Star Wars An Officer and a Traitor (NO SV, you are an Imperial Officer and Traitor)

Hold up. Aren't ISDs supposed to carry 72 TIEs each? That should be more then enough for most threats we can encounter right now, given that we are post destruction of CIS holdouts and pre formation of the Alliance.
Unless you are saying that Tarkin made sure we don't get them which is such a blatant and obvious act of sabotage that just going public about should spark an outrage in the military
 
We could have it so that we have 2 fleets. The fleet that we would command would be the main fleet with most of the ships, which would attract attention and do our "work", while the second fleet would have enough ships to "patrol" around the main fleet with the objective of actually touching ground with possible allies or rebels, search for abandoned clone wars outposts that could have useful equipment and vehicles or something like that.

The Big Scary Storm Cloud that's most of the task force, and then the Meet And Greet Fleet that reaches out and makes friends?

So at least for the start, we may want insane force concentration to make up for sheer lack of anything but ship on ship brawlers. 3 venators, 6 ace wings are kinda our most important assets at the moment ironically.

One of the things in the upcoming plan is going to be hammering the ever-loving-crap out of the Requisition Additional Ships button.
 
The Big Scary Storm Cloud that's most of the task force, and then the Meet And Greet Fleet that reaches out and makes friends?

More than that, it is securing a number of ships that would be loyal to our ideas and that would join the rebellion or cause chaos for the empire in the chance that we are caught and half or most of the main fleet still follow the ideals of Tarkin or the empire. At least this way if something happens, we will not lose everything.

And after securing the loyalties of more and more ships we could be creating more "patrol" fleets.
And once we have made many of these "patrol" fleets one of them could be lost (the one that would hopefully have Thrawn as its commander) and search either for Jedis or decommissioned clones that could join us later on.
 
I mean, a meet and greet diplomatic lead element that says "hey I have thirty star destroyers coming in half an hour and you're not going anywhere because I have interdiction on the exits from this system.

You wanna talk this over and find a solution or would you rather I handed out medals to ship gunners as we fly through the expanding dust cloud where you used to be, because if I solve things nobody dies and if we fight I get to turn that into Imperial Prestige" seems about like the sort of "work with who you can work with, use who you can't" style I could see us doing.
 
[X]Plan: Secret Wars
-[X]Task Force Shield
-[X]Captain Thrawn
-[X]General Ciaphas Hurbett

Both the Plan-Name and the Name of the Taskforce are obviously a reference to Marvel. As for Thrawn and Ciaphas, I dont think I have to explain why I chose them.
Plus, appointing an Alien as our Chief of Staff will piss off the Assholes even more. Especially since Thrawn is actually better leagues at his job then most of them.
 
Hold up. Aren't ISDs supposed to carry 72 TIEs each? That should be more then enough for most threats we can encounter right now, given that we are post destruction of CIS holdouts and pre formation of the Alliance.
Unless you are saying that Tarkin made sure we don't get them which is such a blatant and obvious act of sabotage that just going public about should spark an outrage in the military
TIEs are very obviously economy fighters. Which is a quality advantage against most of the galaxy in canon, but...

We have shaken things up, and we may have logistical problems considering the sheer glut of ISDs. Which especially considering how the TIEs are very economy and may be in eternally short supply, may strain empire logistics to fully deploy.

While average Imperial navy has about half a dozen a fleet going by wookipedia, I think that about a dozen is the least we can safely go for. Since we only have 3 venators, as our only non-brawler ships, and we could also evenly split the ace wings for 2 wings per feet.

Logistics is everything, and our fleet may actually have too high a concentration of Logistics nightmares.
 
[X] Plan: Constantine wars
-[X] Task force Arsenal
-[X] Captain Gilad Pellaeon
-[X]General Ciaphas Hurbett

It is the compromise option because I liked a leader from each plan but not the whole plan.
 
