@huhYeahGoodPoint , sorry, three more questions:
1. Can we collate all info on how to fight aliums and disseminate it across all XCOM bases?
2. Are there flight simulators for training pilots?
3. If yes, can we create a program specifically about aliens?
 
[X] Plan 640 Focus, 40750 IC, Mihaly, Nagase, Propaganda and maybe F-14X ADMM?

- Organize XCOM (100 Focus)
- Mediate Disputes
-- Pulford and Shen (100 Focus)
- Pulford Status Report (15 Focus)
-- Ask under whose orders should a liaison office between X-COM and the national governments come from, in order to follow bureaucratic procedures properly.
-- Ask him about Phoenix
-- Ask him about legality of giving data of the battles before the Battle of Granada Plains to qualified civilians who will use them to create pro-XCOM and pro-Strangereal propaganda.
- Bradford Status Report (15 Focus)
- HR Status Report (15 Focus)
--[X] Start hiring more pilots, priority on any surviving Usean aces from the last two decades
-[X] Contact Welewe Game Studio, ask them if they want to collaborate with X-COM in helping calm down the public with a propaganda stunt. (25 Focus)
-[X] Contact Mihaly Shilage and ask him if he would join X-COM if we let him fly remote controlled drones for combat, as well as help out with peace talks (50 Focus)
-[X] Contact People/organizations for Orbital-Clearing Satellite Project (50 Focus)
-[X] Contact Kei Nagase if she can join X-COM to protect Earth from the aliens (25 Focus)
-[X] Start Project (200 Focus)
--[X] Contact Stephen Pulford, Rosa Cossette D'Elise and the heads of Republic of Voslage and Erusean Restoration Forces. Start planning how to bring an end to the Erusean civil war and destruction of the Free Erusean Remnants without Erusea annexing the countries that have declared independence of them, like Voslage, so that you can concentrate on the alien threat together.
-[X] Think Tanks Status Report (15 Focus)
--[X] As soon as the TLS arrives, it is to be tested on the alien wrecks to see its effectiveness as an anti-alien weapon
--[X] Ask Burns if he can equip the F-14X with ADMM's.
-[X] Engineering Groups Status Report (15 Focus)
--[X] Build order (7800 IC + 1500 IC)
---[X] Two F-14Xs (4800 IC)
---[X] Build Industry
----[X] Gunther Bay (1000 IC)
----[X] Estovakia (1000 IC)
----[X] Voslage (1000 IC)
-[X] Logistics Division Status Report (15 Focus)
--[X] Building Industry: Planes (2400 IC invested) (1500/2400 completed)
---[X] 1950 IC
--[X] Purchase ( IC)
---[X] One CFA-44 Nosferatu for Pixy (15000 IC)
---[X] Five EMLs (10000 IC)
---[X] One TLS (3000 IC)
---[X] Whatever Vahlen and Shen wants (3000 IC)


So, what makes my plan special was I ordered one more Nosferatu for ADMM purposes to be given to Pixy, give Vahlen and Shen a blank check worth 3000 IC for simplicity's sake, ask Pulford several questions that I feel are important like who should be the one ordering the creation of a liaison office (because I have a feeling that was Pulford's job, not ours, and we will make his blood pressure rise again if we do another stupid stunt) and if we can collaborate with qualified civilians to create pro-X-COM and pro-Strangereal propaganda, and Phoenix since it is likely Pulford knows something about where Phoenix is, start asking Mihaly if he's interested in working for X-COM and helping with the peace talks of the Erusean civil war, asking Nagase if she wants to join X-COM and rejoin Razgriz Squadron, and asking Burns if he can fit an ADMM to a F-14X.

I also dedicated 100 Focus to mediation, because oh boy I have a bad feeling its gonna take at least that much to get Shen and Pulford talking with each other again.

I also had to decrease the amount of F14X's built to 2 and only 5 EML's and 1 TLS purchased to make space for the Nosferatu.


...folks, did I do the IC calculation right? Please check it?
 
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-- Ask him about the feasibility of a five man squadron
They're not feasible. Fighters work in 4-man squadrons because they work in pairs in their squadrons. One attacks, the other watches their back and then they change.
--[X] Ask Burns if he can equip the F-14X with ADMM's.
You remember that we don't have ADMMs to arm them with even if it were possible. The slow trickle we're getting are for Nosferatus.
...folks, did I do the IC calculation right? Please check it?
You're using 40750 IC of our 49000 IC + 1500 (Planes) IC. You're also wasting 2000 IC on Vahlen's request, when she asked for 1000 IC for the cranes.
 
They're not feasible. Fighters work in 4-man squadrons because they work in pairs in their squadrons. One attacks, the other watches their back and then they change.

Ok. Not asking Bradford anymore.

You remember that we don't have ADMMs to arm them with even if it were possible. The slow trickle we're getting are for Nosferatus.

Just for the possibility, because I'm now also asking him if he can make ADMM's or a...4-QAAM launcher.

...what do you think about a 4-QAAM?

You're using 40750 IC of our 49000 IC + 1500 (Planes) IC. You're also wasting 2000 IC on Vahlen's request, when she asked for 1000 IC for the cranes.

Well she also asked for that induction thingy, right? Its also so we can automatically give her the necessary equipment without having to ask what she needs.
 
Just for the possibility, because I'm now also asking him if he can make ADMM's or a...4-QAAM launcher.

...what do you think about a 4-QAAM?
Hmm, a possibility, but that would be something for the Engineering to figure out. Possible problems it might have being that it wouldn't be cost-effective, especially considering the limited amount of special missiles our planes can carry.
Well she also asked for that induction thingy, right? Its also so we can automatically give her the necessary equipment without having to ask what she needs.
Induction Furnace. That was for Shen and it costs 50 IC. We cannot give them IC so that they can automatically acquire equipment when they need it because IC doesn't carry over turns.
 
Hmm, a possibility, but that would be something for the Engineering to figure out. Possible problems it might have being that it wouldn't be cost-effective, especially considering the limited amount of special missiles our planes can carry.


I thought its Burns who is to do that?

Induction Furnace. That was for Shen and it costs 50 IC. We cannot give them IC so that they can automatically acquire equipment when they need it because IC doesn't carry over turns.

