When youz wuz a young orc, youz wuz nabbed by a… aaah…. ACHOOO!!!
Ahem.
While you were a fairly young orc, you were captured by a Dawi Zharr slaving expedition. Obviously you fought, brutally and kunningly, but soon you found yourself in chains. You were taken across the Dark Lands to the Tower of Gorgoth, the Dawi Zharr's greatest slave camp. By the laws of the Conclave, the ruling council of the Zhar Ankor, Black Orcs cannot be kept as slaves. Of course, there is always those willing to bend the rules, and you were given arms and armor to fight their wars as a warrior-slave.
You spent a number of years as a slave, and despite the distance most kept you at - fools they were not - you picked up some bits and pieces. In particular you were drawn to their Bull God, Hashut. He wasn't a proper orcy god, but he had some things you found interesting - like the piles of loot he demanded, the utter subservience his servants had to show. All the fire.
You also met your Grod-to-be during this time. Although you might not have thought much of them at first, you grew to see their worth - as an enemy. They were an important part of your life for those few years, but you only realized they were your Grod sometime after you broke your chains and escaped. It's been a long time since you last saw them, but you're sure they're alive. You still need to kill them after all!
[ ] Sorcerer-Prophet Drendelak Marrow-Grinder
You were bought by one of the priest lords of the Dawi Zharr - although he was not the commander of the tower of Gorgoth, Drendelak was sufficiently powerful to circumvent the laws around Black Ork ownership, as well as arrogant enough to think himself above them. A Deamonsmith focused on flesh crafting, known to other Dawi Zharr as a "Fleshist", Drendelak had great interest in questionably the greatest creation of any mortal fleshcrafter - the Black Orcs.
Although you were not the only Black Orc owned by Drendelak, your natural leadership over the rest and greater size made you more interesting to him, and eventually you became his bodyguard - albeit one bound in cursed chains. The Prophet would spend many hours telling you of his work - which you didn't understand - and musing on Dawi Zharr society, some of which managed to interest you. In particular, he spoke of Hashut - what the god demanded of his worshippers, and what glory he could give.
For a couple of years you acted as Drendelak's champion, fighting whoever he told you to fight, and leading slaves in battle. But overtime you become irked that you were following another git's orders - not even an orc! A stunty spellchuka! You also began having dreams, the rare times you rested, where twin voices spoke to you, telling you were meant for more than this. You saw visions of war unending, of mighty foes falling beneath your feet, mountains of loot that belong to you, only you. Finally the dreams told you that your use to Marrow-Grinder was ending, and soon he would kill you, cut you apart to discover the secret behind your unusual size. You decided to get 'im before he got you.
In an unknowing recreation of The Black Rebellion, where your newly created kind rose against their would-be masters, you broke your chains and freed your fellow slaves, leading them against Drendelak's dawi guard. You came close to breaking into the Prophet's chambers, yet were forced to retreat by the arrival of the elite Infernal Guard. Fleeing into the wastes, you swore an oath you would one day face Drendelak and claim all he had for yourself.
You Gain
Grod - Sorcerer-Prophet Drendelak Marrow-Grinder
Dawi Zharr Military Insight - 'Urst comes da slaves, den da bullets, den fire-gits (+10 Martial against Dawi Zharr, +15 against Grod)
Hashut Worship Insights - Da Bull God loikes burning and lootin - Iz can get behind dat (+10 to Peity actions regarding Hashut)
Sorcerer-Prophet Drendelak Marrow-Grinder Gains
Burning Grudge - Although the Dawi Zharr to do not formally hold Grudges, they can still feel the burning need for Vengeance...
Fieryskin Teacher - You know how your former property thinks; you taught him a great deal, after all... (+20 to predicting Fieryskin actions)
[ ] Overseer Lord Kapric Neveroathed
The most common use for Black Orcs in the Zharr Ankor is as warrior-slaves, and this was your fate. You came under the command of the Overseer Lord Kapric Neveroathed - a foul natured, mouthed and faced "la-dy", whatever that is. Despite her skill at arms and leadership, Neveroathed was an outcast among her kin - for reasons you never understood - and had been relegated to leading raids against skaven and greenskin tribes in the western Desolation of Azgorh. She would burn off her rage by launching punishing raids, capturing hundreds of slaves even as she fed her own into the meat grinder.
You attracted Neveroathed's attention for surviving so long - impressing her, yet also earning you her ire. Standing Dawi Zharr doctrine was to kill Black Orc slaves once their use was done, but Kapric choose to instead send you on suicidal tasks, such as standing against ogre tribes supported by mainly goblins, yet you persevered again and again. You became something of a favored slave, receiving better weapons and armour, although only ones looted from enemies. Kapric took to dueling against you between battles, using you as a grindstone to improve herself - yet bound and chained, you became stronger as well. Silently, you swore an oath you would kill her one day, simply because you hadn't managed it so far.
