More thoughts on Fast and Furious, and how it could suit our team, and hopefully thinking of getting a similar synergy level to what Nemona has. Since that seems like a surefire way to punch up.
Let's look at Renne here. How does she synergize with the team?
Well there's the classic set-up of screens, and with her move variety and the general utility of her non-phantasmal moves she can theoretically T up basically any opponent to be swept by whoever comes out next. Fast and Furious seems like it has the foundations of a battling style that means each pokemons speed blitz will destabilize or weaken the opponent in such a way that when we switch we can keep up the momentum and start off fresh at the advantage. Sort of like a rally race except when they hand off the baton it's used to beat someone's face in. Where Drilbur comes in and wrecks shop, then leaves them paralyzed and weakened so the other two could run circles around them and set-up in preparation for the next round. Just some thoughts I'm throwing together right now.
Drilbur crushed you with earth moves, you finally beat her > Next comes out Renne and you realize that your attack has been weakened, you're paralyzed so much even an Espurr can outpace you, and the Drilbur has left behind an entire battlefield of sharpened rocks and stone walls to use as ammo and barriers with a careful use of Psychic. > Renne has put you on the ropes but you finally take her out > You're exhausted, there's still cover leaving shadows everywhere, she's set-up screens for the next mon to come out, and she just used Baton Pass so they won't even have to waste time setting up > Roland comes out fresh to a battlefield made to suit him, his stats are auto-boosted, he's ready to burn and infest you, and he's fast and strong enough on his own. > More pokemon, more problems, etcetera.
I like the rally race metaphor, I'm gonna call this strategy the Rally Race method.
TLDR: On top of the general plan of attack hard, attack fast, and attack without mercy; the plan is to have each pokemom destabilize and weaken their opponent to T up whoever comes out next to replace them. Have one guy break the opponents knee so when our next guy comes out, who's weak to kicks and jumping attacks, he'll be all set to wreck shop.