As I said, blank check. She can now buy anything she thinks she needs within that 3000 IC.
 
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I thought its Burns who is to do that?

As I said, blank check. She can now buy anything she thinks she needs within that 3000 IC.
My mistake, meant to say Research, not Engineering.

And she told us she needed those cranes after we specifically told the Research and Engineering to inform us whenever they need any equipment. There's absolutely no reason for her to hold back if there were something they still required. Otherwise we'd be just wasting IC.
 
My mistake, meant to say Research, not Engineering.

And she told us she needed those cranes after we specifically told the Research and Engineering to inform us whenever they need any equipment. There's absolutely no reason for her to hold back if there were something they still required. Otherwise we'd be just wasting IC.

Ok. Made it 3000 IC blank check for both Shen and Vahlen's needs. We can afford it in my plan.
 
"I am still incredibly frustrated that you took the entire XCOM USEA force and left to Osea for a week."

"It is coloring my perception of everything else that has happened this week. I know that on paper, we achieved an exceptional amount over the last two weeks. I still cannot quite abandon my frustration at realizing that we were effectively defenseless while the Erusean Civil War flared hot again. Fortunately, we seem to be spared from Erusean aggression for the moment, but that could change at any time, and the clock is ticking.

"Do not repeat this again. If you have to sortie, please do not sortie literally our entire combat capable force and leave your headquarters without any sort of defense.

"In short: I find your results commendable, but your thought process not so.

"Dismissed."
Welp, we're working on it. Starting about a week from now, we should have a 'second team' reserve force, and we need to look into ground-based mass driver construction.

Vahlen and Burns acknowledges. Then they did some mental math and asked for a request for construction cranes in order to seperate pieces of alien vessels.

That set off a fun half hour of research between Long Caster, Vahlen, and Burns before Snow found them and within five minutes said that he was eyeballing the budget to be about 1000 IC for a proper set.
OK, adding that to the budget.

Pixy snorts, and says it's one of the scariest threats he's received in a decent while.
He fears no enemy, in the air or on the ground... buuuut, we did threaten to sic lawyers on him.

"Commander," Crespo said. Bags hung under her eyes, seemingly dragging her whole frame down. "We've both seen better days, huh?" she barked, laughing the short laughter of a commanding officer trying not to think too hard at all.

Long Caster nodded.

"Let me guess, you want to know what's up with Belka, and them letting the aliens land as they please. Truth be told, I have just about as much idea as you do about Belka, 'cause no one really gets how the hell Belka thinks."

She paused.

"Well, no, they run on hate and spite and Belka forever, but aside from that I don't really have an idea either; too busy focusing on other things, like setting up this base, and..."

Crespo's face darkened.

Long Caster nodded silently. The twins floated to the top of his mind, and he let them rest there for a moment.

Crespo shook her head.

"That's what I've been busying myself with this past week. We managed to get more pilots than I hoped out of that battle, but... it's still not good. We didn't have many pilots to start with, and it's only getting worse from here. Honestly, we need pilots, and we need good pilots bad. I'd ask for some of yours, but I think we both know how that conversation would go," she sighed.

"Would better planes help?" Long Caster supplied.

"No, not with our problem of just not having enough pilots be good enough to survive those alien fighters," she said. "That's always going to be our problem: not having skilled enough fighters on hand. We've got manufacturing for capacity for days, but pilots? That we just can't do," she chuckled disparagingly.

Long Caster hummed.
You know, we may actually have to send X-COM Osea a squadron of aces at some point, just to make them effective enough that we aren't pulling their nuts out of the fire all the time. I nominate Cyclops Squadron, which is coming along nicely. Not necessarily this turn, but we should seriously consider it.

I know the idea hurts, but seriously, we have three game protagonist tier aces, several more SS-tier aces right behind them. We've got such a concentration of the world's military elite here that it may present problems for the rest of the planet.

"On a completely different note," Long Caster said, "do you know what's up with Wellow and their alien support?"

Crespo blinked, clicking through her files.

"Maybe a glitch?" she hazarded. "It doesn't look like they have any alien support from my end..."

"Huh," Long Caster said.
Ummm, HMM. OK I have no idea what to make of this. It currently reports 0/10, so maybe it actually IS a glitch.

World News

The Battle of Granada Plains, as it has been dubbed, along with the worries of Belkan aggression to the north, has driven the eastern Osean countries into closer cooperation with each other. Old backchannels that have lied mostly dormant since the Belkan War are being reactivated once more.
OK that's good. With Nordland hopefully getting pulled farther in, maybe X-COM Osea will be getting support from Elcero more often.

In light of the recent reactivation of the Lighthouse, the Free Eruseans and Republic of Voslage appear to have both launched a major offensive against the Erusean Restorationist forces. From the rumors, the fighting sounds inconclusive, which will ultimately benefit the Erusean Restorationist forces the most.
Mmm-HM.

OK, I want to talk about who we help. Voslage is right next door to us, and is currently aligning with the "Free Eruseans" to fight the ERF. That's bad. Firstly, because the Free Eruseans are the radicals, y'know, the ones who were the die-hards we had to fight to the bitter end during the Lighthouse War. The ERF are the guys who helped us in the final offensive on the Lighthouse. Also, and this is important, the Free Eruseans have 1/10 Alien Support and 0/10 X-COM Support. They probably do not like us because we beat them in our previous IUN-PKF incarnation, and they seem to have started communicating with the aliens.

I think we need to wrap up this war, soon, and I think we don't want the Free Eruseans winning comprehensively.

At the same time, with Voslage as a neighbor, it's probably bad for us if Voslage sees us as a threat to its independence.

So I think we need to start aiding the Erusean Restoration Front, but ALSO working to resolve the conflict in a way that lets Voslage and any other separatist chunks of what was once Erusea break free rather than having to fight for their liberty.

With help from the supranational XCOM force, Estovakia unveils one of its geothermal plant, long under construction and finally completed this week. Estovakians are hopeful that this has begun to demonstrate a true recovery from the wartorn state.
It looks like the extra energy has enabled Estovakia to reactivate more industrial capacity (I don't THINK they had 13000 IC last week). This is actually Estovakia's biggest problem; it's a pity they're on the wrong side of Strangereal to benefit from the Lighthouse.

