Dungeon Crawler You!

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Second, how sad and scary would it be to know that if this dumb hat falls of your head, you will stop being a person? Would you really want to do that to Moose?
I think a feeling of existential dread is something that all sapient beings must grapple with. Will Moose no longer dream of chasing cars but instead have nightmares about his eventual, inevitable death? Or will he fear sleep all together never knowing if the same Moose who lies down to sleep is the one that gets up the next day. Does he die each night, or from one moment to another?

Uhh maybe as Sysop we can find a -1 int and spare Moose the curse of sapience.
 
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How far is Moose from becoming sapient?
I think we should take the boxes for now if he's a good while away from sapience. I'm committing to give him a bunch of our boxes later when he does get sapience.
Level 60. He'll become sapient at Level 60.

We're probably the highest leveled party in the entire Dungeon, and we're at level 15.

[] (Moose Box) Take Moose's boxes for Calliope
 
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[X] (Moose Box) Take Moose's boxes for Calliope
[X] (Moose Box) Take Moose's boxes for Calliope - after she gets Wheeler Dealer, while in range of Luck Aura.
 
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I have a question. How does "this race will unlock Earth classes" work if we're being shown race and class choices simultaneously?
 
Catkin benefits from Drew's race and the audience would love her, but I still think Doppleganger is the best option for Calliope. It has a lot of combat power, and it gives her a shiny new ability to train and get creative with, which is lacking in the Wheeler Dealer class. Doppleganger feels almost like a class in addition to a race, and I trust Calliope to pull amazing stunts with it.

I still like Scion of the Zree best, even if we have to lock into human for the Sysop class, because of everything Levi said about the Zree being wealthy and probably motivated to help us.

[X] Plan: Wheeling, Dealing, System Screwing
-[X] Leo
--[X] Race: Doppelganger
--[X] Class: Wheeler Dealer
-[X] Taylor
--[X] Race: Scion of the Zree
--[X] Class: Sysops

I do like Democratic Senator for Drew because I'd like to get the party XP boost going as soon as possible, and I think levelling it at least once in a week seems reasonable. I think all the other skills and spells would be nice to have. This includes Gun Control Legislation, which may not always be usable, but can be great if we plan around it or to buy some time in a tense situation, or even just to take down physically powerful monsters with fire or chemicals.

[X] (Drew) Democratic Senator
[X] (Drew) Elemental Arcanist : Fire
[X] (Drew) Local-Access TV Psychic
 
We're probably the highest leveled party in the entire Dungeon, and we're at level 15.
Pedantry: Moose is at 16 and the rest of you are at 15.
I have a question. How does "this race will unlock Earth classes" work if we're being shown race and class choices simultaneously?
If a class is labeled as an Earth class then you need to have a race that unlocks that class.

Races that say "unlocks multiple Earth-based classes" unlock all of them.

Akovishan unlocks only Cowpoke Sheriff.

Tortugan unlocks only Juvenile Ninja Mutant Turtle.

I think a feeling of existential dread is something that all sapient beings must grapple with.
That's a bit different, though. I know that I will die when my physical body fails, but I also know that until then I am a person and I will still be me. Moose would have to wonder if he was even a person or if it was just the hat, and works know that it didn't even need to be a massive injury to end him, as a good enough shake could maybe knock the hat off. Think how terrifying it would be, how careful you would find yourself being about every movement.

Leave the poor doggo alone and let him develop naturally.
 
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Cats can wear tiaras, but dogs can't wear beanies.
This is either proof that Donut actually was getting special privileges for being royalty, or it's proof that cats are superior to dogs.
Both interpretations are acceptable.
This message was sponsored by The Society For The Eradication Of Cocker Spaniels
 
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Cats car wear tiaras, but dogs can't wear beanies.
This is either proof that Donut actually was getting special privileges for being royalty, or it's proof that cats are superior to dogs.
Both interpretations are acceptable.
This message was sponsored by The Society For The Eradication Of Cocker Spaniels
Maybe the equipment thing is just for sentient beings? Seeing as Donut became speaking and such during the first floor.
 
[X] (Moose Box) Take Moose's boxes for Calliope - after she gets Wheeler Dealer, while in range of Luck Aura.
 
That's a bit different, though. I know that I will die when my physical body fails, but I also know that until then I am a person and I will still be me. Moose would have to wonder if he was even a person or if it was just the hat, and works know that it didn't even need to be a massive injury to end him, as a good enough shake could maybe knock the hat off. Think how terrifying it would be, how careful you would find yourself being about every movement.

