Alchemical Solutions [Worm/Exalted] Thread 18: Ravaging Rapscallions Rapidly Regret Regular Rampages

I have to agree with Peanuckle Lisa seems to be a threat to our plans right now we need to deal with her preferable in a way that turns her into an asset though.
 
Interesting that Lisa actually hates Weaver, rather than fears her retaliation. Perhaps she's mad about having the mind charm on her when Noelle got her? That would certainly rustle anyone's jimmies. And I guess we missed some of the "interact with Lisa if you want her for Starmetal" flags. I think she might be a lost cause at this point. She's making sure there's a way to cripple our capability, despite being ostensible allies. That speaks of some huge distrust.
Hate is too strong.
Hostile to is more appropriate, and I put my reasoning several posts above.
In canon, Lisa has always reacted badly to being cornered, remember?
Even when she is at fault.

Is she beyond recruitment? No.
But the effort required to do so is likely not something we can spare on our three month deadline.
At the least though, we're going to have to come to some sort of accomodation, if for no other reason than preventing her from sabotaging Taylor/Aisha with Grue, since he is the legal guardian of one of our Exalt candidates.
For the next vote, I'd suggest trying to speak to her and ask why she's being hostile and telling Wyld to include deliberate weaknesses in the stuff she makes for us.
Because that was being sensible.
You do not build a new biological lifeform without knowing how to put it down, and we cannot guarantee that we won't lose any mid-combat.

Von-Neumanning Tinker projects get you a kill order, remember?
And fertile insects breed like crazy.

As for next vote? No.
We have S9 to kill, and Wards/Protectorate capes to save.
Lisa's issues are not as time critical.
 
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And neither was talking to Danny. Now he's a supervillain with a bodycount who works for Cauldron.
Very different situation.
Danny was botched due to active enemy action and the unforseen effects of meditation.

You are asking that we prioritize soothing Lisa in the middle of an S-class situation with multiple allies at risk.
At a time when we're rocking Clarity to boot, and will thus be doing social interaction at a penalty.
That's just terrible planning.

Besides.
Our Jade candidate is currently being used as a tourbus by a bunch of murderhobos.
Our teleporters as backpacks.
If it comes to a choice between them and Lisa, I choose them.
 
What caste would Amy be if exalting her would work out?
She'd be pretty handy to have on our team, or even for Autobot himself.
 
Couldron are rational people if we can get them somewhat on board with our goals then they could greatly aid us and our glorious maker!
Rational? Yes. Well-Informed? Depends on who they talk to.

Anyways @Gromweld, the Amy and Taylor discussion was pretty hilarious. Taylor trying to give her a pep-talk but not being able to stop herself from complaning at Amy's... hobby was just too funny. Skein was lucky that she has an excuse :D

Hmm, Gas-Bomb? Are Alchemicals affected by Poisonous Gas? Or was it just so bad a slaughter that Taylor lost her lunch?
 
Rational? Yes. Well-Informed? Depends on who they talk to.
What we represent offers the best way to deal with Scion from what I can see which is their main goal. Convincing them of that is going to be a challenge I'll grant you that and preferable we'll do the talking instead of Lisa.
 
You are asking that we prioritize soothing Lisa in the middle of an S-class situation with multiple allies at risk.
At a time when we're rocking Clarity to boot, and will thus be doing social interaction at a penalty.
That's just terrible planning.
I think that we could simply work with her more often. Try telling her about Siberian being a projection, give her info on Siberian sightings, and see if she can work out a maximum projection distance and/or likely location of the Master.
 
"The fucking Slaughterhouse Nine have a bomb tinker now, too? On top of those fucking drones? What the hell am I supposed to do, then?"
I laughed. Poor Aisha.

Yes, you have considered Aisha as a stronger and stronger candidate for exaltation - her quick wit and penchant for deceptively-clever schemes makes her one of the few candidates for the Moonsilver caste - but her young age and mental immaturity still give you cause to doubt whether her expressed desire for conversion is just a childish need for a quick solution to her problems.

Judging from your email inbox this morning, you already have a deluge of Case 53s clamoring for the same thing.

You were afraid of that happening when you chose Marrow, but now you're even more concerned about what their reaction would be if the next Assembly member isn't selected from the much-maligned Case 53 community. Especially since many of the emails were borderline threats.
Yep. Big concern isn't going to be selecting the right candidates, it's diplomatically dealing with all the pissed-off people we didn't select.

Legend appears to stall, but a ghost of a smile passes across his face. "No, it's just that I forgot you were a Ward for a moment. Still, your plans are good. Be safe, Weaver."
Huzzah! Progress!

"Hahaha! Fuck yeah! Bug calvary, bitches!"
Aisha gets it.