Mandalore The cultural ticking time bomb
Mandalore
The cultural ticking time bomb​
The first thing that needs recognized, is that it is the name of a culture, a sector, and a planet. With the culture being most prevalent in the sector by the same name. While things seem calm with Clan Sparrow, leader of the Mandalorians under the Empire, that is likely but an illusion. For well, the same thing was said about the New Mandalorians, and they seemed to have been doing even better than the current leadership. For well, the New Mandalorians were turning the people and allies against them, which culminated in the invasion of Mandalore, and led to the opposition leader dying.

While officially Pre Visla was murdered by Satine Kryze, later events and context points strongly towards it being propaganda, with massive desertion helping turn things into a civil war, as members of Death watch was split between following an outsider, whom might have been a force user. And noticeably, in the end the Kryze family came out on top. Just in time for policy to change, and the republic forces meant to support them pivot towards oppression, breaking the promise of pulling them out and turning against the very family that just won the civil war. This is Critical, because Gar Saxon, was installed as Governor of Mandalore by the Empire, making it painfully obvious he is just a patsy. An individual only tolerated because of Empire support and the long string of recent wars. Something which is likely to become painfully obvious as soon as the Empire is forced to reallocate resources from there to hotspots. Because, it is almost certain that there are many that are just waiting for the chance to unseat the puppets of the Empire, that doesn't even have tradition backing their ascent to power, let alone popular support.

And then there is the Mask. Long lost, may never be found. But, it is a major threat should it surface, for it is likely that the mythic item would lead to a resurgence of the Mandalorian Culture, and chances are, whoever finds it, will use it as a rallying point to gather forces to become a bigger player on the galactic stage. Which, considering it could potentially kick off a near unstoppable rebellion in the Mandalore Sector, means that even though it being found is highly unlikely, it will still always be a possibility. Albeit one that does have answers in the very traditions that give the mask its significance. For if one is able to set up a challenge over the title, and get a friendly Mandalorian to win and therefore, unseat the Mandalore, the end result would be a powerful ally, as long as your ally doesn't get unseated in a challenge motivated by unpopular policies or something.

Mandalore as a culture is very independent. Something that is especially shared by the sector of the same name. Between the oppression and constant Imperial interference, it is safe to say the occupations are only breeding resentment and fueling resistance movements. Something which while not the same situation, is best shown in the Deteriorating situation on Planet Shogun, where the Empire didn't benefit from the side effects of a long string of civil wars that weakened the local groups enough to allow the first occupation to succeed so quickly.

A/N: Let's be honest. The way things went in canon, means that Mandalor is almost certainty a problem sector, even before a crit tosses the mask into the ring. Though the whole beginning success does make some sense, with the whole long strings of wars prior to the occupation. But, I doubt they are truly pacified, mostly biding time and not yet close to the star wars rebels situation. Because well, Clan Saxon was installed by the Empire, after they kicked out the freshly won clan kryze to seize control. And there was a whole civil war that kicked off in response to the new management in Death watch.

Edit: fixed spellings and grammar.
 
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Mandalore
The cultural ticking time bomb
+5 though I need to explain three things that are slightly different:

1. The Mask of Mandalore is actually missing. It was stolen away by an unknown force during the invasion of Mandalore, not only to protect it, but to deprive the clans of the ability to crown, or someone to claim, to be a new Mandalore. So it is very easy for the Empire to keep the Clans down, disunited, and well, not strong enough to battle them. In fact, if you wish to get involved in that... fool's chase, I recommend recruiting locally.

2. The Darksaber (AKA Mandalorian Excalibur): Is actually not with Ursa Wren or Bo Katan. In fact, at this moment, the Darksaber is stuck on Dathomir, used as bait for the Nightsister survivors that managed to not die from General Grevious' Rampage, though since Maul hasn't taken up residence there, it is only the night sisters who are there.

