vs. Bloody Crow: When Talent Don't Work Hard
You grin, relishing the idea of a proper one-on-one. "Ye know what? I'm okay with this. Out front, laughin' boy; if we had a proper barney in here the roof'd collapse. Wouldn't want ta hurt the doggie, would ye?"
The man shrugs. "Die in here, die out there, same difference."
"Right, that's the spirit. Mind if my friends move the rabble? Todd over there needs some new trousers and I think that one lady passed out from the excitement."
"Probably fear, actually," Steffon helpfully clarifies.
Again, the man shrugs. You nod to the Powder Kegs, who merely stare at you until you clarify what the nod means.
"Get 'em out o' here. I've got this."
"Improvising again?" Djura asks.
"Somethin' like that. He gets past me, he's all yours. Until then, I'm gonna be a wee bit selfish."
"Your funeral."
"Hey, I didn't even get one last time."
"What?"
"Just go. Meet up with Eileen and start plannin' my victory party."
Luckily, Djura has been exposed to you long enough to simply nod and wave the others forward. The man steps aside and they hurriedly scurry through the door, which he helpfully unlocks for them. Once the last of them is gone, he waves you forward and walks out the door.
You follow him down the long steps in silence. The carnage is completely absurd; gore and splintering craters paint a macabre mural, making the plaza look like a meat locker that got hit by an artillery barrage. You don't think they even make squeegees big enough to deal with this. At least the cleanup can be a fun community service project for the churchmen.
You almost feel bad about having to add one more body to their workload. Almost.
The man, whom you will think of as "Arseface" in lieu of a proper title, walks to the center of the plaza and turns to face you. When you reach the bottom of the steps, he rests the blade on his shoulder once more. He's waiting for you to engage.
And you are more than happy to oblige.
You fill your hands and send your blessed blades roaring towards him, trailing a turbulent wake of displaced dust. He didn't move before you finished throwing; he didn't see them coming at all. He won't have time to dodge.
He shifts his foot and he's gone.
You look around in a mild panic as your barrage shoots harmlessly through where he, by all rights, should still be. The shine of moonlight on a polished mask alerts you just in time to step back before his katana buries itself halfway into the cobbles. You manage to fill your hands, only for his next swing to tear through both bayonets and a good portion of your upper chest with absolute ease.
He cuts off an attempt to circle out with a vicious swing and forces you onto your back foot immediately. His assault pushes your reflexes to their absolute limit, and even when you manage to draw the club, you have to settle for just intercepting potentially-lethal hits. The flesh wounds begin to pile up as steel and alien carapace clash.
It's no wonder they're so afraid of this guy; his speed's off the charts. Yumie isn't this fast. Eileen isn't this fast. Not only that, he's strong enough to push your weapon back despite its great bulk. Any normal person, any normal Hunter even, would likely go down to his first strike.
But normal people don't get up from two knockdowns to KO the Jersey Devil in seven. Though it costs you a few of your favorite tendons and more blood than most would be comfortable with, you weather the storm and Arseface's torrent of strikes slows down long enough for you to confirm your suspicions.
Though his physicality is unmatched, his fundamentals are garbage. He's been using the same handful of swings the entire time; no feints, no combinations, no real understanding of footwork. You're not sure this guy's ever been pushed. Hell, you're hard-pressed to think of anyone who even could push him, besides you and that bitey Protestant shitstain. Aw, I love you too.
With a blur of motion you're getting better and better at perceiving, he reaches into his coat and draws a pistol. Nobody taught him the principle of center mass, however, and you weave past the two shots that erupt from it. You step back into range, angling towards his right to draw out the diagonal swing he loves to lead with. Sure enough, he takes the bait.
You bring up the Club o' Righteousness and catch the blade between several of its wicked protrusions. With a grin, you twist it like this.
He's so surprised that even his insane reflexes can't save him from the beam of light that erupts from the tip and catches him square in the chest.
The explosion sends him flying backwards, feathery cloak ablaze. He desperately tries to scramble his way back to his feet and pat out the flames, though his ravaged right shoulder makes this an almost comical effort. You take a step towards him and he flinches, nearly falling over himself in an effort to get away from you.
With his one good hand, he fishes among his clothing, searching for something while keeping his focus on you. For maybe the first time in his fighting life, you made him look stupid, and it would take a dozen of those masks to hold in the hate that's practically a physical force at this point.
[] Write in...
