Adhoc vote count started by qwolfs on Aug 15, 2022 at 3:14 PM, finished with 553 posts and 47 votes.
 
As I've been rereading the thread for the purposes of my Richer Reality for Hunger, I encountered a couple scenarios around Page 1398. The first being 'If you in the real world could grab an EFB, which one would you pick?' and the second 'You have 20 Arete and 10 Picks, what build would you take, assuming that prereqs based on Artifacts(ie, Thick as Thieves does not require the Forebear's Blade, but Opalescence requires Iridescence) are invalidated?' with it generally being agreed that Kinslayer(4 Picks, set Rank to 5) was pretty much the best pick for Rank builds, unless Uttermost costing you an arm and eye but raising your Rank even more was considered superior, which probably depends on Given how many EFBs and regular old choices we've had since then, how about another go at that? Heck, maybe just go 'Pick an EFB, then build around it with 20 Arete and 10 Picks' this time.

Also @Rihaku

If someone combined a build from each of your CYOAs(Furthermost Reaches, take Madman so you can get Red, because with all of this other stuff overpowering him shouldn't be hard, and Ten Thousand, Winter Dynasty, and of course Prototype) what would you pick? I mean, Red is obvious, but how would you combine them? I genuinely want to know.

Presumably the character's backstory is that they survived the rewriting of the timeline when The Accursed made a deal with Hunger, overwriting the timeline where Hunger made the Winter Dynasty, and were picked up from the Furthermost Reaches shortly before or after they ended up there, with their Winter Dynasty powers reactivated by the Fundament Nexus and it's connection to Hunger and/or Red. Since they'd be Hunger's follower, I'd guess this was arranged by The Accursed, because Progression Cursebearers like him don't grow on trees. Of course, it's entirely possible that it was sheer random chance.
 
Once and Future or the Ruling Ring would be my choices I suppose.
As for picks, well it depends what you have unlocked. There is some great healing early on, and that dragon power gives you immortality. So get that and some mind buffs via Exalted Spirits or whatever, and then for 10 Arete idk Cut Fate if I can, if not the I could get Winter Moon plus Rune King. Get some Prot, Charisma and Int depending on whats effective. Getting that gardening power would also be pretty funny with some of cheap regen.
 
And here're my builds, one for Challenge Mode and the Standard Mode build which I'd actually take:

You Love Giant Robots

Master [+9]
Try Me [Output + Longevity Base 2]
Drawbacks: A Dalliance, Blossoming Spring, the Gift of Men, Rivalry, Embrace of Winters, A Season for War [+9]
Core Functions: Longevity 4 [-2], Output 3 [-1], Placement 0 [+1]
Powers: Exalted Truck, Exalted Sword (Greatsword, Honorblade, Piercing Blade; Amaranthine Synchrony of Implements Style; see below), Exalted Companion (Exalted Awe, Exalted Tincture, Adept Rune, Adept Bread, Adept Timepiece) [-16]

Amaranthine Synchrony of Implements Style
I love giant robots.

+++++All Stats, ++++++++++All Stats instead when wearing, wielding or piloting a bonded 'implement.'
Progression: Slow and arduous. Mastery demands not simply intensive practice but also great achievements undertaken in the use of one's Implement. Grandmastery requires a successive campaign of many seasons, the majority of which must adhere to the punishing requirements of Mastery.

'Implement' - Any armored suit or otherwise similar object designed largely for war; may be anything from plate-and-mail to a high-tech battlesuit to a full-on Armament of the Foremost.

Adept - May initiate a bond with one's chosen Implement. After bonding, receive the following benefits:

*Synchronization Complete: The Adept may control the Implement by treating it as his own body, and may significantly alter the form, loadout and nature of his bonded Implement to better suit his time and circumstances, so long as its general thematics remain similar. This may be as dramatic as transforming a countryside-spanning titanic armament into a human-sized bodysuit, or as bizarre as turning a giant of oil and steel into a half-biological cyborg monstrosity. Used intelligently this may grant substantial versatility and improve his Implement's performance to far extremes, though more powerful forms are invariably more demanding to control.