Last week, Diego Gasparro Navarro declared victory in the Leasath Civil War. Thus far, reports seem to bear him out.
Hmmmm, dunno what to make of this. If he starts a war in southern Osea we're in trouble, but if he flips to the aliens because they promise to make him Supreme Hierarch of Osean Humans or something we're also screwed, but if we help him to avoid him flipping to the aliens, he may start the war. Fuuuu-

No, but that's because the orbitals themselves have been in a state, ever since the ASAT weapons obliterated most of the geostationary and low earth orbit satellites over Usea which themselves Kesselerized and now there are two debris belts and someone's gotta clear them out before sending up any more satellites. Thus far, the Lighthouse power satellites appear to be okay, but this is mostly because they're placed a distance beyond geostationary to act as a counterweight for the the space elevator itself.
OK, so we need debris clearance in orbit. That means massive fuckoff beam weapons to vaporize space debris... which conveniently might give us some measure of defense against the aliens.

EMLs or other missile/gun weapons deployed in space would just make the Kessler Syndrome debris belts in orbit worse; we need energy weapon research to clear those belts. On the one hand, right now they're an obstacle to the aliens, or seem to be. On the other hand, the aliens have shielded ships and beam weapons of their own, so if they ever really don't like that, they can change it.

We need to research energy weapons and figure out a way to actually defend the Lighthouse, among other things so it isn't destroyed by a debris strike.



It is now the morning of January 23rd. Long Caster is at 0 Focus. The front page is updated. You have 49,000 IC to do anything with, and 1,500 Planes IC to build planes with. The remaining portions of the plane factory will finish this week.

Actions locked in:
Think Tanks Status Report (15 Focus)
-General Research Division Alpha Project: Bulb Ship Analysis [40/120]
-General Research Division Beta Project: Fighter Analysis [40/80]
Engineering Groups Status Report (15 Focus)
-General Engineering Group Project: Stonehenge Project Estimations: [2/5-15]
Logistics Division Status Report (15 Focus)
-Logistics Division Project: Industrial Market Manipulation [10/20-40]
-Building Industry: Planes (2400 IC invested) (1500/2400 completed)
Pulford Status Report (15 Focus)
Bradford Status Report (15 Focus)
HR Status Report (15 Focus)
-Assignment: Scientist and Engineer recruitment, prioritizing Grunder Industries.

Available Actions:
Organize XCOM (100 Focus)
Mediate Disputes (Variable Focus)
Status Reports (15 Focus)
- Can be opened with pilots or XCOM commanders.
Contact [Person] (Variable Focus)
Assist Project (Variable Focus)
Start Project (Variable Focus)
-Long Caster personally-led project. Basically write-in, I'll respond about whether something is valid or not.
@huhYeahGoodPoint

Question, does this mean we'll have a 2400 IC/turn plane factory some time next week, without further investment on our part? What will the final capacity of the plane factory be, if we take no further actions?
 
How about Propaganda? You don't want to add that to your plan?
We just had a big propaganda victory in our victory over Granada Plains, and I want to keep the Focus at 600. I don't want to push the Focus any higher in case of an alien attack or another deployment. If there are no deployments, then 600 Focus makes sure that LC gets enough rest.
 
It looks like the extra energy has enabled Estovakia to reactivate more industrial capacity (I don't THINK they had 13000 IC last week). This is actually Estovakia's biggest problem; it's a pity they're on the wrong side of Strangereal to benefit from the Lighthouse.

If sats can send power w/o Lighthouse, even with reduced efficiency, we could send some of such power satellites to places not covered by Lighthouse.
Those that need it, naturally.
 
NOTE: This is a work in progress, I haven't read all the discussion yet.

[X] Plan: Fortify Land And Space
-[X] Locked in: Think Tanks Status Report (15 Focus)
--[X] Locked In: Bulb Ship Analysis [40/120]
--[X] Locked In: Fighter Analysis [40/80]
--[X] As soon as the TLS arrives, it is to be tested on the alien wrecks to see its effectiveness as an anti-alien weapon
-[X] Locked in: Engineering Groups Status Report (15 Focus)
--[X] Locked In: General Engineering Group Project: Stonehenge Project Estimations: [2/5-15]
--[X] Spin off a small working group to provide estimate of cost and research requirements to build a space-based laser platform, powered by the Lighthouse, capable of vaporizing orbital debris and clearing the orbitals. Designate as Project Fresnel.
-[X] Locked in: Logistics Division Status Report (15 Focus)
--[X] Locked In: Logistics Division Project: Industrial Market Manipulation [10/20-40]
--[X] Locked In: Building Industry: Planes (2400 IC invested) (1500/2400 completed)
--[X] Build order (49000 IC + 1500 IC)
---[X] 6x F-14Xs for Salamander Flight and Rigel Squadron (Rigel will keep their EMLs as their special weapons) (14400 IC)
---[X] 9x EMLs for our Hellcats (18000 IC)
---[X] 1xTLS (3000 IC)
---[X] Induction Furnace, Mk I (50 IC)
---[X] Construction Crane Set, Mk I (1000 IC)
---[X] Build Industry
----[X] Gunther Bay (4000 IC)
----[X] Estovakia (4000 IC)
-----[X] Even with the new geothermal plant, Estovakia may need electricity more than IC. Spending the IC ON electrical power plants should be allowed as an aid option.
----[X] Voslage (1000 IC)
----[X} Erusean Restorationist Forces (1000 IC)
---[X] Building static defenses around the Gunther Bay (4050 IC)
----[X] Roughly 75/25 split on effort between air and ground defense; these defenses are mostly anti-alien in intent
-[X] Pulford Status Report (15 Focus)
-[X] Bradford Status Report (15 Focus)
--[X] Create a liaison office that can coordinate with various national governments and factions in Usea
--[X] Work out chain of command for a base defense force. Plan around a few squadrons of fighters (including new hires), and land-based fortifications and air defenses. It's okay if there are some blanks in the org chart, but we need to have someone capable of commanding those defenses who isn't Long Caster, personally.
-[X] HR Status Report (15 Focus)
--[X] Locked In: Scientist and Engineer recruitment, prioritizing Grunder Industries.
--[X] Start hiring more pilots. Look for known veterans of the various Usean wars. A and B-rankers acceptable; S-rank and higher aces are to be hired if they can be brought on-side without unreasonable difficulty.
-[X] Mediate Disputes (100 Focus)
--[X] Pulford and Shen
-[X] Assist Project (35 Focus)
--[X] HR in hiring more pilots
---[X] Ask if your own pilots know any that they would recommend
-[X] Contact People/organizations for joint Orbital-Clearing Satellite Project (50 Focus)
-[X] Start Project (225 Focus)
--[X] Contact Stephen Pulford, Rosa Cossette D'Elise and the heads of Republic of Voslage and Erusean Restoration Forces. Start planning how to bring an end to the Erusean civil war and destruction of the Free Erusean Remnants without Erusea annexing the countries that have declared independence of them, like Voslage, so that you can concentrate on the alien threat together.
-[X] Organize XCOM (100 Focus)

