I'm pretty sure DAoT do not make their robots with slivers of human brain they cut out of some poor sod. Also the Imperium especially in 40K is s monument to idiocy technological regression, we probably should not judge the price of robots vs Space Marines by what they can do. Space Marines are idiot proof, no so combat robots.
It seems that 30K combat robots weren't made with pieces of brain like post-Heresy ones, but still had (completely synthetic) biotech 'brains' controlling them.
There weren't electronic 'pilots' on the inside. This is presumably because when the AI rebellion happened at the end of the DAoT they found other solutions back then. That's why they're combat robots not men of iron or stone, because they're running on wetware. Synthetic biology bio plastic wetware, but wetware none the less.
Even so 30K are apocalypse survivors, it is reasonable to assume that less expensive robots are out there, the same way better power armor is, or if not a more productive industrial capacity. Either way there are use cases for soldiers you can afford to lose to the last especially in a setting like this one.
The thing is, we have Resources 2. We're desperately poor. It's much easier for us to make people than large amounts of hypertech materials that requires an entire hypertech industrial civilization to refine and produce from the raw materials. CCP lets us make people and materials in their natural state. It doesn't let us make refined materials.
Every combat robot we make is probably multiple suits of power armour we're not making, simply on volume considerations.
We can afford to lose men a lot more than we can afford to lose machines. Every machine we make is an artisan product hand crafted from raw materials by an artisan. We have no organised industry, no mines. no power stations, no refineries, no forges, no factories, no assembly lines. Our productivity is probably incredibly low as we're pre-mass production so specialisation is impossible.
Remember, we're talking about a few years here. In ten years we may have the industrial capacity to build both combat robots and gear for our soldiers. At present, I very much doubt we do.
At the moment, I'd much prefer to build things like strategic bombers than combat robots, and the aircraft are almost certainly cheaper.
We can make Resources out of the warp. Granted we can also make people out of the warp, but I would rather spend metal than lives where we can even if they are lives we conjured
We can make Resources out of the warp, but we can't make resources.
The Resources we can make exist in the form of portable wealth, explicitly not immediately resources. If we want to create things that we can actually use, we need to shape land that contains deposits of ores that can be mined, refined, processed into raw materials, then alloyed and further engineered into the super-tech end products we need.
We can't just make ceramite or adamant or plasteel or similar. We can create the precursor materials that after a long and expensive industrial process can be combined together to make them.
If I'm interpreting it right we can't actually make power armor made of ceramite using that charm either. We have to make the minerals and metals that go into making ceramite make it into ceramite plates and then make the power armor ourselves. We essentially transform the landscape to have the veins of the minerals and metals and then mine it refine it then build with it.Source on that? It seams rather arbitrary. How is 'sheets of ceramite' any harder to make than a soldier in power armor made of ceramite?
Source on that? It seams rather arbitrary. How is 'sheets of ceramite' any harder to make than a soldier in power armor made of ceramite?
Land: To create a stable region—such as land—the Infernal must spend successes equal to its Resources value. She can spend up to five successes at a time. This does mean that creating fertile land and mineral resources requires more effort per acre than blasted plains, desolate marshes and lifeless ocean. The Infernal can use thd charm in this region as if it were a Daemon World.
We can't make a soldier in power armour either, I think. There's no option in our charm to make technology.
The 2.5 errata has the best clarification of wyldshaping/cauldron.
Here, the only way we can create material resources is this:
The wealth option i sjust meant to create portable wealth, money, basically, not crafting materials.
Just to note, we've been asked for a stunt to repair the robot.
That's why I added my extra section to the vote. Just assembly isn't all we need, in the update Fan talked about replacing parts with improved materials. To do that we'll need some Magi who are experts in the material sciences and know how to produce them.
That's why I want to give Thalassa's retainers Savant specialties of their own, so they can do the leg work on that part of the process.
Assistance
+1 roll for working with a master assistant or a team of competent workers.
You grant background dots at 3xp per dot. That said, Savant only goes up to 5. Only a few background or merits go up to 5+
If I am wrong, please feel free to correct me.