Just living in Brockton Bay as a normal person automatically makes you eligible to become a Cursebearer but the Accursed has a policy of never making them cursebearers because they're literally the antithesis of his goal of creating "a better world".

Life in Brockton sort of entails a low level of Apocryphal shenanigans, since everything steadily gets worse!

It's the Grim Procession but instead of you descending into hell, hell rises up to embrace you.
 
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This shit is more addictive than cocaine.
Kazuma was pretty sure that human attributes couldn't be quantified with numerical values.
Kazuma, are you sure you're Japanese? Because most Japanese works have an innate fascination with numbers and hard quantifications of stats, even when it doesn't make sense. Insert nerdy Asian joke here
Not to mention his Luck. How could that be translated or quantified? It was an abstract value: a philosophical doctrine.
I have D&D players who would disagree with this statement. For them, luck isn't a doctrine, it's an intangible, malevolent rule of the universe meant to not allow humans any kind of fun.

Sometimes, I can't help but agree with this sentiment - and Kazuma will soon join, I'm afraid.
There were shocked gasps and murmurs at that revelation. Kazuma listened and basked in them, although silently and without showing. He was actually rather surprised himself: was this such an auspicious, supreme event?
You know, it's kinda funny how this Quest is playing the usual Isekai trops straight unlike original Konosuba.

Instead of being a shmuck saddled with a useless Goddess, here's Kazuma has all the OP powers of the typical Isekai protagonist - complete with a powerful but mysterious benefactor.

He might even make the aforementioned useless Goddess somewhat useful! Truly the ephitome of Power Fantasy :V
"Hey, Luna-san, how many Skill Points does an Arch Wizard usually have to start with?" Kazuma asked.

Luna stared at him blankly. Kyouya took a moment longer to process, then stared at him blankly as well. The sound of clinking mugs, shanties, and dancing arrested as people stared once again.

It was Kyouya who asked for clarification, his voice as icy and devoid of anything as Kazuma's was, when the boy saw the statue. "Say again?"

"YOU HAVE SKILL POINTS TO START WITH?" Dust screamed, hands methodically gripping and pulling on his hair until it was taut and on the verge of ripping off. "HOW UNFAIR CAN YOU GET?!"
It's probably a good thing that we activated Fortune's Smile, otherwise people might have punched in the face just to vent their frustration at how unfair all of this is.

It will lead to very different dynamics than canon, that's for sure...

When it comes to Magic, Counterspell, Basic Illusion and Teleport are a must have for me. Counterspell is the eternal cockblocker of anything or anyone wielding Magic - its value is incredible. Baisc Illusion is the utility spell - a sufficiently creative mind can do so much with a single illusion, and they tend to be much trickier to avoid than straight status effects. Kazuma (and by extension, the players) have quite the creativity despite everything, so I feel this is better than Paralyze for now. Teleport is useful as an emergency button and travel method, and I agree that Apparate is good to quicken casting time.

Mitigations deserve a bit more in-depth analysis...
[ ] Incompetence - Direct Mitigation: Slightly alleviate the user's need to follow whims, increase the capacity to apply prioritization of tasks by judgment rather than base urge. In the case of the Geas, decrease the interlocutor's compulsion and inability to apply rationale by 8.25%, letting them grow less incompetent by that amount.
Strong contender. Not so much for the compulsion mitigation - despite everything, Aqua is a decent Cleric - but the reduction of her idiocy is awesome. Almost a whole 10%, which might not mean much but it means a direct increase in her general competence. That's pretty damn useful because Kazuma can't always be around to herd her all the time - even if we were always around her, there's still Slumber to deal with. Subaru could keep her in check but until Retinue is used, he has no real obligation to deal with an obnoxious Goddess.
[ ] Incompetence - Prudence: Once for every six times this Curse procs (random chance), the Cursebearer may choose to ignore the compulsion instead. If Geas, the interlocutor may be more easily persuaded not to base themselves in their urges.
Interesting. A disincentive to the Incompetent's worst urges is nothing to scoff at - and logically stronger than Direct Mitigation - and in combo with a certain Wretched Mitigation it has the potential to avoid many shenanigans...as long as we are close to Aqua whenever she comes up with a stupid idea. Which is impossible, unfortunately.
[ ] Incompetence - Dutybound: Once in a very long time (>3 years), the Cursebearer may set his mind on a monumental task of true importance. When making an honest effort in progressing to accomplishing that task, the Cursebearer may ignore up to a hundred procs of this Curse, regenerating slowly dependent on the Cursebearer's willpower. If the task isn't accomplished within a week, this effect ends. If Geas, the interlocutor may be more easily motivated to focus on important tasks.
The other side of the coin of Prudence, this one focused on positive accomplishments instead of negation of bad behavior. I see this as less limited than Prudence simply because important tasks are less likely to pop up than terrible urges. A pass for me.
[ ] Incompetence - Twinned Fate: One cannot die, while the other lives. The bond of Fate the Cursebearer shares with their interlocutor is magnified a hundredfold, then solidified like a permanent conjoinery of spirit. Should the Cursebearer die while the interlocutor survives, Fate will do its uttermost to ensure the Cursebearer's safe resurrection. Likewise for the interlocutor. If both die at roughly the same time, this choice bears no effect.
A nice insurance on our Geas. Less useful for Kazuma since Aqua can ress him, but the opposite isn't true, so there's some real value here. Not to mention that this can be an incentive to play riskier plans for the two of them, since survival becomes much more assured as long as one of them lives. That said, nobody mentioned the conditions of said resurrection nor I think the thread will try crazy schemes soon.
[ ] Misfortune - Direct Mitigation: Lower this curse's effects by 9.5%. Drops the potency of Fortune's Smile from 1.0 to 0.95 on the ISH. Extends the duration of Fortune's Smile from 1 hour to 1 hour, 14 minutes.
Misfortune sucks slightly less, 'nuff said. The drop in potency of Fortune Smile hurts though, and the time extension isn't significant enough. Pass.
[ ] Misfortune - Rewire Mitigation: Lower this curse's effects by 40% for most situations that matter strongly to the Cursebearer, such as combat with important enemies or significant political discourse. When not in such a situation, the effects of the curse are instead magnified by 20% for most events, and by 200% for events that would be considered humiliating to the Cursebearer. Randomly slipping on a banana peel for "comedic effect," is now a true and actual possibility in daily life, even if it makes little sense.
A very strong contender. Misfortune firing at a critical moment is a problematic thought, therefore reducing any and all negative consequences at those times is a great boon. Mundane bad luck is increased, which isn't optimal - a long series of minor misfortunes can lead to massive fallouts - and getting hit with slapstick comedy every day will be tiresome, but it's a worthy sacrifice.
[ ] Misfortune - Twofold Fortune: Gain an additional Fortune's Smile use, raising up the maximum slots to two. One use of Fortune's Smile now takes six months to generate, rather than a year. Otherwise, changes nothing.
Damn, Misfortune gets all the cool Mitigations. We have seen the power of Fortune's Smile already - a new charge ready for any future trouble and a halved cooldown are very, very tempting offers. Obviously the logical way to use it is when a critical situation is upon us, conflicting with Rewire - whereas the latter offer a more general and consistent result, Twofold is a single spike of absolute Luck.
[ ] Wretched - False Impressions: The curse's initial effects are magnified by 20%, but it's now much easier to overcome it through word and deed.
A Cheat Skill around Charisma would have been damn synergistic with this, but it's not like we could have predicted it. Given our current Fortune's Smile, we're going to have a much easier time with whoever lives in Axel - Aqua included. A pretty good combo with Prudence so that our personal dumbass actually listens to Kazuma when necessary. Further bad impressions hurt, but Kazuma is a Cursebearer - he has already impressed people simply by virtue of his stats, his deeds are going to be equally relevant.

[ ] Wretched - Factional: Select a broad group of people, such as "merchants," "royalty," or "Crimson Demons," when selecting this option. This curse's effects are highly lowered for that specific group of people, proportional to how large or broad the group is, to a significantly larger degree than direct mitigation.
Not bad at all. The obvious pick is Adventurers to ease cooperation with colleagues, but I'm unsure how effective it would be - it is a pretty wide category.
[ ] Slumber - Direct Mitigation: Lower the length of sleep to 14 hours.
Yes pls.
[ ] Slumber - Energized: Ignore up to 2.75 hours of no sleep at no adverse effect, but must sleep longer by that same amount to make up for it. Likewise, can wake up 2.75 hours earlier at no adverse effect if necessary if it's made up on the night that follows. Cursebearer's "slumber debt" cannot safely accrue over 2.75 hours.
No thx.

Final (but maybe not-so-final) vote:
[KONOSUBA!] My Charisma Is (Not) Useless?!
[K] Don't Save
[K] Counterspell
-[K] Upgrade: Counter Magic
[K] Basic Illusion
[K] Teleport
-[K] Upgrade: Apparate
[K] Incompetence - Prudence
[K] Misfortune - Twofold Fortune
[K] Wretched - False Impressions
[K] Slumber - Direct Mitigation
912 words.
 
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EX-CLASS TECHNIQUE! Mangekyou Omakegan: Super-Counter Reaction Golden Reply no Jutsu!

Fear the might of my Discussion Reserves, Bard!

I'm such a fucking weeb. Please, kill me already.

Yeah, during the Moon Temple period the page count would rise so fast I'd struggle to keep up. Nowadays it's easy to keep pace, even with all the epically long omakes flying around.
It's power creep, like what Kishimoto did. Simplistic, but largely frequent Chidori and Shurikenjutsu were in vogue back then, but nowadays it's just me and Bard tossing S-Rank meteors at each other at sub-relativistic speeds with larger reprieves between strikes in order to accumulate more chakra. I have the Eternal Mangekyou Omakegan, for instance, which hasn't occurred before: this is evidence that we're now in Shippudden.

Naturally, since my reserves and control are much better than his own and I'm willing to use Forbidden Technique: All-Nighter to enhance them even more, he stands absolutely no chance. I will vanquish him and then rule this Rihaku World! Until Kaguya Rihaku spears me through the heart.

Speaking of vanquishing, let's get to it, hm? I intend to use my Mangekyou Omakegan: Super-Counter Reaction Golden Reply no Jutsu! (what a fucking mouthful,) to fully nullify each word of Bard's reply, and then rise above to strike down upon him with cruel might!

Of course, back in the day we didn't have any Omake duels like Bird vs Bard, but I think that was because we were cooperating more. Maybe I'm misremembering because in the Temple era I was a big argument guy and not a big omake guy, were there any huge omake showdowns? Cut Through had the entire thread unite, I don't remember any big omake blasts going on in A Wind Full of Knives, and PraxisStorm was also cooperative. I think there might have been some mass reaction post writing during some of the votes?
The Era of the Warring Clans. Yes, I remember.

And hey look, Birdsie threw up another chapter while I was making a regular length post. Man, that guy is crazy!
If I wasn't Uchiha "Birdsie" Madara, I'd probably be Konoha's Yellow Flash. Hashirama- er... Bard, has no chance of winning.

[O] Counterspell
-[N] Upgrade - Counter Magic
[O] Teleport
-[S] Upgrade - Apparate
Nnnot exactly how it works. Upgrade enhances the spell itself, and from that enhancement, you can buy more spells that are based on it. A sort of, "master the fundaments, unlock the firmament," deal.

Apparate away from danger or into it in the case of a rescue.
I'm not sure how much you need Apparate, though. It's essentially Teleport, but, "insert coordinates and wait twice as long for the spell matrix to calibrate." If you're looking for a short-range 'blink' then utility pockets can already do that, as well as a short-range 'dash.' This is more useful if you have a map and you're planning to travel far away to a place you've never been in before.