NOTES FOR PRESENT:

1) @huhYeahGoodPoint , why is Waltz Squadron listed as "Equipment Unavailable/Injured?" Sure, one of their pilots is out of action for four weeks, but the rest of them are OK and we just armed them with Hellcats, didn't we?

2) I hesitate to immediately send aid to Leasath until I have a clue what the political situation is like.

3) I also hesitate to pour large quantities of aid into Voslage while it's actively fighting the ERF. @Icipall is totally right about trying to broker an end to the war, but we need to distribute the part of our aid outside the Gunther Bay region if we're going to appear willing to work with the ERF in good faith. I'm therefore planning to scattershot it a bit. Some to Voslage, some to relief in the ERF's territory proper. The distribution favors Voslage, but it's not blatantly stacked in favor of Voslage at the ERF's expense.

4) Since as I understand it we don't actually need to spend more IC to get a 2400 IC/turn plane factory, and since we don't have an immediately foreseeable need for a lot more planes when we've just vastly upgraded the capability of our existing planes, I'm plowing the remaining IC into further expansion of our ground defenses. We'll already have reserve planes that we can drop our new hires into in the short term, after all.

5) Some slight differences in how I balance Focus. I'm a bit nervous about running Long Caster at 600 Focus before deployments, since the aliens won't sit around chillaxing indefinitely, but at the same time, we really do need to get a handle on the Erusean civil war before it blows up in our face, literally.

NOTES FOR FUTURE:
1) One possible alternative to laser weapons is particle accelerators. There's some overlap here in that a particle accelerator also uses EM fields to accelerate charged particle beams, much like a railgun, and would also benefit from the availability of these very durable superconducting alien alloys. I would like to begin research in particle beam technology soon, once we have bigger teams to play with. Dr. Jones, as a "particle physicist" may or may not be quite the ideal person for this job, because accelerator physics is its own discipline in some ways more related to plasma physics, and also an engineering discipline... but she's an obvious candidate for the project lead at least for now. This is an idea for next week, not this week.
 
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Should we just assume every orbital is Kesslerized, or can we put more satellites in weirder orbits to compensate?
Issue is, destroyed sats were in warzones near Erusea and Gunther Bay, meaning Lighthouse too. Meaning that loads of orbits which are now full of trash went near our launch space, I wager. Applies to launch facility at Tyler Island too I bet.
It's likely less of an issue for places through which orbits of stuff which goes over Erusea did not go.
--[X] Spin off a small working group to provide estimate of cost and research requirements to build a space-based laser platform, powered by the Lighthouse, capable of vaporizing orbital debris and clearing the orbitals.
Let's not tell engineers how to do their jobs. If this is the best solution, they know it; If it isn't they will do the thing which is better applicable.
Broad "figure out how to do it you can have X IC for experiments if you need it" plus fishing for experts or people who dealt with Ulysses aftermath in space should be more useful.
 
Did some edits to my plan. Since our plane factory is going to finish itself with the IC we've already put into it, I'm putting the IC originally on it to developing more defenses for our base. I also wanted to put that IC to Voslage because, depending how the negotiations go, they at least shouldn't be our enemy, but Simon_Jester has a point, at least this time lets give aid to both Voslage and ERF, hopefully it will help with the negotiations. I'm not putting more pressure on Engineering, they already have enough to do atm, but hashing out the line of command for base defense is a good idea.

[X] Plan: Building Planes, Building Bridges
-[X] Think Tanks Status Report (15 Focus)
--[X] Locked In: Bulb Ship Analysis [40/120]
--[X] Locked In: Fighter Analysis [40/80]
--[X] As soon as the TLS arrives, it is to be tested on the alien wrecks to see its effectiveness as an anti-alien weapon
-[X] Engineering Groups Status Report (15 Focus)
--[X] Locked In: General Engineering Group Project: Stonehenge Project Estimations: [2/5-15]
--[X] Build order (49000 IC + 1500 IC)
---[X] 6x F-14Xs for Salamander Flight and Rigel Squadron (Rigel will keep their EMLs as their special weapons) (14400 IC)
---[X] 9xEMLs for our Hellcats (18000 IC)
---[X] 1xTLS (3000 IC)
---[X] Induction Furnace, Mk I (50 IC)
---[X] Construction cranes (1000 IC)
---[X] Build Industry
----[X] Gunther Bay (4000 IC)
----[X] Estovakia (4000 IC)
-----[X] Even with the new geothermal plant, Estovakia may need electricity more than IC. Spending the IC ON electrical power plants should be allowed as an aid option.
----[X] Voslage (1000 IC)
----[X} Erusean Restorationist Forces (1000 IC)
---[X] Building static defenses around the Gunther Bay (4050 IC)
----[X] Roughly 75/25 split on effort between air and ground defense; these defenses are mostly anti-alien in intent
-[X] Logistics Division Status Report (15 Focus)
--[X] Locked In: Logistics Division Project: Industrial Market Manipulation [10/20-40]
--[X] Locked In: Building Industry: Planes (2400 IC invested) (1500/2400 completed)
-[X] Pulford Status Report (15 Focus)
-[X] Bradford Status Report (15 Focus)
--[X] Create a liaison office that can coordinate with various national governments and factions in Usea
--[X] Work out chain of command for a base defense force. Plan around a few squadrons of fighters (including new hires), and land-based fortifications and air defenses. It's okay if there are some blanks in the org chart, but we need to have someone capable of commanding those defenses who isn't Long Caster, personally.
-[X] HR Status Report (15 Focus)
--[X] Locked In: Scientist and Engineer recruitment, prioritizing Grunder Industries.
--[X] Start hiring more pilots, priority on any surviving Usean aces from the last two decades
-[X] Mediate Disputes (100 Focus)
--[X] Pulford and Shen
-[X] Assist Project (50 Focus)
--[X] HR in hiring more pilots
---[X] Ask if your own pilots know any that they would recommend
-[X] Contact People/organizations for Orbital-Clearing Satellite Project (50 Focus)
-[X] Start Project (210 Focus)
--[X] Contact Stephen Pulford, Rosa Cossette D'Elise and the heads of Republic of Voslage and Erusean Restoration Forces. Start planning how to bring an end to the Erusean civil war and destruction of the Free Erusean Remnants without Erusea annexing the countries that have declared independence of them, like Voslage, so that you can concentrate on the alien threat together.
-[X] Organize XCOM (100 Focus)
Issue is, destroyed sats were in warzones near Erusea and Gunther Bay, meaning Lighthouse too. Meaning that loads of orbits which are now full of trash went near our launch space, I wager. Applies to launch facility at Tyler Island too I bet.
It's likely less of an issue for places through which orbits of stuff which goes over Erusea did not go.
It is, actually since the debris of the destroyed satellites spread, destroying more satellites which in turn turned them into debris which spread out destroying even more satellites, etc., creating lot of damage on geostationary and low earth orbit areas all across the globe.
 
