[ ] Lesser Remittance: Moogles. (May be taken multiple times.)
-Who is the teacher, and who is the student?
Moogles are a strange, short race with fur and bat-like wings. They vary somewhat in precise appearance, but overall, they are friendly creatures. They are also talented artificers, though they tend to require special materials. Even a totally untrained Moogle can become a master in a matter of less than 50 projects. A talented one can work wonders, and a genius can create artifacts on a level with the Rings, given proper materials and experience with lesser crafts.
Normally, the process of gathering the materials necessary to teach them would be arduous, but the Realm of Evening trivializes the low-level materials. Even if what they make cannot be carried out, the experience remains, and they are fully capable of creating single-use items to increase the physical or mystical parameters of the user, or their skills, though the last generally comes with the caveat of being much like Rank, indiscriminate. All of the low-end items of this nature have an upper ceiling, but they amplify base abilities, so even if Hunger himself cannot benefit, his allies are likely to amass at least a few +'s with each stay in the Realm of Evening for some time, to say nothing of the lesser relics they will provide to bolster him and his allies.
In addition to +Gisena, Letrizia, and Adorie, Gisena will gain an effective + to her intellectual Stats even with no further investment, as the Moogle will instinctively recognize her skill with Artifice, and the power of the Ring she carries in that regard, and apprentice itself under her. Moogles are frequently displaced by the destruction of their homes, random wormholes, rifts in space-time(yes, this is a different thing), or simple wanderlust, and is unlikely to have any significant desires beyond artificing or merchant work, and therefore will not generate any outstanding obligations beyond letting them use the Realm of Evening to amass crafting expertise. Given that it's appearance would coincide with the Realm of Evening, there is virtually no chance of not immediately securing it's loyalty. There is also the fact that they will be able to directly assist Gisena in her artificing once brought up to speed.
May have synergies with Aobaru's quest to become a theme park manager, given that they're practically made to be mascots, but also possess significant talents for constructing artifacts. Likely to have synergies with the Realm of Myth, given it's storybook nature.
If taken multiple times, a sub-vote on whether to buff a singular Moogle or bring forth enough to man an entire Moogle Workshop. Multiple takings also have a chance of generating Moogles with special characteristics. For example, most Moogles lack any significant combat ability. However, some are potent spellcasters, can transform into weapons, or both. While there is a very slight chance of any or all of these special characteristics with even a singular taking, the number of Moogles taken can rise exponentially with each time this Remittance is taken.
Taken Once: Guaranteed singular Moogle of moderate talent. 1% chance of significant mystical power. 1% chance of ability to become a weapon. 1% chance to be of great talent instead.
Taken Twice: Guaranteed either singular Moogle of great talent or a dozen Moogles of moderate talents. 5% chance of great mystical power per Moogle. 5% chance of the ability to become a mighty weapon per Moogle. 5% chance of genius talent per Moogle.
Taken Thrice: Guaranteed either singular Moogle of Peerless Genius, the Mooglekind equivalent of Gisena, a dozen Moogles of great talent, or 500 Moogles of moderate talent. 25% chance of great mystical power per Moogle. 25% chance of ability to become a legendary weapon per Moogle. 25% chance of being one step more talented per Moogle. 5% chance of being 2 steps more talented per Moogle. 1% chance of being three steps more talented per Moogle.
For the sake of comparison, if the Peerless Genius were three steps more talented, it may well be able to replicate the Rings before the first visit to the Evening Realm is finished, even without significant mystical power. The Peerless Genius is, themself, three steps above their moderately talented counterparts, with the Genius step occupying the slot between great and Peerless.
AN: Moogles are like ants. They will live literally anywhere and everywhere once introduced to a multiverse. They spread like cockroaches from their point of entry. Unless the Peerless Genius appears, they'll essentially be attached to Gisena.
[ ] Lesser Remittance: Dead Keyblade. (May be taken up to three times.)
