You are Gorzha Fieryskin, Black Ork and Warboss of the Black Rock Tribe. Once you were a slave to the Dawi Zharr, forced to serve under the hot-tempered Kapric Neveroathed, but you broke your chains and left for greater things. Over the past few years you've fought across the Badlands, rising from a simple Boss to Big Boss before krumping the last Warboss of the Black Rocks when he was doing a bad job.
All your life you've had dreams and visions, and it took a while to realise it was da Gods talkin to you. Useful stuff mostly - tellin ya where to find the best foights, what to say to unruly gits to stop yappin and follow yah. But then they started tellin ya to head sotuh - away from the Badlands with all it's little tribes. Away from the humies, and the stunites, and other fun gits to foight. You wen't too sure about it, but the Gods never led ya wrong before, so you went sotuh. Took a long long time, but you finally got to a big wet forest - what Zugzig called a jungle. You stopped havin the dreams then. You didn't like that, not one bit, and all your gits could tell wurn't sure what to do now. Dey were happy enough foightin the humies and other orks that lived here, but they were startin to grumble.
But last night, sleepin in your boss tent, you had The Dream. And you saw The City. And the Gods told you what you had to do - build a City, a propra City, for Greenskins. You had a job to do now, and ain't nuttin gonna stop yah!
Crawlin out your Boss Tent you were met with the bustle of a Greenskin camp, but more muted then you were used to. Your Black Orc followers weren't showin it, but the ordinary Orcs were spendin more time in huddles mutterin than yellin. And da Gobbos were moving about more carefully, heads swivlin as they tried to keep an eye on all the threats. Dey needed summit to get their minds on track.
By your tent are two Black Orks, standin guard. Not cause you worry bout getting stabbed in the night - you wear your armor while sleepin, like any proper orc does, and you reckon you would wake up and krump any git that tried. But dat would interrupt your beu-ty sleep, and dat makes you cranky. More cranky.
"Oy, you gits," you grunt out, "get all da tribe togetha. Gotta talk ta em' all." They nod and walk off - but you grab one's shoulder before he can. "And dat includes da Noight Gobbos und Sneaky Gits, too."
"But boss," the git whines, "dere a bunch of wussy…" he pauses, as his clearly underdeveloped noggin catches up with the fact 'es talkin back at the chief. Alotta other Warbosses would krump'em on prin-ci-pal, and so would you normally, but you're in a good mood and decide to take some pity on him.
"Idiut," you say, armoured hand slapping him round the head. Once 'is head stopps shakin, you decide to share some Warboss wisdom with 'im.
[ ][Goblins] "Gobbos ain't worth a lot, but dey cun foight. Well, more loike stand in da way uf gits, so uz orks cun get stuck inta them."
You have a poor opinion of Gobbos, and will mostly ignore them
[ ][Goblins] "Gobbos ure Greenskins too, ya know. Dere scrawny, und cowurds, und uh… but dey ure propa Kunnin, and dat makes up fur it. Mostly."
You have a low opinion of Gobbos, but not enough to discount them
A while later you were sitting on ya throne lookin at all yah gits. Or you would be, if you had a throne. You had to settle for standing on a fallen tree instead, which ain't as fancy, but it means all da gits are looking up at you as is propra. Currently most of them are chatting and talking among themselves, apart from the Black Orcs - front and center - that were all standing at attention. And the Rogue Idol as well, looming over all of yah. Hmm, you could've climbed the Idol to give your speech. Maybe next time.
Standing by the Idol, and carefully doing his usual shuffling dance was Zugzig Stick-Shaka, your tribal Shaman. Odd git, but all Shamans were. Spent a lot of time talkin nonsense, but had a lot to say about the Gods. Plus he could do some wicked magic with dat bone staff.
Hozzy Ironsmasher was stood near the front, drinkin sumit from a grogskin. Not a Big Boss, but he knew summit speshul - how to smelt down scrap to forge into new stuff, and more importantly how to turn shiny rocks into new metal. Black Orcs can mend their gear, or reshape stuff to fit, but a git that knows how to work metal was worth his weight in grog.
And then there was Morgog Pigfoot, who was moping of to the side. You weren't really sure about Morgog; he was big enough to be a Boss, even a Big Boss, but spent more time herdin his boars than bullyin gits, as was propa. Maybe it was because he'd lost his right arm to some humie knight. Still, he knew how to get the most of piggies, so you'd let 'im be so far.