Worm would be interesting? Your friend insert's on my (unfortunately rather long) backlog of things to read, but you're conversant with the setting and there any many potential Curses that could be inspired by it.
I'll get to it, but it'll have to be a separate post from this one, since this one is already a reaction (read: "Cheap Omake Technique.")

[ ] Curse of the Brocktonite - You live in Brockton Bay. Forever.
Yeesh. Crowning Curse material, right there. I think I'd rather take Apocryphal instead. Can I?

Curse of living in Worm Fanfiction forever had better be worth 2 slots, Orm.
Skitter must be slain beyond any possibility of recovery. You have five years.

Provisional Cursebearer: "Skitter? Not Scion?" [remembers that Scion Alt!Power fics exist] "Right. Of course. How stupid of me. I am about to suffer greatly."

Let's be real, any Cursebearer would crush Taylor into thin meat paste on a wall in a mistily vermiform shape, but powerwanking her because of the memery factor is always fun and jovial.

Wordcount: 5.1k

Maybe reactions are just fake omakes...maybe my beliefs about omakes themselves are fake...but! There's something beautiful about them, I know it! And so long as you keep posting omakes, I'll keep chasing you. Even if your omake power expands without limit, I'll chase it just as endlessly!

After all, there's nothing that says a fake can't surpass the original.
Reactions are scraping the bottom of the barrel. You'd stoop so low as to use such basic techniques when I am giving it my all? You disgust me, Bard! I will destroy you with my Omakegan! Behold its power! Even now, I have already countered each of your words, and I will continue to do so - and not only that, but I will utilize interesting trivia, facts, argumentation, as well as answer your questions in ways pertinent to the actual post, therefore validating it as a reaction-reaction! You are doomed!

I've always found the concept of friend inserts interesting, since to some degree it edges the concept of an "insert" around a lot of the things that tend to cause that genre to have problems (author ego, pursuit of fictionalized self-satisfaction, compartmentalizing character from omniscient narrative perspective, etc). And it allows you to have the fun of a crossover and an insert to some degree, since it allows you to have an insert that genuinely knows nothing interact with the setting, while still having someone knowledgeable handle the setting itself.

In return, it loses the fun of seeing someone try to problem solve using OOC knowledge of the setting, and has the awkwardness of coordination between people as an additional roadblock to fanfiction success, which is not a disadvantage that any story really needs. Solving things like a puzzle, or going at problems reasoning-first, is something I really enjoy reading about, so long as the puzzle is interesting and the viewpoint character is thinking well. So for friend inserts have trouble attracting me, since they're more likely to die and are missing a full third of what draws me to insert fiction in the first place. The other two-thirds being some mix of internet addiction, crippling escapist tendencies, inability to let go of fictional series that I've enjoyed once they're finished, enjoyment of the rare moments of cleverness/good writing, and habit.
Friend Inserts, oddly enough, are one of my favorite things to write, on either side. Gabriel and I have already created several (and completed one), and I can link some of them to you if you're interested.

There is something relaxing about it, or... something comforting, I should say. If I'm the "GM" of the given FI, I have full knowledge of canon. It's like being a painter, almost, and having a thousand shades of color at your disposal to create a virtual masterpiece, but the canvas is responsive to what you paint. The correct choice of shades, appropriate saturation; it's all important to craft the story, and the canvas will only build upon that, making the painting come alive in a way that normal Self-Inserts cannot due to their Unitarian mindset folded under one person.

It's why characters in SIs always suffer from that unique brand of "perfect infallibility," where they cannot do anything wrong, and always make the right choice or manage to pull through, even when logic would dictate otherwise. In a Friend Insert, you have no such problem. It's not that much different from a D&D campaign, except it's only a single player with the DM and there's no dice to roll. The player can't make their character do stupid things and just get away with it, and the DM gets the satisfaction of a painting well-crafted as I described in the metaphor above.

On the other hand, I've experienced frustration numerous times when the player in question failed to obtain the most obvious solution or answer that was hanging right in front of them. Sometimes, it almost hurts to see that bullshit.

I could talk about them a lot more, but I feel like it'd be an excessive non-sequitur. I'm replying in order to counter your wordcount, but I'm not going to post rubbish to achieve it. I have pride as a shinobi.

A Simple Transaction is an unsurprising setting to insert into, seeing as its practically built for it! Its origins are something like Internet CYOAs -> Jumpchain -> AST, and it itself is inherently the concept of "inserting" jacked up to the extreme. In fact, a big part of the way I structured the CYOA character options came from the realization that the Accursed's nature (the design of the Transaction itself, as inherited from Jumpchain) allows you to keep whatever universe your character is in already! AST inserts are really just inserting the whole universe (or local multiverse) into the Accursed's metaverse. That's some Rihaku-tier biggatons for you.
I did it for Arete back then, and I'm doing it to succeed right now.

The evolution of internet phenomena, even including forums or memes, is always... fascinating to watch, and can be nostalgic or conjure nostalgia in lots of ways. How many times have you looked across the internet and found a Troll Face, reminded of those good ol' early 2000s and late 90s? God, to think that was like, over twenty years ago... Shit's insane, man. Also, that's almost exactly what I thought: initially, I had some reservations about using the real Gabriel (since he'd be forced to play his own friends, family, etc,) but he said it was fine, so we decided to go with it.

Shit is, once more, crazy.

On that note, I stand by what I've said in the past about the way that the Transaction itself is deceptive to most people, since the scale of time and intensity of Rihaku's quests tends to be pretty divorced from human intuition, and even from the absurd power level jackoff that defines a lot of internet media geek communities. So we'll see how your well your friend handles what would essentially be the most important moments of his entire life, which theoretically now might stretch out into a time abyss so deep that it makes the age of our universe seem infinitesimal, not to mention the normal lifespan of a person!
People live in a moment. The journey of a thousand steps is but a step taken a thousand times, is it not?

I feel like - if you've ever read Terry Pratchett's Small Gods - a good description of what an actual Cursebearer's life would be like could be summarized with a quote from that book: "The weight of a thousand, very small tonnes."

Each moment in a Cursebearer's life of critical importance. They are affected by, and affect their world in a plethora of ways, and have more power than nearly anyone. Whether it's a Combat-type or a Progression-type, they're an existence far above the norms of humanity. More disturbingly, though, the absurd level of power means that even though each moment in their life is going to have tremendous consequences for the world surrounding them and the people living in it, their lifespan means that... it won't really be any more outstanding than any other of a billion moments that held a similar, critical significance. This really goes to show how stressful that lifestyle must be, not to mention the (literally) damned curses.

Y'know, I feel like if there was a theme song to encapsulate the totality of a Cursebearer's life, it'd be some unholy mash-up of, "It's a Hard-Knock Life," and "You Say Run." At least that's how I'm seeing it.

This paragraph reads like Gabriel has an enormous "hook" in the form of dearly cherished relationships, which is a dangerous position to be in for someone with the power of a Cursebearer. But then, it's also a good driver of conflict, which you want in a story! Maybe he'll be offered Retinue, if he's a Progression-type? For a normal person, even 25% of the base Cursebearer Progression in one area for one year would be a boon so far beyond the value of the sum of their lifetime's possessions that the former utterly dwarfs the latter.

For most people, good relationships would rule out the Geas of Indenture as a option, and I'm guessing that you won't want to deal with constructing another whole world. Wanting good relationships with people actually rules out a lot of Curses, which I suppose makes sense! Relationships are the most essential part of human experience for most people, so they're a great pressure point for Curses to target.
Very good analysis of the opener. You've mostly succeeded in realizing and understanding what I was trying to get Gabriel to establish there. I've known him for a long time, and so I know better than a lot of people that Gabriel's relationships almost define him (if he picks Surgecraft, it'll be something that buffs others for sure, I literally can't imagine anything else that'd fit for him.) For now, he'll focus on "cultivating" himself to a much higher level so he can put up a fighting chance, but his friends will play some role in the story by its very nature.

And by the Apocryphal and Rival's natures, he'll incontrovertibly, lose probably a majority of them. But don't tell him that. Eh, I'm sure he already knows... probably... I hope I didn't fail to impress the level of the Apocryphal's seriousness upon him.

Also, Doom of Judgement is going to make it super-difficult to execute (or allow for the execution of,) defeated Rivals. Gabriel has a kind of... I don't want to insult him, but I'm sure he'd agree on this: Gabriel has this dumb charisma to him, that's almost a perfect match for an anime protagonist's personality. If he grows better into the role of a Cursebearer, he might actually make some friends from his Rivals, and Progression will eventually let him expand his maximum links for Coterie. This might end up growing into something like a One Piece situation, with a thousand characters who are all friends with the protagonist and most of whom fought him once upon a time. Assuming he survives that long, of course.

Yeah, more hooks! I wonder if most of these people are relevant, or just set dressing? In the context of the story, obviously. I'm not that much of an ass.
I'm not sure. I'm rather confident that Hope and Francesca are going to come up again, even if not as actual party members, because the former is his best friend and the latter is his girlfriend. There's a non-zero chance some of them might join the Curse Squad, but Gabriel might prefer to distance himself or protect them in other ways. I can't predict what he's actually thinking or planning, though, so I suppose that it's up to him.

..oh man, this is going to be awful, isn't it?

Yes. Yes, it is, and there's absolutely nothing that you, me, or anyone in the universe - not even the Accursed himself - can do about it. Brace thyself.

If life has taught me anything, it's that you shouldn't ever lose yourself in sincere enjoyment and appreciation for the present, since that's prime time for the Irony Goblins to show up and kick you in the balls.
I'm glad that I've managed to immerse you so thoroughly. Soon enough, Tsukuyomi will sap any remaining degree of resistance and your powers shall be mine.

Hard to say that I would feel bad to be offered the Accursed's Transaction. I'm definitely not suited, so it would be rough, but it would definitely explode the whole course of my life. Yay, escapism!
I think that I'd make a pretty... passable Cursebearer, although I definitely wouldn't be happy about it. If the Accursed appeared to me out of nowhere, I'd consider for a very long time and probably, ultimately, refuse. Unless the selection of curses was so merciful as to be on par with Seram's, in which case I'd consider more strongly and maybe accept.

Uly looking stylish, as always. I like the juxtaposition here between the Accursed's heart-stopping, world-suppressing presence, and his personal manner of just chilling out on the counter.
The Curse of Swag. He can never not look like a badass, even if he really wants to.

Well, that explains the Transaction, as well as the potential opening for Geas of Indenture. A victim of Fate, huh? Wonder how hard a Cursebearer has to scale up to punch an eldritch abomination to death? Hard to say with everything else this uncertain.
Scale a lot, unless it has a weak point that glows red like they often do in videogames. Wouldn't that be hilarious as fuck? Get pasted, beastie.

We saw the effects of Brand of the Wretched earlier, and I assume that The Accursed let the Plenary Brand flare a little bit earlier to force Gabriel to calm down, but I guess the connection necessary to wire someone into the Lathe of Heaven requires at least on full-force hit of Plenary to the dome. It's probably better this way, too, since it impresses the seriousness of the Transaction on the person who's about to pick their Remittances. And I guess it also assures them that The Accursed wasn't lying about not being the Devil, which some people may actually care about.
Gabriel is so atheist that I've once seen him grind up a Bible and use it as spice to add some taste of, as he described it, "crisp shit," to his breakfast cereals. Also, I'm kidding that never happened, but he is very atheist.

He'd sooner believe the Accursed is his Fairy Godmother than the Devil.

Still a rough way to find out how far down you are on the cosmic pecking order, compared to the previous incontestable knowledge of human superiority that most people take for granted. Being offered Progression is a balm to that wound, though. It's worse for people like Sten and Ber, who for all their eventual cataclysmic might are eternal ants in this grand game of power The Accursed plays with the Cursers.
The only reason he's not gone insane is because he accepted the offer, I'm pretty sure. And even then, you can see that he's kind of fucked afterwards like a guy working a ten-hour shift at the office and constantly fucking with excel sheets because he's got nothing else to do until his incompetent co-workers finish their own assignments and e-mail him the relevant data tables.

