A Light from the Shadow (Tolkien CKII)

Lord of Dreams part 1
Lord of Dreams
You sleep.

That's not new, even as a Valarauka, you needed to sleep sometimes, indeed you spent most of the time following your flight from Angband's ruin. This is different. You gathered the most promising of your students, as well as the elders of the settlement and then partook with them of the strange mushrooms you found. You were upfront with it too. The plants would guide their consciousness, making them journey through the ether to face their fears, regrets and hopes. You urged them to meditate on Irmo, lord of dreams and master of Lorien. You hope their dreams will help them reconnect with the great Music of the world. You took the same substance as they did, fearing neither introspection nor the judgement of the Powers. Lorien is the only one who can receive you and you see no harm in submitting yourself to his gaze.

Your eyes are close but soon you see. You see the world in its youth when it was still being shaped. You are in the great sea of ice who would hold Utumno the great. It's beautiful in a way. You see the frozen waves and the underground flames next to each other, the great rocks molded by the fury of Morgoth into towers and look-out. Your gaze is keen enough to see through stone and ground to embrace the manifold caverns. Yet they are empty, not full of the loathsome life and hideous blasphemy Morgoth filled them with. For a moment you ponder what would have happened if Melkor had decided to work alone with your order, sculpting stone and ice and fire, making palaces and sanctuaries. That would not have happened of course. Beauty is nothing without spectators and neither Melkor, nor any of you would have been content with mastering the inanimate. Yet perhaps after a time the other Powers would have come to see your works and found a place for their brother. Or perhaps not, you don't think you ever understood your master after all. For a time you are lost in thoughts.

Then you see him

You didn't see this form since an eternity. For he doesn't appear as he looked even before the Darkening of Valinor, as a black knight great and terrible. He is huge like a giant. His body seems a sculpted armor of ice depicting forms that never were covering a skin of red fire. No, you recognize know the pattern of the armors, vines spreading and coursing around flowers made of gemstones. He wears a crown of black gold in which three stars are inlaid. His cloak is of starry knights Where his skin is not burning, it is of obsidian so pure you can see yourself in it. His hair fall like a river of flame on his shoulders. His eyes shine with colors who don't exist.

At his belt hang Ghrond the Hammer who crushes mountains.

Seeing him like this, like he was and yet not like he was, make you remember why you followed him so long ago, even in the Timeless Halls were none of you where clad in flesh.

[] Love, it was love. How could you not love Him? He was, even before the world was the most sublime of all Eru's creation, endowed with all powers and all majesty. He was power and wisdom true but it paled with the chance to simply be with Him, at His sides as he shaped the world to make it a mirror of his beauty. You loved Him and you love what He made, the ice falling in deadly shards, the fire coming in scarlet ribbons. Your nature was of fire, as befitted your passion but for Him you took the mantle of night and embodied the contradiction of elements, as best as you could.

[] To be in the presence of Melkor, was to know wisdom. Of all the Aïnur he seemed the most wise, always rushing to answer the questions of the Allfather, always eager to teach what he knew, to share what he thought. When he made the Discord, you didn't think of evil but you simply followed the teacher you chose. If he decided to go against Eru's overt design, there must have been a reason, some secret plan you weren't privy off. You followed him on Arda for you believed in his wisdom and he shared with you many things on the working on the world, even secrets taken from the Void during his lonely errands.

[] Melkor deserved his name in the beginning. He was indeed He Who Arises in Might, the Strong. Even in the Timeless Halls his nature expressed itself and to be in his presence was to know power, was to feel as being in the presence of power, shaped by it, even more strongly than in the presence of Eru. You wanted to be part of this power, to feel as he felt. When he declared his rebellion during the Music, you admired his resolve. He stood straight against the Father's rebuke and that was enough. You descended with him in Arda and took a form of power, fit for being a vessel of physical strength and destruction. As he was stronger than you even in the very end, you didn't think of questioning him.

Even as you see him, you see the world changes, becoming harsher and harsher. He changes too becoming the giant of black steel and blazing fangs, with madness in his eyes and torment in his hands, you remember all too well. His smile becomes the smile of torment, nearly a scream as he fills the land with dread. You see him fall and you fall with him, the dream showing all stages of the rising of the Shadow and your service to it. There are so many things you regret now, but one stands in particular.

[] You hate yourself for becoming numb to pain and evil as they occurred around you. You despise your cowardice as you took your rage on lesser beings but let the fire in your heart die. You did not embrace evil wholeheaterdly, at least not in the beginning, but you didn't speak against it let alone act to slow things down, even when Melkor would accept counsel. You renounced the good of the intellect and became a dumb beast, hurting to hurt and killing to kill, with no zeal but numb apathy.

[] You hate yourself for being so easily misled. Melkor was ever the liar you see that now, he lied even to himself. Yet you followed him willingly, ensnared by his promises, dazzled by his radiance. You thought you were being good, perhaps even that you still served Eru's great purpose and were still on the side of the Father's. Perhaps you thought Melkor being a reflection of his thoughts meant your acts were condoned. You spread the lies of Melkor through your actions and your commands, leading at least some souls in the service of the Shadow.

[] You hate yourself for you believed wholeheartedly in Melkor's cause. You understood it perfectly. You saw his thoughts change from desiring the Light to hating it and you changed with him. You understood his rebellion against Eru Allfather and decided to bear arms in his service. No atrocity was enough, no crime was enough to make the creator pay for refusing to let you alter the world to your liking. Melkor deserved your worship, he deserved to have his own world, or at least the crown of Arda and the adoration of the other Valar.

Yet in the Shadow you found something to your liking, something that even now you regret having left. They say redemption is renouncement. What have you forsaken when you listened to Nienna?

[] You long for the power you held in the halls of Angband. For in these lands the essence of Morgoth was in everything and you could shape it with impunity. You regret the rush of power you had in His presence and the capacity to be in His image, an avatar of burning strength while now you must willingly settle things by word and not violence

[] You long for the certainty you felt at Morgoth's side. In Angband His word was law and he didn't leave even his most powerful servants much room to rebel or to move. There were no conflict, no uncertainty, no fear. He commanded and you obeyed. Now even Nienna's mandate leaves you much choices and you confess you are afraid.

[] You long for the absence of the limits you had when you followed the Shadow. You felt as if nothing could constrain you, as you were free to do everything. Melkor was the wellspring of infinite potential and he promised freedom from all limits and all chains. Now you have willingly put yourself in the service of another and gladly so but you still remember the urge to do simply whatever you want.

The scene shifts a last time and you see Morgoth's final fate, a shape of darkness and fire and ice constrained by Angaïnor the great chain and thrown into the Void until the Last Battle. What thoughts fill your head now on the master you so long served. What do you think of Melkor named Morgoth and his final fate? What do you think his future could be?
[] You still love and admire him. Not what he became but what he was, what he could still be. Eru created him as the most powerful of the Ainur and gave him the greater part of all energies. Even wounded and marred, having forsook the power he was given to embrace another, he still commands part of your respect. He could be great again, if only he could simply bow and accept other will than his exist and matter.