What the fuck is going on over there?
Ah, shit. Another fire to worry about. It's not in our immediate backyard, though, so put it off for a bit I guess?

So, what makes my plan special was I ordered one more Nosferatu for ADMM purposes to be given to Pixy, give Vahlen and Shen a blank check worth 3000 IC for simplicity's sake...
I'm not sure we can GET more CFA-44s. We were lucky to pick up the two we had. Remember that the other X-COM branches and major nations will all also be very interested in getting their hands on super-planes and special weapons for them. It sounds like we're managing to keep fueling Estovakia to mass-produce EMLs, which is good, but other exotic special weapons seem to be hard to come by.

ask Pulford several questions that I feel are important like who should be the one ordering the creation of a liaison office (because I have a feeling that was Pulford's job, not ours, and we will make his blood pressure rise again if we do another stupid stunt) and if we can collaborate with qualified civilians to create pro-X-COM and pro-Strangereal propaganda...
A liaison with countries on the continent of Usea is definitely part of the responsibility of X-COM USEA. Presumably if we wanted to liaise with countries elsewhere we should talk to their X-COM branches. So far the exceptions to this are, firstly, the aid to Estovakia (justified in that we're ordering boatloads of railguns from them and need them to keep the supplies coming) and, secondly, the debris clearance project (justified in that we're uniquely responsible for the Lighthouse which gives us a special reason to lead a worldwide effort to clear the debris fields)

and Phoenix since it is likely Pulford knows something about where Phoenix is, start asking Mihaly if he's interested in working for X-COM and helping with the peace talks of the Erusean civil war, asking Nagase if she wants to join X-COM and rejoin Razgriz Squadron, and asking Burns if he can fit an ADMM to a F-14X.
There is no reason to assume Pulford knows where Phoenix is. Mihaly is inevitably going to become involved in the peace talks since we're bringing Voslage into the talks, unless of course Mihaly would prefer to stay out, in which case I respect his decision.

Trying to recruit Nagase is not a bad idea but we are already dangerously stressed and I'd rather not add more to hunt down specifically one pilot when we could potentially be recruiting all over the place. She's good, but she's also been off in outer space for quite a while and out of practice- probably S-rank or SS-rank at best, not SSR.

Until we see how the EML performs on the battlefield, I would prefer NOT to stress out Burns by adding yet another special weapon to the F-14X. Remember that the perfect is the enemy of the good.

I also had to decrease the amount of F14X's built to 2 and only 5 EML's and 1 TLS purchased to make space for the Nosferatu.
I don't think this is a good idea, because it means that Rigel Squadron would have to go up in Su-33s next time (higher risk of casualties), and that several of our F-14X pilots don't get EMLs. Putting Pixy in a CFA-44 isn't worth it.

Just for the possibility, because I'm now also asking him if he can make ADMM's or a...4-QAAM launcher.

...what do you think about a 4-QAAM?
Not a bad idea, but an idea that technology is marching past. Missiles in general don't seem very effective against the aliens. Even QAAMs have trouble hitting them, their point defense for shooting down missiles is considerable, and even when they hit they just ring the aliens' bell a little unless we score massively multiple hits on the same plane at once.

Well she also asked for that induction thingy, right? Its also so we can automatically give her the necessary equipment without having to ask what she needs.
I literally just had us send her a memo saying "tell us what you need and we'll buy it." Since it doesn't burn extra Focus for us to just rubber-stamp Shen and Vahlen's requests, there's no point in us wasting IC on things they haven't asked for. It's highly possible that they don't even know what they'd need, and would spend the extra resources on things that will later turn out to be useless.

How about Propaganda? You don't want to add that to your plan?
What, exactly, would we do with propaganda that is to our advantage? We don't have a big group of people with specialties in marketing or psychology or anything. We'd have to hire a whole new group to work on it, and what would they do? Right now we have other priorities because we're frantically trying to negotiate the end to a war on our doorstep while building up our armed forces to meet the next alien attack.

Issue is, destroyed sats were in warzones near Erusea and Gunther Bay, meaning Lighthouse too. Meaning that loads of orbits which are now full of trash went near our launch space, I wager. Applies to launch facility at Tyler Island too I bet.
It's likely less of an issue for places through which orbits of stuff which goes over Erusea did not go.
That doesn't leave us with a lot of options, realistically. Debris from geosynchronous orbits above Usea would gradually spread out to the rest of the orbital belt, and low orbital debris gets everywhere because it just keeps whizzing around the equator, bobbing up and down.

