circles around Agrithe again, Robin speaks up from behind you. "Now that we have a little privacy, Ryza, we should discuss our plan. Lady Artemis told me about your flight here, how you flew only at night. That is an option on the way back, especially as we get closer to Legerius and potentially hostile eyes. That will, however, make it harder for us to see anything that might help us find Lady Sypha." You nod, that makes sense. "Alternatively, we could take something of a risk and fly during the day. We'll be easier to spot, but so will any clues, especially with two sets of sharp eyes looking rather than just one set in the dark."
"What do you think?" you ask.
"Personally, I would say day," Robin says. "Though I do accept there would be benefits to secrecy." He pauses. "An even more risky alternative is to push ourselves even harder, flying both day and night, stopping only when needed to avert completely exhaustion." You look over your shoulder at him, confused and a little nervous. "I know, I know, it seems to marry the worst parts of both worlds with an additional risk of overexertion, but it does give one advantage: speed. We're already behind; the people who took Lady Sypha may already be back in the Empire. If we can get onto the scene sooner, we'll have a better chance of catching up before it's too late."
You pause to consider. However, it seems Robin's not done. "We also have to decide where we're going to start. I'm not Kopoi; and yes His Highness did mention that he'd offered you Kopoi's services. I'm not as good at getting information out of people as he is. I am better in open ground, though." He shrugs. "Assuming we're right, and that the Empire or someone in it is ultimately behind this, then we have three places to start. One, we go to a village near the border, in Legerius. We may not be as good at it as the spy, but it's possible we pick up a clue, something to get us on the right track so we can trail them properly. On the other hand, we start in the wilderness. We'll have to find that trail ourselves, and that'll be hard, but we avoid the risk of tipping people off or running into Countess Mantrae's soldiers."
"And the third option?" you ask curiously.
"We go somewhere we know the enemy was: the Icewall ambush point where they killed Dame Selene and the rest of Lady Artemis's people. It'll be a more roundabout route, but it's one we should be able to follow. The only risk is that it may take too much time." He shifts. "So, manakete, what is the wisdom of the ancients?"
"I'm not old!"
Despite your annoyance with the man's joke, you do need to cooperate with him. As the day passes and the two of you of you debate, a plan takes shape.
[] How do you fly?
-[] During the day.
-[] During the night.
-[] During both day and night.
[] Where do you start your search?
-[] In a village near the border.
-[] In the wilderness between Legerius and the Empire.
-[] In the Icewall Mountains, just below your home.
[X] Where do you start your search?
-[X] In the wilderness between Legerius and the Empire.
Yeah, we're feeling the need for speed, so I'm not inclined to take the slowest options. But not strongly enough to leave ourselves exhausted and likely to miss things or screw it up when we find them. And we brought along the wilderness guy, so let's put him to use.
[X] Where do you start your search?
-[X] In the wilderness between Legerius and the Empire.
Exhausting Ryza and Robin and then expecting them to spot clues and make tricky decisions against a numerically superior enemy is a recipe for disaster, so whatever we do, let's not do that.
Also, lest it fly under the radar, the fact that there exist magic tools here that let someone perfectly emulate someone's speech (and apparently perfect stealth and who knows what else) is just ripe for paranoia fuel.
Also, lest it fly under the radar, the fact that there exist magic tools here that let someone perfectly emulate someone's speech (and apparently perfect stealth and who knows what else) is just ripe for paranoia fuel.
Yeah, now I'm wondering what the seals are. If there are only a handful then humans probably can't make them on their own, so they're probably something that was taken from a manakete.
Edit: Maybe a manakete tool, like Thunder's Cry, but way more complex?
[X] Where do you start your search?
-[X] In the wilderness between Legerius and the Empire.
As a side note, while I'm not voting for it, if we decide to start at the Icewall Mountains, I think it would be best to fly both day and night to make up for the lost time. That said, I would prefer not to exhaust Ryza and Robin, so I'm going with this instead.
[X] Where do you start your search?
-[X] In the wilderness between Legerius and the Empire.
The arguments have swayed me! This seems like the most balanced combination of options that plays to our party's strengths, which I'm all for in this case.
Yeah, now I'm wondering what the seals are. If there are only a handful then humans probably can't make them on their own, so they're probably something that was taken from a manakete.
Edit: Maybe a manakete tool, like Thunder's Cry, but way more complex?
I'm thinking closer to whatever spell was used to seal Ryza. We're told that Seals have to approve of the user and we saw from Ryza's PoV that she had to approve of Artemis (and that it was tuned to automatically seek out trustworthy candidates even before Ryza gave the final nod.) It sounds like a very similar mechanism.
I'm thinking closer to whatever spell was used to seal Ryza. We're told that Seals have to approve of the user and we saw from Ryza's PoV that she had to approve of Artemis (and that it was tuned to automatically seek out trustworthy candidates even before Ryza gave the final nod.) It sounds like a very similar mechanism.