More Ecclesiarchy content? Gotcha fam.
I mean, yes please, but that's not exactly what I meant. I want to know more about the world you have created and I think it is necessary to learn about the Ecclisarchy to do that, because any lore that leaves them out would be incomplete.
Does that make sense?
Ok, I'm not really able to condense this down, so please let me explain in some more detail.
So, I read through the informational section you provided, along with some additional details I gathered from the old version of the quest. I went through all of it in an academic frame of mind because I needed something calming after tackling other texts I had to read. During that time, it felt like there was something greater beneath the surface, but I could never quite grasp it—and it was driving me mad.
I understand this might sound a bit crazy from your perspective. It could seem like I'm chasing shadows. But the more I looked at the bigger picture, the more it seemed like there's a distinct divide in the sector—on one side, the Ecclesiarchy, and on the other, "others."
Though, I'm not entirely sure who these "others" are yet.
Let me start with where I first noticed this. A cardinal world is a shrine world. So why would you make that distinction unless you wanted to establish some kind of hierarchy? Why would you want to add a hierarchy at all? One of these worlds is practically dead, out of the equation. That means there had to be a reason
before the quarantine of Sonstep. There must have been some prior justification for declaring the cardinal world superior.
And, of course, it is. It's self-evident: the world where the Emperor himself walked is greater than the one where a mere Primarch stepped on. The only reason to think otherwise would be if someone had a very unorthodox understanding of the Imperial religion.
And that's when it struck me. What if that
was the case? What if there had been an opposing cult that believed the world where the Emperor's son stepped was at least equal to the one where the Emperor walked? If that were true, it would make both logical and political sense for the side loyal to the Emperor to silence the others.
What better way to achieve this than to declare their world a quarantine zone?
If there really had been some kind of religious shadow war in the sector's past, it would explain why secrets and symbols—like a Custodes statue, easily renamed and repurposed—would be completely destroyed. It would even make sense for the Inquisition to collaborate with the Ecclesiarchy in such a scenario. After all, the Inquisition originally headquartered itself on the cardinal world, suggesting a closer relationship, analogous to the historical link between the Inquisition and the Catholic Church.
Initially, I considered leaving this as a simple theory: one side represents corruption and the Church's dogma, while the other symbolizes enlightened atheists with all the answers. But I know that's not the direction you're going for. In your first post, you emphasized keeping the story true to the spirit of the Imperium. So, instead, I thought about how this could work
theologically.
Here's my theory based on what we know so far: there were two branches of the Imperial Cult in the sector, both agreeing on the premise that the Emperor is God and the most perfect version of a human—maxing out every possible stat and skill tree, in gaming terms. But they disagreed on what this perfection
means.
One side believes the Emperor is perfect and therefore absolutely invincible. The other side believes that, even as the pinnacle of humanity, the Emperor can to oversimplify things, still bleed. And this is a disagreement that leads to two fundamentally different ways of seeing the world.
If the Emperor's perfection makes him invincible, it implies that absolute happiness—salvation—is achievable in this life. If the Emperor achieved it, then it is the duty of every human to strive toward the same goal, imitating him to the fullest. This is a perfectionist philosophy, where the end goal is to reach 100%, no matter how long it takes.
But if the Emperor can bleed, even as humanity's pinnacle, it suggests that salvation or happiness cannot be fully achieved in this life—it must be attained in the afterlife. The Emperor's purpose, then, wasn't to show humans that perfection leads to happiness but to promise that salvation is possible beyond the physical universe. To achieve salvation, one doesn't need 100% completion; one needs to improve oneself as much as possible within the span of a single human life. For this effort, the Emperor will reward them in the afterlife.
This theological divide has major implications for the existence of the Primarchs. If perfection is impossible, then there's no shame in following someone lesser than the Emperor—a Primarch, for instance. If 100% completion isn't achievable, side quests become valid paths. In such a framework, focusing on a Primarch instead of the Emperor isn't heretical; it's practical. It might even be the very reason why they existed in the first place.
This divide would likely remain theological, but it has enormous political implications. A religion instructing its followers to obey the Emperor's direct word—or that of Roboute Guilliman, Prince of Ultramar—creates friction for a system positioned along the trade route between the two.
This also deeply affects the Voidborn. Their political rights stem from a document the Emperor supposedly authored in gratitude. If the ideology of Treadfall prevails, the foundation of Voidborn rights could be at risk. However, they might not be in immediate danger, as they appear to be aligned with the Mechanicus, who likely oppose Treadfall's ideology. After all, if the Emperor was already perfect, the Omnissiah must be a lesser aspect of him—if it exists at all.
The Sector Lord and the Astra Telepathica probably also oppose Treadfall, based on our association with the Sector Lord's descendant and the hostility of the Sisters of Battle toward our recruiter. Still, without more information, I wouldn't bet on it.