If that's what actually going on, could we merge a taunt throughout the process, or is that a bad idea due to being buried in Shadows?Amu and Utau are basically going to be knocking down the walls using psionics as a wrecking ball.
If that's what actually going on, could we merge a taunt throughout the process, or is that a bad idea due to being buried in Shadows?Amu and Utau are basically going to be knocking down the walls using psionics as a wrecking ball.
I wonder if Lightsmithing would be relevant in this scenario? (Though, finding scenarios where it isn't relevant seems more difficult, since I'm not exactly looking for lasers from this skill - we have Illusion for that)Her mind can reach out, showing anyone the way to what they seek
I assume this means the Investigation Team has not yet actually met the Shadow Operatives and Mitsuru Kirijo and that they haven't yet been inducted into the Shadow Operatives.But yes; it was mentioned, but Naoto hasn't seen it before. Which might date the timeline a bit.
There goes the previous plan of having Kirijo investigating Manticore for us (if what you mentioned actually happens in the medium term)?And she might even warn us away from Kirijo if she is/gets contracted to do that job.
...right, this part:JP's would probably still know about the Shadow Operatives and Hotsuin could probably put us in touch, but that would require telling everything to Hotsuin. That might or might not be inevitable at this point, given how insistent Midori is on calling for help after extracting Yui. Unless she can be convinced by Naoto that she has the resources to provide all the help necessary, without further calling in JP's.
was even if we do get out okay, with all the Scavengers intact. Midori has, quite reasonably, decided to prioritize support over secrecy after seeing what this place is like."Amu," she told her daughter firmly. "When we get home, we'll call for help. No arguments this time."
That's probably not the kind of thing Naoto has any interest in arguing, though.Unless she can be convinced by Naoto that she has the resources to provide all the help necessary, without further calling in JP's.
And if Naomi complains, we can hopefully point towards Yui and mention the potential Sniper based Bad End to say that she's out of her depth, then point to Naoto for potential allies?Midori has, quite reasonably, decided to prioritize support over secrecy after seeing what this place is like.
Maybe. I suspect she already knows Manticore has that kind of capability. There's a decent chance Naomi isn't even here, so she may not get a chance to object.And if Naomi complains, we can hopefully point towards Yui and mention the potential Sniper based Bad End to say that she's out of her depth?
I wonder if we can have Ami Illusion up the anti-fog glasses for the duration of this chapter? I doubt merely physical force is enough to get rid of the fog and allI wonder if we can do anything about the fog. Maybe physically blow it away with a big fan or telekinetic force or something.
Utau kinda already tried that back in Chapter 2.8 to less-than-impressive effect. If it can be done, it evidently requires more psionic skill than Utau has. Probably Dreamwalking at 3+. Since if Ami didn't have any hints on what to do about it, she probably can't do it with her 2 dots in Dreamwalking.I wonder if we can do anything about the fog. Maybe physically blow it away with a big fan or telekinetic force or something.
Very good question.nrelated: how is Naoto here, anyway? Access through TVs should have been cut off after Persona 4, but she still has an access route.
I think Hikaru has enough Overgrowth to (temporarily) resolve this with unknown risk of collateral, but otherwise I guess we could give Ami the Key and hope it works?
Personally, I'm guessing either she's capable of entering on her own power now, or she asked her old buddy Marie for some help.Very good question.
And also why I suspect the JSDF might be behind Manticore.
If they contracted her in this quest, they might have provided an access route for Naoto to use (i.e. so she could investigate the Shadow Operatives from the cognitive world, the way Akechi used the Metaverse to interrogate people's Shadows for info in Persona 5).
Assuming it uses Charisma + Occult + Empathy, we'd get 7 dice plus 1 from Utau, plus 1 from stunt for 9 dice minimum. If Utau counts as an expert and the Dumpty Key can be used as equipment, an extra 2 dice.