[] Even if he amended himself, you cannot see Melkor take the role he was meant to take at the beginning of time. Too much power was squandered for that. Yet he could take a role in creation. Perhaps he could wed Nienna who mourns for what never was and complement her by longing for what will never be. They would not make a happy couple in the strictest sense but them that's not their role in creation.

[] Even as a servant of Nienna you don't think Morgoth will ever seek redemption. The Valar thought so for they threw him into the Void without the possibility to plead his cause. To abase himself before another, even the Allfather is contrary to Morgoth's very essence. He is nothing but the Black Foe of the world now and all traces of his light are but fading memories.

Think of your answers for then the landscape changes and you are taken to the presence of Irmo in the gardens of Lorien.
 
Lord of Dreams part 2 :
Lord of Dreams part 2 :
Before the world was born. Before the Music. Before perhaps even the birth of Aïnur, offspring of the thought of Eru Illiuvatar, there was Love and love was with Eru and love was Eru. How could it be otherwise? Eru is father to all and isn't a father's essence to love the children of his thought and the product of his flesh? In the beginning Eru was alone and being love he created the Aïnur to love them and be loved in return. As for the flame of Will who give substance and existence to what would only be dreams, none of the Holy Ones had power over Love and yet all felt it, some more keenly than others. You were born of fire, you were made to burn, and burn you did with love for wisdom, and thus, love for Melkor.

Beautiful was Melkor in the times of his splendor. More beautiful than tongue can name or mind can imagine, more beautiful than the image you saw in the dreams. Wise was Melkor in the time before his fall for he had received the greatest part of Eru's gifts and his mind was more alike the All-Father than any of the Aïnur. You followed the twin lights and wisdom even to rebellion, even to Discord. Did you think you were going against Eru's design. Perhaps but Melkor's music was so beautiful, so powerful, so passionate, it made you burn with desire to follow it. You were not alone. A third of the Aïnur and some of the greatest followed him during the Music. Together you created winter that chills bones and hatred to gnaw at minds. Maïron not yet called Sauron crafted the mortal crystals of sulfur and the light-giving phosphorus. Others created other things, hurtful and yet necessary to the world that is. Or perhaps Eru and intended the lion to lay with the lamb?

Why did you do nothing? Why did you remain silent? Others of your very order tried to. Others, of your very order descended through fire and shadow trying to catch Melkor as he fell It is just fire became only your mantle and your core was replaced by nothingness and darkness. You hid from your thoughts, your quelled your passions, you lashed out against those who could not defend themselves. Thus it is just you fell and diminished became shadowy and bestial like the master you chose. Nienna's gift restored your intellect, restored your capacity for reason. You like that. And you don't.

Sometimes when weakness overtakes you, you long for the certainty you felt in the armies of Morgoth. Morgoth was Power and Dominion, his will filled your spirit and the vestment of flesh it wove around itself, forcing them to move in the direction he wished. Such breaking of the will of one's followers is anathema to the Valar who are bound to respect free-will. Without freedom, there can be no responsibility and no judgement. You fear judgement and you fear failure but these are the fruits of freedom, bittersweet as they are.

Yet despite that you still love Melkor rather than the abomination he became. You understand your patron, weeping yourself for something who could have been, who should have been. You don't know if Melkor will ever be again, let alone amend himself and truly seek the forgiveness of the Maker. Yet compassion is issued to everyone and redemption must remain an open path. Your mandate is hope and in this hope you trust.

Such as your reflections as the landscape change to become a sublime garden. Poppies and lotuses litter the ground as tall trees reach through the sky sheltering you under their shadow. There is no evil in this shade, no terror in this night. It is soothing darkness, the appointed time for rest the world needs. You hear nightingales softly singing in the branches while water bubbles nearby. And you see Him coming to you wreathed in dreams and gossamer.

How different he is from his estranged brother. Different and yet so much alike in some ways. He wears the face of the Firstborn, a face of eternal youth with eyes full of secret wisdom. His skin is black a mirrored obsidian and his clothes are brown and white silk bearing patterns of constellations. His white hair is crowned with flowers. He bears no weapons, only a staff of living wood surrounded by two serpents. His eyes are white and in them you see worlds being born and heroes and kings and nightmares and dreams. In his eyes, you see worlds beyond Arda, ephemeral fancies but so important for the dreamer who crafted them. He looks at you so sweetly and is not repulsed even as he knows all your thoughts. Irmo, master of which is hidden, lord of dreams, of inspiration, of passion, brothers to the lady you serve with your heart.
You kneel before him, thinking that perhaps you have displeased him, that perhaps he hates you, but his voice resonates in your mind, soft as silk and soothing as night.

"Hate is not a word here, little one. Namo, Nienna and I are of a same mind and of a same music. Hate and wrath are not our purview. Your idea was sound and your charges are in my gardens, tended by my servants. For them there will be no more nightmares, no more pain at night. For it is my will that the mind should not torment itself during the time of its rest." He gestures to you.

"And this I say to you Morianor. Dark have been your dreams during your service to the Shadow, for what Morgoth has he doesn't release even to hope, but you have embraced Light anew and deserve healing. As your followers will find the way to this shadow of my gardens, so will you to resource yourself and taste what you have achieved. For I am lord not only over the tidings of the night but also of the projects of the hearth and to me has been given the charge of passion since Morgoth left our circle.

Yet a present I will give to you now as you entered the service of my sister I love most of all." He strike with his staff three times and each times a spring rises from the ground.

The first is green and it smells of poppies and lotuses. You know without knowing it brings the gift of forgetfulness. To drink of it would be to allow dark memories to sleep and your being to be soothed. You would regain some of your innate splendor, being washed of your sins by this drink.

The second is red and it smells of the coppery tang of blood and iron yet you feel no evil in it. You know without knowing it brings the gift of memory. To drink of it would be to allow your being to be forged and sharpened. You would remember what you did during your service to the Shadow and yet still serves the Light.

The third is black as a starless night and it smells of things you don't have words to. You know without knowing it brings the gift of wisdom, letting you see many things who were, who are and could be. To drink of it would be to have your eyes opened but you cannot foresee in which ways, it is the water of dreams, of the unknown.

Of which spring do you drink.

[] Forgetfulness
[] Memory
[] Unknown
 
Lord of Dreams part 3 :
Lord of Dreams part 3 :
Those who forget their past are condemned to repeat it. At least that's what mortals say and you tend to defer to their wisdom as you have so often lapsed in your own. You are not surprised to see a jeweled emerald cup appear in your hands enabling you to draw at the red spring. You are even less surprised by the taste. Like honey in your mouth but bitter down your throat. Such is the way of memory, especially one filled with shadow and shame. Shame for what you have done and shame for befouling the garden of Irmo named Lorien so.

