The biker gang is going after them this turn, so they have kinda become time critical.
i guess time sensitivity's a pain, and missed opportunities would sort of suck even if we're always going to have actions available/ones we can't takeI thought the achievement might be part of the reasoning, but assuming the slugs are the fire type Macargo that's still Gen 2. Other than that, they're time-sensitive and fire types, which as far as we know are very rare. So I understand the reasoning.
there's quite a few intrigue actions available (and some locked behind other things we would do) so i don't have fears about running out of them or anything, so i guess the real question is if any new ones end up as good or not. (if they're going to be better, it'd mean this might as well be dropped to make room for other ones, but if Slugma's better then we could wait on the other 2 current options (so long as they're not needed immediately) to get the better payoff overall? no way of telling that though :/)
i guess there's reasons to delay breaking the cordon (don't desperately need more actions, so long as there's no serious consequences for remaining stuck) and by holding off on messing around with the PKF copycat can do her personals before we take that action and boost it, but i worry the opportunity on that would also go away tbh, especially if we piss them off by taking pokemon right before they can? either we get busted and lose the chance, or they focus in an area we don't want and can't change that later, or even them collapsing due to other factions cracking down on them..
do you think the PKF having the slugma would make it more or less likely that they collapse? (if they have them they'd be stronger, but probably more aggressive and thus likely to become a problem Silph takes action against. good in the short term(uses their resources), bad in the long term(less cards to play against them, their reputation improves))
somewhat less opposed to doing it now, it'd be handy to have the slugma for an increase in our pokemon resources/research, just so long as it doesn't provoke the KPF as an enemy? what do you think the chance of that happening, or them doing something like catching some of the pokemon before we can and reducing the reward?
the hotel is the next lowest DC action at 50 base, so I'm sure it'll be fine when we'd roll 21+13? just need to get above a 26 or something, so nearly 3/4 chance of success. not certain to win, but in a similar vein Blood in the water's i think 4/5 chance of success could also end up failing, so the increase in risk isn't too bad for a notable increase in rewardThe only odd one out is Stewardship, which is why I'm considering Blood in the Water; it has the lowest DC