The ground tracks of most satellites eventually pass over every point on Earth; except for highly specific orbits that are some exact fraction of a day long (one day, 12 hours, 6 hours). Debris, by nature, is scattered into random orbits close to the orbit of the original satellite.

Since equatorial orbits are full of junk, you can't use orbits at the relevant altitude because any satellite has to pass through the equatorial orbits at least sometimes. Polar orbits are relatively less unsafe because you spend at least SOME of your time at the poles, at higher latitudes than most of the debris ever goes, but they still cross the equatorial zone and risk getting hit.

The closest we can get to safe orbits would probably be to orbit in the mid-altitudes, thousands of miles up but short of geosynchronous, below most of the geosynchronous debris but above most of the low orbit debris. Even that wouldn't be perfect.

I'm honestly pleasantly surprised the Lighthouse itself is still more or less intact.

Let's not tell engineers how to do their jobs. If this is the best solution, they know it; If it isn't they will do the thing which is better applicable.
Broad "figure out how to do it you can have X IC for experiments if you need it" plus fishing for experts or people who dealt with Ulysses aftermath in space should be more useful.
Well, the problem is, the engineers need to know what we're even asking them to build. In this case, we need both some capacity for the Lighthouse to defend itself from space attack, and debris clearance. Building Arkbird clones would be a waste of resources, and having the platforms powered off the Lighthouse helps with both requirements.

It's like, if we just tell Burns "build a better fighter," he can, but if we have specifications and project requirements we need to tell him what they are. If we need it to be radar-stealthed we need to say so or we may not get a stealth aircraft. If we need it to carry EMLs and we don't say so, that becomes a major delay as he has to figure out alterations.

Did some edits to my plan. Since our plane factory is going to finish itself with the IC we've already put into it,
Bear in mind that I THINK that is true but don't have confirmation from @huhYeahGoodPoint yet...

I'm not putting more pressure on Engineering, they already have enough to do atm, but hashing out the line of command for base defense is a good idea.
Hmmm, you mean, hold off on the laser project? I guess.

So, what are the points of difference between our votes right now?
 
What the fuck is going on over there?
Aftershocks of Ulysses :V

Mostly, it's that Kaluga got involved in a Verusan war a while back and got absolutely bodied by Yuktobania; ever since, they've been holding a pretty frickin' big grudge.
@huhYeahGoodPoint , sorry, three more questions:
1. Can we collate all info on how to fight aliums and disseminate it across all XCOM bases?
2. Are there flight simulators for training pilots?
3. If yes, can we create a program specifically about aliens?
1. That would require that you collect the info on fighting aliens scattered throughout into one coherent body of information, yeah?
2. Sort of. There are sims, centrifuges, classrooms - but eventually you're going to want a pilot who's flown before and a plane for the trainee to fly in it.
3. Yes.
They're not feasible. Fighters work in 4-man squadrons because they work in pairs in their squadrons. One attacks, the other watches their back and then they change.
Wellll...5-man squadrons are, while uncommon, definetly extant: see Silber squadron, Sol Squadron, and the kind of unforgettable:

"Mobius One, five enemy aircraft are closing in at high speeds. It's the Yellow Squadron!"

Generally you usually see 5-man squadrons when you have a flight lead that's a marked cut above the other pilots, enough to form their own element on their own.
Mmm-HM.

OK, I want to talk about who we help. Voslage is right next door to us, and is currently aligning with the "Free Eruseans" to fight the ERF. That's bad. Firstly, because the Free Eruseans are the radicals, y'know, the ones who were the die-hards we had to fight to the bitter end during the Lighthouse War. The ERF are the guys who helped us in the final offensive on the Lighthouse. Also, and this is important, the Free Eruseans have 1/10 Alien Support and 0/10 X-COM Support. They probably do not like us because we beat them in our previous IUN-PKF incarnation, and they seem to have started communicating with the aliens.

I think we need to wrap up this war, soon, and I think we don't want the Free Eruseans winning comprehensively.

At the same time, with Voslage as a neighbor, it's probably bad for us if Voslage sees us as a threat to its independence.

So I think we need to start aiding the Erusean Restoration Front, but ALSO working to resolve the conflict in a way that lets Voslage and any other separatist chunks of what was once Erusea break free rather than having to fight for their liberty.
Wellll...it's less that Voslage and Free Eruseans are fighting together so much as it is that they're not actively targetting each other; if their forces run into each other, neither side is going to hesitate to pull the trigger. Right now, though, they're both focused on the Erusean Restorationist forces as the number one existential threat to both of their existences, and this makes them look like they're fighting each other.
@huhYeahGoodPoint

Question, does this mean we'll have a 2400 IC/turn plane factory some time next week, without further investment on our part? What will the final capacity of the plane factory be, if we take no further actions?
Yes. 2400 Planes IC.
Should we just assume every orbital is Kesslerized, or can we put more satellites in weirder orbits to compensate?
As Simon_Jester guessed, basically all of LEO and geosynchronous is fucked. The inbetween orbitals are slightly less fucked, but that's a relative measure, and beyond geosynchronous is okayish.
Even with the new geothermal plant, Estovakia may need electricity more than IC. Spending the IC ON electrical power plants should be allowed as an aid option.
It's allowed.

Build Energy Production Action unlocked!
1) @huhYeahGoodPoint , why is Waltz Squadron listed as "Equipment Unavailable/Injured?" Sure, one of their pilots is out of action for four weeks, but the rest of them are OK and we just armed them with Hellcats, didn't we?
That's it; new doctrine says if you aren't S-Rank and up, we're not deploying you without 4-man squadrons, and since they've only got three pilots, they're grounded.
Bear in mind that I THINK that is true but don't have confirmation from @huhYeahGoodPoint yet...
Confirmed.
 
1. That would require that you collect the info on fighting aliens scattered throughout into one coherent body of information, yeah?
2. Sort of. There are sims, centrifuges, classrooms - but eventually you're going to want a pilot who's flown before and a plane for the trainee to fly in it.
3. Yes.

