[Exalted, ?] Most High

Choosing Heretical doesn't guarantee his death, just as Scarlet Flag doesn't guarantee his safety, but we've continually chosen options that prioritize Zao's well-being. Saving his life is a matter of stacking the odds as much as possible in favor of that outcome; this perpetuates that trend.
But Heretical doesn't have a higher chance of Zao dying than Scarlet Flag. It is just as likely that Syn will decide to remove the old man permanently if she sees his faction being strengthened and feels threatened by him. We cannot count on her holding back or deliberating, or any kind of resraint against her enemies. The more she sees Zao push, the harder she pushes back. With Scarlet Flag we'll just paint a bigger target on his back.

Heretical on the other hand does not in any way single out Zao. Au contraire, Anys is more likely to feel some measure of respite by knowing her efforts at eroding the Navy are going as planned. If Zao is seemingly under her thumb, she won't get the incentive to take initiative against him. Heretical also marginalizes him in Syn's eyes by the virtue of having nothing to do with him. The more attention she devotes to the sudden Realm-wide religious fracturing - and that kind of thing demands such a thing - the less time or motive she will have to direct at poor Zao.
 
But Heretical doesn't have a higher chance of Zao dying than Scarlet Flag. It is just as likely that Syn will decide to remove the old man permanently if she sees his faction being strengthened and feels threatened by him. We cannot count on her holding back or deliberating, or any kind of resraint against her enemies. The more she sees Zao push, the harder she pushes back. With Scarlet Flag we'll just paint a bigger target on his back.

Heretical on the other hand does not in any way single out Zao. Au contraire, Anys is more likely to feel some measure of respite by knowing her efforts at eroding the Navy are going as planned. If Zao is seemingly under her thumb, she won't get the incentive to take initiative against him. Heretical also marginalizes him in Syn's eyes by the virtue of having nothing to do with him. The more attention she devotes to the sudden Realm-wide religious fracturing - and that kind of thing demands such a thing - the less time or motive she will have to direct at poor Zao.

And in doing so, she would sacrifice the very strength she needs to keep us and the Great Houses in line.

She put herself on the table, that means she needs to prove her strength in a pinch, and she would also expose herself to our reprisal, as after this most recent epic grinding session, Ulyssian is strong enough to threaten her even at her relative "Peak". This will force her to have to either take greater risks to accumulate enough resources to counter us, or expose her charade to a counterstrike. Either way, balance right now favors us, as Ulyssian grows stronger the longer he remins active.
 
Can we get an updated vote count? Thanks!

Do you guys have a particular interest in one the three factions? I'm fleshing them out right now, but if you plan on bee lining for one and obliterating them, I will spend my very limited writing time more economically.
While bee lining for one and obliterating them certainly does seem attractive, I'm rather less sure which one I'd choose, especially not before arriving and getting an update on the situation.

The Fae should probably be dealt with soonish since it sounds like they might primarily target our civillians even without Three Kingdoms and could therefor do the most long-term harm to our Satrapy if left alone, assuming the Lunar and Deathlord don't let each other get their hands on the mountain before we can intercede.
At the same time however, there were some ideas about finding a way to redirect them against our other enemies, but who knows how optimistic those were.

The Lunar I'd be tempted to target first because his faction does kind of possess a single point of failure and I'm not sure I want to leave the Lunar alive long enough to call in some favours, especially given that he already has a confirmed ally with the Bull of the North.
At the same time catching a Lunar quickly is a lot easier said than done and he might be the one we take the least personal issues with and removing the Deathlord's primary competition for whatever's in the mountain is kind of risky as long as the Fae are still around to distract us.

And the Abyssals I'd like to hit early and hard, because leaving ther Necromancer(s?) to add more and more troops to their ranks as hostilities continue strikes me as a bad idea, but I figure the full Circle of powerful Deathknights (and not to mention that Deathlord that may or may not show up) would be most able to handle Uly trying to single-handedly obliterate them.
 