After a couple of years you began to receive visions from Gork & Mork, telling you, telling you that you were meant for more than this. You saw visions of war unending, of mighty foes falling beneath your feet, mountains of loot that belong to you, only you. Finally the voices told you that after one more campaign, Neveroathed would be summoned by the stunties leaders - and before going, she would have you killed, to tie up loose ends. You decided to get her before she got you, and started to plan.
The next battle against orcs, you lead your fellow Black Orcs right up the center, charging down the line of boyz. When you reached them though, instead of laying into them, you turned around and charged the way you came! Confused, but always willing to follow a big git into a fight, the tribe followed you - as did most of the greenskin slaves when they saw what you were doing. Like a hammer, you broke the surprised Dawi Zharr lines, and made it to Neveroathed herself, engaging her in battle. Yet she had foreseen your betrayal, if not the timing of it - and a horde of Hobgoblins attacked your rear. You made the choice to live, rather than sell your life to kill her. You got one good cut in on her face before leaving, although she got one in turn.
You Gain
Grod - Overseer Lord Kapric Neveroathed
Dawi Zharr Military Insight - 'Urst comes da slaves, den da bullets, den fire-gits (+10 Martial against Dawi Zharr, +15 against Grod)
Fighter of Fire - Dey mainly go for youz legs, case dats all dey can reach. (+10 Prowess against Dawi Zharr, +15 against Grod)
Overseer Lord Kapric Neveroathed Gains
Burning Grudge - Although the Dawi Zharr to do not formally hold Grudges, they can still feel the burning need for Vengeance...
Fieryskin Fighter - You have fought this one before - many, many times. One day you may fight them for the last time. (+15 Martial & Prowess against Fieryskin)
[ ] Questing Knight Gefrei de Turín
Among your fellow slaves held by the Dawi Zharr was a humie from the lands of Bretonnia - Gefrei de Turín. He hated your guts, because apparently his homeland came under constant attack from Greenskins, and you hated him because he was a poncy git that kept talking about honor and useless stuff like that. However under the whips of the Overseers, was forged not a friendship - never that - but a tenuous alliance. Both of you wanted out, and it was obvious that working together would give you a better chance of success. Gefrei had you swear an oath that you wouldn't kill him, or any humans, until you were all safe. You agreed, if only to get him to shut up about it.
Gefrei - or Gefi, as you started calling him - had left his home to prove himself a proper warrior - at least thats how you understood it. He'd been searching for some bird in a pond, but got caught by Dawi Zharr slavers while trying to protect "innocents" from them. Stripped of his armor and weapons he wasn't much to look at, but he was unwilling to give up. He also proved surprisingly sneaky, hiding away tools to use as weapons while you provided distractions. While you bullied the greenskin slaves into following your lead, Gefi was able to convince the humie slaves less violently.
The spiky stunties managed to notice the two of you didn't hate each other too much, missing all the plotting, so the two of you ended up chained together a lot. When not working or planning, Gefi would talk about his home - Savoie. He was big on the horses used in Bretonnia, was always telling tales about this gallant charge, that heroic last stand. Because it was about fighting, you listened - and found it fun to say what a proper orc - i.e. you - would do in those situations, pissing him off no end.
When you finally launched the rebellion - while a load of slaves were being marched to a mining camp - you ended up fighting back to back with Gefi, cutting down stunties as you fought your way to freedom. You were left with about an equal number of greenskins and humans, and things were tense but you and Gefi managed to keep things together as you travvled through the Dark Land, surviving on stolen supplies and what few things you could hunt. It took many, many days, but finally you managed to get far enough way you thought you'd be safe from the stunties coming after you. So you promptly turned on Gefii.
He was very angry with you - calling an oathbreaker, and worse - but still fought back. You would have got him, if a bunch of stunties - not the spikey ones, the others - popped out of nowhere and started firing bolts at you. You legged it, because you hadn't escaped a bunch of stunties to get killed by different stunties, Gefi's howls and promises of retribution following you.
You Gain
Grod - Questing Knight Gefrei de Turín
Bretonnia Military Insight - 'orses, 'orses 'nd more 'orses (+10 Martial against Bretonnian Knights, +15 against Grod)
Honor Is For Krumping - Wait till dey start yabbering 'bout honor and dat crap, 'den smack 'em. (+10 Prowess against Bretonnian Knights, +15 against Grod)
Questing Knight Gefrei de Turín Gains
Oathed - You have sworn an oath, on the blood you split together, that you shall rid the world of their evil.
Fieryskin Fighter - You have fought both along side and against this one. One day you may fight them for the last time. (+15 Martial & Prowess against Fieryskin)
Pick one. Vote will start in a bit, will end tomorrow
Going to turn down the orc-speak, although it'll still have it's place.
I wanted a fourth Grod, and had written part of a Asrai Waywatcher's story, but it didn't fit right. Maybe another time. So you have a choice of three instead; two Chaos Dawi, and one Bretonnian wild card.