Finding the Spark (Pathfinder 1E Quest)

Lol, something tells me our MC is not liking this whole weather nonsense.

[X] Goldfish

Best to at least check things out to see if anything useful we can use.
 
Yeah, it is pretty terrible. God thing you guys did not choose to go overland last update or that would have been the unluckiest nat 100 I ever rolled. At least on the road you have something to follow.
Whew, yeah, that could have gone poorly. I can imagine trees full of Halflings climbing to avoid rising flood waters.
 
Yeah, Akorian thinks this whole 'water falling from above and enormous drafts' thing is very silly, even if the Big Empty didn't also flash with eel-bolts and explosions (he does know the burnlander names, does not mean he has to like them :V ).
How does he feel about a clear night sky? Does it feel like a very tall carven full of crystal lights maybe?
 
"Brigands!" Mia shouts over the sound of the rain. "We should say a prayer to Pharasma over him, hasten his soul to judgement and beyond."

"Say your prayers lass, but this was not brigand's killing, not in this weather. See here?" she kicks the side of the cart
Mina, I think. And who is "she" in the second sentence?

@Goldfish , I am afraid that our monstrous party will look far too monstrous to the main-RPG-guys. Especially since we do not have Diplomacy skill.
 
Mina, I think. And who is "she" in the second sentence?

@Goldfish , I am afraid that our monstrous party will look far too monstrous to the main-RPG-guys. Especially since we do not have Diplomacy skill.
Lack of a Diplomacy skill shouldn't matter here, IMO.

We do have Iolda with us, and she's a Charisma-based Sorcerer who may have Diplomacy, but she's also a Halfling leading a couple dozen other Halflings, including a bunch of children. Having them all following us is a pretty good indicator that something is different about us compared to typical folks of our apparent nature.

More relevant, however, is the weather. As it currently is, no one is going to be able to immediately recognize us as different simply because visibility is so poor. There isn't likely to be more than one or two Pathfinders, either. Even if they're distrustful of us, they're not going to be in a position to start shit with us right now.
 
Lack of a Diplomacy skill shouldn't matter here, IMO.

We do have Iolda with us, and she's a Charisma-based Sorcerer who may have Diplomacy, but she's also a Halfling leading a couple dozen other Halflings, including a bunch of children. Having them all following us is a pretty good indicator that something is different about us compared to typical folks of our apparent nature.

More relevant, however, is the weather. As it currently is, no one is going to be able to immediately recognize us as different simply because visibility is so poor. There isn't likely to be more than one or two Pathfinders, either. Even if they're distrustful of us, they're not going to be in a position to start shit with us right now.
The Pathfinder Society of all organizations is also very... egalitarian? They aren't moral particularly. But they are willing to sponsor goblins, orcs, and other "monster" races.

They are still a primarily human organization it seems. Based largely out of human cities and settlements. And they aren't without enemies either.

"In societies where information is tightly controlled by the government or used as a commodity or weapon (such as Galt, Nidal, or Cheliax), the Society has a more negative reputation, and Pathfinders are greeted with suspicion or even outright hostility.1 Some of the more ancient races of Golarion also view the society with hostility due to their constant interference on matters they claim dominion over. This is especially true of the elves of Kyonin, who view the Society as guilty of continuing humanity's legacy of unforgivable theft from their race. Even the non-isolationist Queen Telandia Edasseril ordered the Pathfinder group known as the Leaves of Talhindir assassinated, in 4708 AR.9"
 
Huh... before this vote I would have given good odds on you guys not poking what might be a fight right now. Shows what I know
Adhoc vote count started by DragonParadox on Feb 27, 2024 at 1:47 PM, finished with 15 posts and 6 votes.

  • [X] Rush over to investigate
    -[X] Kori will activate his Cloak of Darkness and Mina will cast Mage Armor on herself. Kori will cast Invisibility on Cob before we reach the edge of the forest.
 
Huh... before this vote I would have given good odds on you guys not poking what might be a fight right now. Shows what I know
Adhoc vote count started by DragonParadox on Feb 27, 2024 at 1:47 PM, finished with 15 posts and 6 votes.

  • [X] Rush over to investigate
    -[X] Kori will activate his Cloak of Darkness and Mina will cast Mage Armor on herself. Kori will cast Invisibility on Cob before we reach the edge of the forest.
Why not? Might I Ask.

We're far from goody two shoes but we've been leaning more good ways.

And this is an opportunity to extract pretty decent benefit.
 
Arc 4 Post 7: Blood Hunters
Blood Hunters

6th of Rova 4707 A.R. (Absalom Reckoning)

Perhaps the long journey aught to have taught you caution, or perhaps not. After all, had you not passed all the trials and defeated all the foes you did not outrun? What more could one ask for? Well, judging from Iolda's tone, maybe guards that did not veer off the road as much. You wonder for a moment if you should shout back your concerns about her folk not making it through the rain, but save your breath. Drawing your shadow closer feels almost unnecessary in the pouring rain. Yet you do and so too does Mina weave her own warding glyphs and signs you cannot read, making the water shimmer like glass as it passes near her.

