Anderson Quest: Killing Vampires and Werewolves and Leprechauns (Hellsing/Bloodborne)

vs. Amygdala: Turnaround
Okay, deep breaths. Never mind, shallow breaths until your lungs re-inflate. This is an opportunity to think without pesky things like functional nerve endings to distract you. You got cocky and now you're a pile of misplaced bone fragments and flattened organs. Shit happens; the important thing is to pick yourself up afterwards.

Poor choice of words.

Your body informs you that your spine is mostly recovered by way of agonizing pain and you forcefully tamp down your reflexive middle finger so as not to tip off the gargantuan fuckwaffle patiently waiting to squash you again. Everything's ready for a fresh start. Time to turn this pain train around to Righteousvictoryville, population: you.

You whip your exploding chain at Amygdala, who swats it out of the air before it has a chance to detonate. When he notices the pages and nails trailing behind it, however, he hops back. Rather than pursue, the very holy and very pointy cloud settles around you and you will a ward into bloom.

A familiar explosion booms out from the recon team's direction, followed by a seismic crash. Seems like Steffon's getting more and more accurate with that cannon.

You grit your teeth as Amygdala slams one of his point-blank palm strikes into the barrier, which shudders but holds firm. Just a few more seconds. Twenty meters, up and to your right. Another hit, this one a full-blown punch, leaves a sizable divot in your ward. Amygdala winds up, six-fingered fist rising a worrying distance into the moonlit sky, and and brings it down with a force vaguely reminiscent of a certain asshole's SR-71 adventure.

Your scattered pages bear you away from the resulting crater and coalesce in the building that Amygdala recently ventilated with your body. You watch as the many hands enter through the hole and prod around for you, followed shortly thereafter by the slowly-leaking lattice. You can hear but not see Patches scurrying about somewhere above you.

Close range is out unless you want him to play Whack-A-Mole with your face again. Long range is out unless you want him to shoot lasers at you and fling really heavy shit like a monkey with a serious fiber deficiency. Keep him guessing at mid-range and stop letting him dictate the pace.

"Ha! He's lost a leg! You hear me, master cleric? The man with the cannon's lost a leg!" The dreadfully obnoxious voice skitters in from somewhere several floors above. You are so going to enjoy picking his legs off one by one and hanging him outside the chapel like a piñata. Viscerally satisfying and fun for the whole family.

The next time Amygdala sticks his bean-like bonce for a look, you send him screaming back with a fresh set of bayonets in it. With a blind sweep, he tears through the stone wall without visible effort, but you're already on the ground and throwing. He staggers into the open under the barrage, allowing you the opportunity to slip past him and back to the plaza.

Amygdala's shriek when the explosive bayonets you left by his feet go off aren't quite as ear-piercing as you'd like. Seems like he's got the same iron legs his wimpy little brother had. You suppose if you're going to skip arm day as much as these guys have, you might as well work hard on the rest.

Rejuvenated, you give the beast your best grin. Four arms now hanging uselessly, unsteady on his feet, and leaking from the head like a teenager with a scorched earth policy towards his acne problem, you can almost feel Amygdala's fury like a physical force. You wonder whether he should have two giant angry eyebrows or a bunch of little ones for each of the eyes on his brain.

You reach into your sleeves for further munitions and the monster gallops after you, trailing blood and what composure he had. In one motion, you pull out the club and twist it like this, aiming down the sights. Amygdala hesitates at the sight of it and has no time to dodge in the ensuing stumble before you rake the beam across his head and torso.

Smoke, fire, and alien blood cascade from his form as he goes down in a heap, leaving a furrow wider than you are tall. One of his few functional hands makes a desperate grab at you as he skids by, only for you to mash all those spindly little bones into kindling with a heavy swing.

You legitimately can't tell how much of Amygdala is still attached, but he refuses to quit. The creature lunges for you with feral swipes, still capable of shattering stone like glass.

Huh. Maybe he did trade the tentacle beard for brass balls.

[] Write in...

--

CURRENT STATUSES:

Anderson: Slight lingering head trauma, mild-to-moderate fatigue

Amygdala: Two arms fully functional, severe damage to head and torso
 
"Ha! He's lost a leg! You hear me, master cleric? The man with the cannon's lost a leg!" The dreadfully obnoxious voice skitters in from somewhere several floors above. You are so going to enjoy picking his legs off one by one and hanging him outside the chapel like a piñata. Viscerally satisfying and fun for the whole family.
How long does it take for a man to go insane when put in the sleeves?
Because I was thinking we could have the asshole shoved in for just slightly short of that time and see what sort of promises he'll make to not go back in.
 
[X] Continue shooting its head with the laser
-[X] When the laser gets overheated, switch to explosive bayonet spam

I'm debating whether or not we should aim our laser for his two remaining fully-functional arms or for his head.
 
Last edited:
After we kill Amygdala, I say we grab his head and beat Patches to death with it.

As for how, all but two of his arms are crippled. This might prevent him from channeling his space magic AoEs through those palms, if he pull his 'give me a hand' trick. I'd finish crippling his limbs, making it that much easier to pop his raspberry face.
 
In the game?

Well, for one it's legs (and maybe body) are massively resistant to damage specifically to prevent people from hacking away at its ankles like every other giant boss in Souls games. I've seen idiots try it, it only results in chip damage.

Instead, it's only vulnerable on its head...and its arms.

Really, defending itself with its arms was the worst move it could do.

Although the one real trick it has is that when pushed to the edge, it will rip its own arms off so it can beat you to death with them.
 
Last edited:
So here is an idea.

We got an Amygdala head club, we got an Amygdala finger scythe. Let's use the legs and maybe torso for something. Let's make Amygdala Power Armor or a mecha.

Let's call it "The Mediocre Suit"
 
I say we break/destroy it's two remaining arms to not get any surprises and then go for the head, imagine how he will feel armless and with Alexander Anderson himself before him :)
 
I can't actually remember, did we leave the HMGS with German, or do we still have it?
 
So here is an idea.

We got an Amygdala head club, we got an Amygdala finger scythe. Let's use the legs and maybe torso for something. Let's make Amygdala Power Armor or a mecha.

Let's call it "The Mediocre Suit"
I am legitimately considering this. Probably not gonna be a power suit, but armor made out of Amygdalas nonetheless, especially if multiple arms can be active with it...
 
Back
Top