Leave the poor doggo alone and let him develop naturally.
If the plan had worked, he could have taken a race or class with a bonus to int. If he could wear the beanie but the plan didn't work we could tie it on and put it back on if it still falls off. Or just transfer an int boost to him with sysop. And if it's just the hat, then it's only the Dungeon magic regardless of how it happens. It seems less like existential dread to me and more like potentially having dissociative episodes on occasion.
 
On taking the boxes from Moose, correct me If I'm wrong, but
  1. Roll Up is activated when we choose to open boxes, before they spawn from inventory/wherever
  2. There is a Limit how offen the skill activated per "Open boxes" (skill Level based)
    1. Edit: I was wrong, it rolls up all of the tier, leaving only the boxes that couldnt be rolled up because they aren't enough to get a Box from Tier+1
  3. There is a limit how high the tier of the rolled up boxes can be (skill level based)
  4. When we choose to "Open boxes" it automatically opens all
  5. Moose has an unknown (but high) number of boxes, more than (2) allows US to Open atm
Won't taking them all just lead to lots of box wasteage? (I.e. opened as bronze rather than rolled up)
Edit: nope, they'd be rolled up to silver
 
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Tbh I didn't think Moose was ever going to become Sapient because that's kinda been done already, especially in DCC itself

An exceptionally smart dog that still isn't too self aware seems more interesting for me anyways for that exact reason, because I feel it is less common, but YMMV
 
[X] (Moose Box) Take Moose's Bronze Boxes for Calliope. Let him keep the good stuff for when he wakes up.
No can do. Transferring boxes, much like opening boxes, is an all-or-nothing thing.

On taking the boxes from Moose, correct me If I'm wrong, but
  1. Roll Up is activated when we choose to open boxes, before they spawn from inventory/wherever
  2. There is a Limit how offen the skill activated per "Open boxes" (skill Level based)
  3. There is a limit how high the tier of the rolled up boxes can be (skill level based)
  4. When we choose to "Open boxes" it automatically opens all
  5. Moose has an unknown (but high) number of boxes, more than (2) allows US to Open atm
Won't taking them all just lead to lots of box wasteage? (I.e. opened as bronze rather than rolled up)
Yes, Rollup happens when you hit 'Open Boxes' on your interface, but before the boxes manifest. The way it goes is:

  1. Roll Bronze boxes into Silver
  2. Is Rollup at least level 2? If yes, roll Silver boxes into Gold. Else, manifest boxes
  3. Is Rollup at least level 3? If yes, roll Gold boxes into Platinum. Else, manifest boxes
  4. etc
At each level, it rolls up the appropriate boxes at the rate for that box type:
  • Bronze x2 becomes Silver
  • Silver x4 becomes Gold
  • Gold x4 becomes Platinum
  • Platinum x8 becomes Legendary
  • Legendary x8 becomes Celestial
If you don't have enough boxes at a given level then the excess will not be affected, but the process will still continue. Therefore, if you initially have:

9 Bronze
1 Silver
3 Gold
7 Platinum
Rollup skill of 2

When you use Rollup, the process will go:

9 Bronze => 4 Silver + 1 Bronze
1 Silver + 4 Silver + 1 Bronze => 1 Gold + 1 Silver + 1 Bronze
3 Gold + 1 Gold + 1 Silver + 1 Bronze => 1 Platinum + 1 Silver + 1 Bronze
STOP. Rollup of 2 cannot touch Platinum boxes.
You will then manifest and have to open:

7 Platinum + 1 Platinum + 1 Silver + 1 Bronze

If you had a Rollup of 3 then it would have rolled up once more, leaving you with:

1 Legendary + 1 Silver + 1 Bronze

When you open boxes, all of them manifest and you must open all of them. Also, boxes cannot be traded or looted.
 
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How far is Moose from becoming sapient?
I think we should take the boxes for now if he's a good while away from sapience. I'm committing to give him a bunch of our boxes later when he does get sapience.

More generally, I think our party should establish a policy of giving all our boxes to our Wheeler Dealer. Having fewer but more potent boxes seems like a better deal than a pile of bronze boxes. I suspect the AI will quickly adapt to this anyway, and won't make all the gear Drew-focused.
I'd expect level 30, but possibly level 60 - he gets +1 int every thirty levels and needs 2 to become sapient, but we never saw whether his starting int was 0 or 1. I'd expect 0 to be a vegetable though, so who knows?

