Lancealot said:
If the Guild is the Canada version of the Protectorate then yeah that is evil shit for most people.
Look at what you are doing here. Seriously, take a good look at this sentence and what it means that you chose to write it.
You don't know what destroying the Guild means because you didn't understand what sort of Guild he was talking about, you admit that much there. But you jump to the worst answer possible that would make Infernals look as evil as possible. Instead of looking at what Infernal powers do to their wielders and concluding they are evil, you start with the assumption that Infernal exalts are made evil by their infernal power (because, hello, power from hell) and then look at the evidence for things that look like their powers are making them evil.
But that's not true. First you mentioned limit. How are they worse than Solars about that? There are two differences, Urges and Acts of Villainy.
Urges, by the rules, are decided on by the player, meaning that you only play an Infernal with an evil Urge if you want to play that. Many Urges are things that are not evil (like marrying the red-headed queen of a kingdom to gain control over it) or possibly even good (detroying the giant drug and slaver cartel known as the Guild or keep the undead abominations of the Underworld from your master's Creation). And even if you get an evil Urge? You only get limit for
actively opposing it , ignoring it does nothing. So if she did have the Urge of "destroying the Canadian Protectorate teams" she would only get limit from saving the Canadian Protectorate team, staying in the states and acting as if they were no such thing as Canada (something many Americans are very good at) lets her ignore all limit from her Urge. Or she can go there and destroy the organization by replacing it by an even better super-hero organization without ever harming a single soul (that means that lawyers are fair game).
And "Acts of Villainy" can be used to do good, like Taylor sparing Sundacer's life. Or the "saving the orphans" speech described above. Or marrying someone with a terminal disease to dedicate yourself to giving them a happy end. Those lets you seriously cut down on the limit.
That makes Infernal good at Limit Breaking less often than Solars. So if anything their powers make them less evil.
Then you say "Do good things with your evil powers, evil powers fuck with your mind every time you use them until you don't do good things." but that only happens if you take the powers that make you act this way! malfeas and Cecelyne don't appear to have anything like that anywhere in their published Charm set. SWLiHN has a few but they are in a dead end tree and can be safely ignored while you enjoy 99% of her powers. Adorjan and Kimbery have a big Charm tree that start with such a Charm, but they also have large and very powerful Charm trees that include no such thing, so you can take the Kimbery marine powers or Adorjan's combat and mobility ones (the better part of her powers by far) without any issue. The Ebon Dragon ... well, if you don't want to be a dick, you should usually stay away from his Charm set. Not that you can't avoid taking anything that makes you evil (just look at Taylor) but it's a pain to deal with that.
What the Yozi powers are going to do to their wielder is not turning them evil, it is turning them
alien. You can take Adorjan's Charms and be a parangon of virtue and superheroism that would make Legend proud, but you are going to be running 24/7 and you are going to learn to love your enemies before teaching them the error of their ways, which people might found ... weird.
But not evil.
Finally becoming strong would lead to destroying what you care about ? Why? I mean other than spending all your time in God Emperor Shintai form.
Robotninja said:
[...] and from ignoring a virtue, which can be something like not killing the shit out of someone who insults you.
I'd like to point out that this is a common misconception that comes from Valor mostly helping in battle. But that doesn't mean you have to respond to every Valor input with battle.
What it forces you to do is respond to insults (and challenges), so a good enough insulting retort is just fine. or if you have to resort to violence you can simply bitch-slap the offender to teach them their proper place. It doesn't mean you have to go all murder-happy on people as soon as someone mouths off to you.
The Valor & insult thing is that Valorous people must "seek retribution" when insulted. It doesn't have to be either violent or immediate. Going after their trade partners to offer them better deal and hurt your offender's finance is perfectly OK. Note that it doesn't have to be disproportionate! Killing someone for being a smartass is (usually) disproportionate retribution to the offense.