Ammo in Violin Cases (Gunslinger Girl)

Oh-ho-ho, now you're speakin' my language!

[X] Let her choose

HS Product HS2000
Browning Hi-Power
FN Five-seveN
SIG-Sauer P228
Heckler & Koch USP Compact
Glock 19
CZ P-01
Walther P99

I'm personally leaning towards the Glock myself despite it's reputation as 'that generic gun', just because it's relatively small - thus reasonably concealable - and packs a good amount of rounds.

Have some unsolicited opinions. :V

I don't like the HS2000's grip safety, particularly since it also locks the slide.
The Hi Power is an old, reliable design, but it's a bit large for a concealed sidearm, particularly for a small girl. It has class though.
The FN Five-seven is an excellent handgun, designed for armour penetration. In fact, Jose uses it as the companion weapon to Henrietta's P90. I would have suggested it, but I didn't want to step on their symbolism.
I really like SIG-Sauer, and the P228 is a very nice weapon. I should have suggested it myself. Seconded.
HK USP...well, might as well get the P2000. :p
The CZ P-01 is alright, but it lacks that je ne sais quois that the cream of the crop has.
I want a Walther P99 (IRL), but the reminders of James Bond makes me bump it down my wishlist. For similar reasons I didn't suggest it...

The Glock 19 is a very solid, reliable weapon...but we can afford better than just "solid & reliable." The agency seems very well funded, so we might as well get them to spring for the very best for our girl, yeah? If this was a more normal situation, I'd go for the Glock, but it isn't, so...


A nice selection of carbines.

I like the FN F2000, but it's a bit close to Jose and Henrietta's thing.
The HK53 is showing it's age a bit, though updated variants keep it competitive.
The AK102 isn't Italian or NATO, so it might be outside of what we can procure...
The SIG SG 552 Commando is by all accounts a perfectly serviceable carbine...but I just think it is an ugly gun. :p
 
Have some unsolicited opinions. :V

I don't like the HS2000's grip safety, particularly since it also locks the slide.
The Hi Power is an old, reliable design, but it's a bit large for a concealed sidearm, particularly for a small girl. It has class though.
The FN Five-seven is an excellent handgun, designed for armour penetration. In fact, Jose uses it as the companion weapon to Henrietta's P90. I would have suggested it, but I didn't want to step on their symbolism.
I really like SIG-Sauer, and the P228 is a very nice weapon. I should have suggested it myself. Seconded.
HK USP...well, might as well get the P2000. :p
The CZ P-01 is alright, but it lacks that je ne sais quois that the cream of the crop has.
I want a Walther P99 (IRL), but the reminders of James Bond makes me bump it down my wishlist. For similar reasons I didn't suggest it...

The Glock 19 is a very solid, reliable weapon...but we can afford better than just "solid & reliable." The agency seems very well funded, so we might as well get them to spring for the very best for our girl, yeah? If this was a more normal situation, I'd go for the Glock, but it isn't, so...



A nice selection of carbines.

I like the FN F2000, but it's a bit close to Jose and Henrietta's thing.
The HK53 is showing it's age a bit, though updated variants keep it competitive.
The AK102 isn't Italian or NATO, so it might be outside of what we can procure...
The SIG SG 552 Commando is by all accounts a perfectly serviceable carbine...but I just think it is an ugly gun. :p

Thanks for the criticism. Also I looked through the IMFDB page on the anime it looks like nobody in the anime used what the HK416 was based on. So as another suggestion I throw out the Colt M4 and its variants.
 

I will not be outdone!

Yeah, on the subject of the HS2000 it was kind of stuffed in there because it fit the era and I find the newer XD to be an interesting gun. I haven't fondled one, so I don't really have anything to form opinions from. However, having fondled an old Colt Commander, I don't really have an opposition to a grip safety and it didn't seem to cause me issues when I was a lil' tot either (though maybe I just had retardedly massive hands for a seven year old).

The Hi-Power is, yeah, pretty big. I figured I'd try to offer a variety instead of just a bunch of ultra-modern polymer pistols, so the best I can offer in regards to the weight is that it'd be good for crushing skulls, I guess?

