You've done it. You've finally done it! The Archimedes is fully armed operational at last. Just...
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Isaacssv558 | 27 |
Taking out the command isn't exactly pointless. It will seriously disrupt their operations across the Mojave until they reorganize and gives the potential to further rout the enemy for even more casualties if you pick the counterattack option. It has the most variable impact on the overall battle as the immediate term impacts are mostly in morale and organization.*Shrugs* Elijah is just not gonna make it without inflicting severe NCR casualties.
I'd say go either 'Counterattack' + 'Aim for the rangers' or 'Counterattack' + 'Aim for the greatest concentration'. Not sure what one degree above 'Massive casualties' would be, but it's probably enough to get some breathing room. On the other hand, the rangers are probably a lot harder to replace so that's probably the better option. Going for the command structure is pointless, it might end the current NCR attack but if the NCR army isn't severely hurt they're just going to come back with reinforcements in short order.
[X] As above, but have your forces launch a counteract as soon as the defense system has finished disrupting the enemy, (Manageable Brotherhood Casualties, Massive NCR Casualties.)
[X]Where do you aim the Archimedes II? You only have one shot, although the Archimedes defense system can be activated repeatedly.
-[X] Aim for the rangers. They may be short-sighted idiots, but they're snipers can penetrate the armour of a Paladin locked into combat with the chaff. (NCR Rangers Decimated, Brotherhood Casualties reduced by one degree.)
You're still the canon Elijah, but you've had more success. As long as the Brotherhood is still taking your orders you aren't going to cloud everything. Of course, you may want to cloud the NCR and other opponents. You'll still try to do right by the Brotherhood, but it will be your right. In the best case you can force it to replace the reactionary aspects with the best revolutionary aspects and revitalize its role in the wasteland. In the worst case you can take on the worst aspects of revolution and cause untold amounts of death and suffering. Of course, the first option will still have some collateral damage. There are also many "third option" that stand somewhere in-between.[X] As above, but have your forces launch a counteract as soon as the defense system has finished disrupting the enemy, (Manageable Brotherhood Casualties, Massive NCR Casualties.)
[X]Where do you aim the Archimedes II? You only have one shot, although the Archimedes defense system can be activated repeatedly.
-[X] Aim for the rangers. They may be short-sighted idiots, but they're snipers can penetrate the armour of a Paladin locked into combat with the chaff. (NCR Rangers Decimated, BrotherhoodCasualties reduced by one degree.)
So are we going to be Canon!Elijah who's a massive tool and general douchebag, or are we actually going to try and do right by the Brotherhood? Like don't get me wrong, I wouldn't even mind questing to find the Sierra Madre like he did originally. The Sierra Madre has some awesome potential when it comes to tech, but immediately using the Cloud to genocide the region is a pretty dick move.
I'm also curious what those ??? are, the first instinct is to assume they're NCR Heavy Troopers in gutted PA, but AFAIK those only became a thing after the war with the Brotherhood.
The R Mk2 combat armour is supposed to be standard issue for the US army pre-war, and even available to licensed civilians. As for salvaged power armour having the same DT, that was ridiculous and I treat all FNV power armour as having double the DT and weight as well as the FO2 strength boosts.I really want to call BS on the NCR having enough Reinforced Combat Armor Mk2 to supply hundreds of soldiers considering it offers just as much protection as the Salvaged Power Armor the NCR considered their best armor years later with none of the downsides.
It was supposed to be high tech Pre-War let alone now.
There is rolz room named "Elijah Quest" with all the rolls.Are you rolling somewhere for how forces perform? Because I don't understand what's going on with the wildly varying performances.
It could have gone extremely badly. The counterattack was a very do or die type choice. The ranger option significantly reduced the risk in the second phase, but it didn't change the first phase at all. If the east hadn't been the only place you rolled badly your losses would have increased dramatically. As it is, the NCR is either going to want to keep going until they have your head on a pike or stay the fuck away from your chapter of the Brotherhood. Luckily for you, even if the NCR public decides crucifying you is worth the losses it will take them months to organize another expedition into the Mojave.*Raises eyebrow* Wow. I get the feeling that could have gone badly. I understand why people wanted to go for their command, but if this is light losses we probably couldn't have survived heavy ones. As it stands, the Brotherhood is probably still a functional force and the NCR won't be recovering from losing all those Rangers and well-equipped troops quickly. Should be tons of salvage.
I would not want to be the ones burying all those bodies though. Holy crap.
Augustus Autumn making America great again? Always my biggest peeve with fo3 is I could never join the EnclaveRandom fact. The point of divergence that led to Elijah pulling this off was the defeat of the eastern brotherhood by the Enclave after some asshole from a local vault infiltrated their liberty prime project and "corrected" the programming. (A pro-enclave PC with maxed sneak and science.)
Using them as a proxy against the NCR has some potential, but they'd make terrible recruits. They're not really civilized, and they have a strong culture of drug use, contempt for education, and rule by the strongest that doesn't fit Brotherhood ideas- and in particular Elijah's ideas. Hell, Elijah even considers Hardin a meathead. But I guess in terms of manpower they work- just not as Brotherhood recruits.So, what are some decent sources of manpower we could tap into? The Great Khans surprisingly come to mind as they're weak enough to not have a means of really fighting us, but they have a large fairly well organized population while hating the NCR a fair amount. This should be before Bitter Springs, so they should have a lot more people than they did by the time of the Courier.
Along with that, considering we've effectively secured the Helios power station, and the NCR as far as I'm aware hasn't occupied the Hoover Dam yet we're in control of the only major power source in the region. That's a pretty enormous amount of leverage if we use it right.
I really wish my animation skills were up to doing this. Alas, I don't even know how to edit his model, let alone add additional idles.(If this strategy involves Elijah donning an Elvis costume and lip-synching 'Playing for Keeps' I will not be disappointed.)