And befoul it you do for your memories, freed from madness and bias fly from your skull and manifest themselves around you. First are the Timeless Halls before creation had a name. Yes, first is the place you can remember but no words can describe for two reasons. One first words and language, even the high tongue of Valinor you never spoken as Melkor had devised his own tongue as many other things, are things of this world, bound by forms and time. Second, the Timeless Halls were a blind universe where there was no sight but only hearing. Your song was like the flame and perhaps you looked like one, lesser flames, hidden in the great brazier of Melkor. With him you sang fire into Arda and no element can reflect both the Music and the Shadow like it can.

Marred in Discord were you even when you descended into Arda, tying yourself to the world of forms. By the will of Melkor were you exalted above all other servants except Sauron, and even then you were equal in the eyes of he who called himself Almighty, for he did not forget you were his even before his Fall and needed no convincing to join him in darkness. Beautiful to your eyes was Arda in her infancy and jealous was your love of her. For you loved her in her unshapen beauty, wishing like Melkor to leave her to be. Sketches of mountains, outlines of sea, shadow of continents… Why would the Valar corral such joyous chaos burning the great ocean of stars rather than make their habitation like Melkor did.

Now you understand that Arda was indeed beautiful but that beauty was but the foundation of everything to come. You understand too that Melkor had already fallen from grace and grew angry with Eru Allfather. It would have been so easy after all for your number, for you counted a third of the Powers in your ranks, to create a home in the sea of stars, a burning orb like Tulkas' aster and order it at your liking.

Melkor couldn't accept that of course. Such a world would never bear intelligent life and even in the depths of the Discord none of his immortal servants ever forgot that Eru was the creator of all and even Morgoth the Black Foe could not forget it, no matter how often the knowledge pierced heart and flesh to the core.

So in the wastes of Arda did Melkor found Utumno and Angband, the Greater and Lesser Hells to be his lair and the fortress of his armies. And as he planned war on the world he ordered the Valarauka to adapt themselves to it. It was there you took your form and you chose them not as the Valar did for comeliness, nor as Sauron and the subtler servants as figure of dread majesty. You were Melkor's scourge and weapons and so you looked the part. So terrible were your forms, so attuned to raw physical might and destruction that you forgot without forgetting that you were luminous beings and not creature of base matter.

You mourn in the caves of forgotten Utumno for you realize that for the span of your service in Arda you did not know yourself and now you understand that explains your incapacity to change shape or clothe yourself anew without your master's intervention. In the latter ages, Morgoth did not know you anymore and you were condemned to wander without form or be housed in draconic mantles.
What can you say of your long service? The Valarauka were rarely unleashed in the First Age, especially after the first conflict when your commanders understood you were mortal. Mighty as you were, Melian remained in Middle-Earth and with her the knowledge to forge weapons to hurt you. And Morgoth even just after the destruction of the Lamps grew fearful and he kept you at his side to form his guards. And some of your numbers were tasked to serve Sauron when he was the Captain of Angband, both to help him and keep a watch on him so he could not take the fortress as his own.

So, you watched and watched and watched as other servants corrupted the Elves in the shape of the Orcs. You saw how they extracted promises and oaths who kept their fëa from escaping to Mandos. Tortured and misshapen they were beyond mortal endurance, held in the world by the terror of Sauron's gaze and Morgoth's will was on them to make them breed and multiply in the caverns of the earth. Yet Utumno was breached, the walls sundered by the might of the Valar and you tasted defeat for the first time in this world and were forced to hide while Tulkas chained Melkor and brought him to Valinor for judgment.

Watch you did when Luthien came to Morgoth's throne and danced for him. Clouds appeared in the darkness of the ceiling as the walls came alive. For a moment, it seemed you were lost in Varda or Ulmo's domain where darkness is pierced with many lights. The pillars seemed as living trees groaning under the weight of the fortress. In the middle of that danced Luthien fairest of all the children of creation with the blood of Melian the Maïa singing in her veins. She enchanted you to sleep but now you understand things in the steps of her dance and the dreams brought by the dark mantle of her hair you had not perceived.

Watch you did when Hurin was brought to Morgoth's throne and was cursed for his defiance. Like all of Morgoth's highest servants you saw the life and tragedy of Turin Turambar who decreed Master of Doom. What dark mirth were yours when rumors of that title came to your ears. For Morgoth himself styled himself Master of the Fates of Arda and the arrogance of a simple Man while taking a title reserved for the Almighty was too much to resist. Let him complain about the curse of Melkor on his house. There was no need for it when he ensnared himself so eagerly.

None forced Turin to refuse the pardon of Thingol and run as an outlaw in the woods. None guided his hand to stab his best friend who was freeing him. No ill spirit entered in him to make him counsel Nargothrond to their destruction. And if Glaurung took Nienor under his spell, nobody tempted Turin to take the girl he found wild in the wood and taught to talk in his bed. Turin was effectively Turambar, Master of his own Doom and from him you learn much of evil. For one can learn much from Morgoth's shadows.

Yet for war you were forged and in war you fought. You were with your brethren when you heard in Lammoth the great scream of Morgoth fighting with Ungoliant and loyalty made you fly like a smoke cloud into the darkness of her webs. You remember seeing her bloated and as mighty as a Vala fighting to a standstill your lord and master who brought fire and ice to no avail. You chased the spider with flaming brands and whips, tearing her webs and piercing her incarnated flesh. The power she stole from the trees of Aman she was forced to give up, giving birth to her noxious but mortal brood you promptly slaughtered until few were left alive to join Nan Dungortheb, this valley of Dreadful Death so feared by elves and men.

Your blows struck down Féänor and Fingon, both High Kings of the Noldor, striking them down and trampling their honor in the dust. Your hands bound Mahedros and fixed to the walls of Angband to suffer for years. Yet your greatest feat of war was the destruction of Gondolin.
Even then you found it odd that, with the exception of Glaurung nesting in the halls of Felagund, your master did not want to conquer but only to destroy. Perhaps it was more merciful for the spires of Gondolin to be torn down and cast to the ground to the roaring of your forces, perhaps it was sweeter for the elves you sent to Mandos' halls to think their great city was broken down the cliffs than to think it defiled by the presence of Morgoth's creatures, made in a new Angband. The orders had been clear: Of Gondolin dream in stone of Tirion of Valinor, no two stone remained together. Bitter was your victory this day for one of your brother and Gothmog your prince and commander fell this day.

You see all that, all the battles of Beleriand and the perfidies of Melkor and your song rise unbidden in regret. On yourself you mourn, for you have not reached the perfection of Nienna, but also for others. For your victims, even proud Féänor who the Valar forsook, for the Orcs you drove to evil after their terrible birth. Even for the Spider of Unlight you cry for you remember what she was in the beginning when with the people of Varda she brought night's repose. Your dream end with that haunting song, a great Song giving you back both vigilance and strength for in the First Age, you fought without honor and watched without intervention.

Trait Gained: Vigilant: You have reconnected with your memories of the First Age: +5 Martial and Intrigue.
 