Uhh.
Yyeah I think we should do it. Fast. Very fast.
It is distressing as have not done it yet tbh. >_> means any learning we do is very adhoc

Would organizing pilots and whoever to systematize this stuff be a Long Caster Project? Sorta...
-[] Long Caster Project: Organize collation and systematization of all we know about fighting aliens. Involve all pilots and AWACS with sortie experience. Task HR to find some flight teachers for help in how to create fast training programs out of data. Disseminate all data to entire XCOM as soon as its useful enough. Create flight sim programs based on what we know, allow for their updates based on Think Tank research into alien flying units. (200 Focus)

Something like this?

Edit 2: actually, cheaper would be:
- [] Organize XCOM: create Training Department or whatnot. Get teachers, flight sim creators and so on. Task them with systematization of all info on aliens and fighting them, grant permission to ask all pilots, AWACS, scientists and engineers for relevant info. (100 Focus)
 
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Uhh.
Yyeah I think we should do it. Fast. Very fast.
It is distressing as have not done it yet tbh. >_> means any learning we do is very adhoc

Would organizing pilots and whoever to systematize this stuff be a Long Caster Project? Sorta...
-[] Long Caster Project: Organize collation and systematization of all we know about fighting aliens. Involve all pilots and AWACS with sortie experience. Task HR to find some flight teachers for help in how to create fast training programs out of data. Disseminate all data to entire XCOM as soon as its useful enough. Create flight sim programs based on what we know, allow for their updates based on Think Tank research into alien flying units. (200 Focus)

Something like this?
That's valid.
 
Our IC usage is the same, my Focus is at 600, yours at 550.
Oh right.

Basically I wanted to leave a LITTLE reserve for unexpected stuff, because tipping Long Caster over into the red is untenable in the long term. I suspect that our choices are basically "red/green/red/green" alternation or a steady stream of yellows.

Do you think I've made any mistakes?

1. That would require that you collect the info on fighting aliens scattered throughout into one coherent body of information, yeah?
OK, that's a thing and we can do it. Though I'd like some combat experience with the F-14X-EML before I send out that manual.

Wellll...it's less that Voslage and Free Eruseans are fighting together so much as it is that they're not actively targetting each other; if their forces run into each other, neither side is going to hesitate to pull the trigger. Right now, though, they're both focused on the Erusean Restorationist forces as the number one existential threat to both of their existences, and this makes them look like they're fighting each other.
OK gotcha.

On the other hand, this suggests that if we can convince the ERF to allow some of the conquered provinces to break away, we can de facto end the civil war.

As Simon_Jester guessed, basically all of LEO and geosynchronous is fucked. The inbetween orbitals are slightly less fucked, but that's a relative measure, and beyond geosynchronous is okayish.
Polar orbits should be... incrementally... less fucked than equatorial orbits, but in the sense of "the satellite lasts a few dozen orbits before getting predictably hit by debris" instead of "the satellite lasts like five orbits."

This is only really relevant if we're trying to, say, launch a satellite to do a single flyover of Belka. I'm picturing an elliptical polar orbit, sort of like a Molniya orbit only... not exactly. Orbital period of about 6-8 hours, so we could launch from Tyler or Comona, have the satellite spend most of its single orbit in the mid-latitudes, and then dip back down through low orbit altitude over the northern hemisphere and take orbital pictures of Belka. Maybe do it again in 3-4 more orbits if the satellite isn't shot down or smashed.

The thing gets hit by debris sooner or later, but we could maybe at least get one pass? Share the data with X-COM Osea and other Osean nations?

What do you think? Could we commission a launch like that?

It's allowed.

Build Energy Production Action unlocked!
OK. Well, I don't really want to decide for Estovakia whether they need IC or energy production more, I just want to budget 4000 IC for them and let their government decide how it gets spent on economic aid and infrastructure. Is that OK?

That's it; new doctrine says if you aren't S-Rank and up, we're not deploying you without 4-man squadrons, and since they've only got three pilots, they're grounded.
...Uhhh, the idea was more that we'd organize into four-man squadrons, but I can actually see why this doctrine is in place. We'll need a pool of reserve pilots I guess. Good thing that's in our plans.

Uhh.
Yyeah I think we should do it. Fast. Very fast.
It is distressing as have not done it yet tbh. >_> means any learning we do is very adhoc

Would organizing pilots and whoever to systematize this stuff be a Long Caster Project? Sorta...
-[] Long Caster Project: Organize collation and systematization of all we know about fighting aliens. Involve all pilots and AWACS with sortie experience. Task HR to find some flight teachers for help in how to create fast training programs out of data. Disseminate all data to entire XCOM as soon as its useful enough. Create flight sim programs based on what we know, allow for their updates based on Think Tank research into alien flying units. (200 Focus)

Something like this?

Edit 2: actually, cheaper would be:
- [] Organize XCOM: create Training Department or whatnot. Get teachers, flight sim creators and so on. Task them with systematization of all info on aliens and fighting them, grant permission to ask all pilots, AWACS, scientists and engineers for relevant info. (100 Focus)
Adding that to my plan!
 
