DOOM - Rip and Tear, Eternally

I'm probably getting this game tomorrow.

The original Doom still likely ranks as my favorite video game of all time.

I have played a LOT of video games.

It better be fucking amazing.
 
Is that terminal joke in the intro a dig at other games or what? Whenever theres a crumbling space ship or station you have to survive in a game theres always some shady motherfucker speaking to you over the comm trying to get you to unwittingly help his ulterior motives.

Doomguy just dont give a fuck.
 
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Is that terminal joke in the intro a dig at other games or what? Whenever theres a crumbling space ship or station you have to survive in a game theres always some shady motherfucker speaking to you over the comm trying to get you to unwittingly help his ulterior motives.

Doomguy just dont give a fuck.
It absolutely is. Later on he tries to guide Doomguy through a delicate process that would inevitably lead to a protect [thing] from waves of demons for x seconds objective.

Doomguy just smashes the fucking thing.
 
It absolutely is. Later on he tries to guide Doomguy through a delicate process that would inevitably lead to a protect [thing] from waves of demons for x seconds objective.

Doomguy just smashes the fucking thing.
I've heard references to this event before, but I am sadly ignorant. Do you have a video?
 
I love the getting the armor scene. He touches it, and you get the usual DEMONIC VISIONS OF THE DEMONIC LEGIONS OF DEMONS FROM HELL and when it's over, he's got the entire suit on sans the helmet. He rubs the little blood rune on it and puts it on anyways.
 
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How odd. First level runs lightning fast for me, second level is a complete lag-a-thon. Just an increase in things to render or some sort of weird AMD hitch?
 
How odd. First level runs lightning fast for me, second level is a complete lag-a-thon. Just an increase in things to render or some sort of weird AMD hitch?
AMD cards have been experiencing problems of some sort. I have seen people talking about that all over.
 
I just love the 'yeah, whatever' of the Doom Marine. And this does feel like a retro shooter, it's awesome.
 
The game seems good. More plot then I expected from a DOOM game.
Doomguy moves and strafes at the speed most FPS characters sprint at, and can shoot accurately while doing so. He feels so fast and powerful because of that.
Feels fun.

I am slightly disappointed by some members of the Steam community though. It seems a lot of critical reviews on Steam are being down voted and marked as spam, even if they bring up good points or admit the game doesn't suit them. It seems anything if its even the slightest bit negative is being down voted and hidden, by organized brigading groups which is disappointing.


I'm a bit worried about if it has any replay value. It's single player only and I think stages and enemy positions are set. There's not much to be done, as its a standard FPS. A good, solid FPS, but not many options within past that concept.

Though even games with multiplayer have replay issues. Human players can become rather predictable with meta game following behavior as well.
 
The game seems good. More plot then I expected from a DOOM game.
Doomguy moves and strafes at the speed most FPS characters sprint at, and can shoot accurately while doing so. He feels so fast and powerful because of that.
Feels fun.

I am slightly disappointed by some members of the Steam community though. It seems a lot of critical reviews on Steam are being down voted and marked as spam, even if they bring up good points or admit the game doesn't suit them. It seems anything if its even the slightest bit negative is being down voted and hidden, by organized brigading groups which is disappointing.


I'm a bit worried about if it has any replay value. It's single player only and I think stages and enemy positions are set. There's not much to be done, as its a standard FPS. A good, solid FPS, but not many options within past that concept.

Though even games with multiplayer have replay issues. Human players can become rather predictable with meta game following behavior as well.
It seems like it's made in the same spirit as Wolfenstein The New Order; which was a great, brutal game that really didn't need any multiplayer to complement the just disposal of nazi garbage.
 
I'm a bit worried about if it has any replay value. It's single player only and I think stages and enemy positions are set. There's not much to be done, as its a standard FPS. A good, solid FPS, but not many options within past that concept.

Though even games with multiplayer have replay issues. Human players can become rather predictable with meta game following behavior as well.


Doom has multiplayer. Where did you get the idea that it didn't?
 
On the subject of plot and characters. Samuel Hayden. Bad guy? Genius visionary? Both?

This is a man who literally stole fire from (hell) gods and brought it to mankind. When diagnosed with terminal cancer and told he had less than a year to live, he devwloped functional immortality from scratch.

When faced with losing everything, his whole life's work, everything that literally keeps him running... He acknowledges that it might be necessary and keeps on supporting the main character throughout the game.

His whole line is the same as Illusive Man's "control the Reapers"... Only this time? I'm buying it.

And yes, a lot of stuff UAC made makes no sense. Like cyberdemons, which were clearly uncontrollable. I mean, if legions of revenants and cybermancubi threw themselves at barons of hell and cyberdemon fought hellguards, I could see it being worthwhile. But not as it was. Experiments with possessed make sense, though.

But still, if, in the sequel he does turn out to be a bad guy, I hope they keep his character depth. Because this, in my opinion, is a genuinely great man, who achieved great things, made great mistakes, but, in the end, clearly was on the side of mankind.
 
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On the subject of plot and characters. Samuel Hayden. Bad guy? Genius visionary? Both?

This is a man who literally stole fire from (hell) gods and brought it to mankind. When diagnosed with terminal cancer and told he had less than a year to live, he devwloped functional immortality from scratch.

When faced with losing everything, his whole life's work, everything that literally keeps him running... He acknowledges that it might be necessary and keeps on supporting the main character throughout the game.

His whole line is the same as Illusive Man's "control the Reapers"... Only this time? I'm buying it.

And yes, a lot of stuff UAC made makes no sense. Like cyberdemons, which were clearly uncontrollable. I mean, if legions of revenants and cybermancubi threw themselves at barons of hell and cyberdemon fought hellguards, I could see it being worthwhile. But not as it was. Experiments with possessed make sense, though.

But still, if, in the sequel he does turn out to be a good guy, I hope they keep his character depth. Because this, in my opinion, is a genuinely great man, who achieved great things, made great mistakes, but, in the end, clearly was on the side of mankind.
Hayden's a stubborn asshole, but he's right when he says he's not a villain. He's making a tough choice between a potential war with Hell itself or literally turning off the power for the entire solar system. And then he sees Doomguy singlehandedly take on Hell and push its shit in, and realizes that with proper preparation Hell is very beatable. Its no wonder that he thinks Argent Energy is still viable.

I fully expect him to be a potential playable character in the sequel/expansion if they implement co-op.
 
If you told me a year ago that Doom of all things would produce a very interesting character, I'd have called you crazy. Straight up.
 
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