"Let's go," you mumble, floating up beside Who as she weaves through the rafters. "I'm taking control of your bug, just in case this isn't the PRT."

Who straightens up from her forward-leaning seat and crosses her arms. "What."

"I said, I'm taking control-"

"No," she cuts in, a smirk evident in her voice as she points to the massive beetle-mantis hybrid below her. "That's her name. 'What.'"
(╯°□°)╯︵ ┻━┻

"No," you clarify, putting weight into your voice. "They won't."
Taylor Hebert, professional killjoy.

Inquisition growls in a way that makes you think she is only barely holding her tongue back, then grips her head again and turns away from the group completely. "Fuck! Look, if you want my help then just keep the soulsteel from screwing with my head any more. Chambers, I'll be over here in this cubicle when you're ready to start being useful."
Either her shard is figuring shit out or she got her hands on our classified file. In any case, more incentive to deal with this sooner rather than later.

Fourth, Inquisition is terrified of you to the point of wrapping all the way around again to anger. While she refuses to talk to you directly during your two hours of collaboration, the insects you have monitoring her pick up her scribbled notes on the side letting you know she "wants nothing to do with your dark god." Worse, when Who tries to get her to lay off of you, Inquisition freaks out and tries to convince Who not to let you "kill her." Who quickly wipes the conversation by asserting her power again, but Who is clearly shaken up by the desperate plea and leaves to go spend some time flying around with Suzy.
My takeaway from this is that we can't just dedicate an action working with Lisa, we're going to have to be explicit about pulling her aside to sort this shit out.
 
What we represent offers the best way to deal with Scion from what I can see which is their main goal. Convincing them of that is going to be a challenge I'll grant you that and preferable we'll do the talking instead of Lisa.
If we even have to deal with Scion.

Still pining for ScionxAutocthon!
 
Wrong. Clarity 2 has no penalties.
*checks*
My apologies, I was remembering Marrow's.
Still, we ARE going to gain more Clarity as this day goes on; it's unavoidable, between atrocities and SoPA.
So I'm disinclined to prioritize social warfare under those circumstances.
Hmm, Gas-Bomb? Are Alchemicals affected by Poisonous Gas? Or was it just so bad a slaughter that Taylor lost her lunch?
I don't believe they are; at least, not by Earth Bet gas.
There are Autochtonian gases that might have an effect, if Compass:Autochtonia is correct.

I do think we are grinding Integrity hard, though.
Resistance too; probably ending up with a Pain specialty.
 
Hmm, Gas-Bomb? Are Alchemicals affected by Poisonous Gas? Or was it just so bad a slaughter that Taylor lost her lunch?

I don't believe they are; at least, not by Earth Bet gas.
There are Autochtonian gases that might have an effect, if Compass:Autochtonia is correct.

Alchemicals don't need to breathe and are explicitly immune to poisons that need to be inhaled in order to work.

My best guess is that we're getting overwhelmed by the sensory feedback of all the bugs in our control which are affected. The alternative is that it's an aerosol-based contact poison, which is something we're not immune to. This is pretty obviously an attack so the intent to harm is there meaning we can't rely on ISF. Poisons are annoying in that even if you make the Stam+Resist save all you do is mitigate the effects - damage gets moved down a step, and the penalty is cut in half for that interval. So if this poison had a penalty of Incap, we'd be dealing with a -2 internal penalty (since -2 is in the middle of -0, -1, -2, -4, Incap).
 
Happy anniversary, thread!

Yeah, we're going to need to pull Tt aside and sort out our afairs. Idealy before Clarity!Taylor does, and makes things worse by mistake.
 
Hmm, Gas-Bomb? Are Alchemicals affected by Poisonous Gas? Or was it just so bad a slaughter that Taylor lost her lunch?
Okay.
I found a reference:
The Chemical Fog Generator (see The Manual of Exalted
Power—The Alchemicals, p. 129) provides rules for
ongoing toxic hazards common to Autochthonia, including
irritating vapors (i.e. basic chemical fog), tear gas and nerve
gas. As errata to that Charm, when one dose runs its course,
the toxic fog doesn't impose another dose until the poison's
interval has passed. Further, the damage for basic smoke
and tear gas is 2B/hour and 2B/action, respectively. This
means that someone breathing smoke suffers one interval
of damage immediately and another after an hour, resolving
that first dose. Continued exposure doesn't inflict the
second dose until an hour passes.

Not all Autochthonian vapors actually impede visibility
like smoke, though most have a distinctive visual
tinge and scent that gives warning to the wary. Especially
deadly areas present subtle toxicity akin to those produced
by a Clandestine Toxin System. Immersion in toxic liquids
follows the same rules, only affecting those who swallow
sputtering mouthfuls as they drown. Other common toxin
variants are listed below as submodules for the Chemical
Fog Generator.


