Bound to Earth: A CK2 Earthbound Quest in an 8-bit Dystopia

[X] Plan: De-Stress to be Refreshed!

To be quite honest I did not intend to be this argumentative about what sort of org CD should run, but you've got me riled up. Mostly because I've read your argument as "they totally literally can't do X" and that in my opinion misrepresents the things.
Like if I would read your argument literally it would look like arguing "the news group _obviously_ can't run a fast food chaing" and in previous message you've wrote thing like "corp is inherently stronger a sit can buy the news company and produce propaganda".
Okay, again, it seems I was bad explaining things... probably not helped by me writing that particular one at like, 10pm at night needing to get up at 4:30.

Look, whilst there's not a ton of limits in what orgs can do, their inherent focuses are going to naturally incline us to make certain decisions. As a corp, we can do martial actions that are illegal, but since it takes a lot more work than it would because of the red tape, we'd be strongly disincentivised from doing it if we had another choice.

As for org comparison, whilst in general it seems good, I think I've noticed something... and that's that you consider 'Criminal' and Corp' to be as focused as your Archaic idea, instead of being borader categories in their own right.

Which fair, I've probably not done a great job of considering myself, but it is something I notice.

Archaic isn't the only option that gets to choose how to structure itself. For corp, what kind of corp - Sure a corp can technically be do anything so long as it's about making money, but it'd be easier to transfer the skills and time we've put in by acquiring buisnesses with similar portfolios. For criminal, what's their driver? Some are in it to make money, but some are ideologically driven, which means they probably aren't going to be inventing some new strain of ring.

Those factors are going to cause the org in question to self select. If we did a news focused corp, we'd likely be able to swing a lot of people who want to make a living doing stuff like investigative journalism. If we make a more ideologically driven criminal group, we'd get more people with that ideology and less invested in personal gain, who'd just joing a gang where doing that would be easier.
 
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well, we're not wounded any more at least. our malus currently is supernatural mental strain(depression is serious but won't impact our rolls?), but thankfully there's not many PSI actions around so 2 turns of -20 isn't as bad as it may have seemed at first.

really as it stands the worst that could happen if we don't have a sudden enemy interrupt is possibly not being able to show off our cool psychic powers while we're founding a faction. seems like the sort of thing that would help increase interest but can't be helped ig :/

speaking of factions, while the action is an autopass, from our research having money/income to make people want to join is listed as a positive. if what we have on us+the investment doesn't work, hopefully we can offer PSI healing, both as an extra income stream and as free medical care? some people would also be enticed by being able to gain superpowers, and even if they're unlikely to get them just being upfront about that and giving everyone the chance of them is enough of a draw.

this is unrelated to existing PSI-focused organisation ideas shenanigans and can be done no matter what we pick, it would just probably be more effective on some types for others

maybe those fancy stars next to our funds (currently ☆10☆, was there when we had ☆8☆) are important for our faction? a signifier that we have *enough* for it to work well? though no way of telling what exactly is enough for it to show
 
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Look, whilst there's not a ton of limits in what orgs can do, their inherent focuses are going to naturally incline us to make certain decisions. As a corp, we can do martial actions that are illegal, but since it takes a lot more work than it would because of the red tape, we'd be strongly disincentivised from doing it if we had another choice.

As for org comparison, whilst in general it seems good, I think I've noticed something... and that's that you consider 'Criminal' and Corp' to be as focused as your Archaic idea, instead of being borader categories in their own right.

Which fair, I've probably not done a great job of considering myself, but it is something I notice.

Archaic isn't the only option that gets to choose how to structure itself. For corp, what kind of corp - Sure a corp can technically be do anything so long as it's about making money, but it'd be easier to transfer the skills and time we've put in by acquiring buisnesses with similar portfolios. For criminal, what's their driver? Some are in it to make money, but some are ideologically driven, which means they probably aren't going to be inventing some new strain of ring.

