Between inquisitive minds, clever hands, and bold hearts, there are more treasures in the world today than in any era previous, and though they fill armouries and treasuries the world over, there is another, more noble use that such things can be put to. That of the mouseion, the house of inspiration, where all can come and witness the wonders of the world they live in and may one day be called upon to die to defend. The Museum.
Such a noble cause may or may not be what drives you, but it certainly wouldn't be what drives the powers that be that have allowed your institution to come into being, nor the benefactors you will look to to contribute their trinkets to its halls, or the employees you will need to better understand and display those objects. You cannot approach this as a Dragon does, as a mere accumulator of shiny objects to be piled up haphazardly and slept upon; you must balance interests, demands, requests, trends, and zeitgeists for your institution to ring with footsteps instead of echoes, and to fill its cabinets with objects worthy of interest you must learn as much as you can about the world around you and the ways in which you can wield words and gold to have others alter it to your designs. And all of that varies immensely based on exactly where the institution you are to found is located.