CV12Hornet
Riter.
- Location
- Tacoma, Washington
More and more, I find myself doubting the realism of this game.
More and more, I find myself doubting the realism of this game.
It's only as realistic as you can adjustMore and more, I find myself doubting the realism of this game.
SSDD. Yes. I want poaw causes Fallout 3. Or maybe, how many fleets can poaw trash before losing his SSGN?Dunno but i can find out sense I'm screwing with the editor anyway.
EDIT: By TLAM-A do you mean TLAM-N?
He can put it on the screen door.Oooh! poaw could put a door gun on the Ohio and the two can have one of those old-fashioned helicopter/submarine gun battles.
I think your first hint should have been when someone in command actually decided to give poaw an admiral position and fleet.More and more, I find myself doubting the realism of this game.
SSDD. Yes. I want poaw causes Fallout 3. Or maybe, how many fleets can poaw trash before losing his SSGN?
He can put it on the screen door.
Too bad I can only like once
Well you can't say he isn't trying for world peace.I prefer the idea of Rogue Admiral.
Poaw has a single rogue carrier battlegroup. Arrayed against him is a joint US/NATO-Russian-Chinese fleet.
Let's watch his doomed last stand for world peace (by declaring war against the entire world).
I prefer the idea of Rogue Admiral.
Poaw has a single rogue carrier battlegroup. Arrayed against him is a joint US/NATO-Russian-Chinese fleet.
Let's watch his doomed last stand for world peace (by declaring war against the entire world).
SighI prefer the idea of Rogue Admiral.
Poaw has a single rogue carrier battlegroup. Arrayed against him is a joint US/NATO-Russian-Chinese fleet.
Let's watch his doomed last stand for world peace (by declaring war against the entire world).
No DB editor, I take it? That's too bad. That was the best feature of Harpoon 2 & 3.
More and more, I find myself doubting the realism of this game.
@poaw How hard is it to learn how to play this game for people who are not very familiar with modern military equipment?
How hard is it to learn how to play this game for people who are not very familiar with modern military equipment?
Nope, no DB editor. A big part of the onus for creating CMANO was the Harpoon DB-wars. I don't really understand the details of it, but Apocal knows what happened and I think it's posted somewhere...
http://grogheads.com/forums/index.p...5mlm17repfrfm0&topic=4065.msg189828#msg189828 <------Here is where one dev talks about why they locked it. A couple posts down, you have a pretty weak counter argument in favor of an unlocked DB. "Buggy DBs are an opportunity."
Madness? This! Is! SUFFICIENT VELOCITY: POAW EDITION!
The problem with not allowing end user DB editing is that there is no way for the user to fix mistakes in the DB (H2 was plagued by them) or to experiment with platforms that aren't in the official database. It's very interesting to see what impact proposed or fictional platforms have.
All this sounds like they should take a page out of Civ5, make custom DBs a diff on the core DB and link saves/scenarios to DBs by GUID, version number and/or checksum.It's true that the complexity of altering the H2/H3 database can cause issues. The biggest problem is how quickly you accumulate duplicate weapons/sensors/loadouts/platforms/etc. that are functionally the same, but have different DB reference numbers. This can lead to some nasty cascade effects with ships not having the right munitions in the magazines, planes missing weapons, etc.
That said, it should be programmatically feasible to have a DB manager that would allow the end user to easily swap out the main DB for a custom one and then switch back later. They'd also need to have some way of making the main DB read only, while still allowing a copy of it to be edited.
The problem with not allowing end user DB editing is that there is no way for the user to fix mistakes in the DB (H2 was plagued by them) or to experiment with platforms that aren't in the official database. It's very interesting to see what impact proposed or fictional platforms have.