Anderson Quest: Killing Vampires and Werewolves and Leprechauns (Hellsing/Bloodborne)

[X] Be aggressive. We can regenerate, and unless your new disciples can too, you're more useful as a vanguard.
-[X] Get close and try to hack off some of those arm....things holding her blades.
--[X] Have your mook buddies skirt around and strike at openings.
 
[X] Be aggressive. We can regenerate, and unless your new disciples can too, you're more useful as a vanguard.
-[X] Get close and try to hack off some of those arm....things holding her blades.
--[X] Have your mook buddies skirt around and strike at openings.
 
Okay, better idea.

No music box yet.

I'll keep that vote there so we have some idea what to do later on. If we kill the Wet Nurse there is a real possibility the baby will die too. We need to fight to disarm.

Disarm the monster so it cannot effectively fight, and then we attempt negotiation.
 
[X] Be aggressive. We can regenerate, and unless your new disciples can too, you're more useful as a vanguard.
-[X] Get close and try to hack off some of those arm....things holding her blades.
--[X] Have your mook buddies skirt around and strike at openings.
 
If anyone's got strong feelings, this one's close.

Vote Tally : Anderson Quest: Killing Vampires and Werewolves and Leprechauns (Hellsing/Bloodborne) | Page 423 | Sufficient Velocity
##### NetTally 1.7.4

[X] Be aggressive. We can regenerate, and unless your new disciples can too, you're more useful as a vanguard.
-[X] Get close and try to hack off some of those arm....things holding her blades.
--[X] Have your mook buddies skirt around and strike at openings.
No. of Votes: 6
NuclearNickel
Alexander89
Lazurman
menosay
Stormgear
WinterLantern

[X] Whelp, you have no plans on fuckin' up that baby.
-[X] So if it's gonna go all Carlina White, that means that no matter what it ain't gonna let tha baby come to harm, right?
--[X] Lessee if it's game to play laser tag.
[X] Toss a rattle or somethin' inta the baby's crib, just tae confuse everybody. An' ta keep it entertained.
No. of Votes: 4
The Sandman
ChildishChimera
Malaquez
QuantumPuppy

[X] Whelp, you have no plans on fuckin' up that baby.
-[X] So if it's gonna go all Carlina White, that means that no matter what it ain't gonna let tha baby come to harm, right?
--[X] Lessee if it's game to play laser tag.
No. of Votes: 3
TehChron
DkArthas
The Fourth Monado

[X] Whelp, you have no plans on fuckin' up that baby. Signal the boys to wait, and put the bayonets away. Time to negotiate.
-[X] I will entertain the wee tot. What kind of guard would it be if it attacked friendlies? Do we have any baby toys in here...?
--[X] Ah, no, wait. The monster will probably chop up anything I try to offer up. I did just run at it, blades drawn. So what can't be cut...?
---[X] MUSIC. With this music box! The little lass's box plays a lullaby! Play that music box and lull the babe to sleep.
----[X] ...and to complete the picture, sing a goddamn lullaby.
No. of Votes: 3
NitroFumetsu
defenestrator
Servant

[X] Start by forming a barrier around the baby stroller, you don't want any babynapping while you're busy.
-[X] Throw a barrage of exploding bayonets at her left set of arms to try and make an opening for the robe guys.
-[X] Get in close and stay on the offensive, don't give her an opening to do any weird magic.
No. of Votes: 2
Ashmaker
Daniel Estacado
 
[X] Whelp, you have no plans on fuckin' up that baby.
-[X] So if it's gonna go all Carlina White, that means that no matter what it ain't gonna let tha baby come to harm, right?
--[X] Lessee if it's game to play laser tag.
[X] Toss a rattle or somethin' inta the baby's crib, just tae confuse everybody. An' ta keep it entertained.

CONSOLIDATING
 
[X] Whelp, you have no plans on fuckin' up that baby.
-[X] So if it's gonna go all Carlina White, that means that no matter what it ain't gonna let tha baby come to harm, right?
--[X] Lessee if it's game to play laser tag.
[X] Toss a rattle or somethin' inta the baby's crib, just tae confuse everybody. An' ta keep it entertained.
 
[X] Whelp, you have no plans on fuckin' up that baby.
-[X] So if it's gonna go all Carlina White, that means that no matter what it ain't gonna let tha baby come to harm, right?
--[X] Lessee if it's game to play laser tag.
[X] Toss a rattle or somethin' inta the baby's crib, just tae confuse everybody. An' ta keep it entertained.

Tying!
 
[X] Whelp, you have no plans on fuckin' up that baby.
-[X] So if it's gonna go all Carlina White, that means that no matter what it ain't gonna let tha baby come to harm, right?
--[X] Lessee if it's game to play laser tag.
[X] Toss a rattle or somethin' inta the baby's crib, just tae confuse everybody. An' ta keep it entertained.
 
[X] Whelp, you have no plans on fuckin' up that baby.
-[X] So if it's gonna go all Carlina White, that means that no matter what it ain't gonna let tha baby come to harm, right?
--[X] Lessee if it's game to play laser tag.
[X] Toss a rattle or somethin' inta the baby's crib, just tae confuse everybody. An' ta keep it entertained.
 