She put herself on the table, that means she needs to prove her strength in a pinch, and she would also expose herself to our reprisal, as after this most recent epic grinding session, Ulyssian is strong enough to threaten her even at her relative "Peak". This will force her to have to either take greater risks to accumulate enough resources to counter us, or expose her charade to a counterstrike. Either way, balance right now favors us, as Ulyssian grows stronger the longer he remins active.
Exactly, by the end of this altercation Ulyssian will become her greatest enemy. Anys will have much more reason to strike directly at him, than at a containable Zao. And at that moment what will matter is not the ally that even with strengthening won't have enough military might or political pull to stop her, but herself and Ulyssian. With Heretical Anys will have less leverage and power to field against us, and leave Ulyssial with a greater standing.
 
HMK is the Handsome Monkey King, an expy of Sun Wukong who, during the High First Age, was the rival of Odyssial and his opponent for the hand of the Fairest. Given that the players got Odyssial up to Greatness 10 and HMK was said to be on par with him, and HAS NOT DIED SINCE, he's more than moderately terrifying. He's presently in the uttermost East attempting to do something involving the Wyld that would endanger all of Creation. I think. Lealope, Ulyssian/Odyssial's Lunar Mate, who has also not died, is presently containing him. Their battle is so massive and intricately weird that just GETTING to it has been described as an epic quest on par with Journey to the West.

Given there was a quote about him "admiring" the beauty of the Wyld and the Age of Glory and Rihaku's comment about freedom from Gravity and Causality he's likely planning to have Creation consumed by the Wyld.
 
Well, Fell Hand fury kinda screws the Abyssal faction.
Personally, I would flash buy phoenix renewal and head for the Fae, as that faction seems to be the least interested in the mountain
 
Much talking has been done about the benefits of Scarlet Flag for Uly's current war efforts, but can it even play a meaningful role anymore? I would have understood had we chosen the Three Kingdoms. But we didn't, and the chances that the Navy would make it in time for the first battle are pretty poor. Said battle will most likely involve either our complete defeat and death - or annihilation of one of the opposing armies. At which point the Satrapy's position won't be dire enough to necessitate using the Navy. Still useful, of course, but as it has been repeateably stated, we can hire pirates with the same end result. More flexible, doesn't pull at Zao's resources, and can be dealt with as needed after the compaign has ended. And pirates fighting for the good of the Realm means they are doing the opposite, which is also a bonus.

And damn, Hereical can have such massive consequences - against Anys, for the Realm, other Solars, and for Ulyssian directly. Personally, narrative-wise, this option seems entirely more interesting than an equivalent of a teporal numerical stat-rise for Zao's forces. "The Navy has more ships" vs. "the foundations of the Realm's belief system are shaken", I know what I would choose to see.
 
HMK is the Handsome Monkey King, an expy of Sun Wukong who, during the High First Age, was the rival of Odyssial and his opponent for the hand of the Fairest. Given that the players got Odyssial up to Greatness 10 and HMK was said to be on par with him, and HAS NOT DIED SINCE, he's more than moderately terrifying. He's presently in the uttermost East attempting to do something involving the Wyld that would endanger all of Creation. I think. Lealope, Ulyssian/Odyssial's Lunar Mate, who has also not died, is presently containing him. Their battle is so massive and intricately weird that just GETTING to it has been described as an epic quest on par with Journey to the West.

Don't forget that according to Rihaku he's about as strong as the Unconquered Sun.
 
Makes me wonder what he was doing on Odyssial's last stand. Was he the opportunistic kind of bitch that took it as a chance to rid him of Odyssial, or did he try to come to his aid under the belief that "only I get to kill you, and it will be on my term"
 
The Pearl on the Shore
The Pearl on the Shore

He did not emerge from belowdecks until the ship was nearing Luseng Harbor. Nilul had told him that he had an abrasive personality, especially to the uninitiated, and even Saery had agreed. Any first impressions made with words, rather than deeds, would be less than optimal. He had, therefore, studiously avoided overmuch human contact, except to send off a series of wax-sealed envelopes to Admiral Zao.

Those, he hoped, would put the Navy in a position to resist both the depredations of Western Pirates and the influence of Syn. The rest of the time, he'd trained with his blade.

Power could be drawn from an Artifact as the bond between wielder and weapon deepened; long experience and shared tribulation yielded the precious insights by which such weapons could be fully harnessed. Even the most veteran campaigner could wield a flame-daiklave that he was novice to, and do nothing more than hack or slash. Conversely, a young Dynast with that same weapon, bonded since childhood, might well summon army-devouring tides of lava from its unassuming edge.

