It Belongs to a Museum

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Some time in the future.
A bit late, but I just want to say that when I read this, I immediately imagine it as the opening hook to some movie or TV series version of this story.

The scene plays out, rapidly establishing we're dealing with undead fantasy pirates, the twist on the setting, and that the focus will be on the museum.

And then the scene ends, and as the parchment displaying our protagonist fills the screen and the title card drops in some dramatic font, proclaiming:

IT BELONGS TO A MUSEUM

Cue opening credits.
 
[X] [PLACE] Island

[X] [NAME] Lahzutekh
[X] [NAME] Lazharekh

On a side note, I have some questions for @Boney

1) Amazons? Yay, nay, Old One Worshippers, Norscan colonists?

2) Would we be able to suggest items to go on display?
 
[X] [PLACE] Bespoke
[X] [PLACE] Island

Well, I feel we're going to need easily expandable storage for... reasons. Totally nothing to do with large amount of stuff I want to hoard collect.
 
[X] [PLACE] Island
[X] [PLACE] Leviathan

Leviathan is the maximum-cool option. Volcano Base is probably the best balance between cool and practical.
I don't really have a stake in the Name vote. They all parse as 'that sounds Nehekharan to me' and most real-life discussions I've had with people about the origins and etymology of personal names ends up as an at-the-time genuine "Oh, neat!" followed by me instantly forgetting the new trivia.
 
So (maybe) an island volcano lair.

How it started...

Between inquisitive minds, clever hands, and bold hearts, there are more treasures in the world today than in any era previous, and though they fill armouries and treasuries the world over, there is another, more noble use that such things can be put to. That of the mouseion, the house of inspiration, where all can come and witness the wonders of the world they live in and may one day be called upon to die to defend. The Museum.

Such a noble cause may or may not be what drives you, but it certainly wouldn't be what drives the powers that be that have allowed your institution to come into being, nor the benefactors you will look to to contribute their trinkets to its halls, or the employees you will need to better understand and display those objects. You cannot approach this as a Dragon does, as a mere accumulator of shiny objects to be piled up haphazardly and slept upon; you must balance interests, demands, requests, trends, and zeitgeists for your institution to ring with footsteps instead of echoes, and to fill its cabinets with objects worthy of interest you must learn as much as you can about the world around you and the ways in which you can wield words and gold to have others alter it to your designs. And all of that varies immensely based on exactly where the institution you are to found is located.

How it's going....

Tropical island volcano lair carved into the shape of Luthor Harkon's head[1].

[1] Surely only a matter of time.
 
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