Five-seveN was included as kind of a gimmick since from what I've heard the actual ballistic profile isn't that great, but it's got stellar capacity, negligible recoil, and it's extremely light. The Walther P99 was kind of included just because of 007, not really any deeper reasoning there. :D

P228 basically fills that role of, "European handgun that isn't a Glock, Hi-Power, USP or a Makarov," while being the little brother to the P226 which would obviously be a little large. USP Compact and the P2000 are basically identical and all three of them have the same thirteen round capacities while being pretty small. The CZ P-01 just got tossed in there because I felt required to include a CZ 75 in there to check all the obligatory boxes. (While my patriotism called to me to include a 1911, but we're obviously in Europe, so it'd be both a bad pick due to bulk and because its not a subject of worship on that continent.)

So, lastly we get to the Glock. The boring, dull, boxy little Glock. I haven't fondled one, I'm just an internet gun-otaku, but I don't see why it's lack of an astronomical price makes it a bad firearm. You said it yourself, it's reliable and solid - which sounds like a relatively strong argument in it's favor, "It goes bang when you pull the trigger." While HK makes very nice (and quite sexy) firearms, I can't say that they're 'better' just because they're more expensive. I mean, it's not like I'm advocating a Hi-Point here. :p

The SIG SG 552 Commando is by all accounts a perfectly serviceable carbine...but I just think it is an ugly gun. :p

Blasphemy! (Don't take this to heart, @Monotony, Diomedon just doesn't have any sense of class.) As for not being able to get our hands on the AK-102, in the series they've got girls with a M1897 Trench Gun and an SVD Dragunov. One which is either a hundred years old or a Chinese knock-off and the other a dirty Commie rifle, I don't think acquisitions are too much of a problem. ;)

I will also second us using an M4-pattern carbine, if just to spite Diomedon.
 
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[X] Let her choose
[ ] MP7

Huh first gun I thought would be perfect was the MP7, with someone else agreeing it's probably a decent enough idea. That being said letting her choose her own weapons will likely give a decent selection anyway, presumably we can always come back to the armory to change load outs later on since this is only the first day to give her a chance to get used to firing a weapon.

Most likely any suggestions we make will be instantly be given favoritism by Fiorella, possibly even to the point of her favoring the weapon even when it wouldn't be practical as such I'd like to let her choose her weapons this time and we can always override her selections later on.
 
Thanks for the criticism. Also I looked through the IMFDB page on the anime it looks like nobody in the anime used what the HK416 was based on. So as another suggestion I throw out the Colt M4 and its variants.

I will also second us using an M4-pattern carbine, if just to spite Diomedon.

I'd be right with you post-2009/2010, with the improvements that have been made. I even mentioned it in my first post on the subject. It's tendency to jam if dirty/dusty, while not as big a deal in Italy (as compared to the Middle East) bothers me, particularly since it is due to a design flaw. Still, that might just be me being nit-picky...

So, lastly we get to the Glock. The boring, dull, boxy little Glock. I haven't fondled one, I'm just an internet gun-otaku, but I don't see why it's lack of an astronomical price makes it a bad firearm. You said it yourself, it's reliable and solid - which sounds like a relatively strong argument in it's favor, "It goes bang when you pull the trigger." While HK makes very nice (and quite sexy) firearms, I can't say that they're 'better' just because they're more expensive. I mean, it's not like I'm advocating a Hi-Point here. :p


Blasphemy! (Don't take this to heart, @Monotony, Diomedon just doesn't have any sense of class.) As for not being able to get our hands on the AK-102, in the series they've got girls with a M1897 Trench Gun and an SVD Dragunov. One which is either a hundred years old or a Chinese knock-off and the other a dirty Commie rifle, I don't think acquisitions are too much of a problem. ;)

To use an analogy for comparing the Glock with the high end handguns, is it's like a gaming computer. You can build a very solid, reliable desktop for $800 that will serve most of your needs, but that doesn't mean the $1600 desktop isn't better, it's just your dollar to benefit ratio severely drops as you try to squeeze out those additional percentage points of performance. Why pay through the nose when you can get 90% of the performance so much cheaper? If we were outfitting an entire unit, I'd go with the Glock.

However, we are not a unit. We're in charge of outfitting a single, experimental combat platform who must in itself cost millions. A difference of a few hundred or thousand dollars has become insignificant, so we might as well get the better performing weapon even if the cost-to-benefit ratio is much worse. And it's not like it's our money. :V

As for the SG 552, I freely admit my objection is entirely based off of looks. If y'all like it, I think it's fine.

For the AK102, I was limiting myself to Italian/NATO weapons since @Azecreth said they preferred we selected Italian or NATO weapons in the vote, but if the GM is fine with it, I certainly like it.

