A Nation's Virtue
南國山河南帝居
Maybe, but he thought we were important and worthy enough for his attention. He exalted Taylor specifically. I'm pretty sure that he could spend some time helping us so that we can help him later with his robot cancer.
Yeah it is but for some reason I can see him pulling "Form you are comfortable with" thing when we try to communicate. Which he then picks something similar to the person we're most friendly with (Vista as far as I can tell), so in the end we get a robot version of VistaCyanios said:
Well I can see Taylor deciding to draw how she saw Auto during the vision, Vista (Or another ward) walking in and asking her why she is drawing a Robo-Vista. Also if we ever do somehow end up turning one of the Wards into an Alchemical I can see Auto defaulting to the Robo-Vista form during communication which would generate several amusing reactions (especially if Vista was the one communicating)Jack Folstam said:I see no problem with a Robo-Vista. If we're really lucky, we could introduce them to each other, which is sure to not go wrong in any fashion whatsoever.
He can.Alratan said:I don't see that getting in communication with Autocthon will help. Even with his modifications, Primordials are generally too big to communicate with individuals. They're worlds, not people.
I noticed it and included the +1 XP in the character sheet already.DragonBard said:Grom, was the second part of the revenge pranks between Glenn and Taylor worth any XP, or did you just not notice it?
I suggest PM'ing the mods to see what's up with that.Gromweld said:... what the hell? I can't edit the story post anymore. "Your 30-minute window to edit your post has passed."
There are a bunch of edits that people have suggested at this point (typos, grammar, rolls, etc.) that'll go in as soon as I'm able to do such to the post, I guess.
That would be great, yeah. We could still have separate intimacies for those Wards we hang out with particularly often.Giygas said:Hey Gromweld: given that most/all the wards are our friends, couldn't we get a simple Wards(Friendship) intimacy instead of all the separated ones we have currently?
Eh, wait until we get Aim-Calibrating Sensors and Dedicated Harmonic Targeting. Combine that with a powerful sniper-rifle, and we can do things like shooting Coil in his underground bunker from the opposite end of the city.XenonPrime said:Seriously, holy crap. We could now tear this city to pieces via assassination and nobody save possibly Miss Militia and Lung is safe from us now. Everyone else either needs to sleep and/or can't recover from a nanothorn knife carving through their brain.
We can see through anything, our bugs can find what our eyes can't and there's nothing in all the world that can detect us and now there's no door, lock or armour that can keep us out.
We're goddamned horrifying in our lethality.
I was planning on doing something that on Monday, actually, since Taylor will actually be an official Ward and thus feel a bond to the group as a whole instead of individuals.Giygas said:Hey Gromweld: given that most/all the wards are our friends, couldn't we get a simple Wards(Friendship) intimacy instead of all the separated ones we have currently?
Best case scenario is that Taylor gets some warm fuzzies and it doesn't blow up in our faces. That's...not a whole lot of benefit for something that could easily go horribly wrong.Jinnt said:I dunno closure isn't a bad thing guys and that's probably what this would be unless Emma just cracks at seeing us.
http://forums.spacebattles.com/thre...sh-t-magical-robot-girl.283186/#post-12913511uju32 said:Does anyone still have a link to the post on XP costs for Abilities?
I'd highly recommend adding the expected timeframes that veekie had back in. While I'm at it, I went ahead and made some corrections and formatting changes to your plan:Jinnt said:
Nothing substantial has been altered from your latest revision (besides removing the x's to keep the script from reading my post as a vote).Jinnt said:[ ] Plan: Veekie + Jinnt
[ ] Goal 1: Prepare equipment for our first week out
-[ ] Send an email to Glenn regarding our plans for the costume. Whatever our plans, we should at least keep him informed so he can work that into his plans instead of finding out after the fact
--[ ] Go with a compromise between his most acceptable design and our proposed costume. In the miraculous event that he has an outfit that's more than a 50% match for our proposal, just use that design with minor tweaks.
--[ ] Get some opinions from Missy on the design. The boys are going to be completely no help here.
-[ ] Get Kid Win, Dragon and Armsmaster's help if they can be spared. Kid Win should be available and more than glad to help, but to ensure availability, contact all three well ahead of time so they can schedule us some attention.
-[ ] Duplicate Kid Win's wingsuit design with spidersilk, customized to our costume design. If Kid Win hadn't managed to get his suit approved yet, leave out the antigrav for now but keep a socket for the unit. We'd need a bit of practice if we want to avoid plowing into a wall like he did anyway.
-[ ] Get armed personally with a stun rifle, stun pistol, tazer and a foam dispenser
--[ ] Check out the PRT approved armory for any useful grenades(like smoke or flashbangs) and put some into storage.
-[ ] Use up to four hours of overtime if it's necessary to fit the other Tinkers' schedules or finish working before the end of Saturday so that we have more time for approval to process.
-[ ] Submit all the items for verification, with documentation of the underlying technology used. Since pretty much everything is based off already proven tech, approval should be fairly fast.
-[ ] Check back in on Glenn after everything else, to get any final advice for presenting ourselves.
-[ ] Get some work done on spidersilk cheerleading outfits in any time spent waiting. They won't take much attention after all.
-[ ] Familiarize with the new equipment, at least so we aren't going embarass ourselves.
-[ ] Needless to say use Incomparable Efficiency Upgrade liberally to fit it all in the time available
-[ ] Spend any leftover time making the cheerleading outfits and rehearsing for Monday.
[ ] Goal 2: Checking out Danny's case
-[ ] Get in touch with Danny, get him up to speed on what's going on, and his opinion on things. Find out how his case is doing. The PRT Backing should help here with people to facilitate the necessary paperwork.
-[ ]Check in with Sally
--[ ] It shouldn't be that hard to to find her home phone number via a phone book or the internet
--[ ] Check in to see how she's doing and let her know you don't blame her for what happened with the locker.
[ ] Goal 3: Socializing with Wards
-[ ]-Hang out with Ms. Militia
--[ ] Ask Ms. Militia if she wouldn't be willing to help you test the limits of the skill with ranged weapons your transformation gave you. Maybe you could even leave base and go to a range nearby?
--[ ] Discuss the various villains and factions present in Brockton Bay, from the perspective of a superhero. Maybe we'll get a clue who Lisa's boss is.
--[ ] Get to know the other Wards better, we hadn't really spent any time around them aside from Kid Win and Vista.
--[ ] Going out for food together would be good, but if that's not possible(due to identity concerns) a shared training session could help too.
[ ] Goal: Get in touch with Panacea?
-[ ] Armsmaster's plan has you considering other biological tinker projects, obviously Panacea's time is extremely valuable, but maybe you could offer to build New Wave some tinker equipment in exchange. You could also speed up her healing with your efficiency charm.
-[ ] Even if they are broken up at the moment maybe Dean could pass your offer along through Glory Girl.
[ ] Goal 4: Make contact with our favorite cosmic nerd
-[ ] Meditate to try and reach Autochton and clear our head.
--[ ] Check out how Essence works while we meditate if possible. There might be a similar connection between us and the Maker as we do with the bugs.
[ ] War +1 4XP
[ ] Craft +1 4XP if we get enough training on it during the weekend