Should the world be a Low Fantasy setting?

  • Yes

    Votes: 63 70.0%
  • No

    Votes: 27 30.0%

  • Total voters
    90
  • Poll closed .
It has gotten to the point that I am considering giving you a Legacy that makes it easier for you to generate a female Hero.
Sorry could you clear up the ambiguity here.
A) Easier to generate a hero (who happens to be female)
B) When you have a hero more likely to be female.
(not the greatest in history as Evalyn would be outmatched by some people that are currently dead).
Suck it Vervov, you're dead. Evalyn isn't (yet)
 
Sorry could you clear up the ambiguity here.
A) Easier to generate a hero (who happens to be female)
B) When you have a hero more likely to be female.

The former. If you were to get the Legacy, it would keep the chance of generating a male Hero the same, but a female Hero could be generated on a slightly lower roll.
 
Ugh, we don't need yet more Heroes. Shouldn't a Legacy be something we receive because we personally did something anyway? Why should we get a Legacy simply because a few of our dice were weird.
 
Of course; sorry if anyone got the impression that I didn't think he was a grave threat.

I think Evelyn says it better than I could:
"Evalyn did not think it possible, but there was an even greater evil than the Boarfolk threatening the People as for all of the vile deeds that Vervov did, he never reached the depths of evil that the most ancient and terrible Urth did."
It should also be noted that it said Cerwyn was only lucky to a degree. Meaning Cerwyn is still capable and has the ability to pull his own wait. Does this mean he'd lose to versov? Not necessarily. It means he was fortunate(lucky) that Versov was in the east because it made the goal easier.
 
It should also be noted that it said Cerwyn was only lucky to a degree. Meaning Cerwyn is still capable and has the ability to pull his own wait. Does this mean he'd lose to versov? Not necessarily. It means he was fortunate(lucky) that Versov was in the east because it made the goal easier.
Cerwyn is a woman, and she is a Martial Hero. Of course she can pull her own weight.
 
Ugh, we don't need yet more Heroes. Shouldn't a Legacy be something we receive because we personally did something anyway? Why should we get a Legacy simply because a few of our dice were weird.
We do nothing personally, only our civ does things in game. And Legacies represent historical things prominent in our civ that affect its present, which a rich history of X heroes would do.

I wonder if there will be a legacy for coming on top of this cluster****.
I think the various Epic Age bonii combined with not being dead is the reward for coming out on top.
 
I'm voting to send Evalyn against Urth because keeping Greenbay and the three Arthwyd provinces safe is more important than retaining the three settlements of the Merntir. It's where we get all the fighters and food and other supplies for the war on both sides. Losing the Arthwyd provinces would be much more devastating than losing the Merntir villages we just got back.
 
I am in generally favor of conquering the weakest as fast as possible so we can marshal all our forces upon the toughest opponent instead of our forces being divided on a two front war.
 
tally ho
Adhoc vote count started by thefoolswriter on Feb 15, 2019 at 2:24 PM, finished with 178 posts and 56 votes.
 
Ugh, we don't need yet more Heroes. Shouldn't a Legacy be something we receive because we personally did something anyway? Why should we get a Legacy simply because a few of our dice were weird.

But you don't do anything personally in the quest? o_O

This isn't that sort of quest. The players just choose the general path and the details are determined by other things such as game mechanics, stats, dice and the narrative.

I think the various Epic Age bonii combined with not being dead is the reward for coming out on top.

Pretty much.

Ah so 95 -99 normal hero, 100 normal genius/double hero and 94 always female hero.
Something like that

Pretty much, but your numbers are slightly off. It is 96-99 for a normal hero so it would be 95 for the always female hero.
 
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Vote is still open.
Vote Tally : Chronicles of Nations - Civ Quest - Original | Page 177 | Sufficient Velocity [Posts: 4409-4572]
##### NetTally 1.9.7
Task: Midland
[X][Midland] Claim the midlanders as a conquest of the People. (Midlanders become a Vassal of the Arthwyd.)
No. of Votes: 32
[X][Midland] Leave the midlanders be, free of Urth's rule. (Leave the Midlanders alone.)
No. of Votes: 20

——————————————————————————————————————————————Task: Merntir
[X][Merntir] Food & Warriors. Support the Merntir as best you can by sending both warriors and food to aid them. (-1 Temp Martial & -1 Temp Econ)
No. of Votes: 51
[X][Merntir] Food. The freed Merntir settlements will require more food so that they don't starve. (-1 Temp Econ)
No. of Votes: 2
[X][Merntir] Warriors. Cerwyn will require more fighters to defeat the Boarfolk. (-1 Temp Martial)
No. of Votes: 1

——————————————————————————————————————————————Task: Refugee
[X][Refugee] They can return to the Merntir (Refugees go back to the Merntir, lose status Merntir Refugees.)
No. of Votes: 32
[X][Refugee] They can settle down amongst the Arthwyd. (Refugees settle in Arthwyd lands, gain +3 Settle Land progress, lose status Merntir Refugees.)
No. of Votes: 20

——————————————————————————————————————————————Task: Evalyn
[X][Evalyn] South. Assist Cadyn in defeating Urth and his army of the walking dead.
No. of Votes: 39
[X][Evalyn] North. Aid Cerwyn in defeating the Boarfolk and freeing the Merntir.
No. of Votes: 14

——————————————————————————————————————————————Task: Rock
[X][Rock] Yes. See if other rocks can produce similar secrets. (-2 Temp Econ, Chance of Innovation)
No. of Votes: 37
[X][Rock] Yes. Experiment with what has already been discovered. (-2 Temp Econ, Chance of Innovation)
No. of Votes: 17
Total No. of Voters: 56
 
Aw I was really hoping to keep the refugees, they be super indebted with us, so when we do resettle their home once its retaken it be in a massive surge of thousands rather then just the small amount that likely manage to get away. (because we didnt pick the vote to allow more to come before things got really bad so now its just whatever could get away, rather then a massive amount.)
 
Kinda happy that all the things I voted for passed. Thought that with this many options, one or two might not make it. Now its time to see how our actions fare, by preparing for the worst but hoping for the best.
 
Kinda happy that all the things I voted for passed. Thought that with this many options, one or two might not make it. Now its time to see how our actions fare, by preparing for the worst but hoping for the best.
Vote is still open, don't count your chickens before they hatch.
(I know it's unlikely for an upset but regardless at least wait until the vote if officially closed).
 
Or maybe we fail the innovation roll? Would be boring, but the option only gives a chance, not a guaranteed innovation.
 
Vote is still open, don't count your chickens before they hatch.
(I know it's unlikely for an upset but regardless at least wait until the vote if officially closed).
Keep forgetting. But i didnt mean it in that way. I meant is in the fact they even got to the majority in the first place at all at any point is neat. Specifically because it was all of them. If it will stay that way idk, but its nice to known there was a fair share backing it.
 
Got bored, decided to reread the quest, then decided to see how many heroes we have gotten throughout the quest;

Arth, Diplo/Admin, male
Vryn, Martial, female
Wyrn, Diplo/Culture, female
Ymarn, Mystic/Admin, female
Wuran, Diplo, female
Seryn, Mystic/Tech, female
Malbyn, Martial, female
Cadyn, Martial, male
Curyn, Tech, male
Evalyn, Martial, female
Cerwyn, Martial, female

11 Heroes
3 Men/8 Women
1 Culture, 2 Mystic, 2 Admin, 2 Tech, 3 Diplo, 5 Martial
4 Double Heroes
 
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