[X] Whelp, you have no plans on fuckin' up that baby.
-[X] So if it's gonna go all Carlina White, that means that no matter what it ain't gonna let tha baby come to harm, right?
--[X] Lessee if it's game to play laser tag.
[X] Toss a rattle or somethin' inta the baby's crib, just tae confuse everybody. An' ta keep it entertained.
 
[X] Whelp, you have no plans on fuckin' up that baby.
-[X] So if it's gonna go all Carlina White, that means that no matter what it ain't gonna let tha baby come to harm, right?
--[X] Lessee if it's game to play laser tag.
[X] Toss a rattle or somethin' inta the baby's crib, just tae confuse everybody. An' ta keep it entertained.
 
[X] Whelp, you have no plans on fuckin' up that baby.
-[X] So if it's gonna go all Carlina White, that means that no matter what it ain't gonna let tha baby come to harm, right?
--[X] Lessee if it's game to play laser tag.
[X] Toss a rattle or somethin' inta the baby's crib, just tae confuse everybody. An' ta keep it entertained.
 
[X] Whelp, you have no plans on fuckin' up that baby.
-[X] So if it's gonna go all Carlina White, that means that no matter what it ain't gonna let tha baby come to harm, right?
--[X] Lessee if it's game to play laser tag.
[X] Toss a rattle or somethin' inta the baby's crib, just tae confuse everybody. An' ta keep it entertained.
 
[X] Whelp, you have no plans on fuckin' up that baby.
-[X] So if it's gonna go all Carlina White, that means that no matter what it ain't gonna let tha baby come to harm, right?
--[X] Lessee if it's game to play laser tag.
[X] Toss a rattle or somethin' inta the baby's crib, just tae confuse everybody. An' ta keep it entertained.
 
[X] Be aggressive. We can regenerate, and unless your new disciples can too, you're more useful as a vanguard.
-[X] Get close and try to hack off some of those arm....things holding her blades.
--[X] Have your mook buddies skirt around and strike at openings.
 
Okay SO we have a consensus but I'm in the midst of a tabletop game going longer than expected. Update will come tomorrow.

The update afterwards will come on Monday to make up for it.
 
Lasering: Bastard bonus! 60% damage, 10% severe damage, 5% grievous damage. 0.1% chance you blow up the baby. You are all terrible people.
The Boys, who are back in town: 30% damage, 10% severe damage
You have pissed this thing off immensely and now it is going to attempt to ruin your shit: 35% damage, 15% severe damage, 10% grievous damage
Ruining the boys' shit beforehand: 1D6 hit. 25% injury, 50% maiming, 25% death.
Landing a rattle in the crib from downtown while this thing is trying to kill you: 0.5%.

Writin'.
 
vs. Mergo's Wet Nurse: Weaponized Sociopathy
The standoff continues for several moments, the creature's blades twitching in arrhythmic feints and your crew rooted to the ground in anticipation of its first real move. You offer a few fakes of your own, none of which draw a reaction. Time to upgrade it to a Mexican standoff.

With clear, deliberate movements, you return your bayonets to your sleeves and pull out the club, twisting it like this. You point the thing upwards and fire a brief shot, which does manage to draw a flinch from your opponent. With a grin, you lower the barrel until it's pointed at the Wet Nurse's chest. The serpentine head swivels to look behind it for an instant and, despite the lack of any kind of facial features, you can tell it knows exactly what you're planning. As soon as it snaps back, anger rippling through its form, you pull the trigger.

The thing curls in on itself, putting as much flesh as possible between the child and the beam of righteous combustion. Burning cloth spirals into the air and the pressure wave sends feathers streaming from its wings, but it does not falter. You only release the trigger when your gloves start melting into your flesh, and you don't even have a chance to swap ordnance before six sickles come screaming at you atop rapidly extending limbs. Smoke trails from one of the arms, charred and torn down to the bone, and in the compressed time that permeates your life-and-death struggles you see its grip on its weapon faltering.

Eldritch steel clashes with Amygdalan chitin as you struggle to keep your molten weapon between you and the pissed-off beehive of blades. It's doing a remarkable job of making sure you can't block more than a couple at once, though your retreat forces it to settle for glancing blows that barely have time to bleed before they re-seal themselves.

Just as the pace appears to be picking up, the main body closing in on you, one of its arms drops to the ground and it lets out a piercing shriek. One of your posse, a swordsman, leaps away with blade bloodied as his companions bear down on their wounded quarry. Immediately, the other five arms retract and turn the area surrounding their owner into the sort of blender 1:00 AM infomercials dream about. A torchwielder goes down without a leg, but the rest do an incredible job of either slipping just out of range or somehow parrying the onslaught.

It makes sense, you realize. No matter how diverse the arsenal, a fighter is always going to have some patterns it prefers. You generally figure them out after getting cut to shreds a few times, but for those without bullshit regeneration, there's always spending decades watching dozens of your compatriots die to the same opponent.

The multitasking prowess that lets it avoid cutting its own arms off shows itself as you put your weapon on your shoulder for another shot. One of the two weaponless arms lashes out and grabs your wounded teammate, alternately whacking the others with him and dangling him between itself and you.

Points for improvisation, you suppose.

[] Write in...

--

CURRENT STATUSES:

Anderson: Peachy

The squad: One currently bleeding out after losing several important arteries and being used as an improvised shield/bludgeon

The Wet Nurse: One arm gone, one severely burned
 
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