It does not take long to spot the source of the fire at least, four sleek black furred beasts with hungry jaws and pointed ears of a kind you did not know the name of. One thing you do know for certain, it is not common for beasts in any land to be on fire. As you watch, one of them belches out a gout of flame in your direction, their seeming desire to burn all near them in defiance of the rain seemingly forgotten at the sight of fresh meat.


Mina Knowledge (The Planes): 1d20+10 = 27 (Success)

"Hell Hounds!" Mina shouts. "Guard your lives!"

Taking that to mean 'keep the vicious beasts away from everyone's tender throats', you pin the keenest looking to the ground by its own shadow like hammering an iron chisel into stone.

Hellhound 1 is Entangled

Alas, the other ones are still much too fast, one of the beasts looping just out of reach of Gorok's axe to charge Mina, they are smart, only to be met practically mid-air by a furious Warty. The slurk, undeterred by talk of Hell and devils, takes a vicious bite out of the creature's front leg, proving that they are flesh and bone just the same, even if the ends of splintered bones are charred black.

Hellhound 2 takes 18 Damage -> Now at 12/30 Damage

A shaken Mina speaks a spells of slumber and the third beast half-stumbles, half-rolls to the feet of a somewhat startled Iolda.

"Kill it!" you shout, only to realize a moment later that you had done so in the tongue of the People instead of 'Taldan'.

Hellhound 3 is Unconscious

Fortunately Cob does not need encouragement he is already running up to the last remaining hell hound, a clod of earth in one hand and a dagger in the other. Dirt flies and the dagger flashes, but alas the thing is able to dodge aside, growling in rage perhaps at the sheer affront that such a small morsel would dare challenge it.

"What... Are... You...?" The words impinge upon your mind like bubbles of rotten blood, like the thing that is speaking both does not quite understand the notion that it might be confused and utterly despises it.

Down from the branches of a nearby tree creeps a being of sinister grace. Eyes like embers and a sneer full of needle-thin teeth gleam from a hairless, almost featureless but unmistakably infernal visage. Wings fine as crimson silk flow behind him and a tail half as long as he is tall curls around the imperfections in the wood. In his left hand is the horn of some beast still drenched in the blood of his last victim, or perhaps still bleeding.


Mina Knowledge (The Planes): 1d20+10 = 22 (Success)

"Assassin Devil!" Mina pales and her words have more of an edge of fear than they did before, but the thing does not acknowledge her. It flares its wings like a bloody banner —or like a spine-puff trying to scare off a predator some small irreverent part of you notes— and it 'speaks' again in tones of loathing beyond language: "You are not my mark. Leave now and the blood you have borrowed from Lord Asmodeus will remain in your ever-rotting veins."

The last hound seems to have taken its master's presence, for surely this thing would have dominion over the beasts of Hell to draw back a moment, which only gives Cob a chance to look over the newcomer and exclaim: "He's faking, see, he's got a tear right down the left side that he's trying to hide with his tale, and the wing's all stiff on that side as well!" His enthusiasm fades a little then, though not for the reasons one might expect: "Think he can still fly away though. Don't think we can shoot that good. Oh... maybe use the spider magic!"

Devil Disguise: 1d20+16 = 33 vs Cob Perception 1d20+14 = 34

Assassin Devil Revealed to be at 38/76 HP

Mina, to whom the last words had obviously been addressed, seems caught between sheer bewilderment and growing resolve. One of its beasts is half-dead, one asleep, and one snared. A better chance to kill it than most would have.

What do you do?

[] Attack, you do not trust this thing to leave you be and its head is probably worth something to those 'Pathfinder' fellows
-[] Write in plan of attack (If you win a Bluff vs Sense Motive Check you get a surprise round)

[] Leave, you are outnumbered and devils usually keep their word to the letter at least, in this case the letter is quite clear

[] Write in


OOC: Yes, that is a CR 7 devil, but it is far from in tip top shape if you guys want to take your chances. Just the pelts on those Hellhounds would be worth a lot of money, never mind showing up on an Andoran ship with the head of a devil assassin.
 
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Well shit.

I also have some questions, like why a Vengeance Devil and its pack of hunting hounds is here in the first place, and what the heck was strong enough to half-kill it in the first place?
 
Shit...

So much for maybe rescuing a Pathfinder.

This is really not a fight we want. Even with it heavily injured, this thing is so far out of our league. It's AC is high, it's saves are very high, it's got enough Spell Resistance to give any of our spells at best a 30% chance of working, it's Damage Reduction isn't something we can bypass right now, and so on.

Even if we get the upper hand, it has multiple means of escape, from flight to teleportation. This is not the kind of guy you want to come back for vengeance. It's literally in the thing's name.

Fingers crossed we can get away before it changes it's mind and decides to do away with any witnesses.

[X] Leave, you are outnumbered and devils usually keep their word to the letter at least, in this case the letter is quite clear
 
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Shit...

