Alrighty folks, I'm prepping to hunt another omake bounty, and this has me looking over the canon provided to hopefully not butcher characterization.. and I'm reminded of some statistics

Will to Power

Diplomacy: 24 (You're charismatic and you know it, using this gift to craft a popular public persona in the front while tempting trainers and gangsters into joining your organization in the backrooms.)
Diplomacy: 25 (+2) (With a charming personality and magnetic charisma, 'Gentlemanly' Jack is a true Gentleman in a world where there are few)
Veteran Socialite: 'Gentlemanly' Jack is well versed in the world of Neo-Kanto's elite class and all that permeates within their gilded halls. +10 to Diplomacy and Intrigue rolls when interacting with the upper class.
[ ] Will to Power: Part 1
DC 150
Surge forwarded you a rather interesting proposal. While he was recovering from his wounds, the lieutenant was made aware of a derelict power plant that had long since been infested by an overgrowth of foliage and swarms of wild pokemon. The plant itself was built shortly after the initial pokemon outbreak, a failed attempt to harness the abilities of electric pokemon for power generation.
With the previous owners missing, the plant is currently in limbo. By acquiring this all but abandoned property and collecting the electric pokemon that have inhabited it for our own purposes, Rocket's grip over Neo Kanto could be further strengthened.
(Reward: Deed to the Kanto Power Plant obtained, additional actions unlocked)

Presently our diplomacy with Jack deployed equates to: 52 + Loyalty 2 = 54
IF and ONLY IF this diplomacy roll involves the upper class (I theoretically want to posit that it could PROVIDED the Deed(s) is/are purchased from those of money) +10 (64)

That 150 DC is... daunting. Literally only on a 96-100 would the roll result in a success.. or an 86-100 if it's applicable.

I'm gonna be frank, even if we do a double-down, that's.. still trying to get a success on a sub-1/5 chance
(this is assuming the 24 Diplomacy Giovanni is up to date, and he wasn't at 24 before the +2. I forgot to note in my analysis post what his stat was, and didn't save his spread for showing =w=;;)

I'm wondering if that DC can be reduced by improving the public's opinion of us... but I doubt it.

Once we have the Kanto Power Plant deed obtained, I assume that unlocks various actions, BUT primarily martial ones, WHICH:

Martial: 15 (+2) (You exercise and are no stranger to combat, but you're far behind the many of the more dedicated citizens of The City in terms of physical strength.)
Martial: 29 (+3) (A former veteran who turned mercenary for a few years, the Lightning Lieutenant is perhaps the most experienced combatant in all of Neo-Kanto)
The Lightning Lieutenant: Surge is one of, if not the premier specialist in Electric-type Pokemon. Gain +10 while facing Electric-types in combat and +5 to all other rolls related to Electric-types.
Struggling Tactician: While Surge is a soldier, he isn't quite a commander yet. In an attempt to remedy this, he's begun to study tactics and engage in wargames. He still has a long way to go, but most progress is good progress. +5 to rolls regarding group combat.
Moonraker Lasers: Rocket's own Zapper, capable of piercing through most armor at a range with relative ease...any relation to any real or fictional weaponry is purely coincidental. Grunts gain +20 to combat encounters.

I'm making the assumption that the grunts would be brought along on this mission and be participating in combat, SO
17 + 32 + 4 (loyalty) + 10 (Lightning Lieutenant) + 5 (Struggling Tactician) + 20 (moonraker) = 88
This is an optimistic spread, BUT, CRITICALLY: Assuming the DC is similar 150, this is a scenario where doubling down is definitely worth it.

It's also fully possible that there's an intrigue route to be taking, possibly diplomacy or stewardship or learning as well.
It's quite possible that the power plant quest line necessitates a different sort of action before martial, or two stages of martial. The Hotel Chain necessitates two different type of actions in order to open, so that's my basis for that theory.
 
It's hard to say for sure so we'll have to see if reputation makes the DC lower. if not then maybe there's specific actions that would give DC reductions instead?
and there's also the chance DC reduction could be tied to influence in nearby areas like saffron/lavender?

as an aside, just when checking that i noticed how on the (normal pokemon) map the power plant is suspiciously close to that rock tunnel, and while i can't imagine that making things particularly easier, i could definitely see having a stronghold and a path out of kanto next to eachother being pretty useful? so maybe something about that would be touched on in a future part of the chain?

also, regarding said chain, the achievement in question says "Power Brokers: Complete the Kanto Power Plant event chain" as opposed to "action chain" so things might either kick off after progressing that, or there may be an event in the future that makes taking the actions easier/more important
 
Last edited:
Acquiring the power plant seems like something that might be made easier with more money, it's not mentioned but makes sense. Failures can also lower the dc, but that'd be a big investment.