The Istari
Saruman the White

Diplomacy: 10+21+5: 36: As honey is your voice and great power is contained therein

Intrigue: 10+25: 35: Perhaps you could lead the shadowy war against the Dark Lord

Learning: 10+17+5: 31: A Spirit of gears and machines always churning

Martial: 10+19: 29: You are no soldier but still are there to lead the War

Piety: 10+25+5: 40: Blessed is the prodigal son long thought lost

Stewardship: 10+21+5: 36: Gold is born in your hands


Traits:
Istar
: Even if incarnation limits your possibilities you are still one of the Maiar offspring of Eru's wandering thoughts and few can match your skill : 10 as base skill : Roll 6d5 to determine stats. 40 is the limit for the Istari.

Aulendil: What Sauron was, you are now and you won't fall. +5 Learning and Stewardship.

Hope Returned
: The Light, you had almost forgotten it +5 Piety

Voice of Saruman
: You speak with the authority of Manwë himself: +5 Diplomacy

Gandalf the Grey


Diplomacy: 10+13+10: 33: You wander through the world bringing news to all.

Intrigue: 10+25-5: 30: Your eyes follow the growing darkness

Learning: 10+21+5: 36: Not the third were you sent

Martial: 10+14+5:29: Your blade is not from Gondolin but it is keen nonetheless

Piety: 10+18+5: 33: Thank the Allfather for he directs the Music still

Stewardship: 10+19: 29: You have helped more than a village to survive winter.

Traits
Friend of Nienna: +5 Diplomacy; -5 Intrigue

Narya: The Ring of Fire keep the will of the Free People strong, +5 Diplomacy, +5 Piety, +5 Learning

Eternal Wanderer: You have lived in the world for more than an age, always on the move, always on adventure. +5 Martial


Radagast the Brown
Diplomacy: 10+15: 25: Your voice is like nature's, some hearken to it, some refuse it
Intrigue: 10+18: 28: Traps are also found in nature and few things escape your eye.
Learning: 10+19: 29: Maïa you are, of lesser stature than others but still.
Martial: 10+19+5: 34: You are the storm and the sacred hunt, no more cruel than winter.
Piety: 10+21+5: 36: The world sings to you and you answer your kind.
Stewardship: 10+23+5: 38: Before the first seed, before the first birth in blood, you were.


Traits
Istar
: Even if incarnation limits your possibilities you are still one of the Maiar offspring of Eru's wandering thoughts and few can match your skill: 10 as base skill : Roll 6d5 to determine stats. 40 is the limit for the Istari.

Friend of Yavanna: Your lady shared in the singing of the kelvar and the olvar, the plants and the animals, still some of this wisdom you remember. +5 Stewardship, +5 Piety

Wild-Speaker: Ravens and wolves for the one-eyed wanderer, trees that uproot themselves and walk. Such is the song of nature and fool is he who underestimate it. +5 Martial, Entourage of animals.
 
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Events of the World Turn 2
Events of the World Turn 2

Heroes returned:
From all corners of the earth come the word: The kings who promised their return in the time of their people's need are returning to their people heralding a new age of heroism in blighted Middle-Earth. The time will soon come say soothsayers and fools alike where the kindred of men will be reunited and all strife will be wiped from the land for from the men of high renown will recognize their lord and kneel before it. In any case kingdoms relegated to lesser status seem to be reborn anew as new leaders emerge to develop their societies further.

You received message from the White Council. Eight of the Nazgul have been seen traveling in all directions.

Challenge at Minas Morgul: The Black Captain, the Lord of the Nazguls have appeared visibly in the desolate city of Minas Morgul. He send many heralds, some men and some orcs to proclaim he offers battle in the name of the Giver of Freedom to any who would seek to take the ancient fortress. His herald to Gondor was lucky to escape unscathed for his manner was most insulting and his comments on the fate of King Earnur who accepted similar challenge incited the wrath of the Court. Steward Beregond defended anyone to ride to the cursed city, arguing that he who believes the Enemy will offer fair and loyal duel is a fool beyond saving.

War of the Orcs: The war against the hordes of Orcs chased from their mountains' fastness by the Dwarves has taken a turn for the worse. In Rohan, king Brytta has retreated to Helm's Deep with most of his people. Only good new, the Orcs followed him and are breaking against the fortress' walls. Saruman of Isengard has been seen in the halls of Dunlending chieftains preparing a force to relieve the besieged fortress. He is surprisingly convincing.

Dol Guldur Silent: Mixed news for the Elves of Thranduil, the stronghold of Dol Guldur seems to be inactive. Not only watchers can see few signs of occupations but lady Galadriel confirms the presence of the Necromancer has waned as if he had departed the fastness. Thranduil asked for the support of the elves of Lorien to retake and purify the fortress. Galadriel will see what she can do.

The White Council Convenes: The Wise gather in Moria. Saruman the White asked for a reunion of the Council in earnest to discuss the workings of the Shadow and plans for the future. Elrond Half-elven, the Istari, Galadriel and envoys from the Havens are scheduled to attend. Gandalf and Saruman have hinted mortal men could also come.

It would have been nice for them to actually ask if you wanted to receive them but well…
 
Dream and Councils
Dream and Councils
Darkness surrounds you

The gloom is heavy as molten gold, echoing with a music of its own, a haunting tune so strong and deep you are not sure sometimes to hear it. Nothing exists for you but this rhythm and the burning need in your heart. You feel it despite the gloom like wounds who will never heal. Something is missing. Something very precious to you, something you desire to get back at any price. Plots, dreams, objectives. Everything fades when compared to the raw need, to the certitude this thing, this small thing where you put so much of yourself must return to your hand. You don't know where it lay and how to get it. The search is all there is for you and your closest servants.

You thought it had been taken from the river to the north and the heirs of he who took it from your finger had it as a treasure hidden away in their secret place. For this purpose and not for unimportant vengeance did you drive your chosen nine to make war on the land of kings until they devoured everything. Yet they found nothing even after turning each stone. Your spite guiding them they poisoned the land in retaliation of the false hope they felt. Now it would always remember them. Wraiths haunted barrows and defiled the flesh of dead king. Gloom similar to the darkness where you stand rules the night while monsters of flesh and bone bearing your own anger stalk the land. For such is the price of incurring your hatred for never mercy dwelt in your soul once you took your place near your master.

You searched for it beyond all horizons, thinking the river had kept it hidden. Alas it was not there too and your servants grew bold and restless. They were and are but shadows under your own but pride and amibition once burned in them and even after the city of the moon fell and one of the stones of Fëanor was given to your hands, they ruled openly the ruins of their blasphemy and made war without you having to command them. You were too busy looking into the stone like a great queen her mirror and bend your will and your purpose to the searching of the Ruling Ring who once adorned your finger. And it could have lasted centuries as such, it did last centuries.

But in the darkness a light was lit. Under stone you saw the birth of a great flame and it pierced the gloom of your thought. For the power who arose in might had once been near your home and familiarity brought many memories you had forgotten and you cursed your obsession. Your eye, always vigilant, turned back on your victories and the War you had led and found that many successes had been accomplished despite your obsession rather than thanks to it. Your enemies were many and your allies few and the foe who rose his head was not of those you could bury in a wave of lesser beings. Worse this brand cast by the Powers into the world changed everything by its own presence. The game changed, the rules changed, and you could no longer stand idle.