This does actually bring a potential problem to mind. Our plan thus far seems to be to funnel our loot boxes to Leo using Sysop to mediate the rate and get optimal Wheeler Dealer procs from the funneled boxes. However, we've noticed that loot tends to be optimized for whoever opens a box. This could definitely cause us some major issues if we start getting only Leo focused gear and allow the other two to fall behind - although it's not impossible to work around. For the moment I'm going to take it on faith that the AI wouldn't have given us these tools if it didn't want us to exploit them, but it's something to bear in mind for the future.

It may also be worth opening at least a trickle of Bronze boxes, at least until we get access to some kind of marketplace. They're not amazing, but they do drop a lot of staples which we're low on right now.
 
No can do. Transferring boxes, much like opening boxes, is an all-or-nothing thing.


Yes, Rollup happens when you hit 'Open Boxes' on your interface, but before the boxes manifest. The way it goes is:

  1. Roll Bronze boxes into Silver
  2. Is Rollup at least level 2? If yes, roll Silver boxes into Gold. Else, manifest boxes
  3. Is Rollup at least level 3? If yes, roll Gold boxes into Platinum. Else, manifest boxes
  4. etc
At each level, it rolls up the appropriate boxes at the rate for that box type:
  • Bronze x2 becomes Silver
  • Silver x4 becomes Gold
  • Gold x4 becomes Platinum
  • Platinum x8 becomes Legendary
  • Legendary x8 becomes Celestial
If you don't have enough boxes at a given level then the excess will not be affected, but the process will still continue. Therefore, if you initially have:

9 Bronze
1 Silver
3 Gold

When you use Rollup, the process will go:

9 Bronze => 4 Silver + 1 Bronze
1 Silver + 4 Silver + 1 Bronze => 1 Gold + 1 Silver + 1 Bronze
3 Gold + 1 Gold + 1 Silver + 1 Bronze => 1 Platinum + 1 Silver + 1 Bronze

You will then manifest and have to open:

1 Platinum + 1 Silver + 1 Bronze

When you open boxes, all of them manifest and you must open all of them. Also, boxes cannot be traded or looted.
In the "9 Bronze => 4 Silver + 1 Bronze" step, If our roll up level was too low it could happen that we get "9 Bronze => 1 Silver+ 7 Bronze" or "9 Bronze => 2 Silver+ 5 Bronze" right? (using made up numbers)
 
I still like Scion of the Zree best, even if we have to lock into human for the Sysop class, because of everything Levi said about the Zree being wealthy and probably motivated to help us.
One thing to bear in mind with the Zree is that they want their candidates to behave 'honorably' and will take it personally if they feel we've betrayed them. Given that they're apparently a willing participant in the Crawl, we should consider that they might get huffy (and therefore stabby) if we 'betray' them by trying to destroy the crawl.
When you use Rollup, the process will go:

9 Bronze => 4 Silver + 1 Bronze
1 Silver + 4 Silver + 1 Bronze => 1 Gold + 1 Silver + 1 Bronze
3 Gold + 1 Gold + 1 Silver + 1 Bronze => 1 Platinum + 1 Silver + 1 Bronze

You will then manifest and have to open:

1 Platinum + 1 Silver + 1 Bronze

When you open boxes, all of them manifest and you must open all of them. Also, boxes cannot be traded or looted.
Just to confirm, would this require Rollup lv 6 (because we 'rolled up' 6 sets of boxes), or Rollup lv 3 (because we 'rolled up' three steps)?
 
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In the "9 Bronze => 4 Silver + 1 Bronze" step, If our roll up level was too low it could happen that we get "9 Bronze => 1 Silver+ 7 Bronze" or "9 Bronze => 2 Silver+ 5 Bronze" right? (using made up numbers)
Just to confirm, would this require Rollup lv 6 (because we 'rolled up' 6 sets of boxes), or Rollup lv 3 (because we 'rolled up' three steps)?
Edited the prior post to make it more clear. Short answer: the level determines what type of boxes Rollup is able to affect. All the boxes on that tier will be affected.
 
Yeah, taking mooses boxes right now would be a big mistake. All it would do is upgrade all his bronze boxes to silver and turn off Taylor's class for the floor. We need to wait until Leo has a high enough level to make celestials, then do all of his boxes at once.
 
[X] (Moose Box) Do not take Moose's boxes

The AI has given rewards for taking good care of Moose. It might not like us stealing his boxes. We can probably negotiate with the Astronomy Army anyway. They should have lots of people with only low tier boxes.
 
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