Ah, no details per the options offered? What even is a Transaction without hypothetical build votes?

(No, I don't have a problem.)
Lay down the Arete, Bard. It's not good for you.

Also, there were no hypothetical build votes because I wasn't savvy enough back then to realize how trendy those would be. I have grown, Bard! I have attained a state far beyond Titanhood, above the 26th Ordinal! You cannot defeat me, because the concept of defeat does not apply, etc, etc, [anti-hero ramblings]!

I'd actually want to take Geas of Indenture to keep my loved ones from being relevant and therefore subject to its whims. I see the Accursed's argument that Gabriel attracting the thing fucking up his whole reality doesn't mean he has to leave, but then taking Apocryphal and Rival on top of that and still thinking that it's fine to stay? That's some weak Will, man. You gotta pump up those numbers.
I know, right? Worst curse choices! If this boy survives, I'm actually going to be pleasantly surprised. Because his chances at this rate are low.

I'm still contemplating who his Rival should be, although I already have an idea for the first Apocryphal proc. The events are arranging themselves as we speak. It's going to be a complete shitshow, believe me. And completely unrelated to the Apocryphal, there's a Nameless Thing attempting to gain uncontested access to reality and its doing its own shit that is gradually ruinating the collective foundation of Earth.

So what seems like a Regalia-adjacent Primary Remittance, with enhanced Retinue, some New Game Plus, a basic unspecific magic system, and some minor other bits. And some unspecified artifacts. Well, that makes staying not as bad, I suppose, though relying on others for power creates a lot of cracks for Apocryphal to pry into, like some sort of demonic tree slowly cracking its roots through concrete.
What a delightfully tasteful simile. I must congratulate you. I could not have worded it better myself!

(Believe it or not, but what you said has some non-minor relevance.)

Plus, this remittance doesn't seem to have the loyalty mechanics of Retinue at all, which makes things even worse. Apocryphal is going to find a way to make his friends kill him for sure, especially given that his attitude towards them would make him choose to take it and die instead of overcome it. Making your power rely on your relationships will just cause The Apocryphal Curse to start Brand of the Fated/Chaste-ing you.
To be fair, while the members of the Coterie are allowed to betray the Cursebearer, that's difficult to accomplish: to even qualify as a member, you basically need the videogame equivalent of, "Bond: MAX," on both sides. Unlimited trust, and complete willingness to sacrifice for the person in question.

I'm surprised that he didn't take any companions? They're way more valuable than artifacts if you pick them well, so far as Gabriel's paradigm of power-sharing goes.
*Snickering*

Billions? Not even close, buddy.
It was a half-decent guess for someone who's never had anything to do with this setting on any level. I warned him we're dealing with power-levels far beyond the highest echelons of the Nasuverse, which is oddly enough his closest available frame of reference, and he seems to have really taken it to heart.

The Accursed ducking out of there to avoid an awkward conversation where someone of baseline human intelligence attempts to outthink him regarding his origins.
"Look at this pea-brain trying to out-logic me, a galaxy brain." Is the Accursed really so shy? I never pegged him as socially anxious, but I suppose that could be attributable to a curse of its own.

Did, uh. Did they not notice him changing positions instantaneously? Or maybe it was all a mental illusion, I guess.
Even if it wasn't, it's pretty dark in there! I'm not sure how the Accursed's time-stop works, and I don't want to make (too many) assumptions because it feels like sacrilege. I actually wrote down an entire tree of custom Ordinals, right up to the 26th, but... eh, they kind of really suck. I feel like I'll need to work on them a lot more before they're actually on a half-decent quality level.

Next!

Pro-tip: the SV search function is actually decent, and lets you search by member, phrase, and limited location. Finding your original omake didn't take more than 30 seconds!
Thank you for the advice, but I already figured that out maybe a minute after I posted that. The benefits of being an Omakegan user: we can level up on any battlefield of prose, for our ocular power is immense! I can read an entire page in a mere glance, much like the Prolessarch.

lol

Maybe it's the long-term depressive problems talking, but being in a crowd of partying people while feeling distant and unhappy is sure a mood that I don't like remembering.
Damn. Non-sequitur but: can relate. I think a lot of people can, coincidentally. It can get especially bad now that the virus' out and about.

Oh-! Is it? Could it be?
That's right, baby.

No, surely not. It said nothing about Gabriel taking any companions!
Are you sure?

Oh, it is! It's Prolessarch!
THAT'S FUCKING RIGHT, BABY!

God I love diagram liches. They're just so cool! Gabriel's reality just got like five times cooler from this alone.
Completely true. OOC, Gabriel actually picked Prolessarch, but I made the executive decision to play it off like he didn't actually choose shit, because this way, Prolessarch's intro is far better, wouldn't you agree? It helps not... clog things up, in a way. Lets the story focus better.

And also his chances of surviving shot way up, I guess, since Power-sharing Remittance and a basic magic system is a killer combination with Prolessarch in the mix.
It'll be a while before Prolessarch can be added to the Coterie, but it's something to look forward to. Until then, Gabriel essentially has a research hero unit that'll take care of research for him automatically. Free Progression!

Ah, so we see what I assume is the first of the artifacts that he bought, apparently something optimized for combat? And one of the minor boons he took from the Accursed.
lolno

I was actually confused when writing it. It turns out, you see, that Gabriel keeps a yellow pastel knife on his desk for some godforsaken reason. I have not even the slightest clue as to why, but I can see why you'd have the impression that it's an artifact.

Anyway, a slashing weapon is terrible against a skeleton. Grab a lamp for bashing, you fool!

Actually, his primary remittance is...not too different from Verdant Decipher Fortress, it seems like, though obviously he has that Retinue-adjacent power as the main source of his power, and a basic magic system instead of a luck effect like Fortune's Smile.
Keen eye. It's one of the better Remittance types, and it seems Gabriel was tempted by its multifarious nature.

Prolessarch's book conduct only increases his coolness in my eyes. Liches are truly rad.
Literally my favorite fantasy archetype. If someone ever asks me if I want to be: Hero, Dragon, Ninja, Pirate, Cyborg, or Lich, then I'll always choose Lich. Temporal power, immortality, and a badass robe to match. It's the fulfillment of all nerdy dreams!

The Isekai split that seems to come up a lot between our universe (which is basically sci-fi, haha) and fantasy universes is that our constant scientific investigation has allowed an unbelievably sharp knowledge of the particulars of the world, which itself is structured to encourage a very functional kind of empiricism that fantasy settings usually lack. Partly this is an effect of the complicated reality/idealized fiction divide. Leaving aside the boring "exploiting physics knowledge with magic to get gud" trope, there's a productive tension between something like TES Dwemer Tonal Architecture and the modern mathematical/physical analysis of sound in music, and I'm glad to see that recognized here in Prolessarch's conduct.
With the Prolessarch and Eye of Knowledge, Gabriel is going to unlock a truly staggering amount of magic systems and other things, given enough time. If he isn't a PhD-level engineer by the time of the first Apocryphal proc, I'll be disappointed. Not that engineering is going to help him with, y'know, his doom, but it's always nice to know how to construct a coffin with all the right dimensions for yourself, your friends, and your dignity.

And the world you live in, I suppose.

Also, I know it said "spiritual", but the image of The Accursed calmly chokeslamming someone into a wall is really, really funny.
Making that comedic was the intent, so very good for you!

Prolessarch rapidly ascending the Infinite Radness Husk in my estimation. Also, the second artifact. I'm...not super jazzed about Eye Scream horror, but hopefully we'll get to see what it does in more detail, beyond "Vitalism multiverse stuff"? The knife still hasn't really been explained.
The knife is a knife, but the Eye is the key to everything.

Asinine comparison, but when I write Prolessarch, I picture a gestalt entity that's 10% Nameless, 10% Sans the Skeleton, 30% my old biology teacher who was a really awesome dude, and 50% the embodiment of Diagram Liches everywhere.
There's the third, and I assume final, artifact. Ring! Ring! Ring! Prowess is actually really, really valuable as a domain, since it's a effectiveness and Progression multiplier if you're smart about it.
C o r r e c t.

The Ring of Prowess is objectively Gabriel's most valuable pick from the list, not counting his Primary Remittances which are going to be equally invaluable with enough time. He accumulates one Coterial Orb, to no hard limit: he can stock them infinitely. Eventually, he'll possess enough of them to turn a single person into Superman, or four people into a mini-Justice League, and when he does it's going to be really fucking awesome. Especially once he starts unlocking advancements for it that let him add even more people, then it'll really be the Justice League! And the Eldritch Beast shall not prevail, for the dawn of tomorrow is here, and Justice shall not suffer weirdness.

And as we all learned from EFB, the only thing better than making yourself more effective at gaining power is giving yourself more time to do so with! As a Progression-type without Slumber or something like Might's Repose and with The Apocryphal Curse, I would absolutely rush to eliminate or reduce sleep. More time to train.
Honestly, this is going to be like Dragonball Z at times. Just training, training, training, then kicking the shit out of a Rival alongside your superpowered friends, then convincing the Rival to become your superpowered friend. The Apocryphal will keep things fresh, relevant, and introduce power creep as necessary for that proper anime feel.

Add Gabriel's personality to that and... I've really created a typical late 80s anime, huh? I'm not sure how to feel about that. I mean, generally, I'm happy, but it's kind of disorientating to have that realization just now, after I wrote down like three chapters of this thing.

I wonder what The Ring of Prowess's other domains are. Is it just the one?
It rules over shit like prowess, skill, proficiency, and eventually some esoterica that I won't mention here.

It's worth noting that, much like Hunger, Gabriel can use the Ring both on himself and others, and much like Hunger, he can also use it both ways.

It's totally possible to grind a bank robber's, "firearms proficiency" so low that he'll be unable to shoot you even when you're twenty meters away because of how bad his aim is. He might even forget that you need to squeeze the trigger to fire the gun! Meanwhile, Gabriel can grab a plastic katana and fill his head with expert swordsmanship, then refine it even more until it's perfect. Ennobling, etc, will also be options later on.

Ah, more clarification about the eyeball as well. So it allows one to trade knowledge for knowledge?
Correct, usually some shitty stuff, but it can scale to offer entire magic systems or spells.

And Prolessarch figured out some of the native magic system already (which is presumably the stuff that Gabriel got as part of his Remittance)? Wow, he's got to be glad that the Accursed got him Prolessarch, thereby increasing everything he bought by enough value to make up for his bad choices.
Prolessarch is a gem.

Surely he wasn't about to call it a knock-off Diagram? It doesn't seem anywhere near that powerful from the feats in this chapter.
Hah, no! He was going to call it the knock-off Domain of Evocation.

Inserting new metaphysical systems underneath pre-existing structure is kind of like playing Jenga by digging into the ground below the tower and inserting new bricks. Not smart.
No one said eldritch beasts have to be smart. Their morality works on an axis of orange and blue, and their intelligence works on a q-scale.

...yet another reason why leaving would've been the right choice. I guess Doom of Judgement's "modern moral sensibilities" are relatively lax on the question of whether one has the obligation to act against their own desires in order to spare billions of other people hardship, huh?
He doesn't yet quite fully realize the utter fuckshow he initiated by taking Apocryphal. Don't worry, there'll be time for him to do so.

