I really do not think that we can afford it.
Look we make 37 883 and we expend 10675, but this isn't telling the full story, we spend the vast majority of our money on a turn per turn basis financing new construction projects and new weapons and runic items, Mado simply can't tell you how much we are going to expend at the end of a standard turn before the turn is complete.
This is clear when we consider that our bank is only 27 208, so we clearly did spend most of our money already in very necessary stuff.
The last turn we lost 4933 gold because of our commision for making siege engines.
In the one before it we gained a net positive of 1327 with a conservative expenditure.
The same people that are asking for this road are also asking for a massive expansion on our military infrastructure, without considering that a runic sets of weapons cost around 7000, 5000 a rune gate, 7000 a couple of catapults and a maxed out wall outside our valley will go around 3000.
Expanding the engeniers infrastructure is around 1500 gold, and keep in mind that is supposed to be our forte and we currently can't yet leverage it with only basic artilerry and bad golems.
We just found Mitrhil and I suppose a lot of people will want to had it used in a way or another.
That means financing a certailny expensive sets of fournaces and forges that we probably do not know how to make yet.
research costs money.
We want to expand the submarine?
It semi regularly founds problem that require pricy extra repairs.
I did not even factor in that we just had to figth a war and we are going to have to do it again very soon whilst having to rebuild any damages, at least some gold is going on it.
What I want to tell is that yes techincally we CAN support such an expense, but to do it a lot of people will have to acept that maybe we will not be able to purchase all the fancy new gear they would like.
That if we go the maxed out route our own valley defenses will be delayed.
That the golems and cannons will not be here as quikly and as numerous.
That we will have to spend at least some turns just building craft hall and markets because they will raise our income.
That the miniers guild will have to get luckyer and find more gold and silver and less coal.
That mithril is going to sit unworked on our stores for a while.
If your are thinking about going in red, this is dawi society, money is one of the 3 basis with wich all of them are valued, ale isn't and we all remember how bad we were affected when it ended.
I am not arguing that this is a bad pick, it very well could be great, i just want all of us to understand that the money to do this AND expand as quickly and lavishly as some of us want just is not here.
For the next plan please vote only for a plan with the Expand distant Logging Operation options and that picks very unexpensive defences (we have them and they are good).
We can hopely build the expensive ones later for cheaper.
[X] Partial Aid:
Mine is more of a vote to remember all of us to keep very close count of the money from now on since the maxed out options is probably going to win because I do not want to find out the consecuences of going in red in a Dawi quest.