*A.P.P. Field: While within the bonded Implement, the Adept gains Rank somewhat appropriate to their combined power and station. This becomes more effective the more stylish, spectacular, and awesome the Implement's form becomes. An Implement that is a truly stunning, heartstopping artistic masterpiece might even grant Rank well above the scope of its inherent destructive potential.

*Storied Shroud-Engine: The Adept's Rank gains an immense (+2) bonus when enabling certain actions: deflecting a nigh-unbeatable super move, arriving when all hope seems lost, converting pure will into enhanced performance, joining forces with one's allies to overcome a seemingly unassailable enemy, and so on. Essentially, anything that would be suitable as an iconic moment in a certain type of narrative, though the intensity of the boost degrades if invoked too often in succession.

So here's the build rundown -
*Exalted Truck + a specialized Exalted Sword martial Art designed to capitalize on the build's inherent synergies:
*The Implement is, of course, the battle-mech form of the Exalted Truck
*A Companion with Exalted Awe and Tincture that can grant both myself and my Implement the Appearance component of Exalted Awe, which grants high-grade memetic offense and general defense, and directly feeds the Implement's Rank (7.3 for this build);
*The Companion can further merge into the Implement to grant it additional shapeshifting and nigh-indestructibility,
*The Implement can be healed by shifting it to bio-form;
*The Implement can be overcharged with the Martial Art to absurd extremes given the unerring dexterity of Piercing Blade;
*Greatsword doubles the direct offensive and defense power of the Implement on top
*Output 3 + Synchronization allows us to hose down enemies with streams of Exalted Tincture, one of the strongest offensive Powers - be immune to transfiguration or instantly lose, even Artifacts get eroded and damaged;
*We can store enormous amounts of Tincture in the Implement's Neptune-sized pocket dimension, spatial manipulation also makes it nigh-impervious to boarding actions, also allows for wacky stuff like massively enlarging the mech to trap enemies inside;
*The Implement can grapple an enemy and then teleport to anywhere within the solar system in a second, separating foes from their party;
*The Companion can grant Exalted Awe to my entire team, allowing us to carry even useless teammates;
*The Companion is super-competent with broad peak human capabilities + Adept Bread;
*The build has extreme synergy with support-type Masters: Exalted Rune for defense and rapid healing, Exalted Pen for an additional layer of exotic defense, Exalted Timepiece with all its various abuses, and so on
*In conclusion, we love giant robots.

The goal is to win Rivalry and use the resultant Spark to progress enough Powers to successfully shuck Embrace - after adding Exalted Pen to the build, of course!

---

And for Normal Mode, which I'd actually pick:

Comfy Dominion

Master [+9]
Try Me [Output + Longevity Base 2]
Drawbacks: A Dalliance (Moderate Difficulty), Blossoming Spring, the Gift of Men, A Season for War [+5]
Core Functions: Longevity 4 [-2], Output 2 [+0], Placement 1: Exclude Students [+0]
Powers: Exalted Sword (Bastard Sword, Honorblade; Starlit Mantle of Evening Style), Exalted Companion (Exalted Awe, Exalted Tincture, Adept Truck, Adept Rune, Adept Timepiece), Adept Pen [-12]

A fairly simple but powerful build that bypasses most of the downsides of Companion + Season with Tincture. As above, the Companion can grant me the APP portion of Exalted Awe, which synergizes well with my Evening-Sky-in-Martial-Arts form. Once I get a Spark from the Endless City, I'll use it to progress to Exalted Pen before shutting down the Oppressor's forces. The First Travail is mostly skipped due to my Dalliance choice, but if hostiles remain I'll go into Earth with Pen wards fully up and the unique build clause of Normal mode ensures the other Masters aren't likely to have Exalted Swords or Companions of their own, making our safety highly probable.
 
Interesting! Accepting handouts from Gisena isn't a great feeling, but when the call comes, what are you going to do? Refuse? As the saying goes, there is no world in which I could have chosen otherwise.