The world was complex enough that there was normally no substitute for experience. But even its endless chaotic permutations would yield, eventually, to the analysis of the Solar Exalted. Experience yielded breakthroughs of knowledge and comprehension. Deriving similar breakthroughs through sheer theoretical reasoning was, almost always, a task beyond the human intellect. But it was not beyond the mastery of Odyssial.

The battle-meditation of the Lord Strategos had yielded the means by which the Realm Navy could stabilize against an unceasing tide of foes, within and without. That same methodology, he now applied to the blade Ambition. He did not have time to bind the weapon by wielding it in an endless series of travails. Luseng needed him in two days.

Two days, he'd thought. It would have to be enough.

---

Dragonlord Talomar was the highest-ranking officer of the Scarlet Dynasty still active in Luseng, and wasn't that a damn shame.

Nellens Talomar. Aspected to Water, one hundred and fifty-seven years of age. He numbered among the mightier of Nellens Exalted, though he wasn't able to challenge prodigies like Raern. Saery had told him that the new Satrap made Raern look like a boy playing at swords.

He hoped the dependable young miss was right, and that she didn't have a vastly over-inflated view of her friend. He knew that this Sesus Ulyssian had slain Polemgaos, but even Polemgaos would have had trouble salvaging this situation.

Saery had also warned him that the Sesus was notoriously anti-social, and had pleaded for Talomar to "help him." Help him! As he stepped out of his command post to look down upon the greater city, Talomar shook his head.

Help was in short supply these days. Especially here. Outside the city walls burned a thousand smoky fires, the huddled and miserable camps of refugees from all across the countryside. The Fae had cut a twisted path across the land, heading straight from their Freehold to the capital, driving the evacuated peoples before them like cattle. The beastmen held fifty percent of the Satrapy's landmass, the Deathlord another twenty. Much of the satrapy's population was concentrated here, where the Legion was stationed.

The Legion, or what was left of it. One thousand nine hundred and twenty-three men made up the forces at his command, and less than four hundred thirty in auxiliaries. Seven Terrestrial officers, the rest mortals. Bedraggled and multiply decimated, the Ghost-Water Legion was still a formidable force in any encounter, but not formidable enough to hold a satrapy on its own. Not one this beset.

Luseng was still a beautiful city; the sky a blue you'd otherwise find only in watercolors, the Glittering Ford... well, glittering, in the sun. It housed a proud people, cunning and industrious, and they had raised buildings of carved rosewood, pavilions and pagodas on which banners of scarlet and blue cracked and snapped in the brisk sea wind, alleys and thoroughfares arranged in a clean, orderly design. It was a poor thing, that the content of those now-overpopulated thoroughfares was the furthest thing from clean. Aside from the old Royal Palace, the nicest-smelling place in the city was now the Blue-Light District, which maintained strict standards of hygiene and had the pirate bouncers to enforce it.

Things had gotten bad enough that he had considered conscripting the Satrapy's administrative officers, those that were Dragon-Blooded, and their two surviving Immaculate Monks. With the new Satrap arriving at the head of a new Wyld Hunt...

Well, it'd probably still be necessary, but he'd face even more resistance. Perhaps better to do it now, present it as a done deal so this Ulyssian didn't think to reverse it.

Talomar considered, then re-considered. He'd risen to the rank of dragonlord by tactical pragmatism and Nellens savvy, but he'd survived a century and a half by keeping his head down and understanding those in power. A general was a nice, juicy target for assassination, but a dragonlord in a full Legion? Why bother, when there were nine more just like him?

Satraps were nice targets too, he thought grimly. The last hadn't fared well. Cathak Reval had been a stout administrator and dutiful warrior, but no fighter whose best descriptor was "dutiful" stood the remotest chance against the Lily of the Valley. Honest to Dragons, he didn't know if Polemgaos would have stood a chance. Two full Dragons they'd lost to her, and three-fourth of the auxilaries. Three of the Exalted - a staff officer and two Immaculate monks! - had defected to the Gardener to worship her.

He still remembered it every time he closed his eyes. The psychotic bitch with that Dragons-damned peaceful smile on her face, carving through their ranks without a care in the world. One blow she'd landed on Reval and he'd exploded with the force of a punctured balloon, meat and blood and entrails just misting down on top of his bodyguard...

Just days before, Ragmar had assassinated the General. That had been last week.