Like one awoke from a deep slumber was your mind and you counted your forces and found them lacking. Fire was lit in your heart and you decided to surprise your foes like you never could since your establishment in the Land of Shadow so long ago.

A thousand streams can sometimes be more dangerous than one mighty river after all.

And on that reflection you rise from your slumber and staggers awake for the dream was not filled with your thoughts but those of Sauron the Deceiver. How could you dream of his mind and the secret of his thoughts? Is it a gift of Lorien lord over dreams? Or a mark of the corruption you once shared. You will have to think of it in other time.

The White Council will arrive in a few weeks and their arrival makes you think you did not see if some of your people were ready to stand by themselves and even help you. That is a thing you will correct now. So you will search for advisors and students, you can trust.

So answer (1 in each category)

For a diplomat it is important to be
[] Passionate
[] Conciliant
[] Seeing the truth


For a Watcher (Intrigue) it is important to be
[] Able to use current ressources at their utmost
[] Experienced
[] Underestimated

Learning should be focused on
[] Technology
[] Learning from the past
[] Seeking new paths

For a general it is important to

[] Understand the enemy
[] Inspire the truth
[] Work with others

You have three Valar blessed, choose
[] Ulmo
[] Tulkas
[] Yavanna

For a steward it is important to be
[] Efficient
[] Working steadily
[] See the bigger picture
Adhoc vote count started by ganonso on Apr 24, 2017 at 10:59 AM, finished with 1387 posts and 18 votes.

  • [x] Seeing the truth
    [x] Able to use current ressources at their utmost
    [x] Seeking new paths
    [x] Work with others
    [x] Ulmo
    [x] See the bigger picture
    [X] Conciliant
    [X] Underestimated
    [X] Seeking new paths
    [X] Understand the enemy
    [X] Yavanna
    [X] See the bigger picture
    [X] Seeing the truth
    [X] Underestimated
    [X] Seeking new paths
    [X] Understand the enemy
    [X] Ulmo
    [X] See the bigger picture
    [x] Conciliant
    [x] Able to use current ressources at their utmost
    [x] Technology
    [x] Work with others
    [x] Ulmo
    [x] See the bigger picture
    [X] Conciliant
    [X] Able to use current resources at their utmost
    [X] Learning from the past
    [X] Understand the enemy
    [X] Yavanna
    [X] Efficient
    [X] Seeing the truth
    [X] Experienced
    [X] Seeking new paths
    [X] Understand the enemy
    [X] Ulmo
    [X] Working steadily
    [X] Seeing the truth
    [X] Underestimated
    [X] Seeking new paths
    [X] Understand the enemy
    [X] Ulmo
    [X] Working steadily
    [X] Seeing the truth
    [X] Able to use current ressources at their utmost
    [X] Seeking new paths
    [X] Understand the enemy
    [X] Yavanna
    [X] See the bigger picture
    [x] Conciliant
    [x] Able to use current ressources at their utmost
    [x] Technology
    [x] Work with others
    [X] Yavanna
    [X] Working steadily

Adhoc vote count started by ganonso on Apr 24, 2017 at 11:00 AM, finished with 1387 posts and 18 votes.

  • [x] Seeing the truth
    [x] Able to use current ressources at their utmost
    [x] Seeking new paths
    [x] Work with others
    [x] Ulmo
    [x] See the bigger picture
    [X] Conciliant
    [X] Underestimated
    [X] Seeking new paths
    [X] Understand the enemy
    [X] Yavanna
    [X] See the bigger picture
    [X] Seeing the truth
    [X] Underestimated
    [X] Seeking new paths
    [X] Understand the enemy
    [X] Ulmo
    [X] See the bigger picture
    [x] Conciliant
    [x] Able to use current ressources at their utmost
    [x] Technology
    [x] Work with others
    [x] Ulmo
    [x] See the bigger picture
    [X] Conciliant
    [X] Able to use current resources at their utmost
    [X] Learning from the past
    [X] Understand the enemy
    [X] Yavanna
    [X] Efficient
    [X] Seeing the truth
    [X] Experienced
    [X] Seeking new paths
    [X] Understand the enemy
    [X] Ulmo
    [X] Working steadily
    [X] Seeing the truth
    [X] Underestimated
    [X] Seeking new paths
    [X] Understand the enemy
    [X] Ulmo
    [X] Working steadily
    [X] Seeing the truth
    [X] Able to use current ressources at their utmost
    [X] Seeking new paths
    [X] Understand the enemy
    [X] Yavanna
    [X] See the bigger picture
    [x] Conciliant
    [x] Able to use current ressources at their utmost
    [x] Technology
    [x] Work with others
    [X] Yavanna
    [X] Working steadily

Adhoc vote count started by ganonso on Apr 24, 2017 at 11:22 AM, finished with 1387 posts and 18 votes.

  • [x] Seeing the truth
    [x] Able to use current ressources at their utmost
    [x] Seeking new paths
    [x] Work with others
    [x] Ulmo
    [x] See the bigger picture
    [X] Conciliant
    [X] Underestimated
    [X] Seeking new paths
    [X] Understand the enemy
    [X] Yavanna
    [X] See the bigger picture
    [X] Seeing the truth
    [X] Underestimated
    [X] Seeking new paths
    [X] Understand the enemy
    [X] Ulmo
    [X] See the bigger picture
    [x] Conciliant
    [x] Able to use current ressources at their utmost
    [x] Technology
    [x] Work with others
    [x] Ulmo
    [x] See the bigger picture
    [X] Conciliant
    [X] Able to use current resources at their utmost
    [X] Learning from the past
    [X] Understand the enemy
    [X] Yavanna
    [X] Efficient
    [X] Seeing the truth
    [X] Experienced
    [X] Seeking new paths
    [X] Understand the enemy
    [X] Ulmo
    [X] Working steadily
    [X] Seeing the truth
    [X] Underestimated
    [X] Seeking new paths
    [X] Understand the enemy
    [X] Ulmo
    [X] Working steadily
    [X] Seeing the truth
    [X] Able to use current ressources at their utmost
    [X] Seeking new paths
    [X] Understand the enemy
    [X] Yavanna
    [X] See the bigger picture
    [x] Conciliant
    [x] Able to use current ressources at their utmost
    [x] Technology
    [x] Work with others
    [X] Yavanna
    [X] Working steadily

Adhoc vote count started by ganonso on May 1, 2017 at 8:45 AM, finished with 1388 posts and 19 votes.