3. Moff Gideon is an absolute genocidal monster, who is trying to commit a cultural genocide on the people of Mandalore at this moment, in addition to repressing and trying to pit the clans against eachother. if you go there, expect to have to deal with the Chicken man.
 
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+5 though I need to explain three things that are slightly different:

1. The Mask of Mandalore is actually missing. It was stolen away by an unknown force during the invasion of Mandalore, not only to protect it, but to deprive the clans of the ability to crown, or someone to claim, to be a new Mandalore. So it is very easy for the Empire to keep the Clans down, disunited, and well, not strong enough to battle them. In fact, if you wish to get involved in that... fool's chase, I recommend recruiting locally.

2. The Darksaber (AKA Mandalorian Excalibur): Is actually not with Ursa Wren or Bo Katan. In fact, at this moment, the Darksaber is stuck on Dathomir, used as bait for the Nightsister survivors that managed to not die from General Grevious' Rampage, though since Maul hasn't taken up residence there, it is only the night sisters who are there.

3. Moff Gideon is an absolute genocidal monster, who is trying to commit a cultural genocide on the people of Mandalore at this moment, in addition to repressing and trying to pit the clans against eachother. if you go there, expect to have to deal with the Chicken man.
...So, the empire got the mask locked away somewhere. That does offer an opportunity.

And meanwhile, looks like Mandalore is dealing with oppression 2.0, with Gideon trying to do the same thing the New mandalorians did, just with 1000% more brutality and British distracting enemies by pitting them against each other...

Well, looks like there is gonna be a lot of opportunity if we can pop in and mess with the status quo there.
 
And meanwhile, looks like Mandalore is dealing with oppression 2.0, with Gideon trying to do the same thing the New mandalorians did
NO.

The New Mandos did NOT try to "destroy their own Culture". That is an asinine Fanon sparked from the butthurt of Mando Fans who think the Mandos can only be cool when they are brutish Warmongers.
What Satine and Co. TRIED to do was divert Mando-Culture away from the path of constantly picking fights they could not win all around the Galaxy and bringing ruin and death to their World and People in the name of "Glory", like Pre and the Death Watch wanted.
Cultures change over time. It's the way of things. And if the old Mando Culture now only brought ruin to Mandalore, then maybe it should change into something more sustainable.
They didn't succeed, mind you, but that doesn't mean they were wrong in trying.

Now what the Empire is currently doing, though? That is probably much more a Cultural Genocide of Mandalore then the New Mandos ever were.
 
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NO.

The New Mandos did NOT try to "destroy their own Culture". That is an asinine Fanon sparked from the butthurt of Mando Fans who think the Manods can only be cool when they are brutish Warmongers.
What Satine and Co. TRIED to do was divert Mando-Culture away from the path of constantly picking fights they could not win all around the Galaxy and bringing ruin and death to their World and People in the name of "Glory", like Pre and the Death Watch wanted.
Cultures change. It's the way of things. And if the old Mando Culture now only brought ruin to Mandalore, then maybe it should change into something more sustainable.
They didn't succeed, mind you, but that doesn't mean they were wrong in trying.
...I may not understand most of the details. But one thing that seems clear is that the culture change is one RADICAL and major. Now I am not saying saying that New mandos are bad. More well meaning but murky in the how they try to enforce change, with the actions being part of what enabled extreme radicals like blackwatch to gain power in the first place.

Cultural genocide can sometimes be murky cause the very definition of culture is murky... 😅
 
...I may not understand most of the details. But one thing that seems clear is that the culture change is one RADICAL and major.
Certainly, but it still took place over, as I understand it, multiple centuries after the last war they fought. So it very much looks like a natural, if radical, change that developed over time, rather then something that was directly forced on Mandalore and it's People by the New Mandos or the Republic.

Cultural genocide can sometimes be murky cause the very definition of culture is murky... 😅
That is admittedly true. But frankly, I really don't see the New Mandos as a 'Cultural Genocide' in any way.
 