Talomar wiped his forehead and looked out to the sea, letting the graceful play of the tides sooth him. A crowd was gathering at the harbor, he noted. A crowd all in formal-wear, the thrice-damned viziers of this accursed place, and even some Legion officers. Realization struck Talomar like a knife made of ice. The Satrap!

He was here already, and Talomar was going to be late. The dragonlord took a moment to brace himself for massive disappointment - a coping strategy that had served him excellently in the past. Then, grabbing a bun from a street vendor, he flipped the old gran a half-coin of silver and blitzed his way down the cobblestones.

Late, late, he was going to be late!

---

Present Situation of the City


Luseng is a Throne-held satrapy currently garrisoned by the Nellens 2nd Legion, the "Ghost-Water." A competent but undecorated force, they conquered the satrapy alongside the Cathak 10th Legion, the "Fire-Blades," several months before. With most of the realm's satrapies having been partitioned out to Houses, Throne-held domains are increasingly rare, and the demands put upon them by the Deliberative increasingly unreasonable.

Mood in the Capitol is Mutinous and Panicked.

Overall City Administration is Competent - there are Dragon-Blooded mandarins at the helm, and the viziers of the old king, while self-serving, are politically capable.

The City's Economy is Above Average. Exports continue apace, though not at the lucrative rate of pre-war economic activity. Taxation, however, is Punishing.

The Military Power of the Satrapy is Underwhelming, consisting of one Realm Legion at 40% strength, its Auxilaries at 20% strength, and a basic native militia roughly 1,000 men strong.

The combined military strength of its enemies is Apocalyptic. A Fair Folk Expeditionary Force consisting of two behemoths, ten thousand hobgoblins and wyld horrors, and three hundred Cataphracts, is twelve to twenty-four hours from the capital. It is led by Duke Iron Sislay of the Sislay Chorus, the Raptor-Eyes, the Bane of Steel and Sharpness, who is a direct attendant of Empress Slay.

Luseng's Royal Palace contains a reasonably well-maintained Records Room, but the Great Library of Auseng Bu is deep within beastman-controlled territory. It does not otherwise contain any special repositories of lore, aside from bureaucratic archives from the satrapal administration.

The City Gods are Rudderless, the City Father having disappeared in recent weeks. He is presumed annihilated, a victim of the Abyssal Necromancer The Seeds of the Poppy.

Exalts and Supernatural Creatures

The garrison of Luseng, at full strength, ought contain twenty-four Terrestrial Exalts.

3 have fled to worship the Lily of the Valley, an Anathema of Death, Forsaken Caste.

5 were killed in action.

3 have been captured by enemy forces - 2 by the Fae, and 1 by the Lunar Ragmar. The Fae also hold Luseng's only sorcerer.

1 has disappeared, assumed desertion.

What remains are -

7 of 11 Officers of the Ghost-Water Legion, lead by Nellens Talomar by virtue of his seniority;

3 Officers of the Satrapal Administration, who manage the every-day goings-on of the city;

and 2 Officers of the Legion Auxiliaries, the Dragon-Blooded operative Sesus Maison, and the archer Void Scar.

Within Luseng also resides roughly thirty-two thaumaturges, though most of their powers are not relevant to concerns on the satrapal scale.

---

Ambition's power, awakened, compels you to action. What shall be your first act as Satrap? You may ask questions of your staff if you'd like more details, though I can't guarantee how long I will be online to answer them!

[ ] Head Off the Fae - The Fair Folk are, of course, the imminent threat. One that must be dealt with quickly, and efficiently. There is no time to pursue glory when lives are on the line, and none can move through this terrain like you can. Strike the Fae army in a series of hit-and-fade engagements, using your massive combat power to inflict devastating losses and decapitate their leadership. If - and this is a big if - you can slay their general, their cataphracts, and their behemoths, then what remains of the hobgoblins will be easy pickings for the Legion. [Gets you into the fight immediately, saving time and lives]

[ ] Siege Warfare - Your first impression was to be a deed, and a victory here, with the entire Legion arrayed and the whole city watching, will be a feat in deed. This will give you time to familiarize yourself with the Legionary command and see to the structure of their established fortifications, as well as giving you the full support of the Legion in the battle to come. However, the Fae will continue to blaze their path of twisted destruction across Luseng, and even a victorious battle could spill devastation into the main body of the city, especially among the refugee tents. Of course, fighting an enormous Fae army is also much more realistic with a Realm Legion, even one so diminished, by your side. [Substantially improves morale, and chances of a successful battle are moderately high]

