Attempting To Fulfil Your Contract: A Noveria Planquest [Mass Effect]

If we had we wouldn't need to. They would know better.
Hard to say. They might recognize asking is a bad idea, or they might have felt entitled to the salvage. Consequently, we would have information on whether or not they're an extension of the Batarian Intelligence Apparatus considering the Batarian candidate's connection to 'Unsavory Characters'.
 
This option is about establishing a routine i.e. plan out when these drills will be held throughout each year rather than just when we feel like it.
But the essence of both actions is exactly the same.
We're doing random vibe checks to make sure Corporate is behaving. However, this seems suboptimal when the last drills were a month ago. They'll be ready from the practice from the previous month, but we want to catch them when they're relaxed I.e. months for now to see if they've maintained their discipline.
Rook is correct: it's the same action, rewritten to account for the fact that the first set of flavour text was more heavily tied to the Peak 15 Incident which is, relatively speaking, kind of old news at this point.

Oh nice it's the perfect weather for being super cozy under your blanket.
One advantage of being a quarian is that you're perpetually wrapped up in a warm blanket. This ever so slightly offsets every other horrible thing about having to live in a sealed pressure suit your entire life.
 
We also really have no reason to do so. The firearm law gives us a potential source of dangerous instability to make one company happy, and the data security law pisses off pretty much everyone who works with us to make one company happy. I really don't think we should do them unless we get a much more compelling reason to do so.
 
We also really have no reason to do so. The firearm law gives us a potential source of dangerous instability to make one company happy, and the data security law pisses off pretty much everyone who works with us to make one company happy. I really don't think we should do them unless we get a much more compelling reason to do so.
Reviews do not necessarily mean loosening restrictions. Jaeto and Solemni & Olde both want data security laws changed, in different directions, but those changes would be covered by the same action.


Anyway, vote is now open
 
[X] Plan Finishing What We Started
HI 3/3 + 2 free 70R +5
-[X] Spaceport Expansion Program 297/500 4 dice 60 R
-[X] Destructive Testing Range (Peak 18) 93/150 1 dice 10 R
AI 3/3 +1 free 40R +15
-[X] Prototyping Workshop (Peak 28) 111/150 1 die 10 R
-[X] Holoaugmented Design Space 0/150 3 dice 30 R
Infra 3/3 60R +25
-[X] Ground-Orbit Uplink Site 96/300 2 die 40 R
-[X] Breaking Ground: Peak 12 129/200 1 dice 20 R
Security 3/4 25R +7
-[X] Mountain Monsters 72/100 1 dice 5 R
-[X] Facility Security Review 0/100 2 dice 20 R
Admin 3/3 30R +5
-[X] Expanding Bureaucracy 0/100 3 dice 30R
Free 3/3

With new information gained, Emergancy Drills was dropped and the free dice tied up was placed into giving Spaceport a good shot at completion this turn, hopefully freeing us to focus on Biodome since we now have to balance a negative favor with the requestor.
 
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Can we please finally getvin on that platinum? I don't wanna keep them waiting.
 
Alright I think we can all see where this is going. Let's roll some dice.
Scheduled vote count started by Faith on Sep 16, 2021 at 12:31 AM, finished with 12 posts and 11 votes.

  • [X] Plan Finishing What We Started
    -[X] Spaceport Expansion Program 297/500 4 dice 60 R
    -[X] Destructive Testing Range (Peak 18) 93/150 1 dice 10 R
    -[X] Prototyping Workshop (Peak 28) 111/150 1 die 10 R
    -[X] Holoaugmented Design Space 0/150 3 dice 30 R
    -[X] Ground-Orbit Uplink Site 96/300 2 die 40 R
    -[X] Breaking Ground: Peak 12 129/200 1 dice 20 R
    -[X] Mountain Monsters 72/100 1 dice 5 R
    -[X] Facility Security Review 0/100 2 dice 20 R
    -[X] Expanding Bureaucracy 0/100 3 dice 30R
    [X] Plan Reducing Shennanigans



Ah, SVDice, why must you be like this?
Faith threw 9 100-faced dice. Reason: Dice Set 1 Total: 447
19 19 5 5 94 94 71 71 9 9 98 98 43 43 58 58 50 50
Faith threw 9 100-faced dice. Reason: Dice Set 2 Total: 480
15 15 42 42 89 89 90 90 3 3 90 90 32 32 21 21 98 98
 
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Math Post:
Spaceport Expansion Program: 19 + 5 + 94 + 71 + 20 + 297 = 506/500
Destructive Testing Range (Peak 18): 9 + 5 + 93 = 107/150
Prototyping Workshop (Peak 22): 98 + 15 + 111 = 224/150
Holoaugmented Design Space: 43 + 58 + 50 + 45 = 196/150

Ground-Orbit Uplink Site: 15 + 42 + 50 + 96 = 203/300
Breaking Ground: Peak 12: 89 + 25 + 129 = 243/200
Mountain Monsters: 90 + 7 + 72 = 169/100
Facility Security Review: 3 + 90 + 14 = 107/100
Expanding Bureaucracy: 32 + 21 + 98 + 15 = 166/100
 
Decent turn. I'm just happy the spaceport is finally done.

+16 Cargo (Now +18)
-2 Housing (Now +2)
Long Winter Studios: +1P, +1F (Pretty large overbuild so maybe bonus)
-2 Power (Now +5)
Itavan Skyworks: +1P, +1F
Preparations done for Abec Territorial Ordinance to move in. Probably have to build that munitions plant.
Scooby-dooed the monsters on the mountain
Incoming security revisions
+1F (To something, action is blank. I guess ERCS since they're the ones doing the review)
Recruitment Unlocked
 
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Turn Gains:
Narhu Combine: +1P, +1F, now at
Profitability: 2
Favour: 3
+1P

Long Winter Studios: +1P, +1F, now at
Profitability: 2
Favour: 0
+2P

Itavan Skyworks +1P, +1F, now at
Profitability: 2
Favour: 0
+2P

Peak 12 open for business, likely to bring in Abec Territorial Ordinance.
+?P
Security Revision actions Unlocked
Recruitment actions Unlocked
 
Thoughts on next turn pending further shenanigans:
Destructive Testing Range 1 dice
Secondary Artificial Biome Cluster Site 2 dice
Data Traffic Management Centre 2 dice
Prototyping Workshop (Peak 22) 1 dice + 1 free
Ground-Orbit Uplink Site 1 dice
Lower Hanshan Residential District 2 dice
Horuvak Valley Platinum Mine Approval 2 dice
Recruitment? 1 dice/1 dice + 2 free dice
 
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