If Buff Gisena ends up cutting the time from 'a day or two' to just one I think it'd probably be worth it, though there's no guarantee what the result of the research will be...

Relentlessly is just on the edge whether or not it's worth it to me, I'll have to think on it further.

Middle is a 2% flat death chance but then there's also the phantom death chance not factored in from significant fights, so it's riskier than it seems but still not that risky.

Encampment doesn't seem particularly productive at this point in comparison to our other options.

As for the buffs, I never thought I'd say it but that Defining doesn't actually seem worth it, probably because it costs so few picks in comparison to stranglethorn. Fall of night is looking pretty good though.
 
Oh, we can get Fall of Night, that's obviousl-

+Wis on a 2 Arete pick? And Wits, Int, Cha? And we lose a Heartlessness? I'm open to being argued away from this position once the awe wears off,'cause Byzantine is not at all wrong, but daaaang.

Hunt Relentlessly would be cool, but Chill of the Grave is like a negative pick, and it would be nice to get an advancement from something other than combat for once. Yes, I'm counting the fish as combat.

[X] Buff Gisena
[X] Exalted Spirit
 
just explain why the gains from Buff Gisena are higher than the extra picks.

It's not just the Gisena buff, it's making our boy not suicidal. Chill of the Grave makes us more likely to discard our more for effective flesh form. Those extra picks aren't going anywhere, the only difference between getting them now and later is the additional margin of safety. It also gives us a little more time to work on Lingering Paralysis, which is a serious pain given how it debuffs our now amazing physical stats by a full 15%.

We've already seen just how bad these Conditions can get, racking up more when it's unnecessary would actually slow our grinding. Better for us to be in tip top shape when we breach the Middle Temple so we can shred our way through and head straight to the Inner. Improving our chances enormously in exchange for a day or so is a pretty good trade.
 
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Knight of Holly/Blood Rage + Breach the Middle would be a very powerful combination for continuing to advance at this ridiculous pace. Buff Gisena + Exalted Spirit is more of a "slow and steady" action, something that doesn't really synergize with the amount of power you've swiftly gained.

Going to the Encampment or Hunting Relentlessly (+Blood Rage or Vigor Itself) are both somewhat low risk and reasonably high return. Now that you have this strength, it's time to leverage it into relatively safe gains! If you really want Exalted Spirit that much, you still take it and benefit Going to the Encampment or Hunting Relentlessly!
 
+Wis on a 2 Arete pick? And Wits, Int, Cha? And we lose a Heartlessness? I'm open to being argued away from this position once the awe wears off,'cause Byzantine is not at all wrong, but daaaang.
Oh yeah, it's incredible. We definitely need to get it. I just don't think it's going to be rare while we only seem to get Fall of Night from Knights that give us sufficient trouble, and at the rate we're blowing past them we'll probably only ever get one more chance at it, if we face down their leader.

On the other hand we have reason to believe Exalted spirit is probably relatively common, since it's a blood pick and we only just unlocked those.
 
this is nothing compared to my salt when Ishida gave the scarf back to Byakuya and Joined Aizen.

It seems like I should vote for Fall of Night to maintain consistency with my Murderer's Panoply political stance, but that doesn't seem to be a viable voting bloc. Maybe doubling down again and again on Quickening is better?
[] Fierce / Vigor?

I can't imagine Green Knight will get anywhere, because it pumps the brakes on Rank advancement (but I've been wrong about the voters' preferences a lot so far so idek)
 
[X] Buff Gisena
[X] Exalted Spirit


I'm very happy with Bloodslayer victory! Now boost both Gisena and Letrizia, and some progress towards Letrizia EFB. I really, really want it, regardless of what it actually does.
[ ] Fierce Quickening - The absurd violence of Blood unleashed. Let all that falls within its dominion be spilled, if it be in service to the Ringbearer. Adds [++Agility, +Wits] to the bonuses from Quickening, subject to the usual conditions. Can be taken up to 3 times.
Holy shit. Just...the sheer goddamn speed. Still, Exalted Spirit is something that i quite like, and i'm very happy to take any -Heartlessness is probably good for Hunger's long-term mental state. Also, likely leads to further augmentation of our allies, which i am very happy with. And it's very syngergetic with buffing Gisena.

Overall, i'm really happy with how this turned out.
 
Knight of Holly/Blood Rage + Breach the Middle would be a very powerful combination for continuing to advance at this ridiculous pace. Buff Gisena + Exalted Spirit is more of a "slow and steady" action, something that doesn't really synergize with the amount of power you've swiftly gained.
If you're willing to answer, how does Fall of Night measure up for breaching the middle? I thought it's be pretty good given just how much it improves A Thousand Cuts by.
 
[X] Buff Gisena
[X] Exalted Spirit

Place holder vote until better thoughts come to mind.

And if you sniff around, you can already smell it.

The scent...of anti-synergy lingers.
 
It's not just the Gisena buff, it's making our boy not suicidal. Chill of the Grave makes us more likely to discard our far for effective flesh form. Those extra picks aren't going anywhere, the only difference between getting them now and later is the additional margin of safety. It also gives us a little more time to work on Lingering Paralysis, which is a serious pain given how it debuffs our now amazing physical stats by a full 15%.

