You and Leona run to the edge and look down.
One versus one. Senor Fred against the Drifter. Senor Fred is a mighty swordsman, much stronger and faster than the Drifter, however, the latter's body is incredibly tough thanks to that durable, gray armor all over his body. They both fight at borderline superhuman speeds, much like the fight between Galiel and Leona several weeks ago. Fred clearly has the upper hand, constantly following the retreating Drifter across the crypt below. Having a good chance to help, you aim with your finger.
Three shards of ice grow out of the air, floating around your finger until you shoot them in the Drifter's direction. As they are shot, new ones grow in their place, only to be shot again. The Drifter doesn't seem to have enough finesse to handle two opponents at once, so he instead rises his sword and fires a red beam at you, but Fred intervenes, cutting him across the shoulder. The Drifter's sword flies to the right, cutting half of the ceiling in half and making numerous boulders and rocks fall. Now you understand why ancient dungeons are in such a state of disrepair.
SSSSSHLANG!
Fred cuts surely and deeply across the Drifter's chest, leaving a hole in his dermal armor. The Drifter falls onto his back, with a mixture of blood and some kind of dark, inky substance flowing out of his wound. Senor Fred points his sword at the Drifter. "You lost, amigo. Give up, now!"
The Drifter's body jumps in an instant. He snaps into place, raising his sword to the sky with both hands. "Crimson Rebellion!"
KHRAAAA!
The ground shakes and the heavens scream. The Drifter's sword emits a bright light, blinding you. The light is followed by a wave of pure force that pushes you, Leona, onlooking soldiers, and even Senor Fred back, throwing everyone whole meters away. The wind in your hair practically roars.
A few seconds pass. You lay on the stone ground, speechless.
"Are you okay?" Leona turns to you, with your health being her first concern.
"Yeah," you mutter, standing up and offering your mother a hand. Both of you proceed back to the edge. You look through the hole in the floor and find Senor Fred, or rather, parts of him. Fred's bones are scattered all across the floor. A fractal window is broken, indicating the Drifter jumped out through it and escaped.
"His sword is impressive," Leona admits. "It can probably compete with Excalibur."
"Probably?" You recoil in surprise.
"Yes."
...
"Well, that's scary," you shudder.
***
"Don't you want to stay with us and go to war, Senor Fred?" you ask of the skeleton, now sitting upon his horse.
"I apologize, amiga," he shakes his head. "I can't do that. I must go after the Drifter, for he is a villain a step above the ordinary. Whatever he and his masters are up to goes against justice, so I must stop him. I am sure we will cross paths again, senorita. Until then... adios!"
Senor Fred's horse turns around, then drives off into the distance at high speed. "Rapido, Pedro, rapido!" The hooves of the horse leave behind a cloud of snow and dust behind them. Senor Fred disappears behind the horizon, looking heroic until the last second of visual contact you have.
You turn to Leona. Both of you are ready to set back out and be on your way. "How long will it take until we're at the Estal border?"
"A month," Leona retorts with crushing honesty. Not a lot of people can take a month of travel in the middle of winter. The weather is really harsh, but since the pay is good, many of the mercenaries will stick to you like flies to a beetroot.
"What happens when we arrive at Sinclair's castle?"
"Conflict and death, Artoria. I do not welcome them, but I accept them, and you must be prepared to do so when we arrive."
"Yes, mother," you nod confidently. If you are to die in any of the following battles, so be it. You will be remembered as the war heroine who died to protect her country. That's more than a lot of people who were given the chance can say.
With that, Leona sets off and leads the army onward and you follow your mother.
***
Days passed. Last night, you arrived in Castle Sinclair and your army reconvened with General Sinclair's army. After taking some time to resupply, you set off beyond the border of battle and to the Estalian city of Waeke. From the reports you received, the fighting here was going on for almost a year, so a lot of the local terrain was razed and destroyed by constant bombardments from catapults and magic spells.
And then, you present a plan to General Sinclair, which he approves of. Ten kilometers south of Waeke, you detach from Leona and Sinclair's forces, assigned a squad of fifty-eight men under your command, including six mages. Your team is to infiltrate the city from the sewers using earth magic and attempt to get past the walls.
You lead your men to the western side of the city and order your mages to begin digging using Earth Magic. After several hours, you gain access to the sewer system and you begin an internal assault and sabotage of the enemy's resources. In a day, the enemy surrenders due to the sudden disappearance of their food.