--
CURRENT STATUSES:
Anderson: Deep cut in upper chest that caught collarbone, moderate blood loss
Bloody Crow: Severe damage to chest and right shoulder
The man shrugs. "Die in here, die out there, same difference."
"Right, that's the spirit. Mind if my friends move the rabble? Todd over there needs some new trousers and I think that one lady passed out from the excitement."
"Probably fear, actually," Steffon helpfully clarifies.
Again, the man shrugs. You nod to the Powder Kegs, who merely stare at you until you clarify what the nod means.
"Get 'em out o' here. I've got this."
"Improvising again?" Djura asks.
"Somethin' like that. He gets past me, he's all yours. Until then, I'm gonna be a wee bit selfish."
"Your funeral."
"Hey, I didn't even get one last time."
"What?"
"Just go. Meet up with Eileen and start plannin' my victory party."
Luckily, Djura has been exposed to you long enough to simply nod and wave the others forward. The man steps aside and they hurriedly scurry through the door, which he helpfully unlocks for them. Once the last of them is gone, he waves you forward and walks out the door.
You follow him down the long steps in silence. The carnage is completely absurd; gore and splintering craters paint a macabre mural, making the plaza look like a meat locker that got hit by an artillery barrage. You don't think they even make squeegees big enough to deal with this. At least the cleanup can be a fun community service project for the churchmen.
You almost feel bad about having to add one more body to their workload. Almost.
The man, whom you will think of as "Arseface" in lieu of a proper title, walks to the center of the plaza and turns to face you. When you reach the bottom of the steps, he rests the blade on his shoulder once more. He's waiting for you to engage.
And you are more than happy to oblige.
You fill your hands and send your blessed blades roaring towards him, trailing a turbulent wake of displaced dust. He didn't move before you finished throwing; he didn't see them coming at all. He won't have time to dodge.
He shifts his foot and he's gone.
You look around in a mild panic as your barrage shoots harmlessly through where he, by all rights, should still be. The shine of moonlight on a polished mask alerts you just in time to step back before his katana buries itself halfway into the cobbles. You manage to fill your hands, only for his next swing to tear through both bayonets and a good portion of your upper chest with absolute ease.
He cuts off an attempt to circle out with a vicious swing and forces you onto your back foot immediately. His assault pushes your reflexes to their absolute limit, and even when you manage to draw the club, you have to settle for just intercepting potentially-lethal hits. The flesh wounds begin to pile up as steel and alien carapace clash.
It's no wonder they're so afraid of this guy; his speed's off the charts. Yumie isn't this fast. Eileen isn't this fast. Not only that, he's strong enough to push your weapon back despite its great bulk. Any normal person, any normal Hunter even, would likely go down to his first strike.
But normal people don't get up from two knockdowns to KO the Jersey Devil in seven. Though it costs you a few of your favorite tendons and more blood than most would be comfortable with, you weather the storm and Arseface's torrent of strikes slows down long enough for you to confirm your suspicions.
Though his physicality is unmatched, his fundamentals are garbage. He's been using the same handful of swings the entire time; no feints, no combinations, no real understanding of footwork. You're not sure this guy's ever been pushed. Hell, you're hard-pressed to think of anyone who even could push him, besides you and that bitey Protestant shitstain. Aw, I love you too.
With a blur of motion you're getting better and better at perceiving, he reaches into his coat and draws a pistol. Nobody taught him the principle of center mass, however, and you weave past the two shots that erupt from it. You step back into range, angling towards his right to draw out the diagonal swing he loves to lead with. Sure enough, he takes the bait.
You bring up the Club o' Righteousness and catch the blade between several of its wicked protrusions. With a grin, you twist it like this.
He's so surprised that even his insane reflexes can't save him from the beam of light that erupts from the tip and catches him square in the chest.
The explosion sends him flying backwards, feathery cloak ablaze. He desperately tries to scramble his way back to his feet and pat out the flames, though his ravaged right shoulder makes this an almost comical effort. You take a step towards him and he flinches, nearly falling over himself in an effort to get away from you.
With his one good hand, he fishes among his clothing, searching for something while keeping his focus on you. For maybe the first time in his fighting life, you made him look stupid, and it would take a dozen of those masks to hold in the hate that's practically a physical force at this point.
[] Write in...
--
CURRENT STATUSES:
Anderson: Deep cut in upper chest that caught collarbone, moderate blood loss
Bloody Crow: Severe damage to chest and right shoulder
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