Then You Scam Them

Master +9, Try Me, Mitigate First Travail -1
Drawbacks: Blossoming +1, Gift of Men +1
Powers: Exalted Companion -5 (Exalted Awe & Timepiece, Adept Bread, Sword: Honorblade + Bastard Sword, and Restoration), Adept Pen -2
Core: Longevity 4, Output 3, Placement 1 (Ban Masters) for a total of -3

Taking a leaf from Nameless and Liefang's playbooks, this build aims to both offload responsibility onto the shoulders of a hypercompetent ally and subjugate all prospective peers. Let the space-elf armada and the Oppressor's infiltrators come, for they will find Earth already conquered, and learn through painful experience that the Diarchy has no interest in sharing power.

The chosen Companion's a version of Anastasia Argyris adjusted for alignment with my interests, a suitable personality for weaponizing Awe. Since my Placement bans other Masters, none of the Prototypes will possess a defense against this initially - and as the Students are selected from the subset of those who mitigated the First Travail, none should have fled off-world for a Dalliance. Thus Ana can make a clean sweep of subversion, plotting out the optimal path with Bread-enhanced intellect and the Timepiece's foresight to secure oaths of loyalty sanctified by the 'Honorblade'.

Once conscription is complete, the training can begin. Direct temporal acceleration doesn't speed up growth, but issues of motivation or poor planning can be addressed. Use forecasting to empirically validate lesson plans for Arcanists, save Heroes from suicidal actions, and so on. For safety's sake we'll probably maintain a monopoly on Exalted Awe, but Celestial Choristers can be taught to master Time. If anybody took Life Worth Living, well, they can bask in the superstimulus.

With a hundred Students (minus any saved by suboptimal build construction) working together, the Travails are less daunting. Awe alone is insufficient against the Ithilmora, who have sensibly invested in memetic shielding, but perhaps individuals can be converted via vows of fealty once defeated in honor duels. I doubt that will work reliably, if it's viable at all, but the right convert - especially a warmain or engineer - would be invaluable. If every elf would rather fight to the last than kiss the Diarchy's ring, that can also be accommodated.

Personal vulnerability's a weakness of the build, only partially mitigated by Output 3 and imbued powers. Writing's an enjoyable activity not heavily penalized by the Blossoming, so I'll spend most of my time churning out novel-wards in a fortified hyperbolic time chamber. I can replicate Ana's domains, but a 'Master' with a single Adept-level Power's hardly worthy of the name. We'll let the Endless City's incursion progress long enough for me to sprint to Exalted Penmanship with the Spark, then strike to seal off the Oppressor's minions.

Once a stable equilibrium has been achieved, all that's left is to live happily ever after! Or close enough for governance work, with Longevity 4. Usually I'm all about the immortality options, but two effective Ranks for the final tier is too rich for my taste.
 
As I've been rereading the thread for the purposes of my Richer Reality for Hunger, I encountered a couple scenarios around Page 1398. The first being 'If you in the real world could grab an EFB, which one would you pick?' and the second 'You have 20 Arete and 10 Picks, what build would you take, assuming that prereqs based on Artifacts(ie, Thick as Thieves does not require the Forebear's Blade, but Opalescence requires Iridescence) are invalidated?' with it generally being agreed that Kinslayer(4 Picks, set Rank to 5) was pretty much the best pick for Rank builds, unless Uttermost costing you an arm and eye but raising your Rank even more was considered superior, which probably depends on Given how many EFBs and regular old choices we've had since then, how about another go at that? Heck, maybe just go 'Pick an EFB, then build around it with 20 Arete and 10 Picks' this time.
[ ] Hunger - Might's Repose. [2 picks]
[ ] Feat
- Age and Treachery. Gain +.25 Rank. [2 picks]
Evening Sky - Philosopher's Wreath - 7 Arete (2 picks) (Noble Praxis)
Hunger - Stranglethorn (4 picks)


Even though it's an inefficient use of Arete, leaving 11 Arete on the table, this build does everything I really want.
Stranglethorn is a steady, if slow, source of advancement. Might's Repose allows you to live long enough to truly take advantage of Stranglethorn, it also synergizes well with it's strength and constitution boosts by providing you Might over time.
The Philosophers Wreath provides access to a Noble Praxis equivalent that you have encountered, but Feat prerequisites are bypassed for this challenge, so I'll go with the Noble Praxis itself, primarily for it's reliability and because I don't think we've seen anything else comparable.
Age and Treachery provides Rank, which should eventually allow me to, using Stranglethorn, awaken my Rank, thereby gaining access to one of my two favorite magic systems.