[X] Plan: We Can Into Space
-[X] Locked in: Think Tanks Status Report (15 Focus)
--[X] Locked In: Bulb Ship Analysis [40/120]
--[X] Locked In: Fighter Analysis [40/80]
--[X] As soon as the TLS arrives, it is to be tested on the alien wrecks to see its effectiveness as an anti-alien weapon
-[X] Locked in: Engineering Groups Status Report (15 Focus)
--[X] Locked In: General Engineering Group Project: Stonehenge Project Estimations: [2/5-15]
---[X] McGuiness and Mead are to collaborate on leading this project. We have a repair expert and an electromagnetics expert, we need to repair some giant railguns. Match made in Heaven.
--[X] Project for Shen: Project Neighborhood Watch. Launch a polar-orbiting spy satellite or series of spy satellites for (at least) one overflight of Belkan space. Launch can be from Comona, Tyler Island, or any other suitable facility. Use of commercial off-the-shelf hardware for the satellite is encouraged, because we're in a hurry. Long-term survival of the satellites is desirable but not necessary. Highest priority is to recover imagery from at least one orbital pass per satellite launch. Objective is to gather intelligence on as many as feasible of the following, in descending order of priority:
---[X] Status and location of alien landing sites.
---[X] Status and location of Excalibur and V2 ruins sites, and any signs of reconstruction
---[X] Operational status of known uranium mines
---[X] Overall state of Belkan military and mobilization.
---[X] Hopefully this project can profitably utilize an IC budget this week. If so, it may draw up to 2000 IC; if not, the extra will be spent on Gunther Bay industrial aid at week's end.
-[X] Locked in: Logistics Division Status Report (15 Focus)
--[X] Locked In: Logistics Division Project: Industrial Market Manipulation [10/20-40]
--[X] Locked In: Building Industry: Planes (2400 IC invested) (1500/2400 completed)
--[X] Build order (49000 IC + 1500 IC)
---[X] 6x F-14Xs for Salamander Flight and Rigel Squadron (Rigel will keep their EMLs as their special weapons) (14400 IC)
---[X] 9x EMLs for our Hellcats (18000 IC)
---[X] 1xTLS (3000 IC)
---[X] Induction Furnace, Mk I (50 IC)
---[X] Construction Crane Set, Mk I (1000 IC)
---[X] Spy Satellite Project Provisional Budget (2000 IC, if needed)
---[X] Build Industry
----[X] Gunther Bay (2000 IC, or up to 4000 IC if the spy satellite project doesn't need IC this week)
----[X] Estovakia (4000 IC)
-----[X] If the Estovakian government prefers, this should be redsignated as "Build Energy Production" IC. Their choice.
----[X] Voslage (1000 IC)
----[X} Erusean Restorationist Forces (1000 IC)
---[X] Building static defenses around the Gunther Bay area (4050 IC)
----[X] Roughly 75/25 split on effort between air and ground defense; these defenses are mostly anti-alien in intent
-[X] Pulford Status Report (15 Focus)
-[X] Bradford Status Report (15 Focus)
--[X] Create a liaison office that can coordinate with various national governments and factions in Usea
--[X] Work out chain of command for a base defense force. Plan around a few squadrons of fighters (including new hires), and land-based fortifications and air defenses. It's okay if there are some blanks in the org chart, but we need to have someone ready to command those defenses who isn't Long Caster, personally.
--[X] Doctrinal clarification: any pilot or squadron grounded for any reason other than "plane not working" or "personally injured, incapable of flying" may be scrambled in defense of the base. This includes, for example, Waltz Squadron. We'll be designating a formal base defense force once we've recruited a few more pilots.
-[X] HR Status Report (15 Focus)
--[X] Locked In: Scientist and Engineer recruitment, prioritizing Grunder Industries.
--[X] Start hiring more pilots. Look for known veterans of the various Usean wars. A and B-rankers acceptable; S-rank and higher aces are to be hired if they can be brought on-side without unreasonable difficulty.
-[X] Mediate Disputes (100 Focus)
--[X] Pulford and Shen
-[X] Assist Project (35 Focus)
--[X] HR in hiring more pilots
---[X] Ask if your own pilots know any that they would recommend
-[X] Contact People/organizations for joint Orbital-Clearing Satellite Project (50 Focus)
-[X] Start Project (225 Focus)
--[X] Contact Stephen Pulford, Rosa Cossette D'Elise and the heads of Republic of Voslage and Erusean Restoration Forces. Start planning how to bring an end to the Erusean civil war and destruction of the Free Erusean Remnants without Erusea annexing the countries that have declared independence of them, like Voslage, so that you can concentrate on the alien threat together.
-[X] Organize XCOM: create a Training and Tactics Department. Get teachers, flight sim creators, air warfare theorists, and so on. Task them with systematization of all information on aliens and fighting them. Grant them permission to ask all pilots, AWACS, scientists and engineers for relevant info. (100 Focus)
--[X] Training and Tactics' first project will be to collate a handbook or series of handbooks on anti-alien tactics for ourselves and potentially other X-COM branches. Should include doctrine for fighters armed with relatively conventional missiles, and also for heavy axial weapons like the EML and TLS.

Yes. Set it as an engineering project and go.

Yes.
OK done.

Redirected a lot of IC to the spy project from the Gunther Bay industrial aid project, at least assuming Shen can get anything worth spending IC on ready to go within a week. Would have diverted from Estovakia too, but Estovakians are literally starving as I understand it and need the help a lot more.

Aaaand plan renamed as "We Can Into Space." Dropped Project Fresnel for now at least; I don't want to start more than one engineering project a week until we have more engineers.



Hmm. I've been going over nation statistics on the front page. With the availability of the "build IC" and "build energy production" actions, and the fact that economic aid to struggling nations can make them more supportive, we should probably think a little about the 'wealth of nations.'

It looks like a nation, to have even a Medium standard of living, needs at least 1 energy per 1000 people; the only Low-standard nations anywhere close to that are the Erusean Restorationist remnants (for whom the lights just came back on literally last week), and Estovakia (which just completed a major power plant).

Per capita IC consumption for population quality of life in Low standard of living nations ranges between 1666 and 3750 people per IC, with the high end being Kaluga and the low end being the Free Eruseans, which are ALSO still starving their people of electricity despite the Lighthouse being a thing. Like, they haven't even bothered hooking up the civilians' electrical grid to the rectennas that are consuming Lighthouse power. GRRRR.

Medium standards of living are a bit flexible, there's actually some overlap (Voslage and Gunther Bay have a Medium standard of living despite lower per capita IC consumption than Kaluga). Some Medium-standard countries go as high as 1 IC per 1000 people, which is exactly the same level required for a High standard, too.

Basically, as far as I can tell there is no obvious reason why Medium countries are Medium and High countries are High, based on the very VERY limited 'economic' metrics we currently have available. However, every single Low-standard country has or very recently had lower-than-cap per capita energy consumption, and per capita IC consumption well below the 1-per-1000 cap found in High and high-end Medium countries.

Thus, development aid MAY be able to rapidly lift countries from Low to Medium standards of living, but the Medium/High transition is probably not so easy.

...

One possibility is that your standard of living declines as long as you're below cap in either IC or energy spent on civilians. If so, places like Gunther Bay and Voslage will gradually become poorer over time unless they can afford to dedicate more IC to civilian quality of life, and places like Kaluga, Leasath, and the Free Erusean remnants are in the process of spending their people (deeper) into poverty by deliberately routing industrial and even energy output to military applications.
 
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