[ ] Contemplation - You need to properly evaluate the situation before deciding on so drastic a course of action. Luckily, the Records Room, combined with the personal experience of the old court's viziers, does contain enough relevant information for you to productively employ a single strategic meditation. With at least twelve hours to go, you do barely have enough time as well, if you act with desperate haste. The paltry effects of mundane preparation are unlikely to matter in the course of a battle this size. Though it may seem enigmatic at best, suicidally insane at worst, your best course of action right now is to enter the battle-trance and discern the shape of the world. [May lower morale, but Prophet of Seventeen Cycles will impose significant penalties and grant substantial bonuses where appropriate, with effects that resound beyond this single siege. May unlock devastating stratagems for battle.]

[ ] Write-In - Of course, as the Satrap it is your prerogative to do what you want...
 
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Given there was a quote about him "admiring" the beauty of the Wyld and the Age of Glory and Rihaku's comment about freedom from Gravity and Causality he's likely planning to have Creation consumed by the Wyld.

Nothing so mundane as that!

Might want to read what I asked... I asked if she might be here specifically.

No chance of that, as far as you know.

Makes me wonder what he was doing on Odyssial's last stand. Was he the opportunistic kind of bitch that took it as a chance to rid him of Odyssial, or did he try to come to his aid under the belief that "only I get to kill you, and it will be on my term"

They were on the same side! Lunars and Solars vs DBs and Sids, remember! Of course, the Monkey King may have been long gone by that point.
 
[X] Head Off the Fae

We focused the lion's share of our strength and energy improving our personal prowess. The time has come to use it.

A high speed, accelerated Deep Strike into the Raksha lines, assassinating their leadership, bringing down their monsters, and liberating prisoners (Including at least one Sorcerer) will give us far greater strength and utility in the days ahead, and it's unlikely that the enemy will give us time to dig in once they realize what we're up to. We use the element of surprise to open up by taking one of the greater threats off of the board, recover what strength we can in the meantime, and once we've broken the Raksha line, we can prepare to endure the enemy counterattack. If we do it properly, we can draw Lily of the Valley out to repeat her feat (Especially if we can mask our attempt as the efforts of the Immaculate Brotherhood, so that she's less fearful of trying to waltz in and annihilate us like she did the last go around). If we can subsequently destroy or capture her, we'll deal a terrible blow to the Gardener's forces, as well as their morale--as many of their recent defections are by dint of her charisma.

@Rihaku : Can we get a brief rundown of identified enemy Supercombattants and Major Hero-types now that we're in place?
 
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I might only be online for ~30 more minutes, so if you guys have any questions, your time is limited, though I'll try to answer some after I wake up as well.
 
RED OPTION IS REEEEEEDDD!

[x] Head off the Fae
Those damn dirty story folk are going to learn to fear the END ONCE MORE!

Also, I second Alectai's question about any enemy hero units, and add one about whether or not we can recruit the legion back up to strength from the refugees. I like the cut of the Legion's commander's jib though, Nellens is cool.
 
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[X] Head Off the Fae

Hopefully the fae will recognize us as the End of Stories and the Subduer of the Wyld.

Alternatively, we use our supernatural disguise skills to appear to be someone else.
 
Having Better Listener would have been pretty good with Head Off the Fae, but I don't think it is necessary at this point.

[X] Head Off the Fae

Do some quick damage now while no one is expecting it and hopefully causing all the other players in the game to have to reorient themselves.
 
[X] Use the Fae

The Fae are stories, right? Well, we're the new commander at the head of the underdog faction ready to fight against horrific odds. Which basically, in their eyes, would guarantee us the win.

We're also Odyssial.

Why not just go up to them, say "You're part of my army now" and go fight the Lunar.
 
Having Better Listener would have been pretty good with Head Off the Fae, but I don't think it is necessary at this point.

[X] Head Off the Fae

Do some quick damage now while no one is expecting it and hopefully causing all the other players in the game to have to reorient themselves.

We DO have it, how do you think we were talking subvocally with Nilul during the tournament?
 
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