Those factors are going to cause the org in question to self select. If we did a news focused corp, we'd likely be able to swing a lot of people who want to make a living doing stuff like investigative journalism. If we make a more ideologically driven criminal group, we'd get more people with that ideology and less invested in personal gain, who'd just joing a gang where doing that would be easier.

Hm, this is fair. And, thinking further down the line in terms of "these are broad categories, like "archaic" in genera, not like 'this particular "archaic" org'" I think now that what I envision by Sports&Culture is a... Corp. Just a, uh, "ideological 'resistance' corp" (like an 'indeological resitance' variant of criminal group), which professes not to gather funds for the sake of enrichment, but to have noble goals and intends to really move towards them
But it should own the gyms/cinemas/studios/stadiums/theaters/clinics/record labels/whatever, either by itself or share them with some "community groups", and get funds from them (and invest them either in operations or in more of the stuff,just less on discretionary things than an "evil corp" could). And would be naturally more limited by the ideolgy than "generic for profit corp", but still very corp-like in other aspects.

I guess it would be real fair to indeed consider it as "corp" rather than "something completely different and 'archaic'", because the more I think about its supposed capabilities they are really corp-like. Just a... lawful good 'corp'
 
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So, something I just noticed looking through old posts:
Old memories of climbing trees as a little kid with █̴̲̓█̷̛̙͍̐█̸̛̤͈̞͖̈̓́̚█̷͖̉͆͊█̴̫͔͂̀͜ flood back to you amidst the silence rustling of leaves.
...Hm. I'm trying to figure out who could fit that pattern of blanks/zalgos. Five letters, maybe if I look at the pattern of distorition.,,
 
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So, something I just noticed looking through old posts:

...Hm. I'm trying to figure out who could fit that pattern of blanks/zalgos. Five letters, maybe if I look at the pattern of distorition.,,
it's five characters, but i'm pretty sure the blanks are unicode characters so you'd only be able to go off the length.
also, watch out for nicknames.
 
Whatever the name is, we will either recruit them or kill them depending on plot.
 
Whatever the name is, we will either recruit them or kill them depending on plot.
For the first time you're apart of the discussion.

Then the q̷̡̨̧̛̲͚̦̭̘̗̗̣̖̟͔̻̝̯̠͕͈͐̊̓̈́̃̓͌̎̀̊͋̈́̇̓͆̎̀̽̚̚͠͠ͅų̶͚̯͔̠̜̫̞̎e̷̛̘̳̱̭̦͚̞̖͕̦̩̯̯̺̫̬͓̘͊̓̈̆̋̉̐͛͑͐̋̃͗͊͛̉̅̑͋̚͝͝ș̷̛̟̜̀͐̈́͐͗̄̆̏͗̈̒̕̚͘͠ţ̶̨͎̫͕͓̙̜̗̟͕̞͇̻͖͉̉̏̄̑̔ǐ̵̧̻̦̮̖̰̞͔̦̇̊̉̃̅̂̑̀͋̑̽̏̿͐͒́̀̿̕̕̕͜ȯ̷̡̡̨͍̘̱̫̼̣̮̤̠͇̺̱͇̙̪͎͇̜̪̯̽͊̀̓͐͐̃̇̈́͐̈n̵̗̮͔̪̤̞͚̝͖̿̀̿̋͊̊̔͋́̌ comes up.

"Is it true?" Mr. B asked, likely without thinking. "What everyone says I mean? That you-"

Your heart thuds to a stop.

Without meaning to you turn and look at Mr. B. Your expression changing on reflex.
The boy looks back, his mouth hanging open. As if paralyzed.
As if afraid.


"B, shut up right now."
Bold of you to assume we haven't already killed them/gotten them killed.
 
Adhoc vote count started by catxfighter_3_1 on Feb 7, 2024 at 7:27 AM, finished with 123 posts and 17 votes.

