Anderson Quest: Killing Vampires and Werewolves and Leprechauns (Hellsing/Bloodborne)

[x] Keep talking to the Powder Kegs
-[x] Any others who might have entered the Nightmare
-[x]Are there any other interesting old toys we might encounter besides the Boom Hammer?
 
[x] Keep talking to the Powder Kegs
-[x] Any others who might have entered the Nightmare

-[x]Are there any other interesting old toys we might encounter besides the Boom Hammer?

Second on wanting the Whirligig Saw, Anderson will have so much fun with that.
 
You know one of the best things about Anderson? Is that he truly seems to be a faithful Catholic.

Like in the beginning, when he honestly thought he was in hell and didn't seemed to bothered by it. Most people of faith who do bad things in the name of God and end up in hell, they honestly seemed surprised by it. Like "Oh I experimented on small children in the name of God. Why am I in hell now?" . Anderson, he recognizes the fact that a lot of the things he does would probably make him a bad person. He's aware of the fact that he could end up in hell despite his faith, and he's perfectly okay with it.

It's a level of faith and self awareness that I honestly find admirable. Just wanted to point that out.
 
You know one of the best things about Anderson? Is that he truly seems to be a faithful Catholic.

Like in the beginning, when he honestly thought he was in hell and didn't seemed to bothered by it. Most people of faith who do bad things in the name of God and end up in hell, they honestly seemed surprised by it. Like "Oh I experimented on small children in the name of God. Why am I in hell now?" . Anderson, he recognizes the fact that a lot of the things he does would probably make him a bad person. He's aware of the fact that he could end up in hell despite his faith, and he's perfectly okay with it.

It's a level of faith and self awareness that I honestly find admirable. Just wanted to point that out.
Also, Iscariot's goals account for going to Hell. They want to storm the place when they die.
 
"We shall band together as we dive into the very depth of hell...
As we move into square formation...
We seek to battle the 7,405,926 demons of hell!"


[x] Keep talking to the Powder Kegs
-[x] Any others who might have entered the Nightmare
-[x]Are there any other interesting old toys we might encounter besides the Boom Hammer?
 
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"We shall band together as we dive into the very depth of hell...
As we move into square formation...
We seek to battle the 7,405,926 demons of hell!"


[x] Keep talking to the Powder Kegs
-[x] Any others who might have entered the Nightmare
-[x]Are there any other interesting old toys we might encounter besides the Boom Hammer?

Thanks, haven't read the manga in a long time, and haven't gotten to that part in the OVAs
 
Hope everyone had a wonderful holiday weekend! Now that the craziness is over for the most part, the quest'll be returning to its regular update schedule starting tomorrow.
 
Crazy Sunshine
"If Ulrich was here, can ye think of anyone else who might be?" you ask as the three of you stroll over to the stairway.

"Hard to say," says Djura. "Most Hunters don't last long enough to become drunk on the blood; something's usually eaten them by that point. On the other hand, the Church kept quiet about the effects of the blood, so I'd imagine there are quite a few here that we haven't heard about. Dogs."

He's shooting before you get a chance to ask for clarification, and you hear the thump of bodies as a pack of heavily-muscled dogs bear towards you. The Kegs' efforts take out the flankers, allowing you to clear out the remainder with a bayonet barrage.

It's never fun to kill dogs, but imagining them as Mr. Winston at least makes it tolerable.

"What about other Powder Kegs?" you continue.

"Kurt could be here; he and Ulrich used to spend a lot of evenings drinking together. Brilliant man. He actually managed to design a portable version of my gatling gun."

You pause for a sec, looking over the old man's hulking frame with a raised eyebrow.

"Portable by whose standards?"

"To be fair," Steffon chimes in, "Kurt may have been nearly two-and-a-half meters tall, but he'd almost gotten it small enough for me to use before Old Yharnam happened. Hang on, take a right here."

You follow him down a set of side stairs to find, as you'd suspected, the vile and loathsome lever. As the gate creaks upwards, you search the surrounding area for any sign of a hidden passage.