More days pass. You participate in several skirmishes with the enemy, as well as two major battles under two major cities. As the war goes, days, even months fly off of the calendar like they are hairs flying off of the head of a balding man. By Spring, the front pushes twenty kilometers inland, until the last of the enemy's bastions finally reach the very edge of Albion. The vast foes go on their boats and flee back to the island of Estal. You have protected the fatherland.
However, protection is not enough. It is time for vengeance. This is a war, after all. The enemy must be punished. His territories taken away from him. His armies put to shame. His king forced to admit surrender. Starting tomorrow, you, Leona, and many other leaders of Albion's armies will begin a united invasion of Estal, just days after pushing the enemy from the borders.
You're a veteran at this point, however, your mind is becoming tired. This war wasn't the glory you expected it to be with such excitement. It's just travel, then battle, then travel, then battle. Nothing to write legends about, nor something to be remembered fondly by. Although you can overhear commanders speak your name with dread, fearing you because you killed a Greater Dragon, none of them really respect you as an equal.
***
Last night, Cervitou paid your mother's tent a visit. The two argued as they always do until Cervitou departed. You thanked him once again for the gauntlets before he left to return to whatever stuff Cervitou usually does when he's not with Leona for their monthly, heated argument.
The war so far isn't as bloody as you expected it to be, but some of your comrades died. Each soldier lost is a scar on your mind, but you're doing this for a just cause. You are doing this to beat an enemy who attacked Albion unprovoked. You are doing this to enact justice. And all those who sacrificed themselves for this goal deserve to be called heroes. There is no other word you'd rather use, and there is no one else you'd rather ride into battle with than fellow heroes.
Roland and Roderick are also at the camp you are in. This may well be the last chance you get to socialize... actually, that statement applies to every social interaction you perform, but it carries more weight when you are a leader during a large-scale open armed conflict between two sovereign nations. Maybe you should consider talking with someone? Putting some of the stress from the battles off?
You get up from your bedroll in the morning, awoken by horns.
You put some clothes on, stretch, do some morning calisthenics, and you leave your tent then get a good look around. Next to you is your mother's tent, several other tents belonging to minor army commanders and more important mercenaries hired by her, as well as a great number of large, communal tents belonging to the soldiers under her.
Several soldiers, without armor, walk by you, carrying pots of water from the local stream, followed by several chefs carrying slabs of meat from the local hunters. They are about to prepare breakfast, it seems. The first meal of the day is the most important one, but, oh, how you miss your home. Not because of your family –––– everyone is here with you, after all. No. You miss home because of your own, personally selected cooks and chefs. The ones you chose for their outstanding talent and the quality of the food they cook. You miss the taste of sweet strawberry desserts and tough, juicy steaks. You miss the taste of scrambled eggs and freshly-gathered cucumbers covered with various sauces. The military food is meager at best, although to be fair, it does fill you rather nicely.
You sigh.
CLANG! Someone bumps into you and falls over.
"Oh, sorry, I should have moved out of the way," you look to your right, at said person.
"No need, it was my fault," he replies, looking at you with a dumb smile. You smile back and offer the boy a hand. He's not much older than you.
"Thanks," he accepts the help. "I'm Lancel. Lancel Ott. I'm a Paladin Acolyte. This War is like a graduation for me, actually."
"Really? That's cool," you exclaim in moderate joy. Getting to know new soldiers is a daily thing at this point. New comrades come and leave, but you should make friends while you can. Who knows which one of them is the one who will have to keep your back safe, or deliver your last words? "I'm Artoria Baragar."
"Artoria..." his jaw drops and his eyes widen. "Baragar?"
"That's right. Don't make a big deal out of it," you snap him into reality.
Lancel nods. "I'm sorry. Is it true you made a dragon's skull into a... treehouse?"
"Yup."
"That's amazing. I wouldn't dream of beating a dragon. I envy you."
"It runs in the family," you boast with a smile. "Anyway. I have to go find my brother, Roland. See you later, Lancel."
"See you later, indeed," Lancel replies as you walk past him.
***
Some time passes. The sun sets beyond the horizon. What do you do?
[] Spend some time talking with Roland. Maybe a spar, or a contest to see who's better at fighting?
[] Find Lancel and talk with him about being a Paladin and such.
[] Spend some time with Roderick. You rarely spend time with your father, so maybe this is a good time?
[] Leona is best left alone, but your mother is probably going through a lot of stress right now because literally every single member of her family is in danger because of the war. Talk to her.
[] Write-in.
Time: Evening
Calendar: 1006-03-30