I'd start off fairly weak, though Stranglethorn's stat boosts would be quite noticable even for a pleb tier human like me. But given some time and effort I could get quite far. I'd be willing to take on the Geass of Indenture for this, even. Might be worth writing an Omake or two where that happens.



There is a particular synergy between Might's Repose, Stranglethorn, and Linear Halo since Halo scales your Int, Wits, and Wis off your physical stats for the purpose of magic advancement. I tried to find an option that provides a "formal" magic system, but besides replicating Hunger's own Imprisoner soul evocation through the Mage Lord vote I couldn't find a valid vote option. Mage Lord would even have allowed for manual Rank training, which would have been very valuable. The mental contamination from even trying to replicate Hunger's soul didn't seem worth the risk to me.



Superior, but cheesy, variants of this build might try to exchange Age and Treachery for [ ] Triumphal Gleam [7 Arete] - and [ ] Breaker of Suns - and / or
[ ] Tower Above -

Triumphal Gleam is already a lot, but Breaker of Suns makes it absurd for such a limited build, +150% Rank gain, much more charisma, +50 to some stats, some extra Rank, etc.

Then Tower Above gets you Rank and a massive discount on a magic advancement, which can even include the Praxis! Since they're both technically a single pick you could easily afford all three. They're hilariously ridiculous, which is why I judged "special advancements" don't count as normal advancements for the sake of this challenge.

EFB wise I have to agree with Wolfy, Once and Future III is king. A full -- limited Royal Praxis equivalent -- custom ontology is just too good.

Edit: the core question, for the build, is whether Soul Evocation counts as a Formal system by default, or whether it is Hunger's particular expression that counts. If the latter then the Librarian would count as well, but as acquiring his evocation is no less cheesy than using Philosophers Wreath to get the Praxis it wouldn't really justify changing my build. If the former though...
 
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You can't ban a single Power outright, nor can you ban every other inductee - only those of one type - though you could practically ban Awe in Normal Mode by taking Exalted Awe yourself as a Master, since your build will be as unique as possible among the set.
...Wow, this deal just gets worse. I never previously agreed with the Anti-Gisena Gang, but if this is the sort of thing she's doing...

You Don't Have To Stay, Said The Morning Star
[ ] Master
- Receive 9 Ranks worth of Powers.
[ ] Go Easy
[ ] The Truck (Exalted)
Rank 2: Pathetic Mode
(ban everyone)

That's right, minimum longevity. The plan is to go somewhere that can give me better abilities than this pathetic prototype, then wait it out and claim them!
Unfortunately, Pathetic Mode may be incompatible with that?

...

[X] An Ending True [20 + X Arete]
 
[ ] Hunger - Might's Repose. [2 picks]
[ ] Feat
- Age and Treachery. Gain +.25 Rank. [2 picks]
Evening Sky - Philosopher's Wreath - 7 Arete (2 picks) (Noble Praxis)
Hunger - Stranglethorn (4 picks)


Even though it's an inefficient use of Arete, leaving 11 Arete on the table, this build does everything I really want.
Stranglethorn is a steady, if slow, source of advancement. Might's Repose allows you to live long enough to truly take advantage of Stranglethorn, it also synergizes well with it's strength and constitution boosts by providing you Might over time.
The Philosophers Wreath provides access to a Noble Praxis equivalent that you have encountered, but Feat prerequisites are bypassed for this challenge, so I'll go with the Noble Praxis itself, primarily for it's reliability and because I don't think we've seen anything else comparable.
Age and Treachery provides Rank, which should eventually allow me to, using Stranglethorn, awaken my Rank, thereby gaining access to one of my two favorite magic systems.

I'd start off fairly weak, though Stranglethorn's stat boosts would be quite noticable even for a pleb tier human like me. But given some time and effort I could get quite far. I'd be willing to take on the Geass of Indenture for this, even. Might be worth writing an Omake or two where that happens.