  • [X] Plan: De-Stress to be Refreshed!
    -[X] Vent Your Frustrations [Buzz Buzz]
    -[X] Found an Organization
    -[X] Buy Stock in the Baseball Bat Factory (Buzz-Buzz)
    -[X] Break Into the Hospital (Porky)
    -[X] Obscure Talks with the Treehouse Boys
    -[X] Help Around the House
    -[X] Loaf Around
    [X] Plan Build Back Up
    -[X] Fight Local Wildlife [Buzz Buzz]
    -[X] Found an Organization
    -[X] Buy Stock in the Baseball Bat Factory [Porky]
    -[X] Try to Sneak into the Arcade
    -[X] Obscure Talks with the Treehouse Boys
    -[X] Buzz-Buzz: Help Around The House
    -[X] Porky: Try to get a...mole?
    [X] Plan: Dealing with our feelings along with social interaction
 
One day a plan I make will be accepted...
Although honestly, both plans are very, very similar. The only real differences are Porky taking a nap, and Cass venting alone instead of fighting wildlife with BB on hand
 
Is anyone here willing to beta an omake? Been working on it since yesterday.

Edit: Found someone!
 
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Sweet Freedom

Life in the Outlands has never been known for its ease. While the living standards were harsh on the first generation of settlers, the situation only degraded after the City of Light was founded. As the City grew and rotted into a capitalist nightmare, the Outlands regressed into a feudalistic society. Here emerged kingdoms ruled by royalty, warlords, or in some cases, pirates.

Canon fire howled through the air. Those same shots failed to hit their mark, just barely, creating great splashes that soaked the opposing crew. The return fire was swift, yet lesser. Gunpowder was running low from previous raids. Captain Blackeye was getting deeply annoyed.

The Mudplugger was harried by a most ridiculous assailant. The enemy ship was oddly designed for one, as if someone had stolen part of a tea set and built a ship around it. The crew was odd for different reasons, namely that it was nearly entirely composed of uplifts. Moles and wolves ran across the deck. Pelicans, ducks, and penguins worked on the mast. And, if his eyes (er, eye) didn't deceive him, there were honest-to-god Kremlings working with apes. "Just me luck," the captain grumbled, "ta run afoul a rival n' ruin me good mood."

From aboard the SS Tea Cup a tall, well-endowed brunette hollered orders, her long hair and yellow bandana fluttered in the breeze. "Hold fast men, an' keep firing! The Mudplugger won't kite herself!" Captain Syrup, leader of the Black Sugar Pirates (formerly the Black Sugar Gang), gave commands. "All able-bodied flyers, excluding my first mate, are to flank from the bow and stern. Pick 'em' off as best you can, but don't get greedy, the real fight begins when we board Blackeye." At her command, various pelicans, bats, and roosters took to the skies.

"Helmsman!" A kremling stood at attention, "We approach them from the bow, starboard side."

"YES MAM!"

"Bobo!" A large, avian uplift with a skull and crossbones tattooed on his belly swooped down from the crow's nest. "When we get close enough, please drop off our newest recruit. Afterwards, be ready to airlift our heavier members."

"Aye, aye, captain!" Bobo swiftly returned to his roost in anticipation.

Soon enough, the bloodbath began. Were Blackeye's crew not already worn down from previous raids, perhaps it wouldn't have been so one-sided. Nevertheless, it was. A duck ran a man through the stomach with a cutlass. A young boy dogged under a pistol shot and cleaved his attacker's leg off. Pelicans and bats were shot and fell. Another man was squashed beneath a falling ape, leaving him little more than a stain on the deck. Captain Syrup cut down her fair share that day, cleaving more than one head from someone's shoulders.

In the end, a full two-thirds of the Mudplugger's crew was slain. Of the remaining third, half were sustaining major wounds. Needless to say, Captain Blackeye was furious. "Da' ell I'd ever do ta' ye?!" the bound captain yelled, the remainder of his crew tied up along with him. "Fer as I know, I never did ye o' personal wrong!" From the other side of the room, Syrup was rummaging through her 'newly acquired' charts and maps. Large ducks in pirate getups and goggles kept watch over the prisoners as she did.