Contact Toxin Formulation (Strength 3, Essence 4, 3xp):
By paying an extra two mote surcharge during activation,
the toxic properties of the gas are absorbed through contact
exposure as though victims were breathing it. Only airtight
armor like encounter suits allows victims to effectively "hold
their breath" as a defense.


Mortal Suppression Mist (Contact Toxin Formulation,
1xp): A contact gas deployed by the Charm may be
specially formulated with each activation so that it only
affects mortals.


Spirit Toxin Formulae (Contact Toxin Formulation,
3xp): Contact toxin gasses produced by the Charm affect
dematerialized spirits, making them effective against gremlins
and aggressive exmachina.



Psychogenic Gas (Perception 3): This rainbow-hued
vapor is physically harmless (no actual damage), but highly
debilitating due to a combination of random sensory attenuation
and hallucinations. Some even find the experience
pleasant, if mentally fatiguing: (2*/day, 3, —/—, -5).


Sense-Destroying Gas (Tear Gas, Essence 3, 3xp): This
gas functions like tear gas, but anyone reduced to Incapacitated
suffers a Crippling injury that destroys one type
of sensory organ, inducing blindness, deafness, numbness
(reduce wound penalties by -1, but making it impossible to
perceive tactile stimuli for overall -1 internal penalty to all
non-reflexive physical actions), or total loss of smell/taste.
Repurchase of this submodule allows the gas to destroy
each of the selected senses. Such injuries are permanent
for mortals, but Exalted and other magical beings heal lost
sensory function after one day.



Technomorphic Carcinogen Gas (Essence 4): This tarry
Voidtech fume is speckled with blood red sparks and burns
horribly when breathed. It functions like Sense-Destroying
Gas above, but instead of wiping out senses as victims reach
Incapacitated, the choking vapor induces rapid Voidtech
cancer as a Shaping effect. This confers one permanent
mutation chosen when the submodule is acquired, all of
which display the visual aesthetics of Voidtech and must
be entirely physical in nature (i.e. no Essence Channeler,
Gremlin Syndrome, etc.). Victims who already possess the
mutation to its maximum Stackable limits or who cannot
acquire that trait are immune to the particular formulation.
Variant gasses past the first cost only 1xp, broadening the
range of mutations Void Lords may choose to inflict.


Transmutational Catalyst Gas (Nerve Gas, 1xp): This
silver-gray toxin has the same statistics as nerve gas, but
only affects beings composed of actual flesh (Alchemicals
are immune). Anti-Shaping magic also stops the toxin, as
it kills by converting the victim's body into a statue composed
of various non-precious alloys (worth Resources 3
for a human-sized cadaver). Another submodule variant
catalyzes the tissue into a ruddy gas, ultimately vaporizing
the resultant corpses without a trace.

Compass:Autochthonia, pg 107
Implication being that Alchemicals are vulnerable to contact poisons of the right type, assuming no ISF.
Also some nifty gas submodules.

My best guess is that we're getting overwhelmed by the sensory feedback of all the bugs in our control which are affected.
Doubt it.
The Behemoth fight saw nothing of the sort when we had swarms dying like crazy, and SoPA doesn't seem to have a processing limit.
The alternative is that it's an aerosol-based contact poison, which is something we're not immune to.
I'd buy it if we were still under IAT.
But we're in Alchemical form; no chemistry for it to interact with.
And power-based gases would probably count as Shaping.

Unless the suggestion is that Bakuda/Bonesaw cooked up something with the leg fragment Siberian brought back, I'm not seeing where this is from.
 
Aisha will kill Jack Slash.
You'll see.
And then all of you that laughed will be sorry when Queen Aisha gets the keys to the city.
Aisha - Kills Bezale while making Terminator and Wargame references

Taylor - Kills Jack Slash while explaining how Autocthon has run fresh out of mercy

Alexandria - Kills Manton while explaining in detail the hundreds of ways she'll break his body.

Dean - Sends Bonesaw into catatonia due to influx of emotions (very unlikely, but very karmic)

Hmmm, what would be fitting deaths for other S9?
 
Doubt it.
The Behemoth fight saw nothing of the sort when we had swarms dying like crazy, and SoPA doesn't seem to have a processing limit.
Don't forget that some of our bugs got upgraded with much fancier, human-like senses. I'll admit that it's implausible, but I think it fits the data we've got best for the moment.

I'd buy it if we were still under IAT.
But we're in Alchemical form; no chemistry for it to interact with.
And power-based gases would probably count as Shaping.

Unless the suggestion is that Bakuda/Bonesaw cooked up something with the leg fragment Siberian brought back, I'm not seeing where this is from.
Contact and injected poisons affect Alchemicals just fine even when they're not under IAT, so I don't see how this'd be the case.