There is a particular synergy between Might's Repose, Stranglethorn, and Linear Halo since Halo scales your Int, Wits, and Wis off your physical stats for the purpose of magic advancement. I tried to find an option that provides a "formal" magic system, but besides replicating Hunger's own Imprisoner soul evocation through the Mage Lord vote I couldn't find a valid vote option. Mage Lord would even have allowed for manual Rank training, which would have been very valuable. The mental contamination from even trying to replicate Hunger's soul didn't seem worth the risk to me.

Superior, but cheesy, variants of this build might try to exchange Age and Treachery for [ ] Triumphal Gleam [7 Arete] - and [ ] Breaker of Suns - and / or
[ ] Tower Above -

Triumphal Gleam is already a lot, but Breaker of Suns makes it absurd for such a limited build, +150% Rank gain, much more charisma, +50 to some stats, some extra Rank, etc.

Then Tower Above gets you Rank and a massive discount on a magic advancement, which can even include the Praxis! Since they're both technically a single pick you could easily afford all three. They're hilariously ridiculous, which is why I judged "special advancements" don't count as normal advancements for the sake of this challenge.

EFB wise I have to agree with Wolfy, Once and Future III is king. A full -- limited Royal Praxis equivalent -- custom ontology is just too good.

It's too bad it requires 10 Echoes, or I'd recommend adding Tenfold Echo's 7 Arete variant to your build. It had two ways the cost could go. 3 Picks, 0 Arete, or 7 Arete, 0 Picks. Perhaps an option to convert 2 Arete into a Pick apiece to give the scenario a little more flexibility? Hang on, does the 7 Arete version of Edelross/Sharpbright cost a Pick? I don't think it did. 7 Arete is enough to generate 2 Praxis Picks, though you'll have to wait on spending them until you get another Pick. There's always the option of just buying the Evening Sky for 7 Arete, as that was it's original cost. Heck, spend that last 4 Arete on two Picks, and get 2 Echoes, and you'll officially graduate to modestly superhuman.
 
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I didn't expect Aobaru's backstab would be equaled in this thread, yet here we are.

"For the crime of offering me super powers and eternal life entirely for free, I sentence you to ego death!"
being fair, most options that take eternal life are at a fairly big risk because of someone taking Storm Queen and nuking Earth (or just stopping everyone's magic so you're back to being a normal), or being persuaded to be a slave thanks to Exalted Awe, or being forced to be a slave thanks to Exalted Sword with Honorblade or the drawbacks.

It's a fun CYOA but won't say its a particularly good deal, too risky to not be a Master (and when you're a Master your incentive is killing or enslaving as many students as possible since they can grow to exceed you and in that case even one bad apple who develops Storm Queen capabilities can fuck the earth and deny you your powers, or multiple people developing exalted Awe etc).
 
Prototype does come across as a bit tougher compared to The Furthermost Reaches and Winter Dynasty... Possibly because in those you had to opt in to extreme danger, rather then paying to opt out of it! However, it's still very easy to get a high power build that is not dangerous in Prototype - Buy Normal (banning masters) or Pathetic, don't take the travails, and with gift of men and maybe blossoming spring you can get a Student build with good scaling and an excessively long lifespan! The difference between true immortality and 10 billion years is academic from our perspective, to say nothing of longevity 4's ridiculousness! Furthermore, if you have Towering Arcane and Pathetic, you can eventually get uncontested Truck and hare off to find universes that can grant you true immortality.
 
Prototype does come across as a bit tougher compared to The Furthermost Reaches and Winter Dynasty... Possibly because in those you had to opt in to extreme danger, rather then paying to opt out of it! However, it's still very easy to get a high power build that is not dangerous in Prototype - Buy Normal (banning masters) or Pathetic, don't take the travails, and with gift of men and maybe blossoming spring you can get a Student build with good scaling and an excessively long lifespan! The difference between true immortality and 10 billion years is academic from our perspective, to say nothing of longevity 4's ridiculousness! Furthermore, if you have Towering Arcane and Pathetic, you can eventually get uncontested Truck and hare off to find universes that can grant you true immortality.

It's one of the reasons I want to see what build Rihaku would use if he could combine his three CYOAs and their choices. Gisena might well be offering the Nexus in return for the opportunity to research this guy's magics in such a scenario.
 