My big question in regards to it is if Zapdos would be there. Nabbing a legendary would be huge.
 
My big question in regards to it is if Zapdos would be there. Nabbing a legendary would be huge.
probably a chance, though the fact that in this setting Pokémon are animals and stuff mutated by Mu mean that they're probably a bit less mythological, so worth tempering expectations there?

it did come to mind that the power plant could function as somewhere we'd relocate to if our previous HQ falls though, so that's another advantage?
 
I'm less thinking Zapdos would be cool for legendary lore and great mystics and more that a big zappy bird as a nuclear option or power source would be great. Especially since we have an electric type specialist.
 
I'm expecting the chain is definitely meant to build to a Zapdos encounter, or at the least that the event itself is "so Zapdos exists now"
Im a little worried that the factions engaging with silph co might be a rival to securing the plant, who knows
 
Im a little worried that the factions engaging with silph co might be a rival to securing the plant, who knows
well, for that at least I'm confident the power plant is less desirable a thing to invest in than the Pokémon related products/services and other properties we're competing over (it was shut down for a reason afterall). So unless someone decides they need to cook some electricity or has a similar evil scheme to us(something about electric Pokémon research, i guess?) it probably won't be too relevant to them? and that goes for both Silph and the various smaller factions too..

hm, maybe if it's electric Pokémon based, one of surge's actions might be related to this? or maybe something will unlock in the future, we'll have to see...
 
Unless I am wrong, Eggman uses organic components to controll and power his badniks in this verse, right?

Becasue I am kinda curious if organic component and tissues harvested from pokemons would be extra effective when building badniks. Espescially as pokemons are able to tap into some kind of supernatural energy to fuel their moves.

If so, that would be useful either for buisness deals with Eggman or by getting our hands on some basic badnik designs somehow.
 
I personally doubt Eggman would be interested in Kanto
by default probs not more than any other zone, but if it turns out to have something valuable to him then definitely

Not meaning to needlessly +1 but yeah, that's where my gut instinct on him from overall characterization here and in other 8BD works / the setting docs.
Valuable as in material resources or similar? suuuuure that could provoke EggDyne.. but consider my gut:

Will Eggman see the opportunity (imagined or real) and go "oh, this is worthwhile risk, because (itll inflate his ego more)"
remember fellow worker: The Egg Is Always Right

Some of this is just going off headcanon or cultural osmosis of fandom, and likely fanon, and while the cutoff date doesnt rule out larger long-running characterization or theories, I dunno if there's anything to contradict "he CAN be insightful and brilliant - he is also a petulant man"
 
I mean, all bets are off if *ahem* animal-like rebels rise up against Eggman. He might think they're Pokémon or related to them somehow, and then Kanto would become very interesting to him.
 
Will Eggman see the opportunity (imagined or real) and go "oh, this is worthwhile risk, because (itll inflate his ego more)"
eggman probably both wants to inflate his ego and to do things that give him more power yeah, could say they're one and the same? could easily see something and want it because of it's benefit, then go to unreasonable lengths for it?
I mean, all bets are off if *ahem* animal-like rebels rise up against Eggman. He might think they're Pokémon or related to them somehow, and then Kanto would become very interesting to him.
uplifts exist, so I thankfully doubt we'd be the first suspect? especially if sonic and folks are actually uplifts in this setting, and if uplifts are more human-like and pokemon are more animal-like
(basically pokemon wouldn't be the first example of weird animals to think of. may have some worries if they exhibit superpowers and similarities are drawn, but the City's weird so there's lots of stuff that could explain it?)
 
Last edited:
An Important Announcement and A Vote New
Hey everyone...it's been a while.

The coming wall of text is, essentially, going to be an explanation on where I've been, why I'm taking so long, and why I feel the need to make a vote like this. If you're not interested in hearing the explanation, the vote should be at the very end of this post.