  • [x] Seeing the truth
    [x] Able to use current ressources at their utmost
    [x] Seeking new paths
    [x] Work with others
    [x] Ulmo
    [x] See the bigger picture
    [X] Conciliant
    [X] Underestimated
    [X] Seeking new paths
    [X] Understand the enemy
    [X] Yavanna
    [X] See the bigger picture
    [X] Seeing the truth
    [X] Underestimated
    [X] Seeking new paths
    [X] Understand the enemy
    [X] Ulmo
    [X] See the bigger picture
    [x] Conciliant
    [x] Able to use current ressources at their utmost
    [x] Technology
    [x] Work with others
    [x] Ulmo
    [x] See the bigger picture
    [X] Conciliant
    [X] Able to use current resources at their utmost
    [X] Learning from the past
    [X] Understand the enemy
    [X] Yavanna
    [X] Efficient
    [X] Seeing the truth
    [X] Experienced
    [X] Seeking new paths
    [X] Understand the enemy
    [X] Ulmo
    [X] Working steadily
    [X] Seeing the truth
    [X] Underestimated
    [X] Seeking new paths
    [X] Understand the enemy
    [X] Ulmo
    [X] Working steadily
    [X] Seeing the truth
    [X] Able to use current ressources at their utmost
    [X] Seeking new paths
    [X] Understand the enemy
    [X] Yavanna
    [X] See the bigger picture
    [x] Conciliant
    [x] Able to use current ressources at their utmost
    [x] Technology
    [x] Work with others
    [X] Yavanna
    [X] Working steadily
    [X] Seeing the truth

    [X] Underestimated

    [X] Learning from the past
    [X] Inspire the truth​
    [X] Yavanna​
    [X] See the bigger picture​
 
Council
Council
Kzorg Diplomacy Advisor: 20: Special trait Discerning: Receives more information from Diplomatic options
Trus Intrigue Advisor: 18: Special Trait Resourceful: Add full Intrigue Score to the character.
Palantir Learning Advisor: 24: Special Trait: Vaïre-Blessed: Prophecies
Verru Martial Advisor: 17: Special Trait Conciliant: No Malus to combined Martial Operation
Ilzok Piety Advisor: 15: Special Trait Lord of Waters: Options related to Ulmo
Vahmad Stewardship Advisor: 20: Special Trait Clairvoyant: Foreign Trade Options.
 
Last edited:
The White Council part 1:
The White Council part 1:
It's Kzorg who the first warns you of the great procession riding to the East-Gate, with an excitation who leaves you smiling. There is something strange to see this young Goblin with his grey skin, his stature between Dwarf and Man and the incongruity of clothing himself in silk bartered from the Children of Aulë. Perhaps it is the gaze of fatherhood misleading you but, like in so many of your subjects, you see in him marks of pained majesty more and more evident as they walk away from the Discord. In Orcs, at least, it seems conversion affects both soul and flesh. Your mind understands the comical effect of one of the Goblins clad in silk and speaking enthusiastically of the possibility of meeting new people. It even seems almost child-like, but then Kzorg is all but thirteen. Still it shows an innocence and a love for beauty who lets you hope for the future. You know all too well none of the servants of Morgoth had use for beauty except what they could create for themselves. You remember in the beginning of his revolt, when his fall was not complete, Melkor created a palace from the works of his hand. He destroyed it before the Awakening of the Elves. Even in the depths of his marring he saw still the light of Eru and it pained him.

You interrupt these reflections and hurry to the East-Gate. You met there with Thraïn of course, eyes tired from restless nights and the Ring of Durin still bright at his finger. Dwarves are not meant to age so quickly this one did. You heard that the Great Rings can give long life to mortals but seeing the wrinkles on this brow you are not sure this life is worth living. Is that what happened to the Nazgûls? You don't know. According to what you gleaned a Man who puts a Ring at his finger becomes invisible, slipping away in the Unseen world. Yet you suspect it is not these journeys who drove them to their state. From what you remember of Sauron's earlier grisly work, there is a possibility of trapping a féa in its hröa, yet if the hröa is mortal, it will rot to nothing and only a wraith will be left. You will have to observe the Ringwraiths if you fight them, but you'd wager they have a body still, just a very ephemeral one. As for the Dwarves, the Rings have their own effects on them but they were created to be hardy against corruption.

And to your delight, Thrain's eyes are rejoicing in the spectacle of the procession who come. As it should for the fairest beings in Middle-Earth are joining you this day to discuss of peace and war, of the webs of the Enemy and the doings of the Shadow. Of the War to come and how to make the world a brighter place. And, as there is no offspring of Féanor in the lot you can at least count for the whole thing to be achieved without murder.

At the head of the delegations filling the vales of the gate are your brothers the Istari. Strange how the occasion make even Gandalf and Radagast look solemn and composed. Three images of marble would make more move than these three as they ride to you, their eyes embracing everything that is. You spy Saruman's gaze pass from imperious indifference to great curiosity as it falls on Thraïn and the Ring at his hand. Well you suppose there's no ill in that. Saruman studied the Rings after all and having one of the Seven in his hand would help to understand how to destroy or disable them. Gandalf is more interested in the more presentable Orcs you have with you and his gaze is appreciative. You foresee a discussion or three.

Next to them are Galadriel and Celeborn. Well everyone sees Galadriel and possibly the noble at her side. Two reaction you spy there. The first is that of course, everyone's eyes go to the Noldorin lady. You understand she is fairer that tongue can name and all that. Still you are doubly happy your subjects are not blinded by the light of Aman present in her eyes but bear it with wonder. Actually you don't think you saw them with that expression since you discovered they could now bear the sun's rays. Celeborn, interestingly, has a movement of displeasure but not against your subject. It is when he looks at Thraïn and the rest of the noble Dwarves his expression becomes wroth. Seriously? It was not Durin's folk who assaulted Menegroth after all and Beren took great vengeance for Thingol's murder already.

Elrond Halfelven is with them and with him are his twin sons and Glorfindel of Gondolin seeming like one of the Maïar in his white garment. You suppose they will be the voice of moderation in this gathering, having neither of the old hatreds or the old differences. They come also with news from Eriador and the ruins of Arnor who are still haunted by the Shadow.

And last but not least come five mortal Men, surely the strangest sight at this council other than your own Orcs. They watch each other with hunted eyes and wary expressions, for the Istari gathered them from five kingdoms and five lines who often have warred with each other.

First is a woman who presents herself as Lothiriel. Your ears are surprised by the elvish sonority but she hails from Dol Amroth by the sea and it is said that in years of woes one of the handmaidens of fair Nimrodel wed a prince of this land and their blood still carries some fey light. She is like a dream of light and a lady of beauty, clad in the blue and white of her home. Still she carries a sword to defend herself and her grey eyes are of keenness rarely seen. She was led here by Gandalf Mithrandir.

Second is a man who seem strangely dark for his features are not southern. He is young and wild with a man of long hair the color of midnight, covered in matted furs and beaten steel. He carries himself with the bearing of a prince despite his miserable appeareance and on him you see the scars of many a battle even if he has not passed twenty winters. He introduces himself as Braca son of Wülf, faraway offspring of the House of Haleth and chieftain among the Dunlendings. Saruman the White took him from his hall in the hills to restore trust between this shadowy people and the rest of the Free Folk.

He is glaring daggers with the third mortal, a woman who looks like Lothiriel and yet is different. Her hair as of red and she has the bearing of a warrior. She is clad in steel and bears spear and sword with consummate ease. She is of the Rohirrim, her name is Morwen like the long-suffering wife of Hurin and only the supreme skill of Saruman and the oaths they both swore kept her and Braca from murdering each other on the open road.