God the Ring of Prowess is OP. I think it's potentially worse than most of the other Rings we've seen in The Accursed Metaverse, Truth aside. If it doesn't surpass Aurelia's Ring of Majesty in the short and mid-term, it certainly kicks the shit out of the Crown of Majesty the CYOA offered. Think about it: Prowess is expertise in theoretically any skill, and since it improves performance it's practically a free Arete machine! I don't even want to see what a Ruling Ring of Prowess advancement might look like, jesus.
Prowess is one of my better ideas, and likely the best Lesser Remittance other than Prolessarch that Gabriel had on the option list. He doesn't have any significant skills that apply to combat. How to fix that? Pick up an item that lets him do that, much more, and do that, or the reverse of that to other people! It's basically ingenious! An ideal way to patch up the primary hole in his ability set, although Prolessarch and the Eye both help with that a lot, as well.

I'm curious to see how Gabriel will develop from here. I've actually got a sort of... minor advancement outline prepared for him, though I'm not sure how good he'll be at recognizing the shitty choices apart from the really good ones.

Good to finally get some Pentexplanation! (This is dedicated to you, Strange9). I really like the mechanics, since they're a good combination of solid limitations, the combinatorial chance factor people tend to like, and wide-open theoretical possibilities. Plus, its universal accessibility via Prolessarch's teachings means that once Gabriel comes clean to the people he trusts (which better be soon, if he knows what's good for him), the faster he can get them enough power to help him not die to the Apocryphal.
Pentex essentially draws on elements from the user's environment and lets them recombine those elements into spells. It channels solid reality into Platonic abstrata that can be used to channel solid reality. In the hands of a particularly smart caster, this might be used to create minor feedback loops, but even then, Pentex spells are incredibly limited and weak. Even a pretty good spell would only be worth a 3rd-Level D&D Wizard spell, if that. Most of them would be on the level of cantrips.

The Ring, Eye, and Progression might be able to help with this, but they can't alter the system so much as to make it unrecognizable. It'll always hold those same limits, even if Gabriel applies [To Shatter Heaven] to it, or some other attainment of a similar type. It'd be better to acquire other forms of power, and fortunately, the Prolessarch agrees with that and he'll even teach Gabriel and guide him on that path.

In a way, if Kazuma has a number of failsafe in case he dies, (temporal reversion, Aqua, Subaru,) then Gabriel instead took a large number of teachers (Ring, Eye, Prolessarch) to bestow more knowledge upon himself. Now that I'm reading deeply into it, Gabriel's build is actually pretty decent, even for his circumstances. He certainly could have done worse!

There has to be some sort of harsh limit that we aren't aware of yet. I mean, there's the whole "it won't allow you to change society, since spells are necessarily individualistic and can't be industrialized", but that's shortsighted, seeing as you can absolutely revolutionize a bunch of industries without automated magic if spell effects are as reproducible as this chapter makes them seem! No, this magic system is too good for it's price, even if it doesn't have unlimited omni-dimensional reliability. So there has to be some other limit that makes things worse. Can't be limited spell power or casting limitations, since arranging combined synergistic spells with others would jump that hurdle without an issue. I guess we'll see, then.
It's harder to use Pentex than you think! There's no real way to predict the outcome of what the elements in any given spell produce. Pentex spells tend to lack permanency of any sort, and their power is also near the very bottom of the scale. It's versatile, sure, but it lacks the usefulness that preparation time might yield.

With Pentex, you're essentially playing gacha for very shitty, one-use superpowers. The chances you'll get something like, "Create Metal" are low, and even if you do, it'll be spent after one casting. It's a good boon for a Cursebearer who needs some immediate tools for self-defense, but it's nothing to elevate civilizations with. Unless Gabriel manages to surprise me with some ingenious solution that I, in my arrogance, was blind to. I'd be very pleased to see anything like that from him.

"I won't sully my hands with your dirty, dirty commoner's magic! Only the Diagram, that wonderous cascade of ultimate mystery and wonder, is worthy of my bony fingers.

Also, The Praxis is too good to be real. I refuse to believe that hooligan could devise a system better than my Diagram~."
Pretty much, yeah. This cantankerous lich is both a human supremacist and really believes his methods are superior to anyone else's.

I'm assuming that Gabriel is relying on the "outsource power to those around me" strategy to indirectly mitigate Doom of the Rival, but it doesn't seem like it will work since Gabriel hasn't made an attempt to get his loved ones involved yet. I know it's only been a day, so I would normally give him a break, but he took The Apocryphal Curse! If I took the Apocryphal Curse in the middle of birthday party with my family and friends, I'd say "Fuck it" and tell everyone I was planning to bring in right then and there, shit. I guess he doesn't know how punishing it can be yet.
You are 100% correct on that last assumption. As for his friends, and the Doom of Judgement, it'll be a while before the Apocryphal procs for him, and the first one is going to be relatively bearable if he keeps training at his current rate. I would definitely hope that he's going to look for allies soon.

I am not actually afraid to kill him and end this if he fails to be adequate, albeit his temporal reversion means that he'll get at least one extra try if he fails to live up to the standards of the Accursed.
If he waffles on it too long, The Doom of Judgement is likely to start weighing down on him. It's not ethical to be knowingly suffering from something as volatile and malevolent as the Apocryphal Curse and not give the people who know you a chance to dip out before they get hurt.
If Apo-chan heard you call her volatile and malevolent, I'm pretty sure that she'd toss a nuke in your way. Again, Gabriel hasn't correlated how bad the Apocryphal is, but once he does, the Doom is going to start hitting like a freight train rolling down a mountain with a high-pressure jet strapped to the back and set on full throttle. It's going to be seriously cruel and nasty to observe, kind of like someone murdering an innocent kitten with a shovel.

"Let Prolessarch go on an enthusiastic walk" is yet another thing to put on the list of "Apocryphal-chan's no-nos". I'm not going to be surprised by this backfiring.
lol

Gabriel is going to have a really, really bad time until he understands the full implications of the Apocryphal Curse's capabilities.
Bad time isn't enough to describe it properly. Also, another damn reference to Sans the Skeleton! When is that monstrous buffoon going to stop bothering my poor, poor head! I need to eradicate the idea from my sensorium.

There's no need for false modesty at this point, Birdsie. You can just admit that it's EX-rank. It's fine.
Well, I suppose that I am quite good at ninjutsu. Thank you.

UWU, what's this? *Notices your resolve*
Are you trying to become a curse of your own, Bard-kun?

Alleviating the need for sleep is a must, and meditation might begin to handle that while being super useful and actually just necessary for Pentex. I would do a loop between meditating and exercising, with the meditation serving as the mandatory rest periods.
If it matters, Gabriel's current stat upgrades mean that he only needs to sleep about 88% as much as a normal human in order to fully restore his stamina. That'll only keep increasing, given enough time and effort on his part. He could also learn to meditate in lieu of sleeping, not unlike a D&D elf, which ought to be really useful. It'd allow for cyclical growth: the soul trains while the body rests, and the body trains while the soul rests. He'd be able to maximize his gains utterly using this! It'd scary to even think what Prowess might be able to do with this level of competence.

Yep, nailed it. The Ring is really pulling out the stops, huh? Actually, that reminds me of that one story with the earrings that give perfect suggestions. You know, the one that tells you what to do next that will make you happiest, and it gradually narrows the immediacy and complexity of the suggested actions down to individual muscular movements, removing your need to think or make decisions at all. Does anybody know the story I'm talking about?
I do not remember anything like that, but your description has piqued my curiosity significantly. What is it?

Anyways, it's good that he has to actively engage the Ring to some degree in order for it to activate. I would expect it to handle things beyond exercise, too. Like, thinking about things and making decisions are also active skills that you can be imperfect at, so I wouldn't be surprised if it rapped his knuckles for poorly optimizing training time or making bad decisions about how to break new to his allies, etc. Though I guess having it do that would be pretty annoying to read about, so maybe it's good that things are constrained to avoid that.
Hah!

Don't worry, the Ring's not quite on that level yet, although if you give it time, it'll become essentially like a second, much better brain! Who needs decision-making and growth when there's a supercomputer that downloads neuro-memory files into your head at the speed of light sitting on your finger, right there? Prowess is a cruel mistress, but through its yoke, it creates the best kind of horse breed.

This is bullshit. The Ring agrees with him about the necessity of proper calorie intake, but doesn't tell him off from the massively substandard choice of carbonara? Pfft.
The Ring's an excellent trainer because it teaches through Pavlovian conditioning, so it understands the value of a carrot and stick approach. Furthermore, it's not like it can argue for him to summon ingredients from thin air, and leaving the house while Prolessarch is out might be a risky proposition. You can't know what kind of threats lurk out there, in the Italian countryside!

Unsurprised that it seems to apply to cooking as well. As always, Gardener's Hallow-esque systems lurk just out of reach.
Even if it's fanfiction, it's in the Rihakuverse. Food porn is a must.

If I were part of a government special forces magical black ops incident squad, I too would throw lightning bolts at a spooky robed skeleton man, no matter how jovially polite he was. Who knows what the wrist-slitting is about, though. Imperfect use of Pentex, or deliberate exploitation of some more appropriately Lovecraftian astral subsystem that allows one to convert blood sacrifice into mystical might?
Ironic, isn't it? The Supernatural Haunting and Investigation Team (not their actual name, but the acronym is funny,) is racist towards the human supremacy-preaching skeleton. Also, I'll reveal that while those people who caught the Prolessarch reading in the library do know about the Pentex and how to practice it, the specific magecraft they were using was something else, close to what you guessed. Most of the systems the eldritch beast is introducing are rather weak, at least for now, though, so Prolessarch had nothing to worry about.

I assume that this is supposed to read "Crystal Eyes across the multiverse", since the presence of other Crystal Eyes in this universe is a cause for significant alarm, given how useful of an artifact it is and how soon the total accumulated knowledge of modern humanity will no longer be able to be exchanged for practical magical knowledge.
Knowledge for knowledge, its nature doesn't matter! Also, the universe is a very big place, Bard. You don't need multiversal travel to go to places that are truly wild and strange.

Wow, that's a lot? What he got seems like it's worth a lot more than what he fed in, seeing as Prolessarch can't possibly have an omnidimensionally, omnimagically reliable understanding of how to manufacture phylacteries. And the technical knowledge to do one really useful thing in one system that Gabriel can't even use should probably spit out something similar, right? I mean, I wouldn't complain about the power, since he's going to need it, but shit that's a lot of low hanging fruit. And it didn't even take that long to do! Quick, ask Prolessarch for another secret of equivalent value: you might get another three (!!!) magic systems out of it.
The Eye does not discriminate based on the relativity of knowledge to the user. That information would be invaluable to someone else in the right universe, so Gabriel receives something that's of equivalent use of him. It's a benevolent system!

Oh? I suppose Prolessarch isn't actually a Diagram lich in this, then. Huh.
Oh, he is, but he also practices Domain Magic, which is something that I made up, as well as some other minor arts. It's close to typical D&D Wizardry, but with some caveats. Never Cultivation, though. That's filthy as shit, never touch that, m'kay?

Idolatry is theoretically super useful for home defense, which Gabriel should care about a lot. But Apocryphal doesn't care and will simply out prepare against him. Surgecraft is too strong in utility effects/direct combat to not immediately take and dump a day of Prowess-boosted Progression grade effort on, at the very least so that Gabriel has some meaningful, consistent supernatural combat capabilities right away.
Idolatry can scale to a really high level. If the user of Idolatry can make an accurate model of the entire planet (or individual places on the planet) and make a ritual that's lofty enough to establish correspondence on such a large scale, he'd be able to essentially gain worldwide control. A single lighter, some ice cubes, a battery-powered fan, and a drill and Idolatry lets you replicate the use of all major four elements on a level that surpasses even Surgecraft!

But again, Idolatry relies on preparation time, and Gabriel doesn't exactly have a whole lot of that. At least, he might not. It could be useful against some Apocryphal procs, but it's much better to have immediate power. Idolatry is on offer in case you'd prefer some long-term power instead, and frankly,y because I wanted to share it.