Right...First I apologize for my lack of activity. My muse has always seemed tied to my mood and...well, let's just say since the start of this year my mood hasn't been the best with me still trying to establish a healthy work/life schedule, news within my area, and struggles my closest friends have been going through partly related to the latter. With that being said, I've still been working on the coming interludes when I can, but the process has been a lot slower than I desired, as evident from the over two months of a lack of updates.

Ontop of that, it's been harder and harder to ignore the mistakes I have made when developing this Quest and the lack of preparation that stemmed from a lot of them. Admittedly, I started this without a real solid plan on where to take it besides Rocket working towards their ambitions of dethroning Silph Co and the revelation of Mu-2's disappearance. The fighting system developed had glaring flaws in its first use, Pokemon accumulation and experimentation could be greatly improved, and it's been difficult making potential characters and hero units without breaking 8BD's 6th generation rule, at least for the case of Pokemon itself....and so on.

Despite it all, I still worked when I could and tried so many things to respark my muse.

But now...my muse and just about everything in me has taken its hardest it ever. My grandmother, someone who played such a massive part in my life, was hospitalized suddenly only a few days ago. The doctors gave her, at most, six months to live.

Just yesterday night, she passed away.

...There's no other way to say this but, I'm a fucking mess right now and probably the most miserable I have ever been. It's hard to find joy in just about anything now, including writing. Naturally, this doesn't bode well with RQ, and honestly, I don't know when or if I'll ever muster the desire to write for this or anything else again.

So, I'm putting it in your guys hands on what I do.

RQ is going on hiatus; that's inevitable. Beyond that, there's three options I see if I ever find my muse again:

-Come back and continue RQ from where it left off and essentially work on it while also trying to iron out its flaws while doing so in the future.

-Soft-reboot it, essentially making sure I am more prepared this time so these massive 'droughts' don't occur again, the systems in place are more refined, and more established arcs and storylines are inplay from the start...starting back at the very beginning of Giovanni and Rocket's journey.

-Discontinue it. Take what I learned from this experience to maybe make something new...maybe put the quest itself up for adoption if there was anyone wanting to continue where I left off.

I'm not really in the state to decide this myself, so I want to hear your inputs through one final vote before RQ goes on Hiatus. You all who have watched this amateur writer's first attempt at making a story and gave him the encouragement to continue on despite his doubts.

Regardless of the outcome...I have some final words.

Thank you to @weredrago2 for originally encouraging me to make the leap and turn an initial idea into a true quest despite my hesitation, aswell as helping improve the earliest threadmarks, turnposts, and interludes of RQ.

A thank you to @Crosswire for being a friend who kept my spirits up when they were low aswell as for making the tagged map of Neo-Kanto at my commission.

A thank you to @GenoWhirl , @KnownParadox , @Meridian , and everyone else above for their fantastic work in their respective omakes that I have re-read over and over again.

And a thank you to everyone who has read Rocket Quest up to this point and giving me knowledge that people actually enjoy what I write and the encouragement that came with it.

Thank you all, and good bye for now.

***********************************

What do you think should be done after the hiatus?
-[] Continue where we left off
-[] Reboot it
-[] Move on to something new and put this up for adoption
 
Jeez, yeah definitely take a break. My heart goes out to you.

I think, eventually, the right move forward would be

[X] Reboot it
 
Much as I am a stranger, I am sorry for your loss.

[X] Reboot it

A reboot makes things harder on the front end, it's where I've seen a lot of stories never leave hiatus, but is hopefully beneficial in the long term. This is still early-ish in the quest, so if you feel like it'll give you a stronger foundation there shouldn't be too much lost.

Ultimately though, if you find yourself leaning more towards one option than the rest, be it continue, reboot, or new project, I say go for it regardless of vote.
 
On some level I feel this should be your decision, but I also trust you didnt create any options you truly feel uncomfortable honoring.

A loss like this, I can understand how immense this is as an experience.

Continuing is an understandable route. I dont know if there's much to say there.
My feelings are that a reboot can 'set things back', but it might clean up any issues that would be in want of a retcon sooner or later.
Moving on and putting this up for adoption will remain an available option regardless of what we want.
 
[X] Move on to something new and put this up for adoption

I don't quite jive with rebooting the quest, since we've had some gains we likely aren't to replicate on a reboot. A straight continuation with whatever fixes are needed for the system feels better, even if it won't be under the same QM.
 
Back
Top