The Missions in the Outer Rim:
You were tired. Before there was but a single thing you needed to worry about, the safety and security of the Planet and the system that was your assignment, now it was the fleet you commanded. There was nothing short of madness and pandemonium as you tried to wrangle around the insane logistics that so many star destroyers in a single fleet could create. In fact, it was why you found yourself needing a chief of staff.
In the past, when it came to commanding a fleet you usually had at most, thirty or more vessels, with only a handful of capital class ships that were worth the name, and almost more than half of the entire fleet dedicated to supporting vessels, supply ships, maintenance cruisers, even the simple communication ships for boosting intergalactic communications. You maintained readiness on all fighter groups and used them to scout or screen your advance, provide cover to other ground support, or, in the rare instances where you were in charge of a ground invasion…
Air support.
But this entire nightmare was almost entirely too much to handle. You had 35 capital class ships, 39, if you counted the Old Venators that were still kicking around, that you put under Taylor's command, just to get them out of your hair.
And that was your problem. You had captains serving as senior officers, commanding multiple ships when they had only had junior officer experience and had no idea how to handle a senior command, even when they had your confidence.
Captain Taylor, perhaps more than everyone else, was getting a crash course into fleet management, when he was nowhere near qualified for such a role, being assisted by able subordinates, and members of your newly appointed staff.
It was why you had Thrawn acting as your chief of staff. A Role he was acceptable at, if not brilliant at it. He was, as you always believed, a brilliant strategist and tactician, who had a fine enough understanding of logistics to handle what needed to be done.
The Problem was, at least at the moment, he was entirely operating with only you for help. Entire ships had problems that were slowly becoming his problem, as the captains were scrambling to try and keep their own ships afloat and battle ready when they had too little in the way of supplies, fuel, and even food.
Of course, that would not have been a problem, if the Imperial Navy was actually helping one of their own.
Tarkin… Sorry, Grand Moff Tarkin… was being perhaps the worst boss you had ever seen in a military capacity, in your long career as an officer.
And that was with Pong Krell on the list as well. The man was stonewalling you at every turn, trying his best to not only feel the pressure but to also make you admit he was right, that you overstepped yourself, and needed to bow down to your betters. It was why he forced all your allies here, instead of having them out and about across the outer rim, helping you secure what you were sure going to have… a long campaign. Even in friendly territory.
It meant that to stay alive, you were forced to make deals with less than reputable sorts, as you would have to buy, cheat and steal, just to keep the blasted lights on.
Pushing you to your limits, every day.
"Moff." Thrawn's voice broke your mind from your thoughts, as you looked towards the holo map of the outer rim, the galaxy map as you called it. General… Hurbett was also there, surprised that you had almost fallen asleep on them. Along with Captain Paelleon and Governor Wulfenbauch. "Are you alright?"
You were not. "Status report, before I-" The words were gone, and you shook your head. "Status report."
Thrawn knew you were trying your best to keep appearances. They knew you were running on no sleep for the past week, staying awake on stims and Cafe. It was going to kill you if you did not rest. But you still stayed that way, for a little while longer.
"Captian Taylor and his Venators are back to 100% combat Strength." Thrawn was happy to relay the good news. "General Skysailor and Commander Beat are all combat effective, though ground vehicles are becoming scarce due to reassignment from other sectors requesting more armored vehicles."
"Will we be able to recover them in the Outer Rim?" You asked.
"Yes sir, we will have the authority to make our regiments combat effective once more once the campaign begins." He replied. "There is also a worrying lack of fighter detachments on each ISD, with only a fourth of them having full compliments of fighters, and half only having a single squadron."
"Can we turn some turbo lasers into point defense weapons?" You asked. "Try to turn our lack of fighter support into something we can cover?"
There was a pause from the Captain, but Paelleon nodded. "We might be able to retrofit some of the ISDs for that purpose, but without a Drydock, we would have to do it by ourselves, and we don't have enough engineering detachments to do that?"
"What about the possibility of turning some of the ISDs into supply ships, allowing us to operate for far longer?"
"The idea is sound, but again, we lack trained personnel to do that," Thrawn replied. "But even if we could retrofit them on the campaign, that would require us to remain put for a few weeks, and if we are indeed going to be out and about, that would not be something we could afford."
You were stuck, for now at least, with what you had. "Does Tarkin expect us to follow his lead?"
"The Emperor has given you full autonomy," Thrawn stated. "Much to Tarkin's displeasure." the way he said that word, with a slight smile… was what filled you with hope. "You have free reign all over the outer rim."
Good.
"Where are we going?" General Hubbert asked as she looked at your orders.
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Where were you going?:
[]Mandalore: Moff Gideon and Gar Saxon, the fools are doing far too much in the heavy-handed approach of the Empire's rules, breaking all the arrangements of the previous treaties, bringing the entire sector to near open war. Now was not the time to be making enemies… but for you, now was the time to start making Friends. The Mandalorians are powerful allies. If you could get them onto your side.
[]Lothal: Governor Pryce… A name you desperately wished you had never heard before. Frankly, you wanted to send the poor girl to the Corellian Hells, but you could not. Now you just had to clean up her mess. And see if you could not get this place sorted… Especially because something is out and about there. And there is a story of a rare creature being hunted to near extinction, the Lothwolves.
[]Tatooine: You have no idea why you are here. Only that somehow, you need to negotiate with Jabba the Hutt. This entire planet is nothing… so why, are you here?
[]Nar Shadda: Something tells you that the Jewel of the Hutt Space is something you can use. Smugglers, traitors, gamblers, and criminals. You need them. And the fact that young Solo is there, with a new ship he won from some other Smuggler? You can't wait to see just how well you can make things work.
AN: enjoy.