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Certainly, but it still took place over, as I understand it, multiple centuries after the last war they fought. So it very much looks like a natural, if radical, change that developed over time, rather then something that was directly forced on Mandalore by the New Mandos or the Republic.


That is admittedly true. But frankly, I really don't see the New Mandos as a 'Cultural Genocide' in any way.
Which was partly enforced by the New mando leadership, imposing strict limits and bans on virtually anything military. Which makes things murky. And the nature of said change being part of that might even explain how quickly things escalated to yet another clan war in spite of New mando influence during the clone wars.
 
Which was partly enforced by the New mando leadership, imposing strict limits and bans on virtually anything military. Which makes things murky. And the nature of said change being part of that might even explain how quickly things escalated to yet another clan war in spite of New mando influence during the clone wars.
Like I said, the New Mandos did not succeed. But that doesn't mean they were wrong in trying to change their People's culture into one that doesn't start massive Wars and devastate their own Planet and People every few centuries.

Frankly, I am almost as sick and tired of some fans vilifying Satine and Co. in favor of terrorist, warmongering Mass-Murderers like the Death Watch as I am of them vilifying the Rebels/the Republic in favor of the friggin' Empire.

Also, if your whole Culture revolves in many aspects around starting Wars and picking fights that harm your own people for the sake of "Glory"...maybe it isn't all that great to begin with? Just a thought.

And no, let me reiterate, I do NOT hate the Mandos. I just don't like it when they and their Culture are treated as a be-all end all "LOOK HOW AWESOME AND FLAWLESS THEY ARE!!" thing that should never ever be critiziced or maybe changed when necessary.
 
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Like I said, the New Mandos did not succeed. But that doesn't mean they were wrong in trying to change their People's culture into one that doesn't start massive Wars and devastate their own Planet and People every few centuries.

Frankly, I am almost as sick and tired of some fans vilifying Satine and Co. in favor of terrorist, warmongering Mass-Murderers like the Death Watch as I am of them vilifying the Rebels/the Republic in favor of the friggin' Empire.

Also, if your whole Culture revolves in many aspects about starting Wars and picking fights that harm your own people for the sake of "Glory"...maybe it isn't all that great to begin with? Just a thought.
Yeah... That is kinda the core problem. The Mando culture as far as has been shown, was basically a one-note viking/mongol culture if war was the only factor they ever thought about. Which is a problem when stuff like Armor which are cultural artifacts are virtually banned in an attempt to try and stop the cycles of war...

So, thinking about it, the problem is more that the mandos somehow managed to maintain a culture that revolves almost exclusively around war, with the few non-war bits being intrinsically tied to war material like the Mando armor...
 
...So, the empire got the mask locked away somewhere. That does offer an opportunity.
The Empire does not have it. Let's leave it at that.

Other Mandalorians are out and about in the galaxy, just waiting to rally up the boys for another Galactic war, and to get revenge on the Empire.
What Satine and Co. TRIED to do was divert Mando-Culture away from the path of constantly picking fights they could not win all around the Galaxy and bringing ruin and death to their World and People in the name of "Glory", like Pre and the Death Watch wanted.
You know the funny thing is, the Galactic Republic was partially responsible for the Whole Nostolgism for the Mandalorian old ways, and the cultural schism between the old and new Mandalorians (of which Death Watch surprisingly won in the end, though mostly because of the Goddamn Empire)

See 700 years prior to this time (both in legends and in canon), the Republic did a little trolling called the Mandalorian Excision. In legends, it was because the Mandalorians didn't want to Join the Galactic Republic, and was gearing up for round three of the Mandalorian wars. And the Republic, not wanting to suffer another galactic war of conquest, without a man called Reven to save their asses, decided to pull seven day war, and preemptively attack the Mandalorian sector, disarm them, and otherwise gunboat them into joining the Republic.