[ ] Student (3 Ranks, 2 Sparks)
[ ] Try Me (Long 2, Output 2)
-[] Skip First Trevail (1 Rank)

[] Veil of Maya (+1 Rank)
[] A Dalliance (+1 Rank) (Moderate)

Rune of Restroration (Initiate) (1 Rank)

Placement: Challenge Mode (+1 Rank)

Longevity: 5 - Immortal (3 Ranks)
Output: 3 (1 Rank)

Towering Arcane

1 Spark reserved.

The difficulty of A Dalliance scales to my other choices, which is basically a minimal power build with moderate potential at best. I even suffer from the Veil of Maya, which 'synergizes' with A Dalliance to result in an even easier adventure! I do have Rune of Restroration to deal with any 'ported in front of notable enemy' issues.

Plan is for the other Masters and Students stuck on Earth to deal with the inc apocalypses while I effectively camp elsewhere. GL HF! I have skipped the First Trevail, so they will probably be reasonably cooperative and be capable of fighting off the incoming invaders with reasonable ability.
 
I have done an art. The dimensional effect of Dien shattering his way through a star is not quite as clear as I want it so I'm going to try it again as a conventional painting, but this was a lot of fun. I think the cutout effect would've worked better if everything was drawn about 2x bigger. The super small scale hides some of the parallax aspect I was hoping for.

(I also thought about curling the top & btm layers out so the tentacle is bursting into a sort of paper sculpture. But again, there's just not that much paper material to work with. I will have to buy bigger paper.)



V2.0 will hopefully come out this weekend :)
 
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A tip for hopeful students, if you are starting in a world with Masters(or even just other Students) for whatever reason, getting Pen/Bread/Time is a bare necessity. This will allow you to craft anti-precog(and later anti-awe) wards so you can hide and grow. Although this wouldn't save you from Exalted Companion(Exalted Awe, Exalted Truck, Adept Blade), Exalted Timepiece build of course, since you would get enslaved before you can do anything.

Just pick Dalliance and get sent to world without Awe teleporters.
 
The main advantage of 'mitigating' A Dalliance with Veil of Maya and having extremely low power & scaling (even with an extremely high maximum potential) is that my Dalliance quest has to be absurdly easy in objective terms. With my main ability being accelerated healing, but being super lazy (and that laziness being accounted for with my quest), most morally abhorrent quests are cut out. Because most morally abhorrent quests would be difficult to achieve against a determined and angry populace, which my build is basically incapable of dealing with, the maximum scope of abhorrence is limited as far as is possible even with the most uncharitable reading of things.

Hyperscaling afterwards shouldn't be too hard. I do have all of eternity ahead of me..

(I'm not sure who my peers would be. AFAIK I have not seen anyone with a Challenge Mode + Mitigate First Trevail build yet.)
 
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As I've been rereading the thread for the purposes of my Richer Reality for Hunger, I encountered a couple scenarios around Page 1398. The first being 'If you in the real world could grab an EFB, which one would you pick?' and the second 'You have 20 Arete and 10 Picks, what build would you take, assuming that prereqs based on Artifacts(ie, Thick as Thieves does not require the Forebear's Blade, but Opalescence requires Iridescence) are invalidated?' with it generally being agreed that Kinslayer(4 Picks, set Rank to 5) was pretty much the best pick for Rank builds, unless Uttermost costing you an arm and eye but raising your Rank even more was considered superior, which probably depends on Given how many EFBs and regular old choices we've had since then, how about another go at that? Heck, maybe just go 'Pick an EFB, then build around it with 20 Arete and 10 Picks' this time.

Also @Rihaku

If someone combined a build from each of your CYOAs(Furthermost Reaches, take Madman so you can get Red, because with all of this other stuff overpowering him shouldn't be hard, and Ten Thousand, Winter Dynasty, and of course Prototype) what would you pick? I mean, Red is obvious, but how would you combine them? I genuinely want to know.