I think I'll rethink my carbine selection. I might be trying to do too much at once with it, and swap in one or two of y'all's suggestions, and add a SAW/LMG. I'm favoring the SG 552 Commando or the AK-102 if it's allowed.
 
I'd be right with you post-2009/2010, with the improvements that have been made. I even mentioned it in my first post on the subject. It's tendency to jam if dirty/dusty, while not as big a deal in Italy (as compared to the Middle East) bothers me, particularly since it is due to a design flaw. Still, that might just be me being nit-picky...



To use an analogy for comparing the Glock with the high end handguns, is it's like a gaming computer. You can build a very solid, reliable desktop for $800 that will serve most of your needs, but that doesn't mean the $1600 desktop isn't better, it's just your dollar to benefit ratio severely drops as you try to squeeze out those additional percentage points of performance. Why pay through the nose when you can get 90% of the performance so much cheaper? If we were outfitting an entire unit, I'd go with the Glock.

However, we are not a unit. We're in charge of outfitting a single, experimental combat platform who must in itself cost millions. A difference of a few hundred or thousand dollars has become insignificant, so we might as well get the better performing weapon even if the cost-to-benefit ratio is much worse. And it's not like it's our money. :V

As for the SG 552, I freely admit my objection is entirely based off of looks. If y'all like it, I think it's fine.

For the AK102, I was limiting myself to Italian/NATO weapons since @Azecreth said they preferred we selected Italian or NATO weapons in the vote, but if the GM is fine with it, I certainly like it.

I think I'll rethink my carbine selection. I might be trying to do too much at once with it, and swap in one or two of y'all's suggestions, and add a SAW/LMG. I'm favoring the SG 552 Commando or the AK-102 if it's allowed.
Then how about the C8 SFW supposedly its supposedly more reliable than the early M4s, and already adopted by some European SF by 2001.
 
Canadian?

*blinks*

I...didn't think of that.

I almost never think of Canada...

*feels disgustingly American*

Still, that's an excellent idea.
 
First: I apologize for the double post.

Okay, in light of discussion, I'm updating my list of weaponry preferences for Fiorella. Changes are underlined.

Main weapon:
Heckler & Koch MP7 - designed as a submachine gun able to defeat body armour, this neatly combines the compactness of a submachine gun with some serious firepower. The collapsible stock allows it to be shortened to 16.3 inches (415mm), which is shorter than the FN P90 that Henrietta uses. Like the FN P90 it fulfills the personal defense weapon requirements of NATO, making it the P90's direct competitor.

Side arm:
Heckler & Koch P2000 - this is basically the ergonomic upgrade to the compact version of the HK USP. Considering our girl, despite her cyborg strength, still has small hands, the added ergonomics are great. Most handguns before this, in my opinion, have terrible grips for small handed people, though compact and subcompact handguns tend to be a bit more manageable. It also comes in a sub-compact variant (P2000k), for greater concealability in exchange for a small loss in maximum round capacity (in 9mm, P2000 has 10 or 13 round magazines, the P2000k only has a 10 round magazine), but we probably want to stick with the normal version.

Holdout Revolver:
Smith and Wesson Bodyguard Model 49 - I personally own this one, and it's easy to maintain, and very concealable. It's chambered in .38, which is a larger caliber than most holdout revolvers, and is rated for +P ammunition, equaling a 9mm in performance. It only has 5 rounds, but it's not her main side arm, it's a holdout, so that isn't a huge issue. It also has an internal hammer preventing snags, which I've always liked.

For operations that we can be a little louder in:

Assault Rifle:
Cold Canada C8SFW carbine - As pointed out, this is a very nice, reliable carbine, and most importantly, has been retained by UK special forces when newer options became available. So it's ahead of its time in many ways, being competitive with 2014 weaponry, and superior to our other options. Thanks to Monotony for reminding me of it.

LMG/SAW:
IMI Negev - For when we need to supply dedicated suppression, I like this reliable and battle-tested LMG, based on the FN Minimi (the LMG used by the Italian army, among others), but with better optimization for fire rates depending of feed system used (30/35 round box magazine, or 150/200 round belt fed), and a slightly heavier weight. Not a problem for Fiorella to carry, but it would reduce recoil felt, helping her accuracy.