-While the original owner is long gone, even their essence still tied to this blade barely a sliver of a sliver, it could still be of use in forging a new wonder from the bones of the old.
A weapon, forged in the image of the blade which safeguarded the very core of an entire multiverse, with ties to the essence of it's wielder. There exist multiple types, and many forms they can take, but the default is that of a key. This serves to announce it's ultimate purpose as well. While unable to lock or unlock the Heart the key they were made in the image of could, and thus a failure for their original purpose, almost any other lock is free game. Even a rank amateur can unlock mundane locks with a tap, and a master can conceptually seal off areas even without any significant mystical might.
Still, this Keyblade is badly damaged. By the death of it's wielder, by the war in which it was fought with, and by millennia in a graveyard of other such keys. It would take immense effort, a mystical artifact, or a genius in mystical arts, to recover even a significant fraction of it's old power. It would simply be easier to cannibalize it for an artifact. Perhaps a Potential Unlock item, as the whole and hale Keyblades granted their wielders use of magic by simple virtue of possession.
Of course, given the current company kept by the Cursebearer, it may be possible to outright reverse-engineer these blades to some degree, though only with multiple examples. Otherwise it would take months of concentrated effort even with Artifice and Renaissance Woman working with the Myrellian Bloodline, as the original blueprint is unavailable, and this is but a shattered husk of the original. It may be possible to leverage the shreds of essence still attached to aid in this.
If restored, user gains ++Progression, a weapon that can use bonds with others to gain new forms and powers, access to a new branch of magic, potent locking and unlocking at the conceptual level, major resistance to conceptual effects, and allies gain +Progression. Otherwise, it is mostly a glorified super-rare crafting material. Theoretically, it would be possible to create weapons akin to Keyblades or Zanpakutou with access to such materials, but outright crafting blades on the same level would be incredibly difficult with a single broken example.
[ ] Greater Remittance: Sora Fragment.
-A dull ordinary boy, and yet he somehow saved his entire multiverse, not once, but thrice. Even gaining access to the key which controlled it's Heart, if ever so briefly.
When a young man refused to accept the chains of fate dooming him and his friends, he abused his ability to traverse connections to turn back time and restore his friends. When he lost a friend again, he once again abused his powers, and recovered her, but, in turn, shattered himself on a level beyond simple death. Now, fragments of his essence lay scattered across his reality, converging in a few locations, but otherwise drifting aimlessly. A singular fragment will not be missed for at least a year, and in that time, his connections with others will likely reforge this fragment into a recompleted person.
On the plus side, Gisena and Adorie may take a direct look at a functioning Keyblade, which has had direct contact with it's primogenitor. By the same token, so has Sora. This has had lasting consequences on both him and his blade. On the downside, the mind-bending metaphysics and plot of the Kingdom Hearts setting will be introduced to the setting, including time travel. A limited form, which inflicts dire consequences for use outside of stable time loops, but time travel. You will be constantly second-guessing any and all events as potentially the result of time travel. Gisena may get... ideas from hearing about the utter madness the Moogles are capable of, nevermind the ideas from monsters which separate one's essence from one's body, and then can be destroyed to revive the original person.
Sora himself provides access to a new system of magic, which is Int and Wis based, and more varied than most. However, only true masters can achieve a level capable of leveling worlds, even if they can usually find some effect that will work on a given foe not explicitly immune to magic. Additionally, as long as he accompanies the party, they receive +Progression. Sora, despite being a fragment, is incredibly resistant to conceptual effects. Being dunked in the sun will kill him much more easily than Death Magics, for example. Part of the package of a Keyblade. In addition, he actively gains +'s to his Stats from Relationship gain, and the same applies to the people he forms Relationships with. His power is that of forming connections. Alone, he is nothing. With his friends, he can quite literally take on reality itself and win.
AN: And now the actual joke Omake. Sora went from a kid swinging a wooden sword, to able to solo giant monsters in the span of a few months. I figure that can only really be called ++Progression.
1632 Words, discounting this line.