That's specifically worse than stacking additively. Additionally, just increasing Con increases amount of effort we can output before getting Tired; presumably Rank does the same. Also, 7+ Con sounds nice, but that's just two Echo picks worth of stats.And they stack multiplicatively with all other benefits of this nature
Are there options to gain magic system access that do not require us to spend Arete?Assuming you guys get access to a second magic system relatively quickly (which should be possible in the near future, either with Philosopher's Wreath or another effect), I would say that Rune King outclasses most options quite heavily. If you do intend to be a warrior-mage instead of just a warrior (and having somewhat given up on warrior-thief in order to make that possible...), it would behoove you to take relevant options sooner rather than later! Especially rare ones like Rune King, which also grants some of the best stats in the game, +Int and Wis!
Retreat is probably being counted separately from yes/no. But Yes/No are entirely build dependent, so will likely be subsumed by the obviously-needed consolidation vote. With Yes being literally every build but stranglethorn and no being stranglethorn. (Which is why Yes is so far ahead).Yes, Obviously and Retreat to the Antechamber are both handily ahead. Not a huge fan of that as a combination.
Rune King's TSH effect is basically the Ring vote from EFB, and we all know how much that carried us through the game.That's specifically worse than stacking additively. Additionally, just increasing Con increases amount of effort we can output before getting Tired; presumably Rank does the same. Also, 7+ Con sounds nice, but that's just two Echo picks worth of stats.
Truly valuable reward, however, is healing.
It's late and I'm shit at math, I'll take your word for it.
In the very low chance we encounter one and it is able to catch up to us. Even before we took the initial agility upgrades on arrival we were faster than them in retreat (see us losing the reinforcements) and will still be faster than that after stranglethorn.How much HP and effectiveness do we have if we select No and Stranglethorn? Because it looks like we have like 5% HP and 10% effectiveness, so even a single mook knight can kill us.
Watch as we lock ourselves out from making deep choices cause that requires depth perception. /s
I'm slightly being swayed by Stranglethorn due to Once And Future.
Then Gardener's Hallow could've probably been fed with some super fertilizer with Pillars to expedite none Pillars fruit growth.
But then again. SORD GUD is one true path.
Being wounded should slow us down. It slows people down in real life, and Rank is only partial mitigation against that.In the very low chance we encounter one and it is able to catch up to us. Even before we took the initial agility upgrades on arrival we were faster than them in retreat (see us losing the reinforcements) and will still be faster than that after stranglethorn.
This is true, but we will be starting from farther away.Being wounded should slow us down. It slows people down in real life, and Rank is only partial mitigation against that.
How much HP and effectiveness do we have if we select No and Stranglethorn? Because it looks like we have like 5% HP and 10% effectiveness, so even a single mook knight can kill us.
But like, grievously wounded. 'Barest tether of ghostly life' strikes me as suggesting his effective AGI is so low that even before Stranglethorn our effective speed is probably something like 40% of the original.
Basically, if you add 25% and 50% your total is 75%, while if you multiply you get 62.5%.
TSH is nowhere near as busted as Ring was lmao. Imagine Dominant/Prominence with AP doubling, All Stats++ and +1 scaling rank for just 9Arete. Add FOR and you are looking at 2+ Rank.Rune King's TSH effect is basically the Ring vote from EFB, and we all know how much that carried us through the game.
Lean on a Hunger proc?I think the hope there is to retreat (with slightly worse Agi) and lean on a Hunger proc. Which is honestly part of the reason why it's a contentious option: actual chance of death.
And? We have a very low encounter chance to begin with. We still have Form of Rage. And our Con will be Doubling!But like, grievously wounded. 'Barest tether of ghostly life' strikes me as suggesting his effective AGI is so low that even before Stranglethorn our effective speed is probably something like 40% of the original.
No, this is not how that works. Our total HP will be enhanced, but we will still be at the barest thread of life as the vote option states. If Stranglethorn could lolnope that malus then it wouldn't serve any purpose for Rihaku to even have written out the words because it would become the One True Vote Option, and Rihaku doesn't write those.
The +8 Con works with our present, extremely low HP. Doubling 5% of HP is still, like 10% HP. We would still be squishy.And? We have a very low encounter chance to begin with. We still have Form of Rage. And our Con will be Doubling!
Are you ignoring that? We'll be at 52.5% hp, not 5%.
In fact now that I think about it, Stranglethorn will actually leave us at higher HP than the Cuts/Valor build!
Uh, it IS as busted as Ring, arguably moreso. Ring 'only' doubles BP effects. You still have a hardcap. TSH lets you bust right past them.TSH is nowhere near as busted as Ring was lmao. Imagine Dominant/Prominence with AP doubling, All Stats++ and +1 scaling rank for just 9Arete. Add FOR and you are looking at 2+ Rank.
Funny thing about Ring is that majority doesn't even realize that it did anything, and those who do don't realize just how much it carried us. We pretty much won the quest with one 3BP expenditure and we didn't even realize it.
There are situations where either build shines. For example, if you fight enemies who rely on temporary bursts of godspeed, Con build would allow you to just tank through while Agi build would get slaughtered. On the other hand, giant foes such as this Wyrm have vastly greater raw power than we do, but Agi can outmaneuver them.In all honesty, I generally tend to find Strength and Constitution to be less evocative or desirable than Agility. I was around to read Jounin Quest when it was running, and the principle of speed surmounting all stuck with me. So Stranglethorn honestly doesn't seem all that exciting to me. Yes, there's also the boost to Rank, but we're making gains to that reasonably enough and frankly if that's all it has going for it besides the stat trading I'd rather we look into what other Defining Traits might be around.
Only
That is how it would work, yes. Byzantine seems to have misunderstood the magnified overall ability to receive damage as Hunger having been healed by an equivalent amount to that heightened capacity. There is no indication that healing will occur, however, and the wording of the actual continuation vote options indicates it won't.Wait, I'm confused. I thought the pluses in Con didn't regenerate health, but rather made each percentage of health more meaningful and valuable
The continuation options don't take our picks into account. Obviously. They can't. We could pick No and go something stupid like opalescence, cut and Valor.That is how it would work, yes. Byzantine seems to have misunderstood the magnified overall ability to receive damage as Hunger having been healed by an equivalent amount to that heightened capacity. There is no indication that healing will occur, however, and the wording of the actual continuation vote options indicates it won't.
Ah, yes, that's accurate. Assuming we meet resistance that can keep up with us, anyway. Which is apparently unlikely.Bluh. I meant Rage. Being dependent on going into Form of Rage to survive, if we meet any resistance while retreating.