Sniper Rifle:
PGM Hécate II - the french heavy sniper rifle firing a 12.7mm round (.50 equivalent), I selected it because I want our girl to have an option that can handle cyborg opponents, but not be too much for her to handle. The rifle is designed to severely drop recoil to that of a normal rifle, so it should be manageable for her. Also, almost every other cyborg can handle a regular sniper rifle, so I'd like to differentiate Fiorella a little by giving her a bigger gun in this category. It would potentially allow us to put her in safer roles (such as preventing targets fleeing in vehicles by shooting the engine block a few times)

Shotgun:
Benelli M4 Super 90 - A very nice, semi-automatic shotgun. The pistol grip variant with the collapsible stock is ideal for urban environments, and lets us fill in for Triela if she's somewhere else. And we should have some sort of Italian Weapon.
 
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First: I apologize for the double post.

Okay, in light of discussion, I'm updating my list of weaponry preferences for Fiorella. Changes are underlined.

Main weapon:
Heckler & Koch MP7 - designed as a submachine gun able to defeat body armour, this neatly combines the compactness of a submachine gun with some serious firepower. The collapsible stock allows it to be shortened to 16.3 inches (415mm), which is shorter than the FN P90 that Henrietta uses. Like the FN P90 it fulfills the personal defense weapon requirements of NATO, making it the P90's direct competitor.

Side arm:
Heckler & Koch P2000 - this is basically the ergonomic upgrade to the compact version of the HK USP. Considering our girl, despite her cyborg strength, still has small hands, the added ergonomics are great. Most handguns before this, in my opinion, have terrible grips for small handed people, though compact and subcompact handguns tend to be a bit more manageable. It also comes in a sub-compact variant (P2000k), for greater concealability in exchange for a small loss in maximum round capacity (in 9mm, P2000 has 10 or 13 round magazines, the P2000k only has a 10 round magazine), but we probably want to stick with the normal version.

Holdout Revolver:
Smith and Wesson Bodyguard Model 49 - I personally own this one, and it's easy to maintain, and very concealable. It's chambered in .38, which is a larger caliber than most holdout revolvers, and is rated for +P ammunition, equaling a 9mm in performance. It only has 5 rounds, but it's not her main side arm, it's a holdout, so that isn't a huge issue. It also has an internal hammer preventing snags, which I've always liked.

For operations that we can be a little louder in:

Assault Rifle:
Cold Canada C8SFW carbine - As pointed out, this is a very nice, reliable carbine, and most importantly, has been retained by UK special forces when newer options became available. So it's ahead of its time in many ways, being competitive with 2014 weaponry, and superior to our other options. Thanks to Monotony for reminding me of it.

LMG/SAW:
IMI Negev - For when we need to supply dedicated suppression, I like this reliable and battle-tested LMG, based on the FN Minimi (the LMG used by the Italian army, among others), but with better optimization for fire rates depending of feed system used (30/35 round box magazine, or 150/200 round belt fed), and a slightly heavier weight. Not a problem for Fiorella to carry, but it would reduce recoil felt, helping her accuracy.

Sniper Rifle:
PGM Hécate II - the french heavy sniper rifle firing a 12.7mm round (.50 equivalent), I selected it because I want our girl to have an option that can handle cyborg opponents, but not be too much for her to handle. The rifle is designed to severely drop recoil to that of a normal rifle, so it should be manageable for her. Also, almost every other cyborg can handle a regular sniper rifle, so I'd like to differentiate Fiorella a little by giving her a bigger gun in this category. It would potentially allow us to put her in safer roles (such as preventing targets fleeing in vehicles by shooting the engine block a few times)

Shotgun:
Benelli M4 Super 90 - A very nice, semi-automatic shotgun. The pistol grip variant with the collapsible stock is ideal for urban environments, and lets us fill in for Triela if she's somewhere else. And we should have some sort of Italian Weapon.
Wouldn't a sub compact pistol, like a Glock 26, be a better hold out weapon than a revolver? Ignoring how cool and stylish revolvers are.
 
Wouldn't a sub compact pistol, like a Glock 26, be a better hold out weapon than a revolver? Ignoring how cool and stylish revolvers are.

*sighs heavily*

We might as well just have her carry the P2000k then. It's subcompact, and the similarity between the two should make things easier.

Blasted common sense...

*grumbles*
 
How about this Italian oddball



Also made in 9mm & 40 SW

Or this one



Or a Korth semi auto

 
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Girl 1: Gun Range 2
Filling out the paperwork for firearms requisition, you take the moment to think over what you actually want. It's a pretty easy guess that Fiorella will have a preference for whatever guns you pick out for her, even if it might be to the detriment of the situation at hand. Of course, she'll listen to you if you say to use something else, but it might end up in specialization, which won't be helpful.