Last of those brought by Gandalf Mithrandir is a man from the farthest reaches of the South. His skin is black and he is clad in flowing robes of red with a curved sword at his side. His name is Hassan and he is one of the Haradrim who chafe under the grip of the Black Numenorean of Umbar. He and his people are hunted as heretics for beyond the god of fire and blood the cruel Umbari force on them they see the light or Eru Allfather and pray to him. He comes with news from the South and an evil who has returned to the land.

Last is a daughter of the Dunedain, raised as many others of her kind in the House of Elrond Half-Elven She comes with news from the forlorn kingdom of Arnor. She is named Miriel.

You can have a moment with TWO (2) of the councilors before the gathering begins. Who?
[] Gandalf
[] Saruman
[] Radagast
[] Galadriel
[] Elrond
[] Lothiriel
[] Braca
[] Morwen
[] Hassan
[] Miriel

On which subjects the Council will convene
[] Write-in
Adhoc vote count started by ganonso on May 30, 2017 at 1:30 PM, finished with 1426 posts and 15 votes.

  • [X] Braca
    [X] Hassan
    [X] Braca
    [X] Morwen
    [x] The warning dream you have had. Sauron clearly must be dealt with.
    [x] The reintroduction of the Men of Dunland into the wider stage, and a clear defining of their territories for future diplomatic purposes.
    [x] The 'Evil' that Hassan claims has risen in the south. Anything involving the Black Numenorean bears discussion.
    [x] The condition of the orcs present and the efforts being made.
    [x] The stories of returned heroes and kings and how they're undoubtedly Sauron's Nazgul.
    -[x] Use this lead-in to touch on the issue of the rings and how the whole business of trapping the Fea in the Hroa works. Ask Saruman to offer any insight into the implications.
    --[x] Use our shiny diplomacy stat to make sure Thrain's sensibilities aren't trampled over or his honor besmirched. Also make sure Gandalf doesn't butt in needlessly, or at least doesn't cut Saruman off as he seemed prone to do when he is concerned.
    [x] Any issues the others wish to raise.
    [X] Hassan
    [X] Gandalf
    [X] Gandalf
    [X] Miriel
    [X] Sauron has stopped to only search for the Ring and now bend his will towards war
    -[X] Discuss options: Defensive alliance, preemtive attack on Minas Morgul or Dol Guldur, putting our own efforts towards finding the Ring to make sure it is denied to the foe? What are our priorities, without those any resistance will be in pieces to be easily swallowed for the enemy?
    [x] Saruman
    [x] Braca and Morwen together
    [x] The warning dream you have had. Sauron clearly must be dealt with.
    [x] The reintroduction of the Men of Dunland into the wider stage, and a clear defining of their territories for future diplomatic purposes.
    [x] The 'Evil' that Hassan claims has risen in the south. Anything involving the Black Numenorean bears discussion.
    [x] The condition of the orcs present and the efforts being made.
    [x] The stories of returned heroes and kings and how they're undoubtedly Sauron's Nazgul.
    -[x] Use this lead-in to touch on the issue of the rings and how the whole business of trapping the Fea in the Hroa works. Ask Saruman to offer any insight into the implications.
    --[x] Use our shiny diplomacy stat to make sure Thrain's sensibilities aren't trampled over or his honor besmirched. Also make sure Gandalf doesn't butt in needlessly, or at least doesn't cut Saruman off as he seemed prone to do when he is concerned.
    [x] Any issues the others wish to raise.
    [X] Braca
    [X] Hassan
    [x] The reintroduction of the Men of Dunland into the wider stage, and a clear defining of their territories for future diplomatic purposes.
    [x] The 'Evil' that Hassan claims has risen in the south. Anything involving the Black Numenorean bears discussion.
    [x] The condition of the orcs present and the efforts being made.
    [X] Braca
    [X] Morwen
    [x] The reintroduction of the Men of Dunland into the wider stage, and a clear defining of their territories for future diplomatic purposes.
    [x] The 'Evil' that Hassan claims has risen in the south. Anything involving the Black Numenorean bears discussion.
    [x] The condition of the orcs present and the efforts being made.
    [X] About our dream and what could it mean about Sauron's plans
    [X] Braca
    [X] Hassan
    [x] The warning dream you have had. Sauron clearly must be dealt with.
    [x] The reintroduction of the Men of Dunland into the wider stage, and a clear defining of their territories for future diplomatic purposes.
    [x] The 'Evil' that Hassan claims has risen in the south. Anything involving the Black Numenorean bears discussion.
    [x] The condition of the orcs present and the efforts being made.
    [x] The stories of returned heroes and kings and how they're undoubtedly Sauron's Nazgul.
    -[x] Use this lead-in to touch on the issue of the rings and how the whole business of trapping the Fea in the Hroa works. Ask Saruman to offer any insight into the implications.
    --[x] Use our shiny diplomacy stat to make sure Thrain's sensibilities aren't trampled over or his honor besmirched. Also make sure Gandalf doesn't butt in needlessly, or at least doesn't cut Saruman off as he seemed prone to do when he is concerned.
    [x] Any issues the others wish to raise.

Adhoc vote count started by ganonso on Aug 10, 2017 at 9:55 AM, finished with 57 posts and 25 votes.