So much for maybe rescuing a Pathfinder.

This is really not a fight we want. Even with it heavily injured, this thing is so far out of our league. It's AC is high, it's saves are very high, it's got enough Spell Resistance to give any of our spells at best a 30% chance of working, it's Damage Reduction isn't something we can bypass right now, and so on.

Even if we get the upper hand, it has multiple means of escape, from flight to teleportation. This is not the kind of guy you want to come back for vengeance. It's literally in the thing's name.

Fingers crossed we can get away before it changes it's mind and decides to do away with any witnesses.

[X] Leave, you are outnumbered and devils usually keep their word to the letter at least, in this case the letter is quite clear

If Akorian were to make a guess it is unlikely to change its mind until it gets healed and maybe recovers what magic it spent in the last fight. Also it's a devil so it might not be able to change its mind, depending on things he does not have the skills to guess.
 
[X] Leave, you are outnumbered and devils usually keep their word to the letter at least, in this case the letter is quite clear
 
[X] Maximum Effort
-[X] Mina targets the Devil with Glitterdust. If she has a chance in the following round, Mina either uses her Evil Eye Hex on the Devil to decrease its attack bonus if it isn't Blinded, or it's AC if it is Blinded.
-[X] Kori targets the Devil with a Fungal Stun Vial. If he has a chance in the following round, Kori casts Bless.
-[X] Warty targets the Devil with his ranged slime attack. If he has a chance in the following round, Warty will use his slime attack, either targeting the Devil if necessary or one of the Hellhounds if not.
-[X] Iolda targets the heavily injured Hellhound with a Magic Missile spell and our Iruxi allies charge to finish it off. If she has a chance in the following round, Iolda targets the Devil with a Magic Missile spell unless she needs to help the other Iruxi with the Hellhounds. The Iruxi continue focusing on the Hellhounds if necessary, only turning their attention to the Devil if the situation allows for it.
-[X] Gorok moves to engage the Devil. He Fights Defensively (+2 Dodge bonus to AC) and uses Shield of Swings (+4 Shield bonus to AC), raising his AC to 25 but halving his damage and decreasing his attack bonus by -4.
-[X] Cob moves to Flank the Devil (+2 bonus to attacks) and Sneak Attack. If the Devil was Blinded by Mina's spell, Cob uses the Debilitating Injury aspect of his Sneak Attack to decrease its AC. If it was not Blinded, he instead chooses to impair it's attack bonus.
 
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I don't think we should attack, but if that's what y'all want to do, here is a better plan to do it.

[] Maximum Effort
-[] Mina targets the Devil with Glitterdust. If she has a chance in the following round, Mina either uses her Evil Eye Hex on the Devil to decrease its attack bonus if it isn't Blinded, or it's AC if it is Blinded.
-[] Kori targets the Devil with a Fungal Stun Vial. If he has a chance in the following round, Kori casts Bless.
-[] Warty targets the Devil with his ranged slime attack. If he has a chance in the following round, Warty will use his slime attack, either targeting the Devil if necessary or one of the Hellhounds if not.
-[] Iolda targets the heavily injured Hellhound with a Magic Missile spell and our Iruxi allies charge to finish it off. If she has a chance in the following round, Iolda targets the Devil with a Magic Missile spell unless she needs to help the other Iruxi with the Hellhounds. The Iruxi continue focusing on the Hellhounds if necessary, only turning their attention to the Devil if the situation allows for it.
-[] Gorok moves to engage the Devil. He Fights Defensively (+2 Dodge bonus to AC) and uses Shield of Swings (+4 Shield bonus to AC), raising his AC to 25 but halving his damage and decreasing his attack bonus by -4.
-[] Cob moves to Flank the Devil (+2 bonus to attacks) and Sneak Attack. If the Devil was Blinded by Mina's spell, Cob uses the Debilitating Injury aspect of his Sneak Attack to decrease its AC. If it was not Blinded, he instead chooses to impair it's attack bonus. He continues attempting to Flank and make Sneak Attacks where possible.
 
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-[] Kori targets the Devil with a Fungal Stun Vial. If he has a chance in the following round, Kori casts Bless.
-[] Warty targets the Devil with his ranged slime attack. If he has a chance in the following round, Warty will use his slime attack, either targeting the Devil if necessary or one of the Hellhounds if not.
Ranged attacks are at a minus four or impossible depending on windspeed.

here is a better plan to do it.
Yeah. I genuinely don't even know why I bother showing up to these things anymore.

[X] Leave, you are outnumbered and devils usually keep their word to the letter at least, in this case the letter is quite clear
 
Ranged attacks are at a minus four or impossible depending on windspeed.
The stun vial is an AoE, so it doesn't require a hit. Warty's slime attack would be a long shot, basically requiring a Nat 20 to hit, but it doesn't hurt to try.
Yeah. I genuinely don't even know why I bother showing up to these things anymore.
Sorry, dude. :oops:

I'm just kinda anal retentive when it comes to tough combat scenarios, and try to micro-manage them to the extreme.
 
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