Okay, to start explaining this plan and why I made it, going down the list:
Formally resign is the obvious choice, unless we do something to piss the current civgov off. Given that this plan does the civilian suggested budget of 8%, which any plan should do really, this is not a concern. Civgov loved Ricky before the war, they loved him during the war, and unless we have a big brainwave they should love him after the war.
Then we do 8% gdp budget as said because the economy desperately needs to recover. Our armed forces are good enough to fight off any non-state actor on the ground, and a higher budget would do too much economic and political harm for a temporary increase in readiness. We can also expect pretty massive economic growth for a short period of time as the economy bounces back from shrinking, and with the civilians promising 8% gdp budget the next cycle aswell a 50% increase in our funding would actually be a very pessimistic prediction.
Following that, hard cutbacks. As I said the ground army is as strong as it needs to be for non-state actors that want to land on the ground for some reason, but everything we can build now is horribly obsolete even by our own standards. Save the budget, and modernize what we can for the cheap. We can still have a larger army then 2 million btw, its just that the extra people would have older stuff. This is, again, not a serious concern since non-state actors would not be able to handle the army we have now, while state actors can crump us if they wish no matter what we do.
That gets us to the personnel choices, and here is the big thing this plan aims for: keeping 4 million men and women in the army. Now, after what I said about us not needing to worry about groundside readiness, this might seem weird. However, the point of this is not actually to increase the heft of the groundside army, it's to keep a "large" high quality cadre in the army. Remember the early part of this quest when we were having serious personnel issues, which kind of just faded away as automation caused huge unemployment? Those fertile hiring grounds will now dry up as the civilian government has a path towards solving unemployment, and are doing it by creating high paying, low hour jobs in massive amounts. Basically, civilian jobs are going to be able to outcompete us super fucking hard now and we need to act now to migate it. If we go down to 2 million soldiers not only are we giving up a lot of high quality manpower that, for the most part, will not return to the army, we are also making it much harder for ourselves when we try to build the army back up in size again and have to compete with the civilian job market. You can see just how much money is going into paying personnel with only the middle ground option; 6 trillion Or with the 4 million soldier plan. If we increased it to actually good wages that would be 8 trillion, which is absolutely horrific. Keeping these people around would be much easier then trying to expand after shrinking it, and would play into our strategy of stability to encourage people to stay in the army despite only having middling benefits. Hell, even the sallies are having recruitment issues, so by all accounts this is a problem thats going to haunt us if we arent careful:
This is something of the elite spearhead of the entire polity and is currently in a mixture of a recruiting and corruption crisis with several generals standing before the senate.
There are also some side benefits to keeping more people around, including softening the demobilization shock somewhat, and having more soldiers to provide security in case of civil unrest. Otherwise, pre-war standards to continue our original policy and keep stability for payment and encourage these soldiers to stay in the army. Peacetime army is just to save budget during the big budget crunch; they'll still do lower level training to stay sharp, but big exercises can wait. We already had the greatest exercise in the SDA's history.
Then we get to the big plan of spending our now quite limited spare budget, and this plan is going all in on planet side recovery. Both Domestic Competitiveness Programs and Technical Jobs Programs should absolutely supercharge both technical development and economic and industrial recovery, which is by far the most impactful thing for our budget and the government as a whole. I wont go through each program, but all of them are really good, and importantly the civgov is willing to significantly increase our budget so we can actually pay for it.
There are two big sacrifices here in order to make all this work. Firstly, procurement basically gets cut. Assuming there isnt a huge PSC upset we can probably beg the government for a little spending money after the election, as a reward for being a good military that did not steal all the money to build tanks. However, I do think this is a particularly bad time to focus on new procurement anyways. There is so much other stuff that need to be done, and we still have piles of reverse engineering tech dice to roll. There is a significant chance that things we try to procure now will become obsolete before they even finish procurement.
Second, space has been cut to the bone. I barely managed to fit in what I think is the two most important things to get started early, and thats sacrificing the third most important thing of shuttles for normal maintainance operations. I think we can survive without it for 5 years- the original spaceforce managed in much worse conditions after all. However getting sattelites up for communications is a must to prevent a slowdown of recovery, and we need to start cleanup sooner rather than later. We can surge funding next budget cycle- we dont actually need to rush back to space for security anymore since we can (and should!) buy salamander combat ships and retrofit them instead. As a silver lining, less stuff in space now means we have less stuff that a random pirate shitlord with a frigate can destroy while we cant prevent them from doing so.
Some other minor compromises which I think are fine: Department 6 expansion is something I really wanted, but given how much this improves recovery I dont think its desperately needed. Curach garrison not being done will get people killed, but if we are being cynical thats actually going to harm the PSC politically, even if it might give us some minor egg on face. Finally, letting disaster relief go is fine. The political cost isnt from us just ignoring it and having it dragged away from our grip or anything, I think its us deliberately saying we dont want to do it anymore and the civilian government being disappointed by it. Given how much clout we have with the civilian government that is not a big issue politically, and arguably the civilian government might actually be better at it since, unlike us, they wont treat it as a side job they really dont want to do.
Finally for Forex I basically did the civgov plan even if they arent paying us for it; all the education and technical stuff is absolutely critically important groundwork to allow us to catch up to the rest of the galaxy. That leaves me with 25 XCU, which im putting into the Courier Craft. It sounds like a very problematic ship, however it is a tech transfer package on its own and does give us a fast FTL capable modern ship. I wont go overly into all the things we can do with it, but being able to finally get the owl ambassador over to Dannan and becoming familiar with modern salamander ship systems in preparation for buying actual combat ships is some of the very useful things that we can do with it.