That, really, only leaves one option. You'll just have to let her pick some weapons for herself to use. That doesn't mean you won't provide some assistance to her in that process, but ultimately the decision will be up to her and what she prefers. Another choice that she'll get to make for herself.

So you frown as you write, devoting your attention to figuring out what weapons you'd like to recommend to her. There are certainly a lot of options, and it isn't as if you have to pay for any of it, so why not? The only problem is that you have to fill out the paperwork for all of those guns.

That you do, the sound of pen scratching on paper as you work. Fiorella stands nearby patiently, though she does glance about, while Emilio works at the job he has to do. There's no way to avoid it, and so you boulder through it, until you're done.

"Here," you grumble, shaking your wrist as you pass over the veritable pile of paper to Emilio. With that done you step away from the table, looking around in anticipation. This is going to be interesting, as far as you're concerned.

Emilio snorts then, flipping through the paperwork and giving it a glance to make sure that you've filled it out. "Well then, why don't you just check out the entire armory while you're at it," he says with a grin as he takes the papers and puts them off with some other official looking documents, for later processing.

"Don't tempt me," you shoot back, looking towards him at the same time. "Are we good to go?"

Emilio sighs, waving his hand dismissively. "Yes yes, I suppose I will overlook the undoubtedly numerous errors to allow you to get to work. Mostly because of this beautiful girl here." He grins at Fiorella, as you roll your eyes once more.

But, as for the usual, Fiorella brightens up just a bit more, nodding gratefully. "Thank you sir." Well, at least someone appreciates it.

With that worked out, you nod to Fiorella. "Come on, let's get some guns." There's hardly any objection on her part as you lead her about, collecting several weapons from the various racks as you pick out what caught your eye before. There are plenty of options to pick from, and what you choose can only help in the end, as far as you're concerned.

Once you're done with that, both of you holding several weapons, you lead Fiorella to the range outside, a better place to shoot from and do this sort of testing than the range in the basement. "Thanks," you call to Emilio as you exit, letting the door swing shut behind you before he can answer.

The range outside isn't too impressive, all told. The ground is dirt, well trod and beaten down. Some distance away are a bunch of wooden posts, on which various targets and objects can be stations to be shot. Other than that it's pretty much empty, removing potential distractions and the like. But all in all, it serves it's purpose well.

You place the guns down on a nearby table, directing Fiorella to do the same, before you begin. "Now then, I know the conditioning put a lot of gun knowledge in your head, but we may as well begin from the basics. Specifically, gun safety."

"Right," she nods firmly in agreement, hands clasped in front of her as she steps away from the table. It's almost cute how intently she listens to you, hanging on your every word. That or creepy, really. But you leave that to the side as you begin your lesson.

Picking up the H&K P2000 handgun, you check to make sure that it's loaded as you begin to speak. "Now then. The first, and most important, rule is to keep the muzzle pointed in safe direction. Never point it at something you don't plan on shooting or don't want to shoot on accident, and that includes ricochets. We don't need any friendly fire, or to accidentally shoot civilians."

"Okay," Fiorella replies calmly, intently listening to everything you say and taking it all in. You aren't sure what the other handlers have done in this situation, but you have the feeling that she'll be quite avid and meticulous in doing what you tell her.

With that said, you go onwards. "Next, you should be careful not to rely on your guns safety. It's a piece of machinery like everything else, and it can fail just like anything else. Don't touch the trigger until you intend to shoot, and don't assume that the safety will work. We keep this stuff maintained, but you can never be too careful."

Another nod on her part as you proceed with your explanations, running through awareness of the target, proper handling, care, the use of ammunition, and everything you recall from your own lessons in this particular subject. The only thing you skip is related to knowing the characteristics of your weapon, since she has all that information already, a result of the conditioning that she was given.

At last you come to an end, wrapping up as one of your hands rests atop the gun laying on the table. "And that's everything. Any questions?"

Fiorella shakes her head, hands clasped in front of her at the same time. "Nope." Well, that's good. More likely than not she's committed what you said to memory, though whether she actually remembers remains to be seen. But you will, sooner or later.

"Alright. If you do then feel free to ask," you tell her. You want to encourage that sort of behavior if you can, to make her more self sufficient and able to act on your own. It will be useful for future operations, most likely.

With her confirmation of that, you turn to the other pressing business at hand. Specifically, picking out what her primary weapon loadout will be. You've gotten all the guns you'd care to suggest to her, and now it's just a matter of assisting her in picking out some that she prefers to use.