Oh! I think I see the problem. Integrity Protecting Prana does not no-sell all Shaping. It just stops Shaping from directly altering your traits, or in ways that are essentially too-cute-by-half attempts to directly alter your traits by instead altering your immediate environment. IPP no-sells Behemoth when he goes, "your internal organs are now made of FIRE." IPP also no-sells him when he goes, "Huh. That didn't work. Well, let's see how you like it when everything around you is made of fire instead!" IPP does nothing if he tries to just set us on fire by throwing a fireball at us, because that's something we can avoid by other means (dodging/parrying) much like IPP doesn't protect you against the Wyld forming a giant three-headed duck that then tries to eat you.
 
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Yes, Lisa thinks we're a crazy robot cultist sacrificing people to our dark god. So that we can bring him here. To change everyone?

Let's just ignore that! There's no way that will bite us in the ass later!

I'm genuinely worried that Lisa will attempt to 'accidentally' off Taylor to save the world from death by machine-god. We know that Lisa will always attempt to run away rather than talk to Taylor, so this kind of situation where she's forced to be in close proximity is likely our only chance to start making in-roads here.

I'm kind of fine with that, just be prepared for her to be an enemy later if we blow her off.
 
Don't forget that some of our bugs got upgraded with much fancier, human-like senses. I'll admit that it's implausible, but I think it fits the data we've got best for the moment.

That seems unlikely. Grom wouldn't make us new bugs only to immediately kill them in a painful way. That would pretty much be the dickiest dick move of a dick GM who needs to eat a box of dicks, and Grom's not like that. (Aside from including the S9 at all, which can mostly be blamed on Wildbow).
 
That seems unlikely. Grom wouldn't make us new bugs only to immediately kill them in a painful way. That would pretty much be the dickiest dick move of a dick GM who needs to eat a box of dicks, and Grom's not like that. (Aside from including the S9 at all, which can mostly be blamed on Wildbow).
That be worthy of 2 boxes of dicks actually. But don't blame wildbow for the S9. It's like blaming DC for creatkng the Joker.

But it could be pure shock at what she'sseeing though.
 
Don't forget that some of our bugs got upgraded with much fancier, human-like senses. I'll admit that it's implausible, but I think it fits the data we've got best for the moment.
Eh.
Didn't get overloaded by the robot insects we were carting around earlier either.
I really doubt this.
Contact and injected poisons affect Alchemicals just fine even when they're not under IAT, so I don't see how this'd be the case.
Do they?
I mean, I looked at the book, and the toxins mentioned are pretty blatantly Essence shit.
Even the way they work(Spirit Toxin Formula, for hitting dematerialized spirits) is pretty blatantly non-physical.

This?
In the mechanistic Earth-Bet universe where we're talking chemical inhibition of enzymatic processes as the basis for most poison effects?
Not seeing it.
Chemical processes don't exist for us; that's why we can ignore things like breathing when in Alchemical form.

Besides, didn't we discuss this back when we decided not to raise Resistance as unnecessary?
Oh! I think I see the problem. Integrity Protecting Prana does not no-sell all Shaping. It just stops Shaping from directly altering your traits, or in ways that are essentially too-cute-by-half attempts to directly alter your traits by instead altering your immediate environment. IPP no-sells Behemoth when he goes, "your internal organs are now made of FIRE." IPP also no-sells him when he goes, "Huh. That didn't work. Well, let's see how you like it when everything around you is made of fire instead!" IPP does nothing if he tries to just set us on fire by throwing a fireball at us, because that's something we can avoid by other means (dodging/parrying) much like IPP doesn't protect you against the Wyld forming a giant three-headed duck that then tries to eat you.
Understood.
But if this is a power-enabled gas, it would work by directly altering our traits, making it Shaping.
Right?
Yes, Lisa thinks we're a crazy robot cultist sacrificing people to our dark god. So that we can bring him here. To change everyone?
Let's just ignore that! There's no way that will bite us in the ass later!
Simply put: Bigger fish to fry at the moment.
Diplomancy? Not in the middle of an S-class event.

That be worthy of 2 boxes of dicks actually. But don't blame wildbow for the S9. It's like blaming DC for creating the Joker.
But it could be pure shock at what she'sseeing though.
Doubt it; Taylor'd likely just pop Clarity like she did when Benjy-kun started blowing up Endbringer shelters.
 
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Do the Brockton Bay Wards know who the Wyld Hunt really are? Like, I know it doesn't take a genius to figure out (A Know-It-All, a Darkness Generator, and Monster Dogs?! Whoever could they be?), but I'm wondering if they've been officially debriefed?
 
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