An Extra Primarch

Should the Quest switch to a Narrative Base?

  • Yes, it will streamline things.

    Votes: 345 40.5%
  • No, I prefer the current system.

    Votes: 127 14.9%
  • Yes, but not until the Crusade begins/Prologue ends.

    Votes: 379 44.5%

  • Total voters
    851
[X] Plan Projects, Power and Words
-[X] Combat Classes
-[X] After declaring your ambitions to General Richards, he has agreed to teach you all he can. He believes in you, and you don't want to disappoint him. If you wish to unite humanity under one banner, commanding armies is one of many skills you must learn. Let's get started
-[X] Forgemaster... Technically.
-[X] Eureka! No, Wait A Minute.
-[X] Train Power
-[X] Train Power
-[X] Train Control
-[X] Train Intrigue
-[X] SL Albert Salnus
-[X] SL Celestine Salnus
-[X] Speech: Persuasion
-[X] Speech: Diplomacy


Edit: Reasoning-
All the projects provide more training then we can get done with a single action and also on crits have allowed us to train at a higher rate in the area up to 100 (instead of the 50 now). Power twice since we need that to hit power 50 naturally and the sooner we do it the better the chance we have. Control since the more powerful we get the more we will need control to avoid Chaos and other bad warp stuff happening. Intrigue can be swapped out for Combat or Diplomacy but that slot is to start working on getting to the All 25 stats.

SL both our parents since they helped with speech and education and hoping to extend those training bonuses out to 100 (or eventually 150 for education) and training two of the speeches since those are useful for SL or at least it was with General Richards.
 
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[X] Plan: Prepare to make stuff!
-[X] Major: Forgemaster... Technically
-[X] Major: General Richards
-[X] Major: Combat Classes
-[X] Major: Eureka! No, wait a minute
-[X] Major: Power Training
-[X] Major: Diplomacy Training
-[X] Minor: Social Link: Albert Salnus
-[X] Minor: Social Link: Celestine Salnus
-[X] Minor: Forging: Weapons
-[X] Minor: Forging: Armor
-[X] Minor: Forging: Gear
-[X] Minor: Control Training


The focus on this plan is to take advantage of the multi-training opportunities, but also get our Forging to All-50 across the board. We're going to need to get some proper wargear real soon before anything actually dangerous happens along, and this is the fastest way to do it. Since our high Education and Perks there plus our high Psychic abilities should synergize nicely.
 
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[x] Balanced Building
-[x] Major actions
--[x] Forgemaster... Technically.
--[x] Eureka!
--[x] Train: Power
--[x] Train: Control
--[x] Train: Intrigue
--[x] Train: Diplomacy
-[x] Minor Actions
--[x] Education: Culture
--[x] SL: Samantha
--[x] SL: Celestine
--[x] Psyker: Willpower
--[x] Train: Intrigue
--[x] Train: Combat
 
[X][Major] Combat Classes: For the Stealth Challenged. Seeing as your CQC has completely overwhelmed... literally everyone's ability to fight you directly, but you can't sneak up on someone in the middle of a firefight or shoot them back without missing 1 time in 10 (Great by most people's standards, terrible considering your physiology.) you think you should work on that. Luckily your aptitude for CQC should help somewhat. You've already honed your combat reflexes, you just need to apply it to fighting people without getting within 3 meters of them, or tipping off the opposing force that you killed their friends. Though on that last one, you blame the noise the guns make every time. Chance of Success: 100%. +30 to Combat: Ranged, and Combat: Stealth.
[X][Major] After declaring your ambitions to General Richards, he has agreed to teach you all he can. He believes in you, and you don't want to disappoint him. If you wish to unite humanity under one banner, commanding armies is one of many skills you must learn. Let's get started. Chance of Success: 100%. +15 to Tactics categories.
[X][Major] Forgemaster... Technically. Now that Master Herman has calmed down a bit, you were hoping to get more lessons from him. He's not over his wife's death, but he can do other things than focus on it, his work, or teaching. Hopefully you can help clear the air a bit now that there isn't a pressing project that makes it feel like you're just trying to fix a broken tool. Chance of Success: 100%. +15 to Forging categories.
[X][Major] Eureka! No, Wait A Minute. Newton wants to tutor you some more, and since you plan to be as much an inventor and a researcher as a military commander, you agree. You hope that soon you'll be able to make a major contribution to society as a whole through means other than sharing your genes and letting people pick them apart to make improvements to the regular humans. Chance of Success: 100%. +15 to all Invention categories.
[X][Major] Train Power
[X][Major] Train Combat
[X][Minor] Train Diplomacy
[X][Minor] Train Intrigue
[X][Minor] Train Education: General
[X][Minor] Train Tactics: Preparation
[X][Minor] Emily Watts (Psyker: Esoteric tutor): 1 of 10.
[X][Minor] Samantha ???: 2 of 10.

Should be a good split?
Shooting for the All 25
 
[X] Plan: Prepare to make stuff!
-[X] Major: Forgemaster... Technically
-[X] Major: General Richards
-[X] Major: Combat Classes
-[X] Major: Eureka! No, wait a minute
-[X] Major: Power Training
-[X] Major: Diplomacy Training
-[X] Minor: Social Link: Albert Salnus
-[X] Minor: Social Link: Celestine Salnus
-[X] Minor: Forging: Weapons
-[X] Minor: Forging: Armor
-[X] Minor: Forging: Gear
-[X] Minor: Control Training

What turn are we on right now?
 
[X] Plan: Prepare to make stuff!
-[X] Major: Forgemaster... Technically
-[X] Major: General Richards
-[X] Major: Combat Classes
-[X] Major: Eureka! No, wait a minute
-[X] Major: Power Training
-[X] Major: Diplomacy Training
-[X] Minor: Social Link: Albert Salnus
-[X] Minor: Social Link: Celestine Salnus
-[X] Minor: Forging: Weapons
-[X] Minor: Forging: Armor
-[X] Minor: Forging: Gear
-[X] Minor: Control Training

What turn are we on right now?

Uh, 7. Did you not see the 7?
 
[X] Plan: Preparation and Parents
-[X] Major: Forgemaster... Technically
-[X] Major: General Richards
-[X] Major: Combat Classes
-[X] Major: Eureka! No, wait a minute
-[X] Major: Power Training
-[X] Major: Combat Training
-[X] Minor: Social Link: Albert Salnus
-[X] Minor: Social Link: Celestine Salnus
-[X] Minor: Education: General
-[X] Minor: Education: General X2
-[X] Minor: Education: Esoteric
-[X] Minor: Psyker: Willpower

The Education training will swing us up to 140 in General and 120 in Esoteric, revealing more Perks for when we next get to pick some. Same with Willpower, which will bring us up to 120.
Combat is the closest stat to 25 right now. We're only 5 away.
Power only needs 2 more successes
All of the major options listed are good ideas.
It's past time we focused on our parents for a bit.

Thus: the above plan.
 
@ilbgar123
Quick question: I see people trying to use minor actions to train stats like Combat, Control, Intrigue...
Have we been able to do that the whole time!?
 
[X] Plan: Prepare to make stuff!

Would prefer few more control actions but otherwise this is a very good plan.

And forging 50 with our education should have us be able to make pretty great armor and weapon for ourselves i imagine . Probably not legendary tier gear but still very very good level stuff?
 
Hmm, I have a question. How far are we up the power scale for example if compared to Horus ?
 
Hmm, I have a question. How far are we up the power scale for example if compared to Horus ?
What do you mean by power scale? We certainly far exceed him in psychic power and skill, even now, but are far behind elsewhere.

Like he could effortlessly out-command us in a war game.
 
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