FunkyEntropy
Occasionally insightful, possibly grumpy
- Location
- Los Angeles
The reason why I decided to use Narwhal instead of Bladedancer is because I'm concerned about Jack's ability to slash us from beyond Kali's range. Narwhal protects against that, and she also circumvents the issue of reaction time if Jack goes for a teleport backstab.Slate is not needed for Shatterbird, and can't stop Shatterbird from attacking from outside his range.
Send Bladedancer; the woman who controls clouds of blades and can sense through them should have a ball against the villain who shatters glass into lots of blades, and Weaver almost certainly built her some new spidersilk underarmor in the last week.
Also, Jack is armed with a knife.
So if he enters her range, she disarms or cripples him into retreating.
Ditto any drone with a bladed weapon.
The other issue, which I've mentioned before, is that we don't want to counter them too hard or else he'll cut his loses and run. We don't want that - we want to give him the illusion of a chance, keep him occupied while we eliminate his most dangerous teammates. This is also the best opportunity we have for stumbling onto his Thinker power; Taylor is perceptive enough (and has the bullshit magic) to notice that Jack isn't reacting to the sniper teams like he is to MM despite the similarity of their actions. The longer we keep him there the better the chance we have of Taylor figuring that out.
If people think it's absolutely vital that Kali be there we can swap her with Narwhal; Narwhal doesn't softcounter Mannequin like Kali does, but she does give them a bigger margin of error for dealing with Bakuda.
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