It Belongs to a Museum

Im most interested in the Careener and the bitter crucible for their special capabilities of opening up a lot of trade opportunities/skaven gear for access to things with magic or vampire tags and through that possible new audiences. Can you imagine certain Altdorf/Marienburg scholars or some Skaven Warlocks or Breeders coming to our museum?


Approval voting Lamprey and Stolen Fang because you cant really go wrong with a flying floating ship and the gala idea sound fun enough for me. Also Ulthuan synergy?

[x] The Bitter Crucible
[x] The Careener
[x] The Lamprey
[x] The Stolen Fang
 
[x] The Bitter Crucible

Those credentials are amazing. Not only can they hunt sea monsters but they can rock up anywhere* in the world with a handful of gold and say we want to hunt lions/ tigers/ bears/ oh my and be accommodated. They can buy stuff in all those places, they can hear the latest news, deliver letters and make descriptions and drawings of things worth stealing. Crimes should be left to other acquisitions teams because their respectability is so damn useful.


*nearly
 
The "rough hunter" Asur are not a bad choice, but still more stereotypical than others...
... the sheer potential-possibilities of a ship of Skaven-ratkind following our mercenary-piratical instructions is too good-good to pass up 🏴‍☠️🐀⚔️
 
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It's amazing how much I love the lore going on every other paragraph.

Also, anyone else look at New Huatl's conspicuously non-strategic location and think "Ah, So Paht doesn't know leyline dynamics like a certain other wizard."
My thoughts precisely.

Anyway... While I'm tempted to vote for the flying ship, I was always interested in these dudes:

[X] The Tide of Skjold
 
I admit that it is a tough choice between the Tide of Skjold and the Bitter Crucible... Even leaving aside either one's compelling backstory, the fact is that the two offer fairly similar capabilities. For clarity, my hope is that if we do opt for the Bitter Crucible, we can subsequently get hold of a Contact in Skeggi to account for our Norscan interests and any potential Chaotic exploration (covering bases that the ToS would offer that the BC doesn't) as well as opening up further avenues around Lustria and the Lizardmen.
 
[X] The Bitter Crucible
I think these guys are sharply time limited, and the ability to go so many places is highly valuable.

Would it be good or bad to teach a skaven necromancy?
We'd have to learn necromancy first.

I don't know if anyone knows what a safe and gradual shutdown of a warpstone reactor looks like. Seems like an oxymoron.
Sure they do. Drop it into the ocean, and when it runs out of power in a couple centuries and shuts down, all will be good. It safe because it's very very far away and it's gradual because it'll take ages (unless it explodes first).
 
Tiranoc in particular is infamous for its cities of immense wealth and beauty that sunk beneath the waves during the Sundering, inaccessible to them but jealously guarded against any interlopers that would seek to gain it for themselves.

I'd absolutely love to recover artefacts from the sunken cities of Tiranoc as a long term goal for the Museum, and will be voting with relevance to that in mind.

[x] The Bitter Crucible
[x] The Tide of Skjold
[x] The Lamprey
 
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