Presumably the character's backstory is that they survived the rewriting of the timeline when The Accursed made a deal with Hunger, overwriting the timeline where Hunger made the Winter Dynasty, and were picked up from the Furthermost Reaches shortly before or after they ended up there, with their Winter Dynasty powers reactivated by the Fundament Nexus and it's connection to Hunger and/or Red. Since they'd be Hunger's follower, I'd guess this was arranged by The Accursed, because Progression Cursebearers like him don't grow on trees. Of course, it's entirely possible that it was sheer random chance.
Any EFB: In order of preference assuming they work fully:

EFB Rain would be hilarious if it works in the manner intended.
EFB Truth would canonically provide Diagram Magic access.
EFB Forge of the Nameless One - 11 Magnum Opuses at Ascendant Titan would be pretty banger. Assuming it works, ofc.
EFB High Hand of the Norn (Ring of Might) - Cultivation + 3 stages is pretty banger. Fate doesn't exist on Earth though so doubtful if this would work.

AST's EFBs (I assume this is only for Hunger EFBs as Companion EFBs are ~4x as efficient, and EFBs unlocked by OaF 3 to be cheating, as well as EFBs acquired via Apoc procs, etc)

Total Eclipse gives Maidenhood levels of power. Top pick.
Pillars of Evening is ultimate comfy (IIRC my original preference).
Cut Through gives access to Royal Sword Praxis. That's pretty good.
Crimson Flare was a pretty good option.

10 Pick, 20 Arete: I immediately have several questions.

Does Unshattered cause me to lose an eye, arm and liver & lung in the process? If not, it's a pretty good start.
Can I pick Companion-only picks/Arete options? They're obviously more efficient. I assume they're not allowed.
Does +Rank effects re-scale to be scrub Rank 1 from the time Hunger got that rank?
can we 'Pick' Trinity and Trinity II and OaF Meta-ontology effects? I assume not, but if we could, focusing incision is pretty OP IRL

Anyway:
Something like Kinslayer (4 picks) to put me at Rank 5.
Then get Dominion (Life), Chief Dominion (Blood) for 2 picks, 9 Arete, top on Gardener's Halo and a bunch of suitably synergistic Arete/picks. Like Ring of Power: Blood Rank boosts. I think I can effectively hit Rank ~6.5 bloodcasting thereabouts.
 
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I'm about half way done with next CYOA. I'm hopeful to get it posted some time this week.
 
So, something I realized early on but forgot to talk about...

[ ] Tempestuous Tides - Your life will be set a-roil, doomed to suffer one of the great curses of man - possessed of an unshakeable and overweening hubris; beset by the vigilant attentions of those in power; or condemned to live in interesting times.

This seems to be all three of the crowning curses, which means that we now know what the third one is! Something about being set against the status quo / current powers of the world. At first brush, this would appear to be less severe then the Apocryphal's endless dangers or Hubris making you fuck yourself over, so that means it must be more complex then I first assumed! Perhaps any time you outscale and deal with the local authorities, greater authorities still appear from behind the curtain, an infinite escalation of higher powers that don't like you. Alternatively, it occurs to me that the Accursed himself is the largest power in the Rihakuverse - perhaps Cursebearers with this curse need to deal with some kind of less-then-positive interference from their boss himself! Or he's mitigated it like he did with the Doom of the Tyrant, so that he's an exception.
 
The Soup of Ages and the buttered chicken leg
[ ] Grains
[ ] Vegetables
-[ ] Gift of Legumes
-
[ ] Milk
-[ ] Butter -
[ ] Meat [7 Arete]
-[ ] Chicken Leg [7 Arete] -
-[ ] Dragon Meat [14 Arete] -
[ ] Herbs & Spices

This time a build that foregoes Remittances. It is effectively a homolog of my 10 Pick 20 Arete build, because I felt there might be an interesting story on this world. After all, how could a world exist where powers such as these are readily available from food, yet cooking seems a discarded art?

Herbs and spices are applied to grains and vegetables, such that stat +'s are removed and their slight improvement to other ingredients becomes a mild improvement instead. They then empower Butter and Chicken leg, which have each been optimized for a single purpose.
Butter provides a single 2 pick seven arete advancement, as opposed to a single pick seven Arete advancement (Philosophers Wreath: Noble Praxis).
Chicken leg directly and only provides a defining advancement (Stranglethorn).
Legumes provide +1.5 rank.
Dragon Meat provides Might's Repose and a Surgecraft element focused on healing and restoration named VerdantRenewal.