We've already seen just how bad these Conditions can get, racking up more when it's unnecessary would actually slow our grinding. Better for us to be in tip top shape when we breach the Middle Temple so we can shred our way through and head straight to the Inner. Improving our chances enormously in exchange for a day or so is a pretty good trade.

I'm compelled. Exalted Spirit is tempting, but we need effective ranged attacks. If we had this, we wouldn't have been forced into sacrificing our first life against that archer.

[X] Buff Gisena
[X] Fall of Night
 
I'm compelled. Exalted Spirit is tempting, but we need effective ranged attacks. If we had this, we wouldn't have been forced into sacrificing our first life against that archer.

[X] Buff Gisena
[X] Fall of Night

Yeah, that's fair. I reflexively went with Exalted Spirit because +Int synergy but Fall of Night would be really solid too. I might switch to it, depending on how this vote goes.
 
I'm compelled. Exalted Spirit is tempting, but we need effective ranged attacks. If we had this, we wouldn't have been forced into sacrificing our first life against that archer.

[X] Buff Gisena
[X] Fall of Night
I'm mostly salivating at combining the sextupling of A Thousand Cuts with the 1/3 of Fall of Night. ...We'll be more than 9 times deadlier rather than 7 times!
 
[X] Breach the Middle
[X] Blood Rage


The momentum argument resonates with me strongly, I'm also wondering if Blood rage might not eventually lead to an ability that gives FOR blood bonuses.
 
Sure but please throw Gisena gang a bone. If we take buff Gisena, Exalted Spirit has great synergy because it increases both Hunger and Gisena's Int.
I believe we can take Exalted Spirit next time and worry we will never see Fall of Night again.

But as I said I'm actually fine with either. I just don't want to lose Fall of Night. We must finish recreating Murder's Panopoly!
 
Knight of Holly/Blood Rage + Breach the Middle would be a very powerful combination for continuing to advance at this ridiculous pace. Buff Gisena + Exalted Spirit is more of a "slow and steady" action, something that doesn't really synergize with the amount of power you've swiftly gained.

Going to the Encampment or Hunting Relentlessly (+Blood Rage or Vigor Itself) are both somewhat low risk and reasonably high return. Now that you have this strength, it's time to leverage it into relatively safe gains! If you really want Exalted Spirit that much, you still take it and benefit Going to the Encampment or Hunting Relentlessly!
I see you've taken plenty of +heartlessness yourself!
 
Actually, if you're willing Rihaku, how rare is Exalted Spirit vs Fall of Night? ...To know if I should bother fighting for Fall or just accept my fate.
 
[X] Breach the Middle
[X] Blood Rage - 2 Arete

#NaCl #K2Cr2O7 #CaCl2 #NaHSO4 #CuSO4

You fight a war with the army you've got, not the army you want. Hunger has invested in Form of Rage and Quickening; these investments only pay off when they are killing things. So, let's get killin.
 
It's not just the Gisena buff, it's making our boy not suicidal. Chill of the Grave makes us more likely to discard our far for effective flesh form. Those extra picks aren't going anywhere, the only difference between getting them now and later is the additional margin of safety.

That and the Apocryphal-free days...

Better for us to be in tip top shape when we breach the Middle Temple so we can shred our way through and head straight to the Inner. Improving our chances enormously in exchange for a day or so is a pretty good trade.

I agree, but a single pick and 5% buff are not likely to improve your chances enormously! You'd have better luck at the Encampment, or with a 7 Arete / 2 pick Advancement from Hunting Relentlessly!

I can't imagine Green Knight will get anywhere, because it pumps the brakes on Rank advancement (but I've been wrong about the voters' preferences a lot so far so idek)

It improves your most common Rank advancement by 10%

Holy shit. Just...the sheer goddamn speed. Still, Exalted Spirit is something that i quite like, and i'm very happy to take any -Heartlessness is probably good for Hunger's long-term mental state. Also, likely leads to further augmentation of our allies, which i am very happy with. And it's very syngergetic with buffing Gisena.

Yeah, I think saving is underestimated here. Why go for these "fairly strong but only moderately value" 2 Arete / 1 pick blood Advancements when you could save for a 7 Arete / 2 pick off Hunting?

If you're willing to answer, how does Fall of Night measure up for breaching the middle? I thought it's be pretty good given just how much it improves A Thousand Cuts by.

It's RNG dependent, but increasing ranged Thousand Cuts damage is quite good against many foes. Of course, it's not as good at Breaching the Middle as Holly Knight or Blood Rage, but those are more specialized for that task. Still, spending 2 Arete and a defining slot now for a successful breach of the middle could be a very good deal, considering the sheer amount of time you'd be saving.

The scent...of anti-synergy lingers.

Indeed. You guys took the "use power to get more power" build, so why do you suddenly want to sit back and not use your power to its fullest potential? Every IC day matters!
 
[X] Buff Gisena
[X] Augment Dominion: Blood

I've been wanting an update where Hunger chills out, and this vote is perfect for that.

Exalted Spirit is good and I'd be fine if it wins, but I don't want to spend Arete. 0.25 rank in blood for no arete cost is fine by me.

Still a little sad we can't chill in our magical garden though. That would have been cool.

[ ] Knight of Holly - 2 Arete. Defining Advancement. The knight out of legend, unbowed and alone, who withstands the terrible blow to strike back threefold.

Tolkien actually translated "Sir Gawain and the Green Knight", which this voting option/antagonist inspired by. So another Tolkien reference.
 
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