*Omakegan starts bleeding. Grins with grit teeth.* That was quite the exertion! I admit, Bard, you've pushed me nearly to my brink, but every time you do, what fills me is an eagerness for more! Each moment of suffering and adversity I endure is wonderful progress, and pain is naught but weakness leaving the body!

...u-ugh, kono...chikara....
This isn't the end of it, fool. I'll keep fighting until the end! Until I am dead or broken, that was my promise! *Wipes blood from eye.* Mangekyou Omakegan: Super-Counter Reaction Golden Reply no Jutsu! *Vomits blood, but keeps going anyway, to the brink.*

*Around us, there is a floating, barren island in a void, falling ever-ward towards the earth.*

The stats from the dragon meat are going to be pretty useful, but the circlet should start paying dividends really quickly. Intelligence enhancements are very, very useful, and hopefully help us scale magic learning even faster! Though the Adventurer Card system is based on spiritual enrichment, so maybe Wisdom enhancements would be a better accelerator, especially since that's the stat that determines magic capacity, if I'm remembering correctly?
Dragon meat doesn't enhance stats, but it does give EXP, which levels you, which gives stats. More importantly, it's an important source of protein and Skill Points! Verrrry important! Especially for a burgeoning adventurer like Kazuma-kun! He needs all the Skill Points he can get to get big and scary and outscale the Demon King before the Demon King can knock his shit in. Lots of interesting conflicts and battles ahead!

If i were you, I'd actually give the circlet to Aqua. Much better if she can at least know if following her whim might result in death, even if she won't follow through on it due to low Willpower. A learning experience can, after all, be its own form of mitigation.

As for spellcasting, the most relevant attributes are INT, MPOW, and WIS. WITS are a close fourth, though. It's important to be able to cast, but casting fast can be the difference between a crater in the middle of a wasteland and a crater that's centered on you.

His luck sure is working overtime, because that joke is so shitty that I actually cannot believe that anyone laughed at it. Was that specific joke neccesary to get the best possible result? It seems like it would be way more prudent to just directly use literally the same exact story he later tells to Luna about being cursed? I cannot understand how "yes, I have an innately punchable face, haha" is a better basis for friendliness than "yeah, a wizard cursed me to be punchable".
Explanation: Dust is drunk, and also he's Dust. I don't remember how much the anime shows of him, but when Dust is drunk, emergent cloud patterns are probably funny to him. As for Chris she was being polite. What matters is that the shitty joke helped defuse the situation, no?

RIHAKU: "The scenario is proceeding according to plan."

I guess lying about her being fine is a better move to become close with him than sympathy mongering about Aqua's actual situation while telling the truth? Seems sort of dumb, though, since as soon as Aqua and Kyouya inevitably meet: 1. it will be clear that she isn't "fine", 2. Kyouya will be confused about the situation and wonder why Kazuma didn't tell him anything, and also blatantly lied to him.
Tchaa... Rihaku is Gendo in this situation, isn't he? As the expert, he makes the cleverest plans. To have to deal with such a fearsome players, good grief...

Eh, Aqua was already half-stable when Kazuma left her. Now she had an entire hour to calm herself down with a mixture of acclimatization and being given an important task, which is proven scientifically to work on people who are under stress and experiencing abrupt changes in their environment. By the time Kyouya meets her, Aqua will be (mostly) fine, or at least should be.

It was a blatant lie, though. Kazuma didn't want him to worry about his crush.

An Aqua simp who isn't even into anime? Kyouya really is cursed.

And there's the name thing too, I guess.
Good one. Blow up, you riajuu! This stupid goddess didn't even want to come down here, she cried and begged for it to not happen. Stop treating her like a queen!

Kazuma and Kyouya will have a, "all women = thots vs. = queens" argument at some point. It seems inevitable.
Are we sure that it isn't Kyouya who has Fortune's Smile active? Holy shit.
'Tis simply the natural charm of a dashing knight.

lol
That doesn't mean I want to let you pass me in terms of total contribution, though. The reactions must keep going!
*Grins.* Indeed they must. Our battle is eternal! You are a worthy opponent, Bard!

What, do you want me to hold your hand all the way to victory?

Yeah okay sure, that sounds nice. Wait, er....

B-baka, as if I would want to hold hands with you! No, no, not that reaction either.
Blushes deeply and looks away. "B-baka..."

They're going to make comics about this, Bard. I hope you realize that. It's inevitable now.


It's not that I'm not proud of how hard we're fighting, just that it's not comparable to the good ol' Temple days.
Hmph. You'll lose anyway. Such arrogance is unbefitting someone who lags several thousand words behind! I will match everything you write, word for word, then surpass you!

So, Bard, when do reincarnate from Madara and Hashirama into Sasuke and Naruto? I can't wait to, like, murder Danzo and shit.

This shit is more addictive than cocaine.
Kazuma, are you sure you're Japanese? Because most Japanese works have an innate fascination with numbers and hard quantifications of stats, even when it doesn't make sense. Insert nerdy Asian joke here

I have D&D players who would disagree with this statement. For them, luck isn't a doctrine, it's an intangible, malevolent rule of the universe meant to not allow humans any kind of fun.

Sometimes, I can't help but agree with this sentiment - and Kazuma will soon join, I'm afraid.

You know, it's kinda funny how this Quest is playing the usual Isekai trops straight unlike original Konosuba.

Instead of being a shmuck saddled with a useless Goddess, here's Kazuma has all the OP powers of the typical Isekai protagonist - complete with a powerful but mysterious benefactor.

He might even make the aforementioned useless Goddess somewhat useful! Truly the ephitome of Power Fantasy :V

It's probably a good thing that we activated Fortune's Smile, otherwise people might have punched in the face just to vent their frustration at how unfair all of this is.

It will lead to very different dynamics than canon, that's for sure...

When it comes to Magic, Counterspell, Basic Illusion and Teleport are a must have for me. Counterspell is the eternal cockblocker of anything or anyone wielding Magic - its value is incredible. Baisc Illusion is the utility spell - a sufficiently creative mind can do so much with a single illusion, and they tend to be much trickier to avoid than straight status effects. Kazuma (and by extension, the players) have quite the creativity despite everything, so I feel this is better than Paralyze for now. Teleport is useful as an emergency button and travel method, and I agree that Apparate is good to quicken casting time.

Mitigations deserve a bit more in-depth analysis...

Strong contender. Not so much for the compulsion mitigation - despite everything, Aqua is a decent Cleric - but the reduction of her idiocy is awesome. Almost a whole 10%, which might not mean much but it means a direct increase in her general competence. That's pretty damn useful because Kazuma can't always be around to herd her all the time - even if we were always around her, there's still Slumber to deal with. Subaru could keep her in check but until Retinue is used, he has no real obligation to deal with an obnoxious Goddess.

Interesting. A disincentive to the Incompetent's worst urges is nothing to scoff at - and logically stronger than Direct Mitigation - and in combo with a certain Wretched Mitigation it has the potential to avoid many shenanigans...as long as we are close to Aqua whenever she comes up with a stupid idea. Which is impossible, unfortunately.

The other side of the coin of Prudence, this one focused on positive accomplishments instead of negation of bad behavior. I see this as less limited than Prudence simply because important tasks are less likely to pop up than terrible urges. A pass for me.

A nice insurance on our Geas. Less useful for Kazuma since Aqua can ress him, but the opposite isn't true, so there's some real value here. Not to mention that this can be an incentive to play riskier plans for the two of them, since survival becomes much more assured as long as one of them lives. That said, nobody mentioned the conditions of said resurrection nor I think the thread will try crazy schemes soon.

Misfortune sucks slightly less, 'nuff said. The drop in potency of Fortune Smile hurts though, and the time extension isn't significant enough. Pass.

A very strong contender. Misfortune firing at a critical moment is a problematic thought, therefore reducing any and all negative consequences at those times is a great boon. Mundane bad luck is increased, which isn't optimal - a long series of minor misfortunes can lead to massive fallouts - and getting hit with slapstick comedy every day will be tiresome, but it's a worthy sacrifice.

Damn, Misfortune gets all the cool Mitigations. We have seen the power of Fortune's Smile already - a new charge ready for any future trouble and a halved cooldown are very, very tempting offers. Obviously the logical way to use it is when a critical situation is upon us, conflicting with Rewire - whereas the latter offer a more general and consistent result, Twofold is a single spike of absolute Luck.

A Cheat Skill around Charisma would have been damn synergistic with this, but it's not like we could have predicted it. Given our current Fortune's Smile, we're going to have a much easier time with whoever lives in Axel - Aqua included. A pretty good combo with Prudence so that our personal dumbass actually listens to Kazuma when necessary. Further bad impressions hurt, but Kazuma is a Cursebearer - he has already impressed people simply by virtue of his stats, his deeds are going to be equally relevant.


Not bad at all. The obvious pick is Adventurers to ease cooperation with colleagues, but I'm unsure how effective it would be - it is a pretty wide category.

Yes pls.

No thx.

Final (but maybe not-so-final) vote:
[KONOSUBA!] My Charisma Is (Not) Useless?!
[K] Don't Save
[O] Counterspell
- [N] Upgrade: Counter Magic
[O] Basic Illusion
Teleport
- Upgrade: Apparate
Incompetence - Prudence
[A] Misfortune - Twofold Fortune
[?] Wretched - False Impressions
[!] Slumber - Direct Mitigation
912 words.
*thinking emoji.* You're on my side, right? I don't have to also counter you with the Omakegan? Because it's getting pretty tired and bleeding already, and my chakra coils are aching at this point and they're really tense, so I want to let them cool down a bit.
 
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I only really care about Favor.

I'm equally in favor of Guidance or Grace, although I prefer the former because Favor is already a power juice against Apocrypha.

And I hate Defer because dead waifus should remain so for thematically and dramatically appropriate reasons.
Right. Well, I'm not using another Reaction Jutsu. I'll even the scales in my favor in some other way! Later! Because now I'm busy! But when my Omakegan's cooldown ends, you're all in trouble! There will be nothing but Tsukuyomi!
 
Slight alterations. Since Upgrades don't transform the spell, I'd rather Paralyze receive attention over Teleport.

[K O N O S U B A] Don't Save
[O] Counterspell
-[N] Upgrade
[O] Teleport
[S] Paralyze
-[U] Upgrade
[B] Incompetence - Twinned Fate
[A] Misfortune - Rewire Mitigation
[more] Wretched - Factional: Adventurers
[letters] Slumber - Direct Mitigation
 
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university. other quests. started Deca-Dence. youtube videos. would like to go back to ps4/pc games and more anime too.

Yeah, I think that 2-3 reactions per day was definitely too optimistic :V

Still, I now have the time and the will to make at least one! Then I'll probably go to bed.

small intro: Last time we got an interesting battle against a trio of soul evocation users. We got pretty close to rage form for the second time. We now have quite a bit of arete and picks to spend, and there are multiple interesting builds. Even the truly greedy one (like full ring + exhausted) aren't actually bad, as if we survive leaving the temple we could then get Ruling Ring in just one more fight, and the ++ stats and ++ PROGRESSION would give us a decent chance of finally, FINALLY getting ahead of the curve.

Of course, greedy=risky. That's the law.

now, let's see here... there should likely be a consolidation vote now...

Meditations on the Sword

What does Hunger plan to do upon returning to the camp site? This presupposes you will survive until then, which is likely for most builds but not entirely guaranteed.

yeah, some decisions would be pretty risky..
[ ] Study the Blood - Though impaired by the Ring, this is somewhat compensated for by the +Progression of Chief Dominion. There might be valuable insights to be gained from practicing with the Ring of Blood's influence. Though it resists formal analysis, raw experience can produce a type of intuition that grasps at the contours of the ability, giving you a qualitative understanding of its limits and how they might be exceeded.