Whereas in canon, it was the final war between the Jedi and the Mandalorians in the golden age, where the Mandalorians did it to themselves, called the Great Clan Wars, where Pro Republic clans won.

And then there was the Mandalorian Civil war, which Obi-Wan, Quigon, and Jango were a part of. Which didn't help the ecological recovery of the Planet, or solving its cultural crisis, instead only making it work.

All of these events happened here, but I'm really not in the mood to write down a big summary. Mandalore has been a hotbed and in the civil conflict between the New, the Old, and the True Mandalorians for the last five hundred years.

In fact, Staines Government, despite its corruption and its failings, represented a rare and stable moment of Peace for Mandalore and its people. A Triumph if there ever was one for the people of Mandalore and the Mandalorians themselves.

To make a Long story short: The Traditionalists, that is Death Watch, won, mostly due to being the last man standing after the invasion of Mandalore, and the fact that Papa Palps and the Empire had use for them being canon fodder. That does not mean, however, that the New Mandalorians were forgotten, nor were they wrong in their moderation and influence.

Now we just need to find Jaster Mereel's super commando Codex to bring the True Mandalorians back into prominence and start a revolution. :V
So, thinking about it, the problem is more that the mandos somehow managed to maintain a culture that revolves almost exclusively around war, with the few non-war bits being intrinsically tied to war material like the Mando armor...
It's less that its tied to war, and more around being warriors.

And since the Sith were destroyed (uh, after Russan), they had no purpose. It's like the Samurai during the Edo Period. They were land owners reliant on the peasants, and soldiers/warriors without a war to fight.

Most of the time, they were basically either bitches to the sith, allies of the Jedi (Rare but not uncommon, given Galactic history), or fighting amongst themselves.

And unfortunately, in a large hostile galaxy (yes it is hostile, no matter what the Republic or the Empire tells you)... They had plenty of ways to not self-reflect on their own destructive culture and what it means to be a Mandalorian.

I'd argue that Jaster and Jango were the closest to figuring out the problem, but Jaster died, the Supercommando codex lost, and Jango decided to become a contractor, and fall victim (like many fellow members of his culture) to sith machinations.
 
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Yeah... That is kinda the core problem. The Mando culture as far as has been shown, was basically a one-note viking/mongol culture if war was the only factor they ever thought about. Which is a problem when stuff like Armor which are cultural artifacts are virtually banned in an attempt to try and stop the cycles of war...

So, thinking about it, the problem is more that the mandos somehow managed to maintain a culture that revolves almost exclusively around war, with the few non-war bits being intrinsically tied to war material like the Mando armor...
Yeah.
About the only - ONLY - praise I will ever give Karen Traviss is that she did expand on the Mando Culture more then what we had seen from them before.
Sure, I HATE that she tried to use those expansions as a vehicle to say "LOOK HOW MUCH MORE AWESOME AND COOLER MY SPECIAL SNOWFLAKES ARE THEN THE STUPID EVIL JEDI!!!"...but the expansions themselves weren't necessarily all bad.

And as you said, the key Problem of the Mando Culture is it's intrinsic connection to glory, fighting and battle. The New Mandos tried to turn that connection into something more productive but, sadly, failed.

But the core issue still remains. And at this point, the Mandos are in a worse position under the Empire then they were ever before.
Even if the Empire falls...the truth is, they will have to change.

Or doom themselves and their culture to total extinction.
 
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But the core issue still remains. And at this point, the Mandos are in a worse position under the Empire then they were ever before.
Even if the Empire falls...the truth is, they will have to change.

Or doom themselves and their culture to total extinction.
As Kreia told Canderous, the Mandalorians will die a slow death, a death that will last thousands of years.

In a way Kreia will always be right.

The Mandalorians will die. Eventually. It's whether they change. Whether they become more then what the Galaxy thinks of them, that will define its fate.

Or Mandalorian season 3 plot.
 
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