  • [X] One after the other
    [X] pass to Morwen
    [X] Together
    [X] Braca
    [X] Hassan
    [X] Hassan
    [X] Gandalf
    [X] Gandalf
    [X] Miriel
    [X] Sauron has stopped to only search for the Ring and now bend his will towards war
    -[X] Discuss options: Defensive alliance, preemtive attack on Minas Morgul or Dol Guldur, putting our own efforts towards finding the Ring to make sure it is denied to the foe? What are our priorities, without those any resistance will be in pieces to be easily swallowed for the enemy?
    [X] Braca
    [X] Hassan
    [x] The reintroduction of the Men of Dunland into the wider stage, and a clear defining of their territories for future diplomatic purposes.
    [x] The 'Evil' that Hassan claims has risen in the south. Anything involving the Black Numenorean bears discussion.
    [x] The condition of the orcs present and the efforts being made.
    [X] Braca
    [X] Morwen
    [x] The reintroduction of the Men of Dunland into the wider stage, and a clear defining of their territories for future diplomatic purposes.
    [x] The 'Evil' that Hassan claims has risen in the south. Anything involving the Black Numenorean bears discussion.
    [x] The condition of the orcs present and the efforts being made.
    [X] About our dream and what could it mean about Sauron's plans
    [X] Braca
    [X] Hassan
    [x] The warning dream you have had. Sauron clearly must be dealt with.
    [x] The reintroduction of the Men of Dunland into the wider stage, and a clear defining of their territories for future diplomatic purposes.
    [x] The 'Evil' that Hassan claims has risen in the south. Anything involving the Black Numenorean bears discussion.
    [x] The condition of the orcs present and the efforts being made.
    [x] The stories of returned heroes and kings and how they're undoubtedly Sauron's Nazgul.
    -[x] Use this lead-in to touch on the issue of the rings and how the whole business of trapping the Fea in the Hroa works. Ask Saruman to offer any insight into the implications.
    --[x] Use our shiny diplomacy stat to make sure Thrain's sensibilities aren't trampled over or his honor besmirched. Also make sure Gandalf doesn't butt in needlessly, or at least doesn't cut Saruman off as he seemed prone to do when he is concerned.
    [x] Any issues the others wish to raise.
    [X] Braca
    [X] Hassan
    [X] Morwen
    [x] The warning dream you have had. Sauron clearly must be dealt with.
    [x] The reintroduction of the Men of Dunland into the wider stage, and a clear defining of their territories for future diplomatic purposes.
    [x] The 'Evil' that Hassan claims has risen in the south. Anything involving the Black Numenorean bears discussion.
    [x] The condition of the orcs present and the efforts being made.
    [x] The stories of returned heroes and kings and how they're undoubtedly Sauron's Nazgul.
    -[x] Use this lead-in to touch on the issue of the rings and how the whole business of trapping the Fea in the Hroa works. Ask Saruman to offer any insight into the implications.
    --[x] Use our shiny diplomacy stat to make sure Thrain's sensibilities aren't trampled over or his honor besmirched. Also make sure Gandalf doesn't butt in needlessly, or at least doesn't cut Saruman off as he seemed prone to do when he is concerned.
    [x] Any issues the others wish to raise.
    [X] Gandalf
    [X] Miriel
    [X] Sauron has stopped to only search for the Ring and now bend his will towards war
    -[X] Discuss options: Defensive alliance, preemtive attack on Minas Morgul or Dol Guldur, putting our own efforts towards finding the Ring to make sure it is denied to the foe? What are our priorities, without those any resistance will be in pieces to be easily swallowed for the enemy?
    [x] Saruman
    [x] Braca and Morwen together
    [X] About our dream and what could it mean about Sauron's plans
 
vote
The White Council part 2: Braca
The White Council part 2: Braca
Appearances can be deceiving.

Consider yourself in the form Nienna has allowed you to take. You are old yet spry, thinned by years on the roads and years of hardship but not yet broken. Your nature expresses itself in wiry muscles and sharp angles while the doom of the Istari is plain on your long beard and flowing hair. You haven't tried yet this form in battle, preferring for your conflicts your native shape of light and fire, but you have come to realize each day wearing the human form is a battle in itself. Your former corruption was stripped from you but so entwined was it with the rest of your being it manifests as scars coursing along your body, still paining you. You welcome the pain for it enables you to feel what your victims felt and thus to better understand them and atone for the sins you've committed. Yet you understand your face, who is a partially healed wound despite hair and beard, your traits seeming to have melted in some great fire before being fixed again by the hand of some gifted artists, can inspire fear. While your voice is honey, your face is coal and you suspected that any interactions with people other than the Elves would lead to rejection. This is not the case for Braca of the Dunlendings looks at you with awe and pity mingled.

Himself is great and mighty according to the standards of mortal men. He declared having only seen eighteen winters pass and yet he is strong of limb and muscle. In the intermingled boasts you heard him exchange with the maiden of Rohan, you gather he was once able to strangle a wolf with his bare hands, feeling the breath of the beast dry out while the light in its eyes faded to nothing. Interestingly enough he was not hunting at this time. While most men of Dunland are accustomed to raids and battle, Braca is primarily a shepherd like many of his clans and the wolf he killed was just a member of the pack who stayed too long to eat one of his sheep. He is still a chieftain among his people but the Dunlendings are so poor a people that a great hall,some flocks of sheep and other beasts, and an heirloom sword found among the ruins of Gondor's fortresses, are the riches of their princes. Yet despite the humbleness of his situation he holds his head high like a prince. He knows of valor having shed the blood of men and orcs alike and in battle he proved himself valiant. In his eyes you see the light of a keen mind and you understand what Saruman sees in him.

At your urging, he speaks of the history of his people. Their legends ensure they left their homes in the North after what you piece are garbled recollections of the tale of Hurin. They established themselves in what is now Rohan and for a moment had peace, taking for themselves the fortresses established by Exiles of Numenor when they retreated to the safety of their kingdoms. Yet the people of Gondor still considered the land theirs and saw no kinship between them and the Dunlendings who yet were of the Three Houses and thus more kin to Gondor than the latecomers Rohirrim. After Gondor gave their lands to the Rohirrims in exchange for service in war the Dunlendings warred with the horse-lords for centuries. At least that's what say the two people at war for as Braca said smiling not all contacts are warlike. Sometimes couples form between the two opposite cultures and wise would be the one to identify the people of the villages on the borders of Dunland as Dunlendings and Rohirrims. Still the clans generally raid their richer neighbors for food or riches, for life is difficult in the foothills of Dunland. At least it was so until Saruman took pity on them and resolved to help them as only Aulendil can.

From what he describes you spot an interesting mixture of barbarism and fidelity to ancient customs. Dunland seems to be a land of pasture and meagre farming where important elevations are crowned with hill forts. In them few monuments but standing stones and icons of half-remembered gods. From what you understand the Dunlendings remember the Valar but dimly but their gods and goddesses are nearly a perfect fit. Even Makar and Mekassé your predecessors in passing from the Shadow to the Light are given respect. They have legends told in poetry about some of their kinsmen who offended the mighty lords of the west by breaking their oaths and were condemned to stay forever as wailing wraiths and haunt the Path of the Dead.

Wait a minute. How in the heavens this tribe has managed to incur the wrath of Mandos himself? One of the fundamental characteristics of the mannish féa is its need to fly beyond the Circle of the World to whatever fate Eru Allfather has decreed for them. Fell sorcery or the power of the Rings can counteract this tendency and the dead can serve in Sauron's armies, where they are a fairly inefficient bunch, with the exception of the Nazguls who are technically still alive, wraiths have only fear as a weapon. Still you cannot help but wonder what happened. It is sure this clan dabbled in black magic but how did they manage to anchor themselves to the world for an Age is unknown.

Point of Interest: The Paths of the Dead and the Oathbreakers

Saruman has taken efforts to change the Dunlendings, notably giving them access to better tools and pestering Radagast until the brown wizard managed to identify the best arable lands in their country and give them some tips. Yet the main objectives of the Chief of the Council seems to settle the conflict between Dunland and Rohan and thus include them in a web of alliances and trade which would allow them to live better. Obviously it would mean that the descendants of Haleth would rejoin the free folk armies come the battle of the wars to come.

Unfortunately Braca, while there to plead his people cause, is also present because problems have arose in his lands. Spurred by the changes, some learned bards have contacted spirits who promised them a golden age for their people. These bards having emerged as five powerful sorcerers, you are betting on them being fell Maïar or more probably of those elves who refused the calls of Mandos. Braca describes his failure to oust them from their groves and stone circles and how in the last attack he led, a fell voice seemed to answer the conjurers pleas and strengthen their resolve.

Well another thing to solve then.

[] Write-in another subject or question to Braca
[] Pass to Morwen
 
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