*May unlock further Blood-based Advancements, or modify existing Advancements with Blood-based insight
*Commune with the Ring

makes sense, ESPECIALLY if we don't plan to complete the ring that soon and so would have to make do with the... inferior + progression limited to blood domain. If we expect to evolve the ring really soon though this is less rewarding I think, as we'd give up the blood powers (at least as far as I understood) for Ruling Ring.

[ ] Speak to Letrizia - Evasive before about the grand strategic situation of the Human Sphere, much less any details of her own government and her role in it. Perhaps she'd be willing to clarify such now? It could be good to get Hunger's mind off the Call of the Ring and the situation in the Temple. One cannot only unerringly pursue duty, and if it takes duty of a different kind to enforce that distraction, then so be it. [+Letrizia, +Info]

Yeah, this might be a good moment to ask, and also get one more +letrizia.

[ ] Speak to Gisena - Confront Gisena about her statement before. Though they've been through much together in this week, why would she feel such loyalty to Hunger? Perhaps the answer is as simple as this: Hunger would find the death of any companion unacceptable, so naturally she reciprocates. Or perhaps the matter is deeper than that. What are Hunger's own feelings? Perhaps it is time to dredge up old wounds. It has been over three seasons since they died... [+Gisena, +Info]

...for one moment I was taking this as the "waifu option". Then I saw the mention of his lost companions...

..which STILL doesn't mean this can't be the waifu option! And waifu option is obviously best option!!!:V

nah, but seriously, I'm a bit worried about both Hunger's and Gisena's mental states, and this seems like a good chance to clear up things between them. Letrizia offers informations and a distraction, blood offer a better understanding of our powers (that we might or might not exchange for a superior version of our ring soon enough anyway), but THIS offers some character analysis and understanding, and possibly some comfort for both these outlanders.

I think I favour this one.

[ ] Study Verschlengorge - Hunger is pretty sure he can heal Verschlengorge to Rank 5, with all the attendant consequences thereof.

[ ] Something Else - Something riskier, perhaps?

---

healing Verschle would admittedly make rest while exhausted safer, but I still like Gisena more. Riskier...well, not while exhausted, but otherwise there's always the encampment.
Alright, let's get this build finished so the story can move on! You're at 12.5 Arete so you can spend up to 14 (if taking 3 picks) without Arete debt.

oh, here are the plans! Let me see...

[ ] Star-Blade Saint - Exhaustion, Echo of the Forebear, Evening Gown (+AGI, +CHA), A Thousand Cuts

*Uses the default ++++AGI, ++++STR, +30% attack speed Pseudo-Grace
*The safest overall option, though not the highest short-term power
*Large stat buffs and Thousand Cuts compensate for Exhaustion in the short term
*Has some noncombat utility with +CHA
*Finally buffs Gisena enough to get her Sorcerous Evolution!
*A very respectable increase in AGI and STR allows for a powerful Thousand Cuts
*Defensively, mostly relies on increased evasion from high +AGI
*Makes you immune to Gisena's Nullity, allowing for increased cooperation in battle
*Wow, Thousand Cuts is so good with increased stats! All builds with high +STR/+AGI and Thousand Cuts can kill a substantially larger range of enemies than before, to a degree varying on the amount of stats gained.

*Not quite as good at using immediate power to seize more power as the Bloodslayer
*Buffs disappear if Evening Sky is dispersed, though this is unlikely except against overwhelming opposition
*A build that can pursue most paths forward in reasonable safety

a decent build. Pseudo-grace, thousand cuts, gisena evolution, sinergy with nullity... yeah, I would be satisfied with this, though I really don't expect to find builds I actually dislike this time.

I'd be a bit sad about delaying ring, but there might be some merit into waiting until AFTER we get the false moon Ring before we trigger the primacy contest, just in case.


[ ] Bloodslayer - Lingering Paralysis, Quickening, A Thousand Cuts

*Exploits your +Progression from Chief Dominion and opens up further, even mightier Blood-based Advancements
*Has a small window of relative vulnerability while your ghost form returns to flesh, though you retain Form of Rage availability during such
*Once you return to flesh, you can farm aggressively with the overwhelming strength, speed, and resilience of your new flesh form, with physical parameters over twice as great as your previous baseline (due to increasing value per +).
*Multiplicative increase in your overall combat power due to compounding effects of greater speed, greater strength, higher damage tolerance, tripled regeneration, heightened senses / reaction speed / thinking speed, and halved wound penalties, and further multiplied by access to Thousand Cuts
*Seriously, the option offers 25 +s of stats (7x AGI, STR, CON, 4x WITS), and ++++ to a mental stat. While you don't get these stats in ghost form, as % of your total HP your flesh body would be higher since it has massive durability and regeneration now.

*However, these incredible bonuses are not available outside of flesh form. While your Flesh form now has the strength of a mini-Form of Rage, the anti-synergy may bother many.
*There are, of course, also benefits to pursuing blood-based Advancements, since they are just stronger than the alternatives due to +Progression, offering large amounts of immediate power now, and ways to resolve the Lingering Paralysis debuff in short order.

When in doubt, gain power.

Also use that power to gain even more power.

this certainly works well. Sure, Second Stage becomes kind of useless, but at least we would be less likely to die every battle, and, as Rihaku mentioned, it could lull people into a false sense of security before a Rage trigger.

Also we start taking advantage of that +progression, which is certainly a good thing! and how many +s!
[ ] Balance - Exhaustion, Quadruple Echo of the Forebear, A Thousand Cuts

*A simple build that attempts to balance greed and immediate power
*Only spends 7 Arete, saving the rest for future prospects
*Fairly powerful in every form, reasonable Thousand Cuts synergy
*Strong Form of Rage
*Don't underestimate this build just because it's uncomplicated!

*While it can probably survive, it's not really suited to ambitious fights
*What are you actually going to spend the saved Arete on? I suppose you could search for another magic system, but since you are already at +Progression in Blood, you may be best off spending that Arete on a future Blood Advancement.
*Hunger feels that this, and stronger builds, can somewhat safely venture into the outskirts of the Middle Temple with varying degrees of success. Enemies much stronger than the Goldenrod Bowman can be felled by the combination of STATS + Thousand Cuts.

eh.. I rarely am in favour of saving arete like this. This is probably my least favourite build, though it's admittedly not bad and leaves us arete for the next vote... but unless we're going to spend everything on ring next time (which would require us to find an enemy that drops all ring options at once, which is REALLY unlikely) I'd rather get more strenght now instead. I might have liked this more if, say, it took at least the 2 arete ring options as a compromise, but then again that would have likely made this too vulnerable until we got outside the temple.


[ ] Heedless War - Lingering Paralysis, Double Echo of the Forebear, Preeminence: War

*An aggressive build that goes all-in on the Ruling Ring
*With 2 Echoes and +All Stats from Preeminence, can make a reasonable Balance impression but lacks the foe-slaying might of Thousand Cuts. Does benefit from +Protection, +Wits etc on the defensive end, though.
*While +All Stats is amazing, a lack of focused combat power and no Thousand Cuts makes it the weakest of the builds by a large margin.
*Still, if it works and you find a foe that drops Preeminence: Passion, you're only (3 + 6) Arete and 2 picks away from Ruling Ring!
*Form of Rage can still bail you out. A fairly strong Form of Rage due to high Rank, though this doesn't offset the lack of Thousand Cuts

*Do you really want to incite the contest of primacy while taking a build that offers less immediate power? You don't even know what the contest does or if there are any other valid competitors, let alone their potential power levels!
*May be difficult to find an enemy that drops Preeminence: Passion, though if you look hard you can probably find one within a week or so. You may have to risk the Middle Temple again.
*Not a terribly safe build at this juncture
*And yet, if you gamble and win, and if the contest of primacy doesn't introduce any devastating complications beyond your level... think of the benefits! Incredible Progression and causality warping powers are yours! Unconditional ++INT, ++WIS, ++CHA, ++Protection, etc!

A VERY good Offering, as you can see.

It has another third of Ruling Ring in it after all.

and yet... I think it's too risky right now. It offers too little power for the level of our current fights. It might be wiser to build up the Ruling Ring slower.

And if we're slowing down the Ruling Ring... why, that's a good reason to take advantage of the BLOOD ring in the meantime!

so, I think my favourite build is Bloodslayer, though Star-Blade Saint isn't far behind. And I could easily be convinced to choose that one instead.

Gisena evolution, nullity resistance and pseudo grace offer fascinating possibilities, and I think it synergizes pretty well (at least narratively speaking) with the "talk to Gisena" option...

Ring and Balance just don't attract me in these forms. It's either Gisena or blood.

...soooo... blood for the blood god, Gisena for the waifu throne? :V

weeeell, 795 words. As I said, I'll slow down from now on, I simply don't have enough time to follow everything I love. I'll try to still write 1 reaction per day though, I DO want to catch up at some point after all!
 
Shortly after Lord Hunger's cloak finished consuming the tower, he and Gisena were whisked away by that same heavenly vestment. With the two eldest veterans on a faraway mission, leadership of their intrepid band fell to Letrizia.

The duchess had only just adopted a lecturing pose awfully similar to Gisena's when the first cries of alarm were heard. The Princesses' guard were already in motion, unceremoniously bundling Adorie off in the direction opposite of the fighting.

"Cloak Verchlengorge and go with Adorie." Letrizia commanded, while leaping into Verchlengorge's cockpit. In the instant it took her to assume control, Aeira's task was done. The great engine rocketed from its kneeling position into the ranks of the ambushing forces. A woman in articulated plate, bearing a hammer larger than her own body lept from their lines to meet the pilot's charge head on. Her meteoric strike was artfully aimed at a patched layer of Verchlengorge's armor, the hammer itself positively glowing with magic to Aeira's untrained eye, and speed such that she could hardly track her movement, even in the embrace of Shadowcord.
The champion died when Letrizia caught her out of the air and dashed her against some siege engine being brought to bear, a combination of power and pressure rendering mythic magic down to historic notes.

Aeira spared no more attention to the robot rampage. She and Aobaru pushed on to join the royal guard and Adorei in their retreat from this enclosure. The captain of the guard was a force of nature, easily spotted by the light and shockwave force he emitted. Every arrow or magical bolt he parried seemed to buoy his power higher, and he rocketed around the Princess to intercept dozens of disparate attackers. Aobaru arrived first, and his Vigorflame pushed the captain's efforts yet higher, so Aeira pressed on past their lines and into uncertain ground.

The terrain surrounding the former site of the Opalescent Tower was artfully sculpted into walled gardens and rolling hills which doubled as defensive fortifications and geomantic structures both. Cavalry trampled through shockingly beautiful gardens atop all manner of magical steeds, hooves and claws sparking on contact with the now-hostile defensive magics of the land. Mundane cover sufficed to avoid them.

Backlit by a colossal explosion of iridescent light from the increasingly distant battlefield, she sprang from cover to cover, laying taunt lines of her element as she went in search of targets. Vibrations fed back to her line's source, and garroting those foolish enough to entangle themselves was quite simple. Artillery and summoned creatures followed her efforts, as the legion's auxiliaries tried to flush her from her favored terrain and box her in with disposable monsters.

This hide-and-bombard game continued until the Royal Guard reached Aeira's position, crushing the lighter forces sent to root her out. She ranged out to create another pocket and repeat the procedure, while Aobaru assisted their forces directly and Verchlengorge continued to wreak havoc among their lines.

The fighting continued for a few tense hours before Letriza was able to break contact with the Protector's legions. By that time, the battered royalist forces had left the Tower grounds behind, and Aeira was working in the relatively untamed lands of Myth.

Tired and unpleasantly dirty, she clung to the hoodoo, strung up by cords thrust deep into the rock. Below, a ranger in Adorie's employ crept along the floor of the badland, nigh invisible and without a trace. Aeira was only able to follow the man because of the tether she had to his boot, tied before he set out from their camp.