Minutes passed in silence, the captives were on edge. Wondering what was wrong. Suddenly, "You're right Blackbeard,"

"Blackeye."

"you have never wronged me." Before any response could be given, she continued. "My business associate and crew, however," a chill ran through Blackeye, "have."

"Five months ago, you and your crew raided a shipment of fresh timber en route from Gallowmere to the City."

"Ay, so, wot o' it? Me ship ain't goin ta-"

"That shipment was for Nook Homes."

The silence spoke for itself.

"As were the shipments of bricks, marble, and limestone you hit some months before. Nook did not appreciate the ensuing delays nor the expenses you caused him Blackleg. So," Syrup turned in her chair to face the ruffians, "he called me."

"Heh, first, it be Blackeye. Second, dat it? Didn't take ye ta be da type ta sell out."

"I'm not-"

"Da great Capin' Syrup gave er' freedom an' soul ta make it big!" It was impressive how loud Blackeye could get. "Was wonderin' how ye got kremilngs ta join up. Seems like dey just can't resist dem company-sponsored pirates! So, ye got da power ye wanted," he sneered "but ye didn't earn it. Was it worth it? Bein' like K. Rool? Ta surrender all ye integrity just so-"

"Are you done?"

Captain Blackeye's mind finally caught up and reminded him just what his predicament was. Syrup had not changed her expression save for a lifted eyebrow. As the cutlass at his throat reminded him of his place, she continued.

"As I was saying before I was so rudely interrupted, you, Blackbear,"

"It's Blackeye."

"raided quite a few shipments of my business associate and slaughtered the sailors of each, nearly to the man." The Tea Cup's captain gave Blackeye a cold stare.

"Heh, so?" he countered, "Ye can't really be da judge o' dat, can ye? We all be pirates er' wat with all de pillagin an' burnin-"

"Plundering."

"Eh?"

"I plunder, not pillage."

"Wat's de difference?" the captain asked, genuinely curious.

"Plundering," Syrup started, "is slipping past defenses, catching your target with their pants down. Delving into ancient ruins, using every trick you know, inventing new ones on the fly, to make off with the riches before your rival even knows you're there. Playing monsters against each other just to get by off their table scraps. It's, above all else," her voice reached a fever pitch, "thriving in a profession where damn near everyone is your physical superior using nothing but your wits and what few strengths you possess."

As Captain Syrup caught her breath, Blackeye and his men couldn't help but look at one another in concern, their waterfowl guards barely holding back their tears.

Having composed herself, she went on, "Pillaging, by contrast, is the sacking of villages, those with no defenses and little of worth. Leaving nothing but burnt-out craters in your wake. A pastime you love Pinkeye."

"Blackeye."

"A pastime that has finally come back to bite you."

"Wat do ye mean by-"

"It's easier to show you. How would you like to meet our newest recruit?"

"Ey! Hold on jus' a min-," Captain Blackeye floundered at the sudden shift in tone.

The door creaked on its hinges. Into the room walked a boy, teen really, with orange-brown hair. His eyes were cold and calm, yet the slight tremble of his hands betrayed him. Blackeye knew him well, a thorn in the captain's side ever since he paid a 'visit' to the boy's village a year and a half ago. One the captain thought he rid himself of six months ago. One that knew the ins and outs of Blackeye's crew better than most.

"Please, say hello to Edson." Syrup's singsong tone did nothing to calm their nerves, "As a reward for being such a big help, he will decide your fates."


AN: So this came to me after reading weredrago2's Star Wolf omake. More specifically the pirate comment. I realized that there was a criminal lack of traditional pirates in 8BD, despite it being one of the more popular video game settings.

As for why Black Sugar Pirates and Nook Homes sometimes work together? Partly because Captain Syrup believes in the uplift movement (have you seen her crew?), partly to help each other out. Both are rather small time in comparison to their competition. Nook needs a major contact in the Outlands, same with Syrup and the City (no, Dunk doesn't count, he's a basketball player).