With Lightsmithing in use, Utau counts as a valid assistant; that gets you another die. Note that Lightsmithing is something like active radar here; the shadow will see you coming, if that matters.I wonder if Lightsmithing would be relevant in this scenario? (Though, finding scenarios where it isn't relevant seems more difficult, since I'm not exactly looking for lasers from this skill - we have Illusion for that)
"Where is the center of the place" is autofail until you're far more capable, but isn't the same question as "how do I get to the center of this place"; the latter is more like following a trail. You can vote not to use WP, though in fact you'd need to vote to use WP, since the default plan doesn't have any real risk on failure; there wouldn't be any automatic WP use.@Baughn can we roll here w/o auto WP cost for "where is the center of the place", or is it autofail due to DC?
It seems feasible. Close enough to their experience that it isn't even hard to justify, which is always a bonus. You definitely won't expect the result, but I think that is the case for every plan, from what I've seen so far... though this surprise isn't necessarily a bad thing.@Baughn - Could you say whether this is feasible? If it is, some indication of the difficulty?
Yes. Canonically, they worked together for a while. Utau—correctly—considered Lulu to be a naive child, who had zero clue about the evil place she'd somehow wandered into.
Or Teddy. Maybe even Yu!Personally, I'm guessing either she's capable of entering on her own power now, or she asked her old buddy Marie for some help.
Would that unintended effect be mainly from trying to open the door with the Dumpty Key?It seems feasible. Close enough to their experience that it isn't even hard to justify, which is always a bonus. You definitely won't expect the result, but I think that is the case for every plan, from what I've seen so far... though this surprise isn't necessarily a bad thing.
That said, what's feasible is for Utau to make that attempt, and for it to have an effect. The result may not be as intended.
Now, that I can't tell.Would that unintended effect be mainly from trying to open the door with the Dumpty Key?
The update default plan of Tearing down, or the Per + Investigation + Clairvoyance "plan" (which is fiat'd at 1 dice)?
Your princess is in another castle?
The update default plan is fiat'd as having no chance of leaving you in a worse position, apart from Amu getting tired. This isn't completely true—on a botch it can—but a botch is exceedingly unlikely. This is because the update default plan sums up as "Sniff your way towards the centre. Success = you get all the way there. (And success by multiple dice means it doesn't even tire them out.)The update default plan of Tearing down, or the Per + Investigation + Clairvoyance "plan" (which is fiat'd at 1 dice)?
That is an option, I suppose. This castle is a nightmare; but is it Yui's nightmare? ...well, there's definitely some Yui here, so it does seem plausible.
You'll get a better perspective on that this weekend, in omake form. But I will say this: To Ami, walking the Dreamlands is just walking, except her overactive imagination directly impacts the environment. The darkness in a well is mysterious, and turns into the equally mysterious entrance to a dungeon, for example. Though as long as Ami's frame of mind is "explore these beautiful and mysterious dreams", and not "dig into the depths of a nightmare", she's pretty safe in general; she can easily dig herself out of any problems by just forcing her own preferred pathways to exist.As for stuff I probably should have ping'd: @Baughn Quine was asking about how Dreamwalking looks like to Ami, and I was asking about how a typical center of a shadow centre looks like to Naoto (commonalities between different castles if this question is ill-defined without that qualifier), in order to try and figure out conceptual bridges that might be able to get us there easier.
To be clear, this would take you back to the real world; you would then need to make your way back to Yui. It adds a lot of extra time, and Midori would certainly send Ami home if given the option.[X] Tear the place open… deliberately
-[X] Try and pick up Hikaru first, best not to leave him staring at stairs for too long
-[X] Midori: Remind Amu and Ami that this might be easier if we factored in the knowledge of Yui that we currently have, as well as the fragments of Yui that are presumably still in the Key
Got it. Considering previously we passed on a 90% success option because of the risk of failure, I see no reason to backtrack on this decision now so...
[X] Tear the place open… deliberatelyTo be clear, this would take you back to the real world; you would then need to make your way back to Yui. It adds a lot of extra time, and Midori would certainly send Ami home if given the option.