"Go ahead and pick which one you want to try first," you tell her, gesturing towards the guns laid out on the table. There are Italian guns, American guns, NATO guns, plenty of nations represented unknowingly in the Social Welfare Agency's armory. The contribution to the cause of fighting terrorism is most definitely welcome.

She nods, intently examining the guns before settling on the Heckler & Koch P.2000 that you handled before. It doesn't seem like there's anything to be read into it besides simplicity, so you have no problem in picking the gun up and handing it over to her, making sure to be careful in the process.

"How does it feel," you ask her as she hefts the gun. For a few moments she is silent, aiming down the sights, testing the grip and the weight of the gun. You keep your silence as well, allowing her to take as long as she needs to until she is certain about what she wants to say.

Fiorella quickly runs through it, testing the hammer, the magazine release, before looking back to you. She knows what she's doing, that much is obvious. "It's good," she informs you happily, indicating that she obviously likes it in some fashion.

"Why don't you try it out," you offer, gesturing down the range to the waiting targets. It's a simple set up with wooden posts set up for shooters to aim at, paper targets fixed over them, but it works.

With a nod on her part, Fiorella steps away from the table and moves towards the range. The proper distance is marked, and you follow her in order to guide her into the proper stance for shooting. With the H&K then aimed downrange, you take a step back to allow her to get to it, while watching carefully nonetheless.

Safety gear on, gun held at the ready with legs spread, Fiorella glances back at you before she gets to work. Dull cracks fill the air as the gun fires downrange, shell casings ejected with each shot. You watch with a keen eye, the cyborg handling the recoil quite well, shots fired in measured succession, until there are no more bullets left in the magazine.

Once she has finished Fiorella looks back to you, seeking your opinion. You take a moment to answer though, first looking to see how well she did. Overall, the result doesn't look too bad. Admittedly it isn't perfect accuracy right off the bat, but she at least managed to hit the target ever time. It'll just be a matter of training to raise her accuracy and incorporate that knowledge with practical experience.

"Not bad," you tell her with a nod. "We'll have to work on it, but it's a good start. For now why don't you give another gun a try?" That's really the best way you can handle it, not giving false compliments but also not being unduly harsh. There's always time to change your approach if need be.

"Alright," she agrees, going back to the table for another of the weapons there, producing the Walther P99 for testing next. There's nothing to do but watch as she proceeds to run through her checks of it, just like she did with the gun before it.

That initial pattern repeats itself as Fiorella moves methodically through the pistols present, looking over each in turn and making sure that she has a good impression of each, what they can do, and how they fire. Each time you add your own opinion, commenting on her performance and correcting any mistakes she makes before they can perpetuate into bad habits.

Once the pistols are done Fiorella moves into the next weapons, from assault rifles to carbines to shotguns. Every weapon that you brought out here is used at least once, with Fiorella evaluating them and comparing each of them, just as you expected that she would do. You run through quite a few more target sheets in the process, but that's hardly something to be concerned about.

As she places the C8SFW Carbine back on the table, the last gun in the stack, you wrap things up here. "So Fiorella, which of them did you like the most," you ask, curious to hear what she'll say. Considering all the guns she's used, she has to have an opinion on this.

Fiorella steps over to you then, radiating an aura of happiness and satisfaction with the activity that she just finished, the hard work and exercise that went into it. "Well, I like this one," she says, gesturing towards the MP7. "But there are some other good ones in here too." Not entirely a surprise there, but it also isn't as if she's beholden to this choice. There are plenty of other guns, and other guns that she knows, so she's not lacking for options.

"Alright, I'll make sure to let the guys working at the armory know," you tell her, fully intending to do so. That way they'll know to pay more attention with that particular gun, since it should be seeing heavier use. Well, once you get to the point of undertaking field ops like the rest of the fratello.

For now though, you face the rest of the day. The sun has continued its movement through the sky, with classes and the like proceeding on as normal. There's still some time left, and it'd be a pity to waste it. You'll just have to decide what you want to do next.

[ ] Return to physical training
[ ] Have her do more firearm training
[ ] Go explore
-[ ] The dorms
-[ ] The labs
[ ] Dismiss her for the day
[ ] Write in
 
[X] Go explore
-[X] The dorms

Yes! Another update for Gunslinger Girl quest, no such thing as too much of that.

Exploring the Dorms seems to be the obvious choice here since we're about to call an end to the day.
 
Happy to see this quest return, was really worried the gunporn had killed it.

[X] Dismiss her for the day.
 
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