Also, the slaves grumbling about favoritism is just that, grumbling. We can later spend time with them to patch up our relationship, but spending time with Livia and Sophie is going to be much harder later on so now is the best time to do this.
This is the least efficient way to move a caravan of [Slaves] through the desert that you can think of. Wouldn't it be faster with horses to draw the wagons? And to carry the [Slaves]? This pace, slow as it is, is grinding the [Slaves] down beyond exhaustion. You're no expert in desert survival, but you'd expect people to start dying before the day is out. The Sheik seems completely indifferent to the suffering of [Slaves], but he didn't strike you as wasteful.
Plus cruel treatment could help break the slaves will resist. Can't really do a slave insurrection if you are exhausted, maltreated, and barely surviving.So, there's a couple different theories:
1. [Quick Recovery] only works on the Sheik's slaves, not livestock, so this ends up being more cost-effective (if slower) than relying on beasts of burden.
2. The cruelty IS the point. Degradation and hopelessness are how to make the [Slave] class level up.
Considering the slaves are marching and are exhausted, plus we have to keep up with the caravan while teaching them; I don't think that is not an environment suited for teaching.So I voted for the caravan journey in the wagon... But I'm kinda wondering about the feasability of a write in in which we march with the other slaves, and try our best to teach them stuff while we're going. The higher our class level is, the stronger we are, and we are a [Teacher].
Doing things in situations not conducive to those things tends to grant more experience. Even better!Plus cruel treatment could help break the slaves will resist. Can't really do a slave insurrection if you are exhausted, maltreated, and barely surviving.
Considering the slaves are marching and are exhausted, plus we have to keep up with the caravan while teaching them; I don't think that is not an environment suited for teaching.
Maybe? But we will still have to teach well, and also we're not exactly sure how the XP system works yet.Doing things in situations not conducive to those things tends to grant more experience. Even better!
Not necessarily, if its something we try and do and struggle with as part of our Class, we increase the likelihood of getting Skills to help overcome that kind of thing.Maybe? But we will still have to teach well, and also we're not exactly sure how the XP system works yet.
There could be better skills than being able to teach well while marching. That seems more like a niche skill. Plus we have other opportunities to gain skills.Not necessarily, if its something we try and do and struggle with as part of our Class, we increase the likelihood of getting Skills to help overcome that kind of thing.
I think I would rather gain a skill that boosts our teaching ability, communication skills, or something like that.Innworld has a "level-by-doing" system, and the Skills you get seem to be influenced by what you were doing to level your class. To put it another way, the Class defines the broad list of Skills that you can acquire, but what you actually do within that Class is what determines which of those Skills you get. A [Cook], for instance, could get Skills about meat preparation if they primarily made barbecue, but a vegetarian [Cook] would not.
He nods. "It's an old term for people who rejected levels. Certain Skills act strangely upon them, breaking the normal rules of how such things work. But if you went so long without a Class, why pick one now… " he trails off, his eyes going to your collar. "Ah."
"Yeah," you say.
"Well, anyway," Barqus says, awkwardly trying to shift the subject away from slavery, "A class consolidation is when two of your Classes combine into one, more advanced Class. A [Soldier] and [Tactician] might become a [Commander], a [Tailor] and [Socialite] into [Fashion Designer], that sort of thing. The combined Class is usually better, and it's easier to level because you're not splitting your focus."
"Better?" you ask. "How?"
Barqus looks at you strangely, like you've asked a very silly question. "They have better Skills. Almost every consolidated or advanced Class is better than the basic Class," he says. He must be able to read the question on the tip of your tongue, because he continues on. "And an advanced Class is when your Class advances. My [Sewer] became [Tailor] when I reached level ten, for example. Very high level individuals will continue to advance their Class; my great-grandmother was a [Tailor of Silk and Sky], and could fashion a dress from clouds as easily as thread."
That... sounds insane. Magical. Are all Classes like that?
But you've indulged your curiosity long enough. "Thank you, Barqus," you say. "So, back to philosophy.
So, there's a couple different theories:
1. [Quick Recovery] only works on the Sheik's slaves, not livestock, so this ends up being more cost-effective (if slower) than relying on beasts of burden.
2. The cruelty IS the point. Degradation and hopelessness are how to make the [Slave] class level up.
We will probably lose some of our softness due to the fact this world is less soft and I agree getting less soft is good in this world but I don't think this is a good reason to march with the slaves. Sure we might gain muscle and it might help us survive later but we don't even know much of anything of this world, right now we are a slave for the foreseeable future and I think it is much better right now to make our situation less bad and focus on not pissing off the people who own us and our food/water source and then later prepare for an escape attempt.[X] Spend the caravan journey marching with the other Slaves
We're already criminally soft compared to most people in this world. A bit of marching might help us survive later. Brutal as the pace is, that quick recovery skill probably makes it pretty fast to put on muscle.