Aside from the kremlings, all other animals were mooks in Wario Land 1 & 2. The kremlings that work for Syrup are deserters from K. Rool's crew on account of how he treats them and how little they're paid.

Edson is the original protagonist of Project Dream before he was replaced by Banjo. Blackeye was the original antagonist of that game before he was reduced to a cameo.

Special thanks to griffinlw for Betaing this.

Hope you like it!
 
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Good omake! Very nautical!

With that being said, I have some feedback to help with readability.

  • The shade of blue you used for Blackeye's dialogue is really intense, and I had trouble reading it without highlighting the text. I would use a softer (not strictly lighter) color.
  • Use paragraph breaks to separate characters that are speaking. It will help readers parse out individual speakers. The color also does that, but making multiple speakers share a paragraph makes the passage feel crowded.
  • I would put two paragraph breaks/a symbol for a section break after the end of the omake and before the Author Notes. Right now, one flows into the other in a way they probably shouldn't.

You make a very good point.

I wonder if we killed Ness.
You turned him into Sans.

It all makes sense now.
 
Yeah somehow I don't see that working well.
other than the obvious, one major issue might be leaking the existence of buzz buzz itself and making it way harder for them to be inconspicuous/do sneaky stuff.

But bringing up their existence even if they don't directly expose themselves (so as to keep tensions lower/prevent any drama) is something I'd consider an advantage. it'd be one part narrative control/preventing a worse reveal later, one part enabling buzz buzz to help more in fields such as ESP training and the like, and one part trusting in kids to keep a cool head.
I mean as an example, if we try and keep them a secret, people are going to wonder how we got all that alien tech info from the nat 100. (and to avoid awkward questions we might end up less able to act/provide useful info that would make people more effective. and equipping people to more-effectively fight things is important!)

most of this might be achieved through just saying that they have a source who also hates Giygas or the like. thankfully, this likely wouldn't need buzz buzz in the action.
for example, we could include how we were contacted by a defector who explained everything, and don't specify anything about them? people could then assume either a human or an alien based on what they like most, and it's simple-ish to correct later if needed since we never lied

if it causes the action to go worse it'd be bad, but would be worse if Giygas's agents could pull a "you idiot, CD was working with aliens the whole time!" and take stuff out of context.
keeping an eye out for how they can interfere and adjusting if possible seems a wise use of resources, though it would probably be a matter of specific policies like "make sure to check people aren't mind controlled". maybe setting up pre-emptive measures like that will be an intrigue action available? if it functions long-term may be worthwhile

now, while we're unable to create an entirely different decision/action for founding a faction, if I were to bet maybe the specifics of whether or not we bring up info like this and how well that turns out could vary based on what we roll? (well, if there was a roll in the first place :/ it's autopass so it'll work generally, but specifics could vary based on the situation? i think that's what i'm getting at, how things wind up is up to the GM i'm just speculating on what possible best outcomes could be)
 
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"We need to fight aliens, I brought this dead alien as proof."

"Also here's a live alien. He's cool though."

Yeah somehow I don't see that working well.
I mean, to be fair, having a defector from the invaders backing our claim would probably help dispel ANY remaining doubts about it, but, yeah, fair point. We really need to try and make Buzz Buzz less fragile...
 
[X] Plan Build Back Up
-[X] Fight Local Wildlife [Buzz Buzz]
-[X] Found an Organization
-[X] Buy Stock in the Baseball Bat Factory [Porky]
-[X] Try to Sneak into the Arcade
-[X] Obscure Talks with the Treehouse Boys
-[X] Buzz-Buzz: Help Around The House
-[X] Porky: Try to get a...mole?

Shit, somehow missed pages of this. Vote doesn't look like it'll win but oh well.
 
Voting has concluded. Let's see the results...
Scheduled vote count started by Crosswire on Feb 5, 2024 at 5:00 PM, finished with 58 posts and 19 votes.


De-Stress to be Refreshed has won.

However I will say it will take me a bit longer then normal to get the turn results out. I'm currently dealing with something at the moment.
 
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