The pale, salty stone of the badlands allowed for little foliage, so cover was limited to the geology. Thanks to some ancient river, countless rock formations led down into the canyon, which Adorie's guard luckily did not need to pass. Nonetheless, the danger was real, as the Protector's forces had demonstrated the ability to gate into unobserved land. Every branch or stone could hide another brigade of infantry if left unwatched. And the Protector knew that.

So, Aeira busied herself setting lines and sheets of Shadowcord about the area, and watched to see if anyone came to attack her chosen ranger. While she wove, she felt a short, sharp tug from her ranger's lifeline. He wasn't visible, but she could see the earth disturbed as he rolled downhill, tufts of salt jumping in the air from every sharp contact in his struggle. She swung down from her post on a guided intercept, and met the tumble with a sharp kick to the unseen assailant.

Aeira rebounded violently from the thing, saved from collison by hastily drawn cords tethered to the rock. There was no give in the creature at all. The ranger scrambled to his feet, now visible and badly mauled. The creature itself stayed still, leaving both of them uncertain of its precise location or nature. All three shot into motion at once. The Ranger threw a pouch overhand, and drew a hatchet, the attacker sprang into motion which forced a cloud of salt into the air, and Aeira unleashed a torrent of Shadowcord in a wide arc, sufficient to smother a city block.

The pouch landed first, and exploded, violently releasing a transparent cloud into the area. Contrast grew sharper, colors more defined, and Aeira's element became readily visible as dark purples and blues splashed across their vision. The creature, too was defined by the magic, a sort of stumpy, crude golem in the form of a seven-legged spider. Four limbs on one side, identical and roughly hewn, and three on the other, carved from the same rock that surrounded them. No face or eyes, just a couple of boulders for a body.

As the monster was trampled and slammed into the canyon wall by Aeira's bombardment, it turned to show its maimed side, revealing a rune where the missing leg would have connected. This rune was in the form of a spiral, and appeared to be in motion, turning and twisting on itself slowly as the creature moved. While it righted itself and began to build up speed charging the ranger, the rune spun faster, and Aeira could faintly hear the grinding of the rock reforming itself. He leapt out of the way of the first blow, and the rune was momentarily occluded by dust as the spider skidded to a halt.

Aeira gasped, abruptly free from the trance, and shut her eyes, casting out Shadowcord in every direction to replace her sight. She pulled herself airborne to avoid the creature's next attack, and then swung around the nearest hoodoo to build momentum. The ranger and the golem engaged again while she came around for a blow, blind but for her element. Stitches along her chest and arm grew taut all at once, adding a last burst of speed badly needed by her heirloom sword. Grandad's steel found purchase, and she felt rather than saw the scratchy explosion of rock and salt as the spider's abdomen broke under her blade. A secondary detonation tossed both fighters away from the summon, and then there was only the clattering stones falling back to earth.

Slowly the Ranger's magic faded, and her Shadowcord escaped notice. The two of them swept through the area, then settled back into position.

He took a pull from his flask, and offered it up. The taste was some sort of a fruity liquor with cinnamon and spice, Aeira winced and coughed as she returned the flask.

The soldier spared a laugh, but the girl was already gone from sight, and he himself faded out to wait for the next attempt.

1200 words, I can't stop thinking about spider-aeira send help
 
When the Accursed offers Curse of the Brocktonite to a non-Worm-originating Cursebearer: "...so you're telling me that this Curse is just as bad As The Decimator's Affliction, or the Plenary Brand?" "Yeah." "What the fuck is wrong with this city?!?" "So much. I would really suggest just taking Doom of the Tyrant instead. It'll hurt less."
Worm would be interesting? Your friend insert's on my (unfortunately rather long) backlog of things to read, but you're conversant with the setting and there are many potential Curses that could be inspired by it.
A Simple Transaction
Parahuman Elite Edition
AKA
Why The Accursed Never Offers Transactions To Shitstain Parahumans

- Short Omake by Birdsie. "This one's just really short, you guys!"​

Parahuman Elite

There was a lot to be said for life in Brockton Bay.

The city was unnaturally adept at intimately acquainting itself with, and then promptly forgetting about various tragedies, atrocities, and corruption scandals occurring within its bounds. If Jera was uncharitable, he would've said that it was cursed.

But Jera was charitable, and having accepted the Accursed's deal - because for some reason, he thought at the time, the Curse of the Brocktonite was rated as being as poignant as the Apocryphal, when it clearly wasn't as bad - he understood the truth. It was an unkind, terrifying, and soul-chillingly resolve-shattering truth.

The city wasn't cursed. The city was the curse. It was one of the most apposite maledictions that existed across the palimpsest of the cosmos.

Jera believed, when he looked in the Accursed's determined eyes, that when he accepted the transaction, he was making the bargain of his life.

Where other Cursebearers would have to muck about with the ordeals of the Decimator's Affliction, Affliction of Slumber, or Brand of the Wretched, all Jera needed to take was the Curse of the Brocktonite, the Geas of Indenture, and the Doom of Rivalry and live an exciting urban adventure in a thousand-billion superhero worlds, doing nothing but fighting his rivals until the bitter end. How could that possibly go wrong? It was pure genius.

It was like a dream come true - instead of curses, he believed he received a sandbox to play in, and the Accursed's Remittance was nothing if not a plastic shovel and bucket for making sandcastles.

Oh, how terribly wrong he'd been. Jera realized this now, lamenting his past self's blindness, and imagining the Accursed's quirky smirk and cruel chuckle.

He'd been in Brockton Bay for five consecutive days, and he already wanted to leave.

In those five days, a plethora of events occurred, their stark, dour gravity making him realize, with slow, yawning horror that he picked the worst possible curse.

On the first day, the homeless shelter he decided to stay in while practicing the use of his Remittance exploded as the result of a terrorist, parahuman attack. Sixteen people died, eighteen were injured, and Jera's arm was somehow irradiated in a manner that caused it to sprout three extra fingers and a prehensile tentacle with its own nervous system that occasionally punched him in the face or picked up and threw objects at people to irritate them. In one such case, the cantankerous tendril picked up a switchblade and struck between Jera's ribs. He barely survived, but one of the good samaritans on the street called an ambulance for him.

On the second day, after Panacea healed the vast majority of his afflictions - while making a note of some unnaturally dense, pseudo-osseous implants grafted to his skeleton and suggesting he inform one of the nurses, although he did not, for it was a part of his Remittance - Jera decided to find a safer base of operations. He moved to the shantytown south and found a remote warehouse, on the edge of the city but still a part of it. He wanted to claim it as his headquarters, but upon entering, he looked on with horror at a fellow Cursebearer crucified to the wall using barbed wire and with a knife stabbed into his stomach, stylistic nines painted in bloody swirls on the walls. He remembered a hard-fought battle to not throw up, but his stomach crushed his resistance and released its vile contents all over the floor anyway.

On the third day, Jera realized it would be most prudent to acquire some form of official support or join a parahuman team. More importantly, he needed a stable income. With his power of unbounded Progression, as well as a modest combat skill, most teams and job providers would hire him in an eager heartbeat! Unfortunately, he was completely wrong. When he posted an advertisement on PHO regarding his capabilities, he was laughed out of his field as an arrogant quack. Despondent, he left the relative safety of his hiding place in order to buy milk and found a disemboweled cashier, six murdered patrons, and another dead Cursebearer at the nearest 7/11.

On the fourth day, Jera decided he did not want to end up like his fellow Cursebearers and elected to instead inform the Protectorate of the Slaughterhouse Nine's presence in their city, then ask to join them for reasons of personal safety. He narrowly avoided getting caught up in a parahuman fight in a downtown alley skate park, where a spear-wielding Nazi knight and a little girl with rune-emblazoned rocks floating around her appeared to be fighting a group of methheads with shivs, rusty pipes, and crowbars led by a man whose rotted teeth were reminiscent of shelled pistachio nuts.

When finally, weariness setting upon him from all of the conflict and fighting of the last several days, Jera reached the Parahuman Response Team Headquarters, a number of clarion alarms rang across the city. As he looked to a hardware shop next to him, into a set of TVs on the storefront, he saw an important announcement playing out.

At that point, Jera was pretty much numb to the world and unable to comprehend how and why a city was able to get so shitty.

After Leviathan was done wrecking everyone's shit, Jera believed - falsely, of course - that he finally reached a moment of respite.

He attempted to find Armsmaster, but apparently, a smug blonde girl caused him to be relegated to the PRT Headquarters and turn in a public retirement notice, while less officially he was on house arrest.

So he attempted to find Armsmaster's subordinate and second-in-command of the local Protectorate, Miss Militia. He found her in the hospital, standing next to the custodial closet, but when he got close, the door suddenly opened. A little, grinning blonde girl and a wickedly-smiling Johnny Depp with a goatee and a leather belt full of knives, razors, and a butcher's cleaver swiftly chloroformed the gun-toting heroine and then pulled her into their little bubble of murder before slamming the door shut.

When he attempted to inform the other heroes, they called him insane; when he attempted to locate the Protectorate leader-in-chief, Legend, he'd been told that the hero already flew back to New York some time ago.

So he opened the door to the janitorial closet but found nothing there with the exception of an open vent and some fresh bloodstains. He'd been foiled again by the Slaughterhouse Nine, which did not even appear to acknowledge he existed.

With brimming fury and building vengeance, Jera attempted to strike out on his own, and make Brockton Bay his. That was the start of the fifth day.

But instead of making any kind of impact or dent, a girl in a black, spider-themed suit kicked his ass with mosquitoes and butterflies, then strung him together with silk and unceremoniously glued him to the nearby streetlamp.

Hanging from it, six feet above the ground, and slowly working his way through the silken bindings with a set of bone knives emerging from his torso, Jera muttered, "I fucking hate Brockton Bay."

---

Jera's Remittance is Bone Magic; he picked the equivalent of The Scepter.

Bone Magic allows him to use potent, tactile osseokinesis on any bones he is in physical contact with (including his own,) letting him launch an entire skeleton at the rough velocity of a railgun, as well as making him immune to the complications involved in bone fractures. It lets him create bony growths on his body, prolong his fingernails into ripping enamel talons, create bone armor on top of his body as a costume, or even make bone wings that shoot pressurized air out of flute-like openings combined with his tactile osseokinesis in order to fly at the speed of an unladen swallow.

Alternatively, he can absorb bone marrow from any skeleton that he is directly touching in order to permanently but minimally increase his physical statistics, including strength, toughness, agility, and dexterity. One of his favorite techniques that he's figured out so far is the creation of a Bone Stinger which penetrates the enemy's body and then saps the marrow directly.

He also has the Lesser Remittance, Artifact: Fairy Earring, which lets him, upon the slaying of a notable opponent, convert that opponent's body into a treasure or piece of useful equipment fitted to the local environment. In the case of Brockton Bay, it lets him create lesser tinkertech with the slaying of a minor villain, or major tinkertech with the slaying of an important gang lieutenant or gang leader.

What should Jera do after this?

[ ] Just Give Up, Man - Throw the Fairy Earring into a puddle, get on your knees, and beg the Accursed to let you withdraw from this goddamn transaction. It wasn't simple at all, damn it!
*Highly unlikely to actually work.
*The Fairy Earring might get washed away into the municipal sewer system.
*You'll get your knees wet. There's water everywhere after Leviathan's Attack.
*Dramatically appropriate. Perhaps the Accursed will see fit to, in his infinite munificent and magnanimous heart of hearts, to take a measure of mercy upon you?

[ ] Nine's The Lucky Number - Hunt down Johnny Depp and Lucifina Morningstar, obviously. They've taken Miss Militia somewhere, and they're probably about to surgically merge her with someone else to form an inhuman abomination whose cape-name is War Crime, or something equally stupid. Find them and kill them before they can do that.
*Very risky.
*Are you sure you want to do this?

