Yzarc
The Spark of Madness
Charmed life does work, (Forgot to add it in) but you are still rolling 10 dice at difficulty 9 +1 sux and need 5 sux minimum for small scale things and 10 for large scale things. This is possible on short scale but not on large scale as Modifiers pile up.You did mention Charmed Life to get rid of the 1s previously, does it not apply here?
Sorry if this is getting too much into the weeds, I just want to figure out how hard this is to as to asses the value of Wildshaping as a bonus.
Also take into consideration, when you use Wyldshaping it spawns Chaos/Wyldspawn. Why and where do they come from? What are the consequences of repeated use of Wyldshaping? Why did Creation not dissolve in the Balorian Crusade but the Lands shaped by the Solars did not?
These problems are solved if you take that option.
Each Tier of Factory/Production can make an item/tech of that tier. So T3 can make T3, T2 and T1 tech, based on the boost. Production can make TX resource dots per year.@Yzarc queries:
- What would be an example of each tier of buildings/factory?
- Given how each bonus is absolutely broken, what would be an example of Terraforming integration, creating an oasis?
Essentially, Shamans can call upon the spirits to summon earthquakes, volcanic eruption, blizzards, storms and such in combat time. They can also ask them to demolish enemy fortifications and such. This is off planet provided there is a volcano or atmosphere for them to do so.
In planet, shamans can evoke the planet to raise mountains and otherwise change the planet on a Geological scale. Raise resource nodes, build planet wide fortifications etc.
There are rules as you need to be favored enough for the spirits to hear you out, but it can be done.