"The gate doesn't even lead ta anywhere. Ye can literally just go up those stairs. Why even make this?"

"Job creation?" Steffon offers.

Back on the main stairway, you see a handful of beasts waiting for you above. Unlike the ones in the plaza, these show no signs of being intimidated, gnashing their teeth and pounding their hands together. Rather than rush, however, they seem content to wait, presumably so as not to bottleneck themselves.

"Who wants 'em?" you ask your companions.

"All yours," says Djura.

You take a couple of steps forward, only for the sound of fire and screaming to draw your attention higher. Two lanky men stand atop the stairs, just behind the gigantic flaming boulder they just rolled in your direction. You could probably just jump the thing if you wanted to, but you have a better idea.

As the thing rumbles forward and the bests scramble over themselves to get out of the way, you take a side-on stance and rest the club on your shoulder, idly shifting your weight back and forth. The moment it's close enough to start igniting stray stubble, you swing the bat.

The boulder hurtles through the air, decisively returned to sender, and smashes into the Cathedral's wall partway up. The two assholes manage to avoid the falling detritus with only a singed pant leg between them and bolt for the doors. The great bells toll as they do, triggered either by your knock or by a nearby operator with a flair for the dramatic.

Said doors creak open at the first ring, then the massive figure within smashes the pricks right as the second strikes. Surprisingly-good timing for a four-meter mound of muscle and facial tentacles with at least three ploughshares' worth of axe.

The creature lumbers forward and slams the base of his weapon into the stones, burying it deep. You hear the shunt of Djura cocking the Stake Driver and feel the tension as both sides prepare for a tremendous battle.

Which winds up not happening because the giant dumbass stands right underneath the boulder when it finally falls out of the wall. The three of you look at one another, shrug, and then shove the gently-smoking sphere back down the stairs.

The Nightmare version of the Grand Cathedral is effectively identical to the normal one, but where yours has Vicar Amelia's silent form, this one has a smouldering goatwolfgorilla lounging on the altar. Judging by the slow rise and fall of its chest, it's apparently both on fire and asleep. You can see a pendant of some sort dangling in its left hand, well within reach for the enterprising and/or suicidal.

[] Try to grab the pendant

[] Leave it, search for another path

[] Write in...
 
[X] Try to grab the pendant

Let it never be said that Anderson was anywhere near that horrifically boring state of being known as sanity. Grab those shinies, Father!
 
[X] Try to grab the pendant.

Need that. For many things like the astral clocktower. Also Laurence doesn't wake up till we have his human skull
 
We're at range and not constrained by game mechanics so...

[X] Try shooting the arm off

...It seems the sane thing to try.
 
[X] Wakey wakey!
-[X] "Djura, Steffon, find a good spot and get ready, I'm wakin' this thing up the hard way. Unless ye've any objection?"
--[X] Set some exploding bayonets in a big ring around its throne, then invoke a ward right on top of it- try for what happened to the Mediocre One, not just a prison like the Vicar's.
---[X] Then it's laserin' time.

Since Laurence is being nice enough to give us first hit, let's stack as many advantages as possible- I'm hoping to blow him in half and skip straight to his second stage.
 
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[X] Wakey wakey!
-[X] "Djura, Steffon, find a good spot and get ready, I'm wakin' this thing up the hard way. Unless ye've any objection?"
--[X] Set some exploding bayonets in a big ring around its throne, then invoke a ward right on top of it- try for what happened to the Mediocre One, not just a prison like the Vicar's.
---[X] Then it's laserin' time.
 
[X] Try to grab the pendant.

Guys, we shouldn't tackle Laurence yet; not while it's still holding the pendant. We need the pendant to progress up the clocktower, and if the flaming cleric beast is holding it in his hand, things could get messy.
 
[x] Take one bayonet of the explosive persuasion. Apply none to gently to the beasts head.
-[x] Repeat till dead.

If its asleep then there is no good reason why we should wake it before killing it. Let him die dreaming of a better time.
 
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