Thinking that the boyz had been chatting for long enough, you decided to draw their attention like any boss should; by yelling at them. "ALL RIGHT YA GITS, LISHUN UP!" All the Orcs and Gobbos put their full attention on you - if you were a puny humie, you'd be crappin yourself about now. But you aint a humie; your' a proper Orcy git! And you look the part too.
You are big - big even for the Warboss of a small tribe. Your dark green skin and bulging muscles are covered by blackened plates of steel, some attached with leather straps and some simply bolted into place. You made this armor yourself, from scrap taken from other Black Orcs that thought they could take you, and found out they were wrong. Your helmet, little more than a heavy bucket with a perforated visor and boar-tusk horns is currently on a hook at your belt, leaving your bald head visible. Dark green skin is marred by thick scars, many that retain an angry red hue, from where you draw your name. Your face is typical of any Orc - mean and evil, with thick tusks and a flat nose. Your eyes are hidden under thick brows, yet seem to glow with an inner flame.
"Iz knowz it semmsz loike we'ze been wandrin in circles for da last few days, und muybe we have bin a bit," You get a few gwaffs, which is good - can't be serious all the time. "But dats over now! Cause last night… da Gods come ta me." All the gitz leaned forwards, much more interested. You had'nt been shy about tellin everyone that the Gods spoke to you, und you only had ta krump a few gits before the rest believed you. "Da Gods showed me a city - but nota humie or stuntie city, a PROPA one! With Greenskins innit, und livinin in it, und doing uh… city stuff. Und da Gods tol' me I waz gonna be da one ta build it for dem. Iz gonna build da gretast Greenskin, no, da gretast city EVA! Und youz gits are gonna 'elp me do it! Wez gonna build da gretast city, und we'ze gonna RULE it, und we'ze gonna be betta den all dose other gits! Und if dey hava prolem with dat, dey can cume to OUR CITY, und we'ze GONNA KRUMP EM! Now… WADDA YA SAY?"
[Inspiring The Tribe: Roll 96 + 13 (Stewardship Bonus) + 10 (Devine Mishun) - 20 (City? Wassat?) = 99]
The tribe yelled back, letting loose a primal howl. Most of the gits you reckon had no idea what you was talking about, or what a city was, that didn't matter; all you had to do was amp them up, and they'd follow you to Zog and back. The Idol got into it too, raising its rough face to the sky and letting out a rumbling roar. Zugzig was dancin even harder, giggling as green sparks began to fly from his head. Morgog had perked up, and was shaking his pokin-stick and letting out a hoarse cheer. And Hozzy… was still drinkin his grog. Odd git.
Once things got settled a bit, you got the Boar Boy Bosses together and told them to take their bunch and go out lookin for someplace interesting. They grumbled a bit, saying scouting was gobbo work, but you carefully and concisely explained that lacking Wolf Riders, they were the best next thing. By which you mean, you punched all three and told them not to come back until they found something interesting.
They were gone for a couple of days while you had the camp packed up and what meager supplies you had tied to Morgog's boars, or any unwise gobbo that wandered too close. Soon the Boar Boys started coming back; each had found something they thought was best, and hadda short brawl about tellin you first. Took some more thumpin, but you got the details out of them, and learned that there were about three promising places, each fairly close by.
[ ][Location] Odd Pilla
An angular stone pillar, conspicuously lacking any kind of overgrowth. The Boar Boys says it's "odd", but they can't quite explain why. Around it are a couple of ruined buildings, and the remains of a low stone wall.
[ ][Location] River Cliff
A raised cliff with a fairly large flat top, above a fast running river. Defensible, if you can avoid falling over the edge, like on of the Boyz did. He survived though, and came back talking about "shiny rocks" in the river.
[ ][Location] Humie Ruin
Some kind of low humie building, long overgrown and fallen into ruin. It's pretty fancy - three layers, stairs goin up the side to a flat top. Boyz searched the top two floors, they're empty, but the bottom level's entrances are sealed up tight.
Vote starts now, ends in two days.
The goblin vote is more character-building than mechanic based. If you started with no goblins at all, you would have had an option to totally disdain them. As in, your default stance is ignoring them, or punching them if they try to talk to you.
Unlike previous votes, these locations will still exist if they aren't chosen, but their status might change between now and coming back to them.