Stellarengine676
To eternity we shall ride
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[X]Sign the Treaty
There is their transport ship resting under the waves off the Kurac island. IIRC it is not in one piece and it's unknown how much knowledge could be squeezed out of it, if any, but then again - it is not likely that an alien spaceship defeated by OFAC would be in a better shape.
Regrettably, we've already rolled for the spaceship and failed to get anything. In this post, Blackstar threw 10d100 to extract techs from "Alien Ship/Bio(DC75)", with only one roll succeeding, and even then that was a Sallie biology tech, not a ship tech, as denoted by the "Bio Triplet" label on the tech roll (and to add insult to injury, we rolled a 20 on applicability, which resulted in the tech being ignored due to wartime stress [1]). Presumably the combined stresses of getting nuked and falling into the ocean from orbit damaged the ship sufficiently that we were unable to learn anything from examining it.Also, I kind of doubt that the aliens are going to be that enthusiastic about negotiating salvage rights. That wreck will probably still be there whether we sign the treaty or not.