Nutritional Facts
+++++++++Might,
(+++++++++)Strength,
(+++++++++)+++++++++Constitution,
+++++Agility,
+++All Stats,
+Rank.

Might of Ages: Prologue
"It's good of you to try," says the old man, his face weathered but body tight with lean muscle. "But they won't hear of it here, they can't afford to. One of them collector's was by just a few days ago and it's got the town right spooked. Can't say I blame 'em, little Maggie didn't seem the type."

He leans back from the table, puffs on an oaken pipe carved into the shape of a flame spewing dragon, embers glimmering through small holes cut into the deluge of fire. How does he get the smoke weed in, perhaps there's a hatch?

"You've got the act down though, boy. I remember me da, he'd wolf down the meat like that too. Course, he didn't survive the war. Heard they gutted him on the steps of Summer's Hall." For a moment the man's features grow tight, the corners of his eyes crease and the shadows cast by the large kitchen table candle deepen.

Then his eyes slip away from darkened thoughts and onto the empty bowl in front of me, every drop of soup mopped up, every slice of bread eaten, every chunk of meat devoured. I've eaten the chicken leg down to the bone, picked it so clean the bone doesn't even gleam in the light anymore. "If you help me clean up I'll let you stay the night. Then, tomorrow, I'll send you up to the castle. They've still got the ears to hear and they could use some extra hands, too. If you're lucky and the lord is there he might help you out with the language too."

I nod and tap my right thumb to the second joint of my pointer finger.

"Good. You know to listen and you know to learn. Now, bring your plate to the sink, I'll get the water."

___________

My stomach is full, my limbs heavy, eyes falling closed. The sun has barely set and I feel exhausted, more drained after the meal than before. Perhaps it is the unfamiliar bed, the unfamiliar sky, with its far too many stars and the inhabited moon. Even from here I can see the lights of a metropolis that reaches down beneath the lunar regolith, vast tendrils extending from dense agglomerations of light, a network of inhabitants that covers the silver sphere like a bacterial infection.

The moon, the old man implied as we cleaned, was where the collector's went with the children they acquired. Where "they" lived and ruled over the earth. They, whoever they were, had an enemy in the old man – every word he spoke about them dripped vitriol.

Yes, the moon makes me tired. The sheer difference it implies exhausts me, makes me want to give up and cry. There's so much to do, so much to learn, and I have so little to work with.

My phone is already gone, formatted and pawned away as a marvelous curiosity to get me at least a little food. If the crunching sound was any indication then the screen was already broken by the time I left the shop. I feel so… exhausted.

The thought, the simple awareness of my exhaustion circles around my head, just repeats without end, a pointless whine that intensifies until, with a wrench of will, I close my eyes.

I am tired, I try to convince myself, everything will seem easier in the morning. It's even true, but it doesn't feel like it.

My mind snarls and snaps, stumbles and crumbles, for what feels like an hour, until somewhere between lengthening thoughts it drifts with I'll grace into sleep.

_______

The sun has just begun its steady ascent when I wake, eyes blinking against the grey-pink dawn of a new day. It really is quite beautiful.


My current head canon is that this world used to run, basically, on Gardeners Hallow. But eventually the Gods felt threatened and attacked, after losing the war humanity had to, effectively, sue for peace under the conditions the gods would seal their primary magic system. To prevent subversive activity restaurants and public eateries are illegal, humanities capacity to enjoy food has been restricted, and they can't gain the benefits from their superfoods like they used to.

The charge to return good eats to the world is, thereby, in reality, a charge to unmake the peace agreement between the gods and humanity. A very dangerous and difficult thing, given the power levels involved, with consequences that may be no less dire.

Words: ≈1000

Edit: Objectively Rune King is the best advancement for someone without progression, since it applies To Shatter Heaven to your Magic systems. But, it's technically a remittance and it derives from Hunger sacrificing a fraction of his Progression for the effect. Replicating even that fraction should be well beyond the power level of the Butter choice and the cyoa as a whole.
 
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