[ ] Reach For Otherworldly Sources of Power - Begin by direction yourself northwards-bound, then a blood sacrifice, and then start chanting, "Cauldron, Cauldron, Cauldron, Cauldron..." until they notice.
*Purchase a dose of superpowers in a flask synergizing with your own.
*A vial is expensive! It'll cost at least $15,000,000 or an equivalent amount in favors to Cauldron.
*Are you sure that having a brain worm, even a relatively benign one, is a good idea?

[ ] Train, Train, Train! - The reason this happened is because you're a pathetic weakling! Focus on training and applying thorough servings of [To Shatter Heaven] to your Primary Remittance, in order to become a transcendent power-chad.
*Victory needs no explanation, defeat allows none.
*Make sure you are victorious in future endeavors.

--- Bonus: Bloopers ---

"Taylor Hebert, you are unsuited for being a Cursebearer," the Accursed noted with a fallow gaze. His eyes dropped, as if glancing at Taylor's belly button with something resembling constipation. "Nonetheless, I can't help but deny... Your memetic ontology is equal to that of Caroline, and even if greatly exaggerated in the False Anthological Norn-Work Ontology Respite Cluster, you are an excellent tactical mind. I feel that I must acquire you for the Cursebearer's Association."

The man looked up, barren grave-eyes turning into a determined look. "Accept a portion of my burdens, and receive a fraction of my powers, Taylor Hebert."

"No," Skitter said.

He raised an open hand. Reality warped, bent in a circle, and then hiccuped, as a Beretta 9M was suddenly disgorged from nowhere and dropped into the Accursed's clutching fingers. "I will give you a gun that automatically shoots Aster," the Accursed said.

Skitter perked up, gaining a sudden interest in the conversation. "Did you just say you'll give me a gun that solves every problem in the universe?"

With a troubled posture, Clockblocker protested, "I am fairly certain He Did Not."

---

"This is why I never offer transactions to shitstain parahumans," the Accursed noted with cold disapproval.

He looked across the cosmic field, the corpses of a trillion golden deities suspended in the absence of gravity, floating past the Accursed. Each one of them was naked and vaguely resembled Jesus.

He continued grumbling, to himself, "They have to instigate shit. They have to escalate shit. They can't let old wounds lie. You give them an interdimensional portal, and they send you back a ruined world. You send a god to stop them, and they send you back a corpse in response."

The Accursed looked around, with mild disconcert. "Where is Haeliel, she was supposed to-"

"BEEEEEEEEEEEEEEEEES!" A burning Seraph traced past his field of vision at approximately eight percent of the speed of light, screaming despite the absence of oxygen in the void. She was indeed, followed by an enormous swarm of planet-devouring bees.

The Accursed sighed, and then unsheathed the Sword That Ends The World. "It's going to be a long afternoon today, Moon. How I wish I could just stoically face this bullshit like Hunger does."
Wordcount: 2128.
 
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There will be a Blurb Library post on the Patreon soon! It features the Dao of the Nexus, a path that incentivizes the character to become the patron to a team of empowered operatives (or costumed heroes, magical girls, Four Heavenly Kings, Demon Generals...). Perhaps the ideal Further Beyond-level Dao for those who enjoy delegation or possess the Geas of the Sanctum. Perhaps an alternate Nameless would have pursued such a path diligently...


Interesting! The Direct Mitigation numbers are a bit low for a Stage I Mitigation, so I'd go for -

Misfortune - Rewire Mitigation
Wretched - Factional (The Powerful)
Incompetence - Dutybound
Slumber - Direct

Rewire is obviously the best of the Misfortune sets, massive mitigation during actually important events in exchange for being the butt of every joke, something that happens to Kazuma frequently in normal Konosuba anyway. The powerful are scarce by nature, but also the most dangerous to provoke, so it makes sense to focus mitigation on them. Dutybound is interesting, Aqua can only do one thing at a time so if Kazuma gets her started on an important, time-consuming task then he would have much less to worry about overall. Just make sure she's not idle in the fight against the Demon King and her ability to make trouble will be vastly reduced. Direct Mitigation is at the full 12.5% for Slumber so he should take that.

As for the skill points, there's no point saving when he has Progression so I'd go for -

Teleport
Basic Illusion
-Upgrade Basic Illusion
Counterspell
Paralyze

I'd also go for Wind Curtain over Paralyze if he had the points, since that sounds like a defensive spell and thus a way to convert Magic Power into durability rather than mere offense (for which he already has Gate of Babylon). Sadly he's one point short, assuming it costs 2 + 4 Skill Points total.

Kazuma needs to work quickly, he's got to recruit some trustworthy and combat-capable individuals to oversee his body when he sleeps. I'm surprised Fortune's Smile is running out already, has he already bought the items from Wiz's shop?

[ ] Curse of the Brocktonite - You live in Brockton Bay. Forever. Attempts to move (either yourself or the city) purchase a temporary reprieve, but will fail in ironic or horrifying ways, bending plausibility as far as necessary. Flee too far and Brockton may metastasize into a cosmic cancer, its parameters adapted to alien ontologies: interdimensional travel failing, hiveminds splintering into gangs, bizarre and hateful racial beliefs springing up like weeds from cracks in the concrete (you'll get those too, don't worry). If you die, the afterlife will also be Brockton Bay. If you take the Geas of Indenture, every world will be some form of Brockton Bay. There is no escape. More dangerous than the plummeting quality of life and parade of misery is the monotony...

Hm... since there's no clause against simply conquering / reforming Brockton Bay, isn't this essentially a more permissive Geas of the Sanctum? Best give Brockton Bay some Curse-bound resistance to any efforts at gentrification or the like, similar to the Winter's Brand - efforts won't fail, but they'll be considerably less effective than then should be, given the powers and technology involved.
 
Hm... since there's no clause against simply conquering / reforming Brockton Bay, isn't this essentially a more permissive Geas of the Sanctum? Best give Brockton Bay some Curse-bound resistance to any efforts at gentrification or the like, similar to the Winter's Brand - efforts won't fail, but they'll be considerably less effective than then should be, given the powers and technology involved.
IIRC Birdsie confirmed on discord that the curse also guarantees that Brockton continues its downwards trend, so conquering it only really helps if you have some way of turning your rulership into direct mitigation of the curse.
 
I'd also go for Wind Curtain over Paralyze if he had the points, since that sounds like a defensive spell and thus a way to convert Magic Power into durability rather than mere offense (for which he already has Gate of Babylon). Sadly he's one point short, assuming it costs 2 + 4 Skill Points total.
Wind Curtain is 4 SP, and to unlock it, you need to upgrade Blade of Wind once, so yes, a total of 6 SP.

Kazuma needs to work quickly, he's got to recruit some trustworthy and combat-capable individuals to oversee his body when he sleeps. I'm surprised Fortune's Smile is running out already, has he already bought the items from Wiz's shop?
I didn't want to clutter the updates too much. The next one will be the first major look at adventuring as a profession, quests, and Kazuma's initial actions. It'll let you meet with Subaru, too.

As for the trinkets, he's got them, but I haven't settled on all of them. I have four, semi-valid ideas so far. It's surprisingly hard to come up with, "a magic item, but it has deleterious side effects that render it unusable." Or maybe I'm out of ideas. I'll accept suggestions, for the record.

IIRC Birdsie confirmed on discord that the curse also guarantees that Brockton continues its downwards trend, so conquering it only really helps if you have some way of turning your rulership into direct mitigation of the curse.
I did? There's a Discord?...

...Can I have a link?
 
Hm... since there's no clause against simply conquering / reforming Brockton Bay, isn't this essentially a more permissive Geas of the Sanctum? Best give Brockton Bay some Curse-bound resistance to any efforts at gentrification or the like, similar to the Winter's Brand - efforts won't fail, but they'll be considerably less effective than then should be, given the powers and technology involved.

If things got less horrible, would it really be Brockton Bay anymore?

No. No it would not. It's Curse of the Brocktonite, Rihaku, not Curse of the Second Boston.

Edit: @Birdsie Check the end of an official story post; Rihaku usually appends Discord and Patreon links.
 
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Of course! Past!Brockton Bay in its prime is still Brockton Bay. Would be impossible for the major downsides of a Curse to be overcome by simple time travel, so an explicit clause should be added!
Back when Marquis was around? That's old-school, man! Proto-Brockton Bay! It should only be possible with substantial mitigation. The normal Brockton Bay needs to stay equivalent to living under the yoke of a Crowning Curse, with peeling wallpaper in every kitten orphanage and junkies stealing your car tires when you parked outside a supermarket for five minutes to grab a pack of smokes.
 
Hm... since there's no clause against simply conquering / reforming Brockton Bay, isn't this essentially a more permissive Geas of the Sanctum? Best give Brockton Bay some Curse-bound resistance to any efforts at gentrification or the like, similar to the Winter's Brand - efforts won't fail, but they'll be considerably less effective than then should be, given the powers and technology involved.
It was a meme option, hence the short blurb, but as conceptualized it definitely incorporates that. 'Brocktonness' includes not just landmarks like Captain's Hill rising from flat ground like a wart on a prairie or a deluge of biblical proportions leaving behind a sea simply so one can be located to the east. It's also gangs and disillusionment, an atmosphere of quiet desperation and the failure of authority figures, a place where one step forward entails taking two steps back. If you can conquer it and forge from the city's carcass a paradise realm, it is no longer Brockton Bay. If you solve its problems, then it's deviated from the Brocktonian ideal as it exists in the Realm of Forms, and will regress accordingly through whatever contortions are necessary, even if that means creating a cache of dragon eggs so every newly-minted cape can have their obligatory Lung fight.
 
Remember, No-Limits Fallacy'd Humor Characters and Meta-Memetic Badasses are single-digit ISH Tier at the most, so even a Cursebearer Taylor with those attributes maximized has no chance of ever catching up to Big Sis Haeliel!
You fail to take into account her Soul Evocation: Escalation!

Besides, that didn't actually happen. It was a drug-induced fever dream state that Jera suffered from after he inevitably joined the Merchants on his downwards spiral into depression and apathy at being unable to escape that nightmare of a city.
 
It was a meme option, hence the short blurb, but as conceptualized it definitely incorporates that. 'Brocktonness' includes not just landmarks like Captain's Hill rising from flat ground like a wart on a prairie or a deluge of biblical proportions leaving behind a sea simply so one can be located to the east. It's also gangs and disillusionment, an atmosphere of quiet desperation and the failure of authority figures, a place where one step forward entails take two steps back. If you can conquer it and forge from the city's carcass a paradise realm, it is no long Brockton Bay. If you solve its problems, then it's deviated from the Brocktonian ideal as it exists in the Realm of Forms, and will regress accordingly through whatever contortions are necessary, even if that means creating a cache of dragon eggs so every newly-minted cape can have their obligatory Lung fight.

Overcoming the Realm of Forms isn't even a Stage IV Mitigation-level issue! The problem must run deeper than that...

You fail to take into account her Soul Evocation: Escalation!

Besides, that didn't actually happen. It was a drug-induced fever dream state that Jera suffered from after he inevitably joined the Merchants on his downwards spiral into depression and apathy at being unable to escape that nightmare of a city.

Even so, mere planet-devouring bees... just how weak does Jera think Haeliel is?!
 
As for the skill points, there's no point saving when he has Progression so I'd go for -
Rihaku, you're the person I think convincing would have the greatest effect on the entire vote from, so I'll focus this on you.
Also, you made the last plan that I am using in my argument.

We had Kazuma take the Dragon Meat for free bonus EXP. Are you planning on having him give it to Aqua or Subaru? Because if not, I believe it should easily be worth the seven points he's short of Advanced Magic, and it makes more sense to decide what to spend the excess on after he has that, so long as it's still before he gets into any fights.
 
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