I mean.. between Paht's skills from thousands of years of life and SV's tendency to take risks for the waifs we adopt (which might be considered character growth IC) I wouldn't be surprised if N'Kari does end up in some equivalent of Trap the Soul for going after the wrong museum curator.![]()
[X] [STAFF] Barrow King
We need a necromancer. And while Uncle Lionbutt may have full confidence in his former student, I would rather not hire a guy who taught the Skaven a thing or two about treachery.
We are in the Vampire Coast tho where Luthor perfected the zombie gun mob so maybe we could have a crack at this when we get to the cav or range weapon exabits.I imagine archery is just a lot harder to program mindless undead to perform with any real accuracy compared to swinging something sharp in front of them. Maybe they could teach them to volley at least, but it's probably just a lot fiddlier. (and in tw2 they can get limited numbers of sylvanian archers for that instead) It is a bit weird they don't have wight or vampire hero archers, but that's probably just a game mechanic to maintain their uniqueness.
I don't think Princess has her leaving to head back to Ulthuan. The whole point of the skullduggery we'd be pulling off in that option is to make Tiranocian stewardship of the Citadel preferable to Yvressean. And what do you know, there's a Tiranocian leader already right there and familiar with the area.Being a Princess on Ulthuan means being surrounded by High Elves with lofty opinions on subjects like 'dark magic'. It also means going back to Ulthuan, which means that she isn't going to be lingering around her husband's tomb any more. That doesn't necessarily make further Tutoring impossible... but it's two strikes against the Widow route.
On the other hand, becoming Governor of a remote Asur outpost means that she'll always be the most important elf around for literally thousands of miles (unless Teclis unexpectedly drops by to visit us). Anyone who wants to complain about what she's up to needs to spend months at sea, then at least another month navigating Ulthuan's treacherous political shoals, then just as long coming back... at which point they've been gone for more than half a year and she's had plenty of time to outmaneuver the would-be complainant in their absence.
For my part I admire how he's following in our footsteps by being a teacher to anyone who needs to learn.[X] [STAFF] Barrow King
We need a necromancer. And while Uncle Lionbutt may have full confidence in his former student, I would rather not hire a guy who taught the Skaven a thing or two about treachery.
Seeing our success other vampire states get the idea to open their own museums with one popping up in Sylvania and another at the Silver Pinnacle.One thing I would like to see in this quest going forward are museum-rivalries
Bahr is great because while Altdorf may be known for making inadvisable relic acquisitions, no one has yet tapped the market for inadvisable staff acquisitions.
@Boney the Scythians were horse archers, but the Vampire Counts don't have missile troops - including wight troops. Is that the source of some intriguing little lore detail, or something to discard as a GW-mandated wargame limitation?
EDIT: Unrelated to the above, one detail I like in Total Warhammer is that Grave Guard use bronze wargear, whereas artwork even of pre-Imperial undead often depicts them with iron/steel wargear.
Would you agree to explain more about why it often wasn't the case? Or give exemples?The evolution of military doctrines is one of those things that is often assumed to be sensible and adaptive when it very very often very very isn't, and that would only be exacerbated by having immortal megalomaniacs in control of it. One of the Old World's most underappreciated advantages might be the